| Commit message (Collapse) | Author | Age |
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Conflicts:
mplayer.c
vidix/nvidia_vid.c
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Conflicts:
libvo/vo_gl.c
libvo/x11_common.c
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30874 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30873 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30872 b3059339-0415-0410-9bf9-f77b7e298cf2
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Fixes compilation on x86-32.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30870 b3059339-0415-0410-9bf9-f77b7e298cf2
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DirectShow specifies that a filter (codec) can expect JoinFilterGraph
to be called, and store a reference to the graph manager. Implement a
very bare-bones graph manager (all functions are stubs, and no extra
interfaces are implemented) and give it to the codec on init.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30866 b3059339-0415-0410-9bf9-f77b7e298cf2
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The dpi value for QuickTime codecs is stored as Fixed16 (16.16 fixed-point),
not int. Correct the output value accordingly.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30865 b3059339-0415-0410-9bf9-f77b7e298cf2
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Relatively simplistic implementations of ResumeThread (stub) and
SignalObjectAndWait (bAlertable is ignored). Both are needed for ProRes 4:2:2
support on Linux.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30861 b3059339-0415-0410-9bf9-f77b7e298cf2
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For some reason commit e306174952d42e1cd6cc5efc50ae6bb0410501bc, which
replaced translation macro names with the corresponding English
strings, also collapsed multiple consecutive space characters into
one. Change most of these back. In a couple of cases the amount of
whitespace is important for alignment, and for the rest it at least
keeps the strings closer to the existing translations.
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The OSErr type on Mac OS X is int16_t, not int32_t (see
http://developer.apple.com/mac/library/documentation/QuickTime/Reference/QTRef_DataTypes/Reference/reference.html).
The upper 16 bits will typically be something random (they're entirely
undefined). Change the type so it's right; a few places tried to compensate
for this by masking out the upper bits, but a few places also missed them,
which made for unpredictable behavior.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30854 b3059339-0415-0410-9bf9-f77b7e298cf2
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Implement Win32 mutexes; they used to just be mapped on top of events, which
is not the same thing at all.
The implementation is pretty much the obvious one, similar to the
current critical section implementation and the semaphore implementation;
a single lock count protected by a pthread mutex, and an event lockers can
sleep on to know when the mutex is available.
Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs
support is not configured.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30853 b3059339-0415-0410-9bf9-f77b7e298cf2
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Two simple bugfixes for semaphores in WaitForSingleObject:
First, semaphore count should be decreased on loading the semaphore, not
increased. The case for duration=0 had this wrong (duration=-1 was fine).
Second, the code for duration=-1 forgot to set the return value, so it
would always return WAIT_FAILED.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30852 b3059339-0415-0410-9bf9-f77b7e298cf2
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loader/win32.c contains a global linked list of all existing mutexes
(whose head is called mlist), which is accessed from multiple threads,
and as such needs to be protected by a mutex. Fixed.
Same thing for the global linked list of all existing threads, whose
head is called list.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30851 b3059339-0415-0410-9bf9-f77b7e298cf2
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Some codecs, and more recently Microsoft's CRT library, expect GetModuleHandle(NULL)
to return a pointer to the program's PE header mapped in memory. Thus, just returning
0x0 or 0x1 won't do it anymore, so create a minimal PE header and return that.
Patch originally by Gianluigi Tiesi ( mplayer (at) netfarm (dot) it ).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30848 b3059339-0415-0410-9bf9-f77b7e298cf2
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Some extra changes snuck into my commit; they'll probably be reviewed
and committed to Subversion eventually, but were not part of the fix
for WaitForSingleObject on thread handles.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30844 b3059339-0415-0410-9bf9-f77b7e298cf2
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Some codecs need this for clean shutdown (as opposed to a crash); we don't
really support timed wait since POSIX doesn't, but it doesn't seem necessary.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30843 b3059339-0415-0410-9bf9-f77b7e298cf2
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Earlier, cs->locked was accessed outside the mutex to get around
the problem that default pthread mutexes are not recursive
(ie., you cannot do a double-lock from the same thread), causing
a thread-safety problem, as both detected by Helgrind and showing
up in some multithreaded codecs.
The ideal solution here would be to simply use recursive pthread
mutexes, but there were concerns about reduced debuggability and
possibly portability. Thus, instead, rewrite the critical sections
to be a simple lock count (with owner) protected by a regular mutex.
Whenever a thread wants to enter the critical section and lock_count
is not 0, it sleeps on a special event that tells it when the
critical section is available.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30837 b3059339-0415-0410-9bf9-f77b7e298cf2
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CreatePalette had problems for me, and looking at the code it was quite
obvious why; someone had reversed the order of the two elements of the
LOGPALETTE struct, causing it to allocate and copy a bogus amount of memory.
Why on earth anybody would want to do that is beyond me; whoever did it even
left a comment, but it wasn't very helpful, as it crashed nevertheless. :-)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30832 b3059339-0415-0410-9bf9-f77b7e298cf2
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Events have a “reset” member that specify if they flag is automatically
set back on read/wait. However, this was populated by bManualReset, so the
flag was inverted and once an event was set, it would forever be counted
as so. Fixed by inverting the flag.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30831 b3059339-0415-0410-9bf9-f77b7e298cf2
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These were simply inverted compared to what they should be.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30830 b3059339-0415-0410-9bf9-f77b7e298cf2
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These functions return void*, which is compatible with any pointer,
so there is no need for casts.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30744 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30702 b3059339-0415-0410-9bf9-f77b7e298cf2
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This avoids a warning with -Wmissing-prototypes.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30701 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30693 b3059339-0415-0410-9bf9-f77b7e298cf2
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loader/win32.c:27:1: warning: "WIN32_LOADER" redefined
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30689 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30675 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30654 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30640 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30639 b3059339-0415-0410-9bf9-f77b7e298cf2
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when recording stub names into export_names.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30638 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30636 b3059339-0415-0410-9bf9-f77b7e298cf2
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This fixes a ton of gcc warnings about ignored packed attributes.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30581 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30545 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30544 b3059339-0415-0410-9bf9-f77b7e298cf2
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Dependencies were only set correctly if the loader code was enabled.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30542 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30541 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30539 b3059339-0415-0410-9bf9-f77b7e298cf2
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Our loader code is not a general-purpose library and not used from C++.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30538 b3059339-0415-0410-9bf9-f77b7e298cf2
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Patch by Steinar H. Gunderson [sgunderson bigfoot com]
with some modifications by me.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30531 b3059339-0415-0410-9bf9-f77b7e298cf2
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It will never get enabled in MPlayer, nor is it more than cruft.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30526 b3059339-0415-0410-9bf9-f77b7e298cf2
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This saves a few lines and simplifies the code slightly.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30525 b3059339-0415-0410-9bf9-f77b7e298cf2
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Fixes issues with CoreAVC tray icon.
Patch by Gianluigi Tiesi [mplayer netfarm it]
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30516 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30512 b3059339-0415-0410-9bf9-f77b7e298cf2
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Error: unknown pseudo-op: `.section'
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30511 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30494 b3059339-0415-0410-9bf9-f77b7e298cf2
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