| Commit message (Collapse) | Author | Age |
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This avoids using swscale internals when compiling against a shared libswscale.
Patch inspired by Uoti Urpala's work in his git branch:
http://repo.or.cz/w/mplayer.git/commitdiff/cd4e8dc1fa2863dcce62a44dd9ea105f9f9288f4
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31310 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31302 b3059339-0415-0410-9bf9-f77b7e298cf2
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elements outside the streams and thus crash.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31297 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31289 b3059339-0415-0410-9bf9-f77b7e298cf2
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Usually it means OpenGL will not work at all.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31284 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31283 b3059339-0415-0410-9bf9-f77b7e298cf2
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The merged cache2.c changes are known to have problems. Will merge
further fixes to them before merging this to the master branch.
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Change 'struct vf_instance' pointer arguments to more standard style
as in the subject. Also some other minor formatting fixes.
Patch by Diego Biurrun.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31263 b3059339-0415-0410-9bf9-f77b7e298cf2
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The loop initializing handles in the output surface table to
VDP_INVALID_HANDLE ran over indices from 0 to vc->num_output_surfaces.
However it is first called before that variable is initialized. As a
result later code could try to destroy the handles which still had the
"non-invalid" value 0. Most likely this caused no visible effects; at
least on my machine no valid surface gets handle 0, and libvdpau just
returns an error for the resulting invalid calls. Change the code to
loop over the whole table. Also add code to print visible warnings if
libvdpau rejects a surface destroy call (some other places already had
checks but not all).
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patch by Janusz Krzysztofik, jkrzyszt tis.icnet pl
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31221 b3059339-0415-0410-9bf9-f77b7e298cf2
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the MD5, thus making it match FFmpeg's -f framemd5.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31208 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31207 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31184 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31183 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31182 b3059339-0415-0410-9bf9-f77b7e298cf2
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This in particular avoids MPlayer continuing to play when
a frontend using -wid crashed.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31179 b3059339-0415-0410-9bf9-f77b7e298cf2
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Make the number of output surfaces allocated by vo_vdpau configurable
and allow queuing multiple future frames with the VDPAU frame timing
functionality. There are two known issues that could be polished in
the future for particularly long queue time cases. First, toplevel
code should possibly wait for the queued changes to finish displaying
in some situations like switching files. Second, the VO can block
waiting for a surface to become available, and in the worst case this
wait can be almost as long as the maximum queuing time (potentially
causing audio underruns). However those issues are not high priority.
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Add -vo vdpau suboption "studio" to produce output in RGB range
16-235. Man page description mostly taken from a patch by Lauri
Mylläri (but not code). Also slightly tweak the description of two
other suboptions on the man page.
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The inverse of a && b isn't !a && !b.
Regression in r30728.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31154 b3059339-0415-0410-9bf9-f77b7e298cf2
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Since I dropped the hack to support older libvdpau versions (without
MPEG4 / hqscaling features) from the FFmpeg version used in the build
repo it's better to disable those libvdpau versions in MPlayer
too. Change the configure check to require a newer libvdpau version,
and drop compatibility code in vo_vdpau.c.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31151 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31150 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31149 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31143 b3059339-0415-0410-9bf9-f77b7e298cf2
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Patch Janusz Krzysztofik, jkrzyszt A tis icnet pl
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31139 b3059339-0415-0410-9bf9-f77b7e298cf2
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The macro is meant to simplify the handling of some code dealing with
circular buffers.
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31127 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31107 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31106 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31103 b3059339-0415-0410-9bf9-f77b7e298cf2
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libvo/video_out.c:461: warning: implicit declaration of function 'mp_input_queue_cmd'
libvo/video_out.c:461: warning: implicit declaration of function 'mp_input_parse_cmd'
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31101 b3059339-0415-0410-9bf9-f77b7e298cf2
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libvo/x11_common.c:369: warning: unused variable 'screen'
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31100 b3059339-0415-0410-9bf9-f77b7e298cf2
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