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* More helpful ProgramEnvParameters.Gravatar reimar2006-07-08
* handle sub-window WinID checks in the gui.Gravatar vayne2006-07-08
* Make some functions static.Gravatar uau2006-07-08
* Improve windows gui supportGravatar reimar2006-07-08
* Do not fiddle (too much) with external (WinID) windowsGravatar reimar2006-07-08
* Make utf8_get_char non-static.Gravatar eugeni2006-07-07
* Convince windows to allow window sizes > screen sizeGravatar reimar2006-07-07
* Initial win32 gui release.Gravatar vayne2006-07-06
* inclusion of md5.c based on USE_LIBAVUTIL_SOGravatar nicodvb2006-07-05
* Do not assign same texture number to GL_TEXTURE_2D and GL_TEXTURE_RECT,Gravatar reimar2006-07-04
* get_path as const, patch by Stefan Huehner, stefan AT huehner-orgGravatar reynaldo2006-07-03
* remove obsolete md5sum files. libavutil's implementation is used nowGravatar ivo2006-07-02
* use libavutil's md5 implementation instead of local imported copyGravatar ivo2006-07-02
* rm unnecesary casts from void* - part 2Gravatar reynaldo2006-07-02
* Get rid of unused variableGravatar reimar2006-07-01
* Make sure all texture units have a different texture bound.Gravatar reimar2006-07-01
* Move conditional FreeType support compilation to the build system.Gravatar diego2006-06-30
* Move postproc ---> libswscaleGravatar lucabe2006-06-30
* 10lGravatar attila2006-06-25
* fail with an error if the source resolution is larger than 1023x1023Gravatar attila2006-06-25
* remove pointless and sometimes incorrect lookupTex stuffGravatar reimar2006-06-22
* reduce number of texture indirections to support older cardsGravatar reimar2006-06-22
* CVS --> SubversionGravatar diego2006-06-22
* CVS --> Subversion in copyright noticesGravatar diego2006-06-22
* Software Scaler headers usage cleanupGravatar lucabe2006-06-18
* Make header include order more similar to vo_gl.cGravatar reimar2006-06-17
* Reduce number of OpenGL state changes when drawing OSD by first drawing alpha.Gravatar reimar2006-06-15
* Support UTF8 in OSD textGravatar reimar2006-06-15
* Missing free for malloced char_seq in OSD codeGravatar reimar2006-06-15
* Fix window position when changing videos while in fullscreen and forGravatar reimar2006-06-15
* Document lscale/cscale in -vo gl:help messageGravatar reimar2006-06-13
* Do not use border for bicubic filter helper texture, since it will cause ATIGravatar reimar2006-06-13
* Fix a condition as suggested by Rich.Gravatar gpoirier2006-06-13
* cosmeticsGravatar gpoirier2006-06-13
* Fixes suggested by Ivo, and failure under non-root operation improved. Origin...Gravatar gpoirier2006-06-13
* Optimize bicubic filteringGravatar reimar2006-06-12
* moves invariant code (chiefly MMX register initialization) out of loops as we...Gravatar gpoirier2006-06-12
* fix image adjustment (brightness etc.) for yuv=6Gravatar reimar2006-06-11
* Add yuv to rgb conversion using a 3D lookup textureGravatar reimar2006-06-08
* loadGPUProgram function to load fragment program with error checking and stat...Gravatar reimar2006-06-08
* Add bicubic texture scalingGravatar reimar2006-06-07
* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesGravatar reimar2006-06-07
* Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are av...Gravatar reimar2006-06-05
* Move/add checks to avoid crashes and make error messages less confusingGravatar reimar2006-06-05
* add (currently unused) lookup for glTexImage3DGravatar reimar2006-06-05
* more GL extension checks to avoid crashes with MesaGravatar reimar2006-06-05
* Remove now obsolete .cvsignore files.Gravatar diego2006-06-02
* Remove dead code, and do close smem file descriptor during un-initGravatar poirierg2006-05-30
* use mp_msg instead of printfGravatar ivo2006-05-18
* include sys/io.h instead of asm/io.h so iopl() gets declared tooGravatar ivo2006-05-18