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libvo
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vo_gl.c
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Author
Age
...
*
Fix single-black-pixel-in-upper-left-corner bug (how do people notice a single
reimar
2006-10-24
*
EOSD performance debugging info.
reimar
2006-10-06
*
Whitespace-only cosmetics
reimar
2006-09-22
*
Aggregate multiple small EOSD textures into one large since hundreds of
reimar
2006-09-22
*
Cosmetics: move curtex++ out of for () into code body, needed for coming patch
reimar
2006-09-22
*
use eosdDispList != 0 to check if eosd should be drawn instead of eosdtexCnt > 0
reimar
2006-09-22
*
Make genEOSD behaviour with NULL data more explicit
reimar
2006-09-22
*
Modify clearEOSD to make experimenting easier
reimar
2006-09-22
*
remove useless zero-initialization code.
reimar
2006-09-22
*
Cosmetics: reindent, remove tabs and break overlong lines.
reimar
2006-08-28
*
Cosmetics: fix indentation after last patch
reimar
2006-08-28
*
Hardware EOSD (ass) support.
reimar
2006-08-28
*
Disable Y800 colorspace support, otherwise mplayer uses it even when it's not...
reimar
2006-08-08
*
vo_gl can do flipping without special filter
reimar
2006-07-10
*
Fix negative stride handling in -dr case
reimar
2006-07-10
*
Get rid of left-over incorrect UnmapBuffer hack
reimar
2006-07-10
*
customtrect -vo gl suboption
reimar
2006-07-08
*
More helpful ProgramEnvParameters.
reimar
2006-07-08
*
Improve windows gui support
reimar
2006-07-08
*
Do not assign same texture number to GL_TEXTURE_2D and GL_TEXTURE_RECT,
reimar
2006-07-04
*
rm unnecesary casts from void* - part 2
reynaldo
2006-07-02
*
Get rid of unused variable
reimar
2006-07-01
*
Make sure all texture units have a different texture bound.
reimar
2006-07-01
*
remove pointless and sometimes incorrect lookupTex stuff
reimar
2006-06-22
*
Reduce number of OpenGL state changes when drawing OSD by first drawing alpha.
reimar
2006-06-15
*
Document lscale/cscale in -vo gl:help message
reimar
2006-06-13
*
loadGPUProgram function to load fragment program with error checking and stat...
reimar
2006-06-08
*
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
2006-06-07
*
Move/add checks to avoid crashes and make error messages less confusing
reimar
2006-06-05
*
Fix and improve xinerama support
reimar
2006-04-16
*
fixes and cleanup for windows fullscreen switching (restore old position,
reimar
2006-04-12
*
support custom OSD colour for vo_gl.c. Based on patch by Tomas Janousek tomi ...
reimar
2006-03-26
*
extra checks on size of OSD parts (though IMHO these values should never be bad)
reimar
2006-03-15
*
do not call glDeleteTextures with 0 count, Xgl does not like it.
reimar
2006-03-15
*
Patch by Stefan Huehner / stefan % huehner ! org \
rathann
2006-02-09
*
support negative stride (flipping) in vo_gl.
reimar
2005-12-18
*
signed division must be used for calculation vo_dx and vo_dy.
reimar
2005-12-07
*
Must use glFlush when doublebuffering is not used
reimar
2005-12-06
*
Get rid of most #ifdefs
reimar
2005-12-06
*
Use slice-height 16 as default for yuv colorspaces (only relevant if decoder
reimar
2005-11-22
*
Enable border toggling for gl and gl2 under windows.
reimar
2005-11-17
*
10l typo, nomanyfmts should be used against playback problems.
reimar
2005-10-31
*
More consistent and sane types. Also avoids some gcc 4 warnings.
reimar
2005-10-31
*
Be less verbose.
reimar
2005-10-13
*
documentation update.
reimar
2005-10-01
*
fix/improve code doxumentation. Also group gl_common functions in several
reimar
2005-09-25
*
Allow specifying a custom (ppm) texture for texture unit 3
reimar
2005-09-25
*
Support rectangular texture in fragment programs
reimar
2005-09-25
*
Several bugfixes:
reimar
2005-09-25
*
hardware color-space conversion for vo_gl and vo_gl2
reimar
2005-09-14
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