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path: root/libvo/vo_gl.c
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* Fix single-black-pixel-in-upper-left-corner bug (how do people notice a singleGravatar reimar2006-10-24
* EOSD performance debugging info.Gravatar reimar2006-10-06
* Whitespace-only cosmeticsGravatar reimar2006-09-22
* Aggregate multiple small EOSD textures into one large since hundreds ofGravatar reimar2006-09-22
* Cosmetics: move curtex++ out of for () into code body, needed for coming patchGravatar reimar2006-09-22
* use eosdDispList != 0 to check if eosd should be drawn instead of eosdtexCnt > 0Gravatar reimar2006-09-22
* Make genEOSD behaviour with NULL data more explicitGravatar reimar2006-09-22
* Modify clearEOSD to make experimenting easierGravatar reimar2006-09-22
* remove useless zero-initialization code.Gravatar reimar2006-09-22
* Cosmetics: reindent, remove tabs and break overlong lines.Gravatar reimar2006-08-28
* Cosmetics: fix indentation after last patchGravatar reimar2006-08-28
* Hardware EOSD (ass) support.Gravatar reimar2006-08-28
* Disable Y800 colorspace support, otherwise mplayer uses it even when it's not...Gravatar reimar2006-08-08
* vo_gl can do flipping without special filterGravatar reimar2006-07-10
* Fix negative stride handling in -dr caseGravatar reimar2006-07-10
* Get rid of left-over incorrect UnmapBuffer hackGravatar reimar2006-07-10
* customtrect -vo gl suboptionGravatar reimar2006-07-08
* More helpful ProgramEnvParameters.Gravatar reimar2006-07-08
* Improve windows gui supportGravatar reimar2006-07-08
* Do not assign same texture number to GL_TEXTURE_2D and GL_TEXTURE_RECT,Gravatar reimar2006-07-04
* rm unnecesary casts from void* - part 2Gravatar reynaldo2006-07-02
* Get rid of unused variableGravatar reimar2006-07-01
* Make sure all texture units have a different texture bound.Gravatar reimar2006-07-01
* remove pointless and sometimes incorrect lookupTex stuffGravatar reimar2006-06-22
* Reduce number of OpenGL state changes when drawing OSD by first drawing alpha.Gravatar reimar2006-06-15
* Document lscale/cscale in -vo gl:help messageGravatar reimar2006-06-13
* loadGPUProgram function to load fragment program with error checking and stat...Gravatar reimar2006-06-08
* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesGravatar reimar2006-06-07
* Move/add checks to avoid crashes and make error messages less confusingGravatar reimar2006-06-05
* Fix and improve xinerama supportGravatar reimar2006-04-16
* fixes and cleanup for windows fullscreen switching (restore old position,Gravatar reimar2006-04-12
* support custom OSD colour for vo_gl.c. Based on patch by Tomas Janousek tomi ...Gravatar reimar2006-03-26
* extra checks on size of OSD parts (though IMHO these values should never be bad)Gravatar reimar2006-03-15
* do not call glDeleteTextures with 0 count, Xgl does not like it.Gravatar reimar2006-03-15
* Patch by Stefan Huehner / stefan % huehner ! org \Gravatar rathann2006-02-09
* support negative stride (flipping) in vo_gl.Gravatar reimar2005-12-18
* signed division must be used for calculation vo_dx and vo_dy.Gravatar reimar2005-12-07
* Must use glFlush when doublebuffering is not usedGravatar reimar2005-12-06
* Get rid of most #ifdefsGravatar reimar2005-12-06
* Use slice-height 16 as default for yuv colorspaces (only relevant if decoderGravatar reimar2005-11-22
* Enable border toggling for gl and gl2 under windows.Gravatar reimar2005-11-17
* 10l typo, nomanyfmts should be used against playback problems.Gravatar reimar2005-10-31
* More consistent and sane types. Also avoids some gcc 4 warnings.Gravatar reimar2005-10-31
* Be less verbose.Gravatar reimar2005-10-13
* documentation update.Gravatar reimar2005-10-01
* fix/improve code doxumentation. Also group gl_common functions in severalGravatar reimar2005-09-25
* Allow specifying a custom (ppm) texture for texture unit 3Gravatar reimar2005-09-25
* Support rectangular texture in fragment programsGravatar reimar2005-09-25
* Several bugfixes:Gravatar reimar2005-09-25
* hardware color-space conversion for vo_gl and vo_gl2Gravatar reimar2005-09-14