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libvo
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vo_gl.c
Commit message (
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Author
Age
...
*
signed division must be used for calculation vo_dx and vo_dy.
reimar
2005-12-07
*
Must use glFlush when doublebuffering is not used
reimar
2005-12-06
*
Get rid of most #ifdefs
reimar
2005-12-06
*
Use slice-height 16 as default for yuv colorspaces (only relevant if decoder
reimar
2005-11-22
*
Enable border toggling for gl and gl2 under windows.
reimar
2005-11-17
*
10l typo, nomanyfmts should be used against playback problems.
reimar
2005-10-31
*
More consistent and sane types. Also avoids some gcc 4 warnings.
reimar
2005-10-31
*
Be less verbose.
reimar
2005-10-13
*
documentation update.
reimar
2005-10-01
*
fix/improve code doxumentation. Also group gl_common functions in several
reimar
2005-09-25
*
Allow specifying a custom (ppm) texture for texture unit 3
reimar
2005-09-25
*
Support rectangular texture in fragment programs
reimar
2005-09-25
*
Several bugfixes:
reimar
2005-09-25
*
hardware color-space conversion for vo_gl and vo_gl2
reimar
2005-09-14
*
Improved glFindFormat
reimar
2005-09-13
*
Respect -nodouble even though it looks very bad.
reimar
2005-09-11
*
Add missing doxygen comment for clearOSD()
reimar
2005-09-09
*
gl_buffer should be unsigned
reimar
2005-09-09
*
Add an uninit function.
reimar
2005-09-09
*
Properly initialize osdtexCnt
reimar
2005-09-05
*
OSD alpha conversion index out of range
reimar
2005-09-05
*
Fix texture format variable types. Internal format is GLint, others are GLenum
reimar
2005-08-25
*
-wid support for windows. Not well tested, might still behave a bit weird.
reimar
2005-08-21
*
less weird OSD alpha transformation.
reimar
2005-08-19
*
Do not set SwapInterval for values < 0.
reimar
2005-08-19
*
automatic vsync enabling for vo_gl.
reimar
2005-08-19
*
Get events from -wid window.
reimar
2005-08-16
*
Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.
reimar
2005-08-16
*
OSD textures can be deleted with one function call...
reimar
2005-08-16
*
Make glFinish optional
reimar
2005-08-16
*
use GenBuffers to get a buffer number instead of hardcoding 1.
reimar
2005-08-16
*
remove/move some unused headers/variables/code
reimar
2005-08-14
*
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
2005-08-14
*
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
2005-08-05
*
More helper functions/defines and bugfixes
reimar
2005-07-27
*
catch failed buffer allocation
reimar
2005-07-26
*
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
2005-07-26
*
support for rectangular and streaming textures.
reimar
2005-07-26
*
Use DRAW_IMAGE instead of draw_frame
reimar
2005-07-25
*
Enable manyfmts by default for vo_gl
reimar
2005-07-19
*
support -wid
reimar
2005-06-18
*
Fix OSD handling, DVD subtitles work now. Will be a bit slower though.
reimar
2005-06-13
*
-geometry support for gl2 under win, default window pos centered for gl, gl2
reimar
2005-05-30
*
Implement -geometry for vo gl and gl2.
reimar
2005-05-29
*
replace VO and VF numeric flags with #defined identifiers
henry
2005-04-18
*
revert the previous commit, gl needs to reload the font immediately
henry
2005-04-10
*
remove force_load_font stuff moved to sub.c
henry
2005-04-09
*
Remove a lot of duplicate code
reimar
2005-02-21
*
Move generic tests to a common place.
al
2005-02-19
*
set sub_bg_alpha only to 255 when using hardware OSD.
reimar
2005-01-08
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