| Commit message (Collapse) | Author | Age |
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The code used for benchmarking and showing CPU stats in the status line
was inaccurate, misleading and fragile. The final nail in the coffin is
the fact that many libav decoders are multithreaded now, and mplayer
couldn't possibly measure the CPU time consumed by them.
Add the --untimed option. This makes the video untimed, just like
--benchmark did (still requires disabling audio synchronization).
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Both of these are not very interesting, and redundant with the
corresponding VO/AO initialization messages.
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Uninteresting.
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libav detects them automatically.
Also fix a bunch of other VFs, which use the get_sws_cpuflags()
function defined by vf_scale.c.
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Ancient AMD specific enhancement to the MMX instruction set. Officually
discontinued by AMD.
Note that support for this was already disabled in the previous commit.
This commit removes the actual code.
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mplayer had three ways of enabling CPU specific assembler routines:
a) Enable them at compile time; crash if the CPU can't handle it.
b) Enable them at compile time, but let the configure script detect
your CPU. Your binary will only crash if you try to run it on a
different system that has less features than yours.
This was the default, I think.
c) Runtime detection.
The implementation of b) and c) suck. a) is not really feasible (it
sucks for users). Remove all code related to this, and use libav's CPU
detection instead. Now the configure script will always enable CPU
specific features, and disable them at runtime if libav reports them
not as available.
One implication is that now the compiler is always expected to handle
SSE (etc.) inline assembly at runtime, unless it's explicitly disabled.
Only checks for x86 CPU specific features are kept, the rest is either
unused or barely used.
Get rid of all the dump -mpcu, -march etc. flags. Trust the compiler
to select decent settings.
Get rid of support for the following operating systems:
- BSD/OS (some ancient BSD fork)
- QNX (don't care)
- BeOS (dead, Haiku support is still welcome)
- AIX (don't care)
- HP-UX (don't care)
- OS/2 (dead, actual support has been removed a while ago)
Remove the configure code for detecting the endianness. Instead, use
the standard header <endian.h>, which can be used if _GNU_SOURCE or
_BSD_SOURCE is defined. (Maybe these changes should have been in a
separate commit.)
Since this is a quite violent code removal orgy, and I'm testing only
on x86 32 bit Linux, expect regressions.
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The faad.h header printed a warning that this header is outdated.
The header neaacdec.h is probably the proper header, so use that.
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Replace all uses of bstr() with bstr0().
Also remove the ridiculous C++ workaround.
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The OSD will now be rendered with libass. The old rendering code, which
used freetype/fontconfig and did text layout manually, is disabled. To
re-enable the old code, use the --disable-libass-osd configure switch.
Some switches do nothing with the new code enabled, such as -subalign,
-sub-bg-alpha, -sub-bg-color, and many more. (The reason is mostly that
the code for rendering unstyled subtitles with libass doesn't make any
attempts to support them. Some of them could be supported in theory.)
Teletext rendering is not implemented in the new OSD rendering code. I
don't have any teletext sources for testing, and since teletext is
being phased out world-wide, the need for this is questionable.
Note that rendering is extremely inefficient, mostly because the libass
output is blended with the extremely strange mplayer OSD format. This
could be improved at a later point.
Remove most OSD rendering from vo_aa.c, because that was extremely
hacky, can't be made work with osd_libass, and didn't work anyway in
my tests.
Internally, some cleanup is done. Subtitle and OSD related variable
declarations were literally all over the place. Move them to sub.h and
sub.c, which were hoarding most of these declarations already. Make the
player core in mplayer.c free of concerns like bitmap font loading.
The old OSD rendering code has been moved to osd_ft.c. The font_load.c
and font_load_ft.c are only needed and compiled if the old OSD
rendering code is configured.
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Conflicts:
.gitignore
bstr.c
cfg-mplayer.h
defaultopts.c
libvo/video_out.c
The conflict in bstr.c is due to uau adding a bstr_getline function in
commit 2ba8b91a97e7e8. This function already existed in this branch.
While uau's function is obviously derived from mine, it's incompatible.
His function preserves line breaks, while mine strips them. Add a
bstr_strip_linebreaks function, fix all other uses of bstr_getline, and
pick uau's implementation.
In .gitignore, change vo_gl3_shaders.h to use an absolute path
additional to resolving the merge conflict.
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vd_vfw.c was missing a change to rename field used from 'flags' to
'keyframe'. This broke compilation with 32-bit Windows codec support
enabled.
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There was some confusion about the "flags" field in demuxer packets.
Demuxers set it to either 1 or 0x10 to indicate a keyframe (and the
field was not used to indicate anything else). This didn't cause
visible problems because nothing read the value. Replace the "flags"
field with a boolean "keyframe" field. Set AV_PKT_FLAG_KEY based on
this field in packets fed to libavcodec video decoders (looks like PNG
and ZeroCodec are the only ones which depend on values from demuxer;
previously this was hardcoded to true for PNG).
Make demux_mf set the keyframe field in every packet. This matters for
PNG files now that the demuxer flag is forwarded to libavcodec.
Fix logic setting the field in demux_mkv. It had probably not been
updated when adding SimpleBlock support. This probably makes no
difference for any current practical use.
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Add support for using libavcodec decoders that do not have entries in
codecs.conf. This is currently only used with demux_lavf, and the
codec selection is based on codec_id returned by libavformat. Also
modify codec-related terminal output somewhat to make it use
information from libavcodec and avoid excessively long default output.
The new any-lavc-codec support is implemented with codecs.conf entries
that invoke vd_ffmpeg/ad_ffmpeg without directly specifying any
libavcodec codec name. In this mode, the decoders now instead select
the libavcodec codec based on codec_id previously set by demux_lavf
(if any). These new "generic" codecs.conf entries specify "status
buggy", so that they're tried after any specific entries with
higher-priority status.
Add new directive "anyinput" to codecs.conf syntax. This means the
entry will always match regardless of fourcc. This is used for the
above new codecs.conf entries (so the driver always gets to decide
whether to accept the input, and will fail init() if it can't find a
suitable codec in libavcodec). Remove parsing support for the obsolete
codecs.conf directive "cpuflags". This directive has not had any
effect and has not been used in default codecs.conf since many years
ago.
Shorten codec-related terminal output. When using libavcodec decoders,
show the libavcodec long_name field rather than codecs.conf "info"
field as the name of the codec. Stop showing the codecs.conf entry
name and "vfm/afm" name by default, as these are rarely needed;
they're now in verbose output only. Show "VIDEO:" line at VO
initialization rather than at demuxer open. This didn't really belong
in demuxer code; the new location may show more accurate values (known
after decoder has been opened) and works right if video track is
changed after initial demuxer open.
The vd.c changes (primarily done for terminal output changes) remove
round-to-even behavior from code setting dimensions based on aspect
ratio. I hope nothing depended on this; at least the even values were
not consistently guaranteed anyway, as the rounding code did not run
if the video file did not specify a nonzero aspect value.
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Improve ad_mpg123, including use of the more efficient framewise
decoding with mpg123 version 1.14 or later (older versions are still
supported).
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Conflicts:
bstr.c
bstr.h
libvo/cocoa_common.m
libvo/gl_common.c
libvo/video_out.c
mplayer.c
screenshot.c
sub/subassconvert.c
Merge of cocoa_common.m done by pigoz.
Picking my version of screenshot.c. The fix in commit aadf1002f8a will
be redone in a follow-up commit, as the original commit causes too many
conflicts with the work done locally in this branch, and other work in
progress.
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Switch libavcodec audio decoding from avcodec_decode_audio3() to
avcodec_decode_audio4(). Instead of decoding directly to the output
buffer, the data is now copied from the libavcodec output packet,
adding an extra memory copy (optimizing this would require some
interface changes).
After libavcodec added avcodec_decode_audio4() earlier, it dropped
support for splitting large audio packets into output chunks of size
AVCODEC_MAX_AUDIO_FRAME_SIZE or less. This caused a regression with
the previous API: audio files with huge packets could fail to decode,
as libavcodec refused to write into the AVCODEC_MAX_AUDIO_FRAME_SIZE
buffer provided by mplayer2. This occurrend mainly with some lossless
audio formats. This commit restores support for those files; there are
now no fixed limits on packet size.
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Conflicts:
bstr.c
bstr.h
etc/input.conf
input/input.c
input/input.h
libao2/ao_pulse.c
libmpcodecs/vf_ass.c
libmpcodecs/vf_vo.c
libvo/gl_common.c
libvo/x11_common.c
mixer.c
mixer.h
mplayer.c
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This is more in line with the ffmpeg/libav names.
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Compared to converting to Y444 this should be faster and lossless.
Based on patch by Hans-Kristian Arntzen [maister archlinux us]
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34317 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34245 b3059339-0415-0410-9bf9-f77b7e298cf2
Note: ffmpeg first introduced PIX_FMT_GBR24P, which was used in this
commit. Later, it was renamed to PIX_FMT_GBRP in ffmpeg and libav. This
was updated in revision 34492 in mplayer, but the mplayer specific
names (such as IMGFMT_GBR24) were left unchanged.
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Timeline handling converted the pts values from demuxed subtitles to
timeline scale. Change the code to do most subtitle handling in
original subtitle source pts, and instead convert current playback
timeline pts to those units when deciding which subtitle to show.
The main functionality changes are that now demuxed subtitles which
overlap chapter boundaries are handled correctly (at least for libass
subtitles), and external subtitles are assumed to use same pts scale
as current source (this needs improvements later).
Before, a video subtitle that had a duration continuing past the end
of the chapter would continue to be shown for the original duration,
even if the chapter ended and playback switched to a position in the
source where the subtitle shouldn't exist. Now, the subtitle will
correctly end.
Before, external subtitle files were interpreted as specifying pts
values in timeline scale. Now, they're interpreted as specifying pts
values in source file time scale, for _every_ source file. This is
probably more likely to be what the user wants for the "main" source
file in case there is one, but almost certainly not quite right for
multiple source files where the same subs could be shown over
different scenes. If the user wants them to match some main source
file, it's probably still better to have incorrect extra subs for
video from some files than to have every subtitle appearing at the
wrong time. The new code makes it easier to change the interpretation
of the subtitle times, and some configurability should be added in
the future.
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The deleted ZRM* things were only relevant to vo_zr, which was deleted
earlier.
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Conflicts:
command.c
mp_core.h
mplayer.c
screenshot.c
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Windows uses a legacy codepage for char* / runtime functions accepting
char *. Using UTF-8 as the codepage with setlocale() is explicitly
forbidden.
Work this around by overriding the MSVCRT functions with wrapper
macros, that assume UTF-8 and use "proper" API calls like _wopen etc.
to deal with unicode filenames. All code that uses standard functions
that take or return filenames must now include osdep/io.h. stat()
can't be overridden, because MinGW-w64 itself defines "stat" as a
macro. Change code to use use mp_stat() instead.
This is not perfectly clean, but still somewhat sane, and much better
than littering the rest of the mplayer code with MinGW specific hacks.
It's also a bit fragile, but that's actually little different from the
previous situation. Also, MinGW is unlikely to ever include a nice way
of dealing with this.
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Conflicts:
mplayer.c
screenshot.c
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Some of the code, especially the dshow and windows codec loader parts,
are extremely hacky and likely full of bugs. The goal is merely getting
rid of warnings that could obscure more important warnings and actual
bugs, instead of fixing actual problems. This reduces the number of
warnings from over 500 to almost the same as when compiling on Linux.
Note that many problems stem from using the ancient wine-derived
windows headers. There are some differences to the "proper" windows
header. Changing the code to compile with the proper headers would be
too much trouble, and it still has to work on Unix.
Some of the changes might actually break compilation on legacy MinGW,
but we don't support that anymore. Always use MinGW-w64, even when
compiling to 32 bit.
Fixes some warnings in the win32 loader code on Linux too.
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If the screenshot_force video filter is inserted, taking screenshots will
always use the video filter, and skip the VO specific screenshot code.
This can be useful if the VO code causes problems, or if it's intended to
take screenshots from a specific location in the filter chain.
The 'screenshot' filter is intended as fallback, it's not used if possible.
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libpostproc has been removed from Libav and the library now exists as
a separate project. Because it's not essential, separate it from the
Libav library check and allow compiling without it.
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These were never used.
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The vd_ffmpeg decode() function returned without doing anything if the
input packet had size 0. This meant that flushing buffered frames at
EOF did not work. Remove this test. Have the core code skip such
packets coming from the file being played instead (Libav treats
0-sized packets as flush signals anyway, so better assume such packets
do not represent real frames with any codec).
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Libav has changed back to not modifying avctx->has_b_frames based on
the extra buffering caused by thread use. Add back the code to do the
adjustment on the player side once again.
The timing mode using the buffering info is no longer the default, so
in most cases having this right or not won't matter for playback.
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Remove the private bswap and intreadwrite.h implementations and use
libavutil headers instead.
Originally these headers weren't publicly installed by libavutil at
all. That already changed in 2010, but the pure C bswap version in
installed headers was very inefficient. That was recently (2011-12)
improved and now using the public bswap version probably shouldn't
cause noticeable performance problems, at least if using a new enough
compiler.
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Change various code to use the latest Libav API. The libavcodec
error_recognition setting has been removed and replaced with different
semantics. I removed the "--lavdopts=er=<value>" option accordingly,
as I don't think it's widely enough used to be worth attempting to
emulate the old option semantics using the new API. A new option with
the new semantics can be added later if needed.
Libav dropped APIs that were necessary with all Libav versions
until quite recently (like setting avctx->age), and it would thus not
be possible to keep compatibility with previous Libav versions without
adding workarounds. The new APIs also had some bugs/limitations in the
recent Libav release 0.8, and it would not work fully (at least some
avcodec options would not be set correctly). Because of those issues,
this commit makes no attempt to maintain compatibility with anything
but the latest Libav git head. Hopefully the required fixes and
improvements will be included in a following Libav point release.
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should be squashed with "screenshot: improve quality by using additional swscale flags"
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Adding these flags improves the quality of the YUV->RGB conversion when
screenshots are taken. It trades precision for performance.
This doesn't affect any other swscale uses, such as vf_scale or vo_x11.
Based on a patch by cantabile. Fixes #140.
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This simplifies the code. It also can make loading of mkv files faster, as
initializing two ASS_Render instances required scanning mkv font
attachments twice.
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Libav started automatically enabling threaded decoding a while ago.
This is not safe, as it means callbacks can suddenly get called from
other threads and outside calls to libavcodec. We need to know when
threading will be used and disable thread-unsafe callbacks in those
cases. Explicitly set thread count to 1 instead of leaving it at 0
(which triggers the autodetection) when we are not requesting more
threads; this should make sure that autodetection on libavcodec side
will not be used.
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This patch adds a "size" parameter, which scales the filter radius
according to movie diagonal, the unit being percent of diagonal.
This makes the effect far more predictable across movies of different
resolutions.
Usage example (with possibly useless values):
-vf gradfun=strength=1.2:size=2.3
Based on a patch by Radosław Szkodziński <astralstorm@gmail.com>
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Pass avpacket->side_data when using a libavcodec audio decoder
together with libavformat demuxer (this was already done for video).
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Make vf_fspp compile without using internal Libav/FFmpeg files and
compile it by default.
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Update various code using Libav libraries to remove use of API
features that were deprecated at Libav release 0.7. I think this
removes them all with the exception of URLContext functions still used
in stream_ffmpeg.c (at least other uses that generated deprecation
warnings with libraries from 0.7 are removed).
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Require versions of the Libav libraries corresponding to Libav release
0.7. These are:
libavutil 51.7.0
libavcodec 53.5.0
libavformat 53.2.0
libswscale 2.0.0
libpostproc 52.0.0
Also disable the fallback to simple header check if these libraries
could not be found with pkg-config; now compiling without pkg-config
support for these always requires explicitly setting --enable-libav
and any needed compiler/linker flags. The simple check would have let
compilation proceed even if a version mismatch was detected.
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Using the "expand" filter makes the image area larger by adding
borders to the video frame. These borders are supposed to be always
black. The filter relied on the borders in its output buffer staying
black without redrawing them for each frame. However, when using
direct rendering, a video filter inserted after vf_expand can draw
into these borders, for example the "unsharp" and "ass" filters. These
changes incorrectly stayed visible in the the following video frames.
Fix this by always clearing the borders in vf_expand. In some cases,
this might be more work than necessary, but vf_expand has no way of
detecting whether a subsequent filter draws into the borders or not,
and this avoids fragile assumptions about the existing contents of the
output buffer(s).
This also deals with frame size changes when config() is called again.
Before this commit, remains of the old video were visible if the new
video frame size was smaller than before.
Since we now always clear the borders, there's no more need for the
complicated code that cleared only the regions that were covered by the
OSD. Delete that.
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When config() is called multiple times (e.g. aspect ratio changes
while the same file is playing), the user settings are not honoured,
because config() overwrites them. Don't do that.
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