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* Various spelling fixesGravatar Marcin Kurczewski2015-06-18
| | | | Signed-off-by: wm4 <wm4@nowhere>
* ao_wasapi: fix crash on hotplug init errorGravatar wm42015-06-17
| | | | | On init error, the mp_msg macros are actually called. They could cause a crash because state->log was NULL.
* audio: remove S8, U16, U24, U32 formatsGravatar wm42015-06-16
| | | | | | | | | | | | | They are useless. Not only are they actually rarely in use; but libavcodec doesn't even output them, as libavcodec has no such sample formats for decoded audio. Even if it should happen that we actually still need them (e.g. if doing direct hardware output), there are better solutions. Swapping the sign is a fast and lossless operation and can be done inplace, so AO actually needing it could do this directly. If you wonder why we keep U8 instead of S8: because libavcodec does it.
* ao_alsa: if possible, reorder device maps to std layoutsGravatar wm42015-06-12
| | | | | | | Channel maps reported by the device as SND_CHMAP_TYPE_VAR can be freely reordered. We don't use this much (out of laziness), but in this case it's a simple way to reduce necessary reordering (which would be an extra libavresample invocation), and to make debug output more readable.
* ao_alsa: make it accept 7.1 over HDMIGravatar wm42015-06-12
| | | | | SDR/SDL is what lavc outputs for 7.1(rear), while RRC/RLC is what ALSA uses for some 7.1 layouts, so this makes sense to me.
* ao_alsa: change ALSA braindeath heuristicGravatar wm42015-06-11
| | | | | | | | | | | | If you try to play surround with dmix, it will advertise surround and lets you set more than 2 channels, but will report a stereo channel map, with the extra channels identified as NA. We could handle this now, but we don't want to (because it's excessively stupid). Do it only if the channel map is not what we requested, instead of just acting if it contains NA entries at all. This avoids that we hurt ourselves in the unlikely but possible case we actually have to use channel maps with NA entries.
* ao_coreaudio: change physical stream format synchronouslyGravatar wm42015-06-09
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* audio/out/pull: avoid dropping some audio when drainingGravatar wm42015-06-09
| | | | | | | | | | | | If the audio API takes a while for starting the audio callback, the current heuristic can be off. In particular, with very short files, it can happen that the audio callback is not called before playback is stopped, so no audio is output at all. Change draining so that it essentially waits for the ringbuffer to empty. The assumption is that once the audio API has read the data via the callback, it will always output it, even if the audio API is stopped right after the callback has returned.
* audio/out/pull: correctly pad partial frames with silenceGravatar wm42015-06-09
| | | | | | | | If a frame could only be partially filled with real audio data, the silence wasn't written at the correct offset. It could have happened that the remainder of the frame contained garbage. (This didn't happen in the more common case of playing dummy silence.)
* ao_alsa: refine channel count mismatch error messageGravatar wm42015-06-09
| | | | I suspect we need to hand this more gracefully in some cases.
* ao_alsa: refuse to use spdif if AES flags can't be setGravatar wm42015-06-04
| | | | | Seems like a good idea to avoid accidentally playing noise by writing spdif data to pure PCM devices.
* ao_alsa: hack against potential spdif failureGravatar wm42015-06-04
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* ao_coreaudio_exclusive: move generic functions to utilsGravatar wm42015-06-02
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* ao_coreaudio_exclusive: react to device removalGravatar wm42015-06-02
| | | | | | | | | | | | | | Listening to kAudioDevicePropertyDeviceHasChanged does not send any property change notifications when the device dies. Makes no sense, but I suppose in CoreAudio logic a dead/removed device can't send any notifications. This caused the player to essentially pause playback if the audio device was removed during playback. Fix by listening to the kAudioHardwarePropertyDevices property too, which will actually be sent in this specific case. Then, if querying the already dead device fails, we know we have to reload.
* ao_coreaudio_exclusive: make property listeners event-basedGravatar wm42015-06-02
| | | | | | | | | | | | | | | | In short, instead of letting the coreaudio property listener set atomic flags (which are then polled), make the property listeners actually active. The format change listener used during audio output now simply calls ao_request_reload() on its own. All code involved is thread-safe, so there's no need to do it during this audio callback (we assumed the callback was never run concurrently with itself). The listener installed temporarily during ca_change_format() is changed to post a semaphore. Get rid of the weird retry logic and replace it with a flat loop + timeout. It appears the maximum wait time could be 2500ms; reduce the total timeout to 500ms instead.
* ao: allow ao_uninit(NULL)Gravatar wm42015-06-02
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* ao_alsa: hack back mono outputGravatar wm42015-05-25
| | | | | The ALSA API is inconsistent and doesn't report support. Just requesting 1 channel actually works. Whatever.
* threads: use utility+POSIX functions instead of weird wrappersGravatar wm42015-05-11
| | | | | | | There is not much of a reason to have these wrappers around. Use POSIX standard functions directly, and use a separate utility function to take care of the timespec calculations. (Course POSIX for using this weird format for time values.)
* ao: make better use of atomicsGravatar wm42015-05-11
| | | | | The main reason for this was compatibility; but some associated problems have been solved in the previous commit.
* ao: log reordered versions of channel mapsGravatar wm42015-05-08
| | | | Useful for debugging cases when no standard orders are used.
* ao_alsa: log requested numbers of channels if ALSA rejects themGravatar wm42015-05-08
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* audio: define only a single NA speaker IDGravatar wm42015-05-07
| | | | | Remove the requirement from mp_chmap that speaker entries must be unique. Use this to get rid of all the redundant NA speaker IDs.
* ao_coreaudio_utils: don't list some formats as "unusable"Gravatar wm42015-05-07
| | | | | While mpv has no internal equivalent representation, they can still be used as physical CoreAudio formats. Thus this label is confusing.
* ao_sndio: add notice about padding channelsGravatar wm42015-05-06
| | | | (I won't do this, but someone else seeing this might.)
* ao_alsa: use new padding channels supportGravatar wm42015-05-06
| | | | | | | | | | | | Sometimes, ALSA will return channel layouts with padded channels (NA speakers). Use them instead of failing. This still includes the old "braindeath" code to retry with a layout without NA channels. This might be helpful for performance, and also the padded channel layout string looks confusing. To be fair, I have not encountered a case yet which would really need this, and for which the old "braindeath" code did not fix it.
* ao_alsa: move ALSA -> mp channel map to a functionGravatar wm42015-05-06
| | | | | One side effect is that the warning about too many channels goes away, and is replaced with printing the ALSA channel map as "unknown".
* ao_coreaudio_exclusive: check new format before waiting for changeGravatar wm42015-05-06
| | | | | It seems if the format was already set, setting the same format will not cause a property change.
* ao_coreaudio_exclusive: use atomics instead of volatileGravatar wm42015-05-06
| | | | | | | | | | | volatile barely means anything. The polling is kind of bad too, but relatively harmless as device opening/closing is a rare event, and the format change is not expected to take long. Remove the pointless talloc call too (must have been a leftover from previous refactoring).
* ao_coreaudio_exclusive: rename "digital" -> "compressed"Gravatar wm42015-05-06
| | | | PCM is digital too.
* ao_coreaudio_exclusive: explicitly check for spdif formatsGravatar wm42015-05-06
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* ao_coreaudio_exclusive: merge init_digital() functionGravatar wm42015-05-06
| | | | | | No reason to keep them separate. It's an artifact from the old ao_coreaudio.c, which kept usage of two different APIs in the same file. Removes a forward reference too.
* ao_coreaudio_utils: decide formats by comparing raw bitsGravatar wm42015-05-05
| | | | | | | | | | | | | | | | Instead of trying to use af_format_conversion_score() (which tries to be all kinds of clever), just compare the raw bits as a quality measure. Do this because otherwise, weird formats like padded 24 bit formats will be excluded, even though they might be the highest precision formats for some hardware. This means that for now, the user would have to check whether the format is usable at all before calling ca_asbd_is_better(). But since this is currently only used for ao_coreaudio.c and for the physical format, it doesn't matter. If coreaudio-exclusive should get PCM support, the best would be to revert this change, and to add support for 24 bit formats directly.
* ao_coreaudio: log considered physical formatsGravatar wm42015-05-05
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* ao_coreaudio: restore old physical format if format was changedGravatar wm42015-05-05
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* ao_coreaudio: move channel mapping code to a separate fileGravatar wm42015-05-05
| | | | | | | | | | Move all of the channel map retrieval/negotiation code to a separate file. This will (probably) be helpful when extending ao_coreaudio_exclusive.c. Nothing else changes, other than some minor cosmetics and renaming, and changing some details for decoupling it from the ao_coreaudio.c internals.
* ao_coreaudio_utils: don't require talloc for fourcc_repr()Gravatar wm42015-05-05
| | | | | Instead, apply a trick to make the caller allocate enough space on the stack.
* ao_coreaudio_utils: unbreak default device selectionGravatar wm42015-05-05
| | | | | | It appears this is the reason coreaudio-exclusive does not work without explicitly specifying a device, even if the default device maps to something passthrough-capable.
* ao_coreaudio_exclusive: fix latency calculation non-senseGravatar wm42015-05-05
| | | | Didn't use the properties it was supposed to use.
* ao_coreaudio_utils: refine format selectionGravatar wm42015-05-05
| | | | | | | | | | | Instead of always picking a somehow better format over the previous one, select a format that is equal to or better the requested format, but is also reasonably close. Drop the mFormatID comparison - checking the sample format handles this already. Make sure to exclude channel counts that can't be used.
* ao_coreaudio: change physical format before channel negotiationGravatar wm42015-05-05
| | | | | | If for example the physical format is set to stereo, the reported multichannel layout will actually be stereo. It fixes itself only after the physical format is changed.
* ao_coreaudio: add an option for changing the physical formatGravatar wm42015-05-05
| | | | | | | | | | | | ao_coreaudio uses AudioUnit - the OSX software mixer. In theory, it supports multichannel audio just fine. But in practice, this might be disabled by default, and the user is supposed to select a multichannel base format in the "Audio MIDI Setup" utility. This option attempts to change this setting automatically. Some possible disadvantages and caveats are listed in the manpage additions. It is off by default, since changing this might be rather bad behavior for a normal application.
* ao_coreaudio_utils: add a format negotiation helper functionGravatar wm42015-05-05
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* ao_coreaudio: support padded channel layoutsGravatar wm42015-05-05
| | | | | | | If for example the audio settings are set to 5.1 output, but the hardware does 8 channels natively (HDMI), the reported channel layout will have 2 dummy channels. To avoid falling back to stereo, we have to write audio in this format to the device.
* ao_coreaudio: fix out of bounds accessGravatar wm42015-05-04
| | | | | | ca_label_to_mp_speaker_id() checked whether the last entry was >= 0, but actually this condition was never true, and MP_SPEAKER_ID_UNKNOWN0 is not negative.
* ao_coreaudio_exclusive: check format explicitly on change notifcationGravatar wm42015-04-29
| | | | | | | | | This should for now be equivalent; it's merely more explicit and will be required if we add PCM support. Note that the property listeners actually tell you what property exactly changed, but resolving the current listener mess would be too hard. So check for changes manually.
* ao_coreaudio_utils: log mp format with CoreAudio format descriptionGravatar wm42015-04-29
| | | | As a consequence, it also logs whether mpv can a this format at all.
* ao_coreaudio_utils: add function for ASBD -> mp format lookupGravatar wm42015-04-29
| | | | | | | | | | Useful with some of the following commits. ca_fill_asbd() should behave exactly as before. Instead of actually implementing the inverse function of ca_fill_asbd(), just loop over the (small) list of mpv functions and check if any mpv equivalent to a given ASBD exists.
* ao_coreaudio_utils: float is not a signed integer formatGravatar wm42015-04-29
| | | | | | | | | kAudioFormatFlagIsSignedInteger implicates that it's only used with integer formats. The mpv internal flag on the other hand signals the presence of a sign, and this is set on float formats. Until now, this probably worked fine, because at least AudioUnit is ignoring the uncorrect flag.
* ao_coreaudio_exclusive: move code for getting original formatGravatar wm42015-04-28
| | | | | Should be almost equivalent, unless there are streams on which this call does not work for unknown reasons.
* ao_coreaudio_utils: change audio format loggingGravatar wm42015-04-28
| | | | Make it easier to distinguish the fields.