| Commit message (Collapse) | Author | Age |
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The initialization is split more clearly between compressed and lpcm case.
For the compressed case, format selection is simplified a lot and negotiation
removed. The way it was written it just passed back to the core the original
requested format, not what was found available on hardware.
Since this is most likely useless for the compressed case, I didn't bother
with this. In the future I'd like to split this AO in two one that only uses
the AUHAL and the other with direct access to the hardware so that even
passthrough of lcpm can be possible. This would decrease the latency,
audiophiles would like that.
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Split out some utility functions that use the CoreAudio API but are not related
the main task of the AOs (which is to move data correctly to the ringbuffer).
These are mainly need for the verbosity of the CoreAudio API and are just
obscuring the 'real' code.
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property_address -> p_addr
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WIP
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Change the ca_msg macro to pass along MSGT_AO automatically. Also use it for
every output for consistency.
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It was reported that it also works by not setting the read size in the
AudioBuffer (now idea how, but I will discover it later).
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Read only the requested amount by the AUHAL (instead of all the buffered data).
No idea what the deal is with pausing the audio units if there is no audio to
play, maybe to avoid underruns of some sort. Anyway from my tests this
condition never occurred so I'm removing it all.
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Ahead of OSS because cygwin provides OSS.
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MSDN tells me to multiply the samplerates by 4 (for setting up the S/PDIF
signal frequency), but doesn't mention that I'm only supposed to do it
on the new, NT6.1+ IEC 61937 structs. Works on my Realtek Digital Output,
but as I can't connect any hardware to it I can't hear the result.
Also, always ask for little-endian AC3. I'm not sure if this is supposed
to be LE or NE, but Windows is LE on all platforms, so we go with LE.
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That's the sample format ad_spdif uses when the source is MP3.
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Entirely untested as this troper has no S/PDIF hardware.
Refuses trying any other format if we can't use passthrough, or we would
end up sending white noise at the user.
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Caused by incorrect conversion to the m_option API: since we don't allocate
the state ourselves, we also don't free it ourselves.
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Do an strstr match against the device description and, if we have only
a single match, take it. This works as long as the devices in the system
don't change, but it's not supposed to be reliable; if one wants
reliability, one uses the device ID string.
Formatting.
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This could turn valid parameters into syntax errors by the mere presence
or abscence of a device (e.g. USB audio devices), so don't do that.
We do validate that, if the parameter is an integer, it is not negative.
We also respond to the "help" parameter, which does the same as the "list"
suboption but exits after listing.
Demote the validation logging to MSGL_DBG2.
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Add semicolons where they were missing.
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Validates by trying to pick the device using the device enumerator and
aborting with out of range on failure.
Refactors find_and_load_device to not use the wasapi_state; it might be
called during validation. Adds missing CoInitialize/CoUninitialize calls.
Remove unused variables (the SAFE_RELEASE macros keep them referenced so
compiler warnings don't help finding them...).
Remove the IMMDeviceEnumerator from the wasapi_state, it's only needed
during initialization and initialization is now well factored enough to
get rid of it.
Try and connect to unplugged devices as well when using the device ID
string.
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Also remove unused variable.
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Omit "{0.0.0.00000000}." on devices that start with that substring,
re-add when searching for devices by ID.
Log the device ID of the default device.
Log the friendly name of the used device.
Consistently refer to endpoints/devices as devices, as this is more
consistent with mpv terminology.
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Nobody knows what the 0 was for. There's no "WASAPI version 0". Just take
it out.
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Only if the user specifically asked for ao_wasapi0.
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Could spam the console with what may be harmless in some cases. We already
complain loudly if we're stuck checking this too many times.
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Uses WASAPI in shared mode by default, add :exclusive flag to choose
exclusive mode (duh). WASAPI works somewhat different in shared mode:
the OS suggests the sample format to use, and the GetBuffer call is
done slightly differently.
The shared mode driver does not consume audio as fast as it notifies
the thread; we need to check how much we're allowed to write. Not doing
this correctly results in spamming the console with
AUDCLNT_E_BUFFER_TOO_LARGE errors.
When guessing formats for exclusive mode, try several sample size and
sample rate combinations instead of just falling back to s16le@44100hz.
If none of the rates are accepted, tries remixing >6 channels to 5.1
channels. Failing that, tries remixing to stereo. Failing everything,
including the CD Red Book format, what else is left to test?
Calculate buffer_block_size based on the configured channels and bytes
per sample; MSDN docs say nBlockAlign is not guaranteed to be set for
anything but integer PCM formats.
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Adds the :list suboption to ao_wasapi0, which enumerates the audio endpoints
in the system.
Adds the :device=<n> suboption, which either takes an ID string (as output by
list) or a device number and uses the requested device instead of the system
default.
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These two options were supported by ALSA and OSS only. Further, their
values were specific to the respective audio systems, so it doesn't make
sense to keep them as top-level options.
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Untested. I don't even know if this compiles. I have no clue what rsound
even is.
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Untested, but should be fine.
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These can't be used manually. Encoding is enabled with -o instead, and
the encoding AO/VO is selected using internal mechanisms.
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