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* Remove mpbswap.hGravatar wm42014-09-25
| | | | | | This was once central, but now it's almost unused. Only vf_divtc still uses it for extremely weird and incomprehensible reasons. The use in stream.c is trivial. Replace these, and remove mpbswap.h.
* stream_cdda, demux_raw: always use s16leGravatar wm42014-09-25
| | | | | | | | | | | | | stream_cdda's output format is linked to demux_raw's default audio format, and at least we don't care enough to provide a separate mechanism to let stream_cdda explicitly set the format, so they must match. Judging from the existing code, it looks like CDDA always outputs little endian. stream_cdda.c changed this back to native endian (what demux_raw expects). Just make them both little endian. This requires less code, and also having a raw demuxer's behavior depend on the endianness of the machine isn't very sane anyway.
* osc: update cache displayGravatar ChrisK22014-09-25
| | | | now similar to what the status line displays
* demux_mkv: get rid of MS structsGravatar wm42014-09-25
| | | | | | | See previous commits. This finally replaces directly reading the file data into a struct with reading them manually. In theory this is more portable (no alignment issues and other things). For the most part, it's nice seeing this gone.
* audio: remove WAVEFORMATEX from internal demuxer APIGravatar wm42014-09-25
| | | | | Same as with the previous commit. A bit more involved due to how the code is written.
* video: remove BITMAPINFOHEADER from internal demuxer APIGravatar wm42014-09-25
| | | | | | | | | | MPlayer traditionally did this because it made sense: the most important formats (avi, asf/wmv) used Microsoft formats, and many important decoders (win32 binary codecs) also did. But the world has changed, and I've always wanted to get rid of this thing from the codebase. demux_mkv.c internally still uses it, because, guess what, Matroska has a VfW muxing mode, which uses these data structures natively.
* audio: confine demux_mkv audio PCM hackGravatar wm42014-09-24
| | | | | | | | Let codec_tags.c do the messy mapping. In theory we could simplify further by makign demux_mkv.c directly use codec names instead of the MPlayer-inherited "internal FourCC" business, but I'd rather not touch this - it would just break things.
* audio: decouple demux and audio decoder/filter sample formatsGravatar wm42014-09-24
| | | | | | | | | | | | | | | | | | | | For a while, we used this to transfer PCM from demuxer to the filter chain. We had a special "codec" that mapped what MPlayer used to do (MPlayer passes the AF sample format over an extra field to ad_pcm, which specially interprets it). Do this by providing a mp_set_pcm_codec() function, which describes a sample format in a generic way, and sets the appropriate demuxer header fields so that libavcodec interprets it correctly. We use the fact that libavcodec has separate PCM decoders for each format. These are systematically named, so we can easily map them. This has the advantage that we can change the audio filter chain as we like, without losing features from the "rawaudio" demuxer. In fact, this commit also gets rid of the audio filter chain formats completely. Instead have an explicit list of PCM formats. (We could even just have the user pass libavcodec PCM decoder names directly, but that would be annoying in other ways.)
* ao_sndio: fix U24 bit widthGravatar wm42014-09-24
| | | | This was wrong since the initial commit.
* TOOLS/umpv: drop unnecessary checkGravatar wm42014-09-24
| | | | | This was supposed to make sure that argv[1:] does not fail, but Python actually allows mismatching bounds for slicing.
* TOOLS/umpv: use python octal notationGravatar shdown2014-09-24
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* TOOLS/mpv_identify.sh: remove pointless escapeGravatar shdown2014-09-24
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* TOOLS/idet.sh: add descriptionGravatar shdown2014-09-24
| | | | | | Just a copy of c0cd58e3f5b1daff58ad5ca48b964a2b1fb86d6d commit message (with a small fix: ildetect.sh+ildetect.so, not ildetect.sh+ildetect.sh).
* TOOLS/idet.sh: remove unused and duplicated assignmentsGravatar shdown2014-09-24
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* player: change --keep-open semanticsGravatar wm42014-09-24
| | | | By popular request.
* player: show correct playback time with --keep-open --no-videoGravatar wm42014-09-24
| | | | Whatever.
* player: --loop-file takes precedence before --keep-openGravatar wm42014-09-24
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* ao_oss: improve format negotiation, and hopefully fix pass-throughGravatar wm42014-09-24
| | | | | | | Digital pass-through was probably broken. Possibly fix it (no way to test). This also should make the logic slightly saner. Fortunately, it's unlikely that anyone who uses OSS has a spdif setup.
* ao_coreaudio: fix build failureGravatar wm42014-09-24
| | | | | | | Commit 5b5a3d0c broke this. The really funny thing is that this code was actually always under "#if BYTE_ORDER == BIG_ENDIAN". The breaking commit just edited this code slightly, but it must have failed to compile on big endian long before (since over 1 year ago, commit d3fb58).
* ao_oss: unbreakGravatar wm42014-09-23
| | | | Oops.
* ao_pulse: digital pass-throughGravatar wm42014-09-23
| | | | | | | | Should be able to pass-through AC3, DTS, and others. It seems PulseAudio wants players to fallback to PCM on certain events signaled by the server, but we don't implement that. There's not much documentation available anyway.
* ao_pulse: correctly wait for stream stateGravatar wm42014-09-23
| | | | | This works similar to condition variables; for some reason this apparently worked fine until now, but it breaks with passthrough mode.
* ao_pulse: use pa_stream_new_extended()Gravatar wm42014-09-23
| | | | Needed for compressed audio pass-through later.
* audio: cleanup spdif format definitionsGravatar wm42014-09-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before this commit, there was AF_FORMAT_AC3 (the original spdif format, used for AC3 and DTS core), and AF_FORMAT_IEC61937 (used for AC3, DTS and DTS-HD), which was handled as some sort of superset for AF_FORMAT_AC3. There also was AF_FORMAT_MPEG2, which used IEC61937-framing, but still was handled as something "separate". Technically, all of them are pretty similar, but may use different bitrates. Since digital passthrough pretends to be PCM (just with special headers that wrap digital packets), this is easily detectable by the higher samplerate or higher number of channels, so I don't know why you'd need a separate "class" of sample formats (AF_FORMAT_AC3 vs. AF_FORMAT_IEC61937) to distinguish them. Actually, this whole thing is just a mess. Simplify this by handling all these formats the same way. AF_FORMAT_IS_IEC61937() now returns 1 for all spdif formats (even MP3). All AOs just accept all spdif formats now - whether that works or not is not really clear (seems inconsistent due to earlier attempts to make DTS-HD work). But on the other hand, enabling spdif requires manual user interaction, so it doesn't matter much if initialization fails in slightly less graceful ways if it can't work at all. At a later point, we will support passthrough with ao_pulse. It seems the PulseAudio API wants to know the codec type (or maybe not - feeding it DTS while telling it it's AC3 works), add separate formats for each codecs. While this reminds of the earlier chaos, it's stricter, and most code just uses AF_FORMAT_IS_IEC61937(). Also, modify AF_FORMAT_TYPE_MASK (renamed from AF_FORMAT_POINT_MASK) to include special formats, so that it always describes the fundamental sample format type. This also ensures valid AF formats are never 0 (this was probably broken in one of the earlier commits from today).
* ao_wasapi: fix fragile format-mapping codeGravatar wm42014-09-23
| | | | | | | | | | | | | This code tried to play with the format bits, and potentially could create invalid formats, or reinterpret obscure formats in unexpected ways. Also there was an abort() call if the winapi or mpv used a format with unexpected bit-width. This could probably easily happen; for example, mpv supports at least one 64 bit format. And what would happen on 8 bit formats anyway? Untested.
* audio: drop swapped-endian audio formatsGravatar wm42014-09-23
| | | | | | | | | | | | | | | | | | | | Until now, the audio chain could handle both little endian and big endian formats. This actually doesn't make much sense, since the audio API and the HW will most likely prefer native formats. Or at the very least, it should be trivial for audio drivers to do the byte swapping themselves. From now on, the audio chain contains native-endian formats only. All AOs and some filters are adjusted. af_convertsignendian.c is now wrongly named, but the filter name is adjusted. In some cases, the audio infrastructure was reused on the demuxer side, but that is relatively easy to rectify. This is a quite intrusive and radical change. It's possible that it will break some things (especially if they're obscure or not Linux), so watch out for regressions. It's probably still better to do it the bulldozer way, since slow transition and researching foreign platforms would take a lot of time and effort.
* audio: remove swapped-endian spdif formatsGravatar wm42014-09-23
| | | | | | | | | | | | | | | | | | | | | | IEC 61937 frames should always be little endian (little endian 16 bit words). I don't see any apparent need why the audio chain should handle swapped-endian formats. It could be that some audio outputs might want them (especially on big endian architectures). On the other hand, it's not clear how that works on these architectures, and it's not even known whether the current code works on big endian at all. If something should break, and it should turn out that swapped-endian spdif is needed on any platform/AO, swapping still could be done in-place within the affected AO, and there's no need for the additional complexity in the rest of the player. Note that af_lavcac3enc outputs big endian spdif frames for unknown reasons. Normally, the resulting data is just pulled through an auto- inserted conversion filter and turned into little endian. Maybe this was done as a trick so that the code didn't have to byte-swap the actual audio frame. In any case, just make it output little endian frames. All of this is untested, because I have no receiver hardware.
* vf_vapoursynth: make it possible to get filter output incrementallyGravatar wm42014-09-23
| | | | | | | | | | | | | | | | | Until now, we always required the playback core to decode a new frame to get more output from the filter. That seems to be completely unnecessary, because filtered results may arrive before that. Add a filter_out callback, and restructure the code such that it can return any filtered frames, or block if it hasn't read at least one frame. In the worst case, it still can happen that bursts of input requests and output requests happen. (This commit tries to reduce burst-like behavior, but it's not entirely possible due to the indeterministic nature of VS threading.) This is a similar change as with 95bb0bb6.
* player: allow passing number of loops to --loop-fileGravatar wm42014-09-22
| | | | | | | | | | E.g. --loop-file=2 will play the file 3 times (one time normally, and 2 repeats). Minor syntax issue: "--loop-file 5" won't work, you have to use "--loop-file=5". This is because "--loop-file" still has to work for compatibility, so the "old" syntax with a space between option name and value can't work.
* audio: prefer libavcodec over libmpg123Gravatar wm42014-09-22
| | | | | | | | | | | | | | | | | libavcodec/libavformat now handles gapless audio better. In theory, this could be implemented with ad_mpg123 too, but since libavformat strips metadata from mp3 files and passes pure mp3 packets to the decoders only, this can't work by itself. Instead, the player must pass this metadata separately. libav* do this relatively transparently over packet "side data" (attached to AVPacket). It might also be possible to let libmpg123 handles all this by implementing it as demuxer that outputs PCM, but that would have other problems, and I think it's better to make libavformat work correctly. libmpg123 can still be used with '--ad=mpg123:mp3'. Also see issue #1101.
* command: no space before "%" in volume default OSD messageGravatar wm42014-09-22
| | | | | | More consistent with other output, such as the terminal status line. Also see issue #1103.
* video: filter new frames at a better time (2)Gravatar wm42014-09-22
| | | | | | | | | | | | | | | | | We generally want 2 things: 1. minimal wakeups for decoding each frame 2. minimal number of frames decoded on continuous seeking Commit 35810cb8 changed this a bit, and fixed 1. But it broke 2., and now it decodes 2 frames instead of 1 when you keep seeking (arrow key held down or such). This made seeking appear slower. Fix this by making the logic more explicit. In particular, call the filters only if we actually try to get a new frame. When playing with --no-audio and all other distractions disabled (like OSC), it still wakes up 2 times per frame - but the second time is merely because the VO didn't accept the new frame yet.
* osd: fix --term-osd=noGravatar wm42014-09-22
| | | | | | | It didn't actually disable it. I'm actually not sure what this option is useful for, but fixing it can't harm.
* command: improve "osd" commandGravatar wm42014-09-22
| | | | | | | Be less annoying, print the actual OSD level instead of something meaningless, but still clear the OSD if OSD level 0 (no OSD) is set. Remove the special handling for terminal OSD, that was just dumb.
* command: use show_property_osd() sub_stepGravatar wm42014-09-22
| | | | Simpler and more consistent.
* command: when changing a property, always show it on OSDGravatar wm42014-09-21
| | | | | | | | | | | | | This means that if a property not listed in property_osd_display[] is changed, it will be shown on the OSD as "name: ${name}". Properties that are listed in property_osd_display[] and have osd_name not set stay invisible by default. This is used for "pause" and "fullscreen", which (like before this commit) are not shown by default, because it would be annoying. The defaults still can be changed with command prefixes (osd-msg, no-osd, others).
* command: simplify OSD property display codeGravatar wm42014-09-21
| | | | | | | | | | | | | | | | Probably not many user-visible changes. One notable change is that the terminal OSD code for OSD bar fallback handling is removed with no replacement. Instead, terminal OSD gets the same text message as normal OSD. For volume, this is ok, because the text message is reasonable. Other properties will look worse, but could be adjusted, and there are in fact no other such properties that would be useful in audio-only mode. The fallback message for seeking falls away as well, but that message was useless anyway - the terminal status line provides all information anyway. I believe the show_property_osd() code is now much easier to follow.
* command: allow changing some OSD-related options even with no VOGravatar wm42014-09-21
| | | | | | | If no VO was open, these options couldn't be changed or even queried. Although these properties are nearly useless if no VO exists, there's actually no good reason to forbid querying or setting them. Also, even if the VO is created, it doesn't mean the VO window was created.
* command: remove unneeded ifdefsGravatar wm42014-09-21
| | | | | | | | Why bother? Also, since now some properties could be mapped to non-existing options, but mp_property_generic_option() is used, deal with this case and return a not-found error code.
* command: always show OSD message when changing volume etc.Gravatar wm42014-09-21
| | | | | | | | | | | | | | If there's a command that uses the OSD by default, then always print the associated message (or a fallback made of name + value), even if the command has an associated OSD bar. This means volume, gamma, panscan, etc. all show both a message and a OSD bar. Also, add a '%' to the volume message. The extra_msg thing is not needed anymore. See issue #1103.
* options: remove --volstepGravatar wm42014-09-21
| | | | | | | It's just confusing; users are encouraged to edit input.conf instead (changing the argument to the "add" command). Update input.conf to keep the old behavior.
* TOOLS: idet: remove extra '$' in $(()) expansionGravatar Ben Boeckel2014-09-21
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* manpage: clarify vf_pp docsGravatar wm42014-09-21
| | | | | Make the note about quoting more prominent. Add a warning that this filter is useless for new files.
* video: fix redrawing when pausing after framedropGravatar wm42014-09-21
| | | | | | | When pausing after a frame was just dropped, we're logically at the dropped frame, and thus should redraw the dropped frame. This was implemented, but didn't work after unpausing for the second time, because of a minor logic bug.
* video: fix some vo_direct3d crashes due to FFmpeg nonsenseGravatar wm42014-09-21
| | | | | | | | | | | | For incomprehensible reasons, AV_PIX_FMT_GRAY8 (and some others) have a palette. This literally makes no sense and this issue has bitten us before, but it is how it is. This also caused a crash with vo_direct3d: this mapped a texture as IMGFMT_Y8 (i.e. AV_PIX_FMT_GRAY8), and when copying this, it tried to copy the non-existent palette. Fixes #1113.
* TOOLS/umpv: make URL detection consistent with mpv methodGravatar shdown2014-09-20
| | | | See mp_is_url in options/path.c.
* TOOLS/umpv: print error message to stderrGravatar shdown2014-09-20
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* TOOLS/umpv: use MPV environment variable, not UMPV_OPTIONSGravatar shdown2014-09-20
| | | | Just like the rest of TOOLS/*.sh scripts.
* vo_vdpau: better integration with the generic framedrop codeGravatar wm42014-09-20
| | | | | | | | | | | | | | | | | | | | vo_vdpau uses its own framedrop code, mostly for historic reasons. It has some tricky heuristics, of which I'm not sure how they work, or if they have any effect at all, but in any case, I want to keep this code for now. One day it might get fully ported to the vo.c framedrop code, or just removed. But improve its interaction with the user-visible framedrop controls. Make --framedrop actually enable and disable the vo_vdpau framedrop code, and increment the number of dropped frames correctly. The code path for other VOs should be equivalent. The vo_vdpau behavior should, except for the improvements mentioned above, be mostly equivalent as well. One minor change is that frames "shown" during preemption are always count as dropped. Remove the statement from the manpage that vo_vdpau is the default; this hasn't been the case for a while.
* vo_vdpau: fix confusion around vsync_intervalGravatar wm42014-09-20
| | | | | | | vc->vsync_interval and vsync_interval should be the same value, but actually vc->vsync_interval was updated after vsync_interval was initialized. This was probably not intended. Fix this by removing the duplicate local variable. There were probably no bad effects.