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Commit message (
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Author
Age
*
vo_opengl: drop ra_gl.h from shader_cache.c
Niklas Haas
2017-08-06
*
vo_opengl: measure pass_draw_osd as a whole
Niklas Haas
2017-08-06
*
vo_opengl: move timers to struct ra
Niklas Haas
2017-08-06
*
wscript: fix build of videotoolbox hwaccel for iOS
Aman Gupta
2017-08-05
*
vo_opengl: ra_gl: make getting GL ptr slightly less tedious
wm4
2017-08-05
*
vo_opengl: move GL state resetting to vo_opengl_cb
wm4
2017-08-05
*
vo_opengl: move shader handling to ra
wm4
2017-08-05
*
vo_opengl: organize ra PBO flag slightly differently
wm4
2017-08-05
*
vo_opengl: make OSD code use ra for textures
wm4
2017-08-05
*
vo_opengl: restore OSX "old" hwdec
wm4
2017-08-05
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vo_opengl: split utils.c/h
wm4
2017-08-05
*
vo_opengl: always use GL_TRIANGLES for all primitives
wm4
2017-08-05
*
vo_opengl: pass ra objects during rendering instead of GL objects
wm4
2017-08-05
*
vo_opengl: make fbotex helper use ra
wm4
2017-08-05
*
vo_opengl: drop unused custom texture filter for FBO helper
wm4
2017-08-05
*
{demux_mf,osdep/io}: disable glob usage when it is not available
Jan Ekström
2017-08-05
*
build: re-add and re-structurize the glob() checks
Jan Ekström
2017-08-05
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build: move Android environment check to main dependencies
Jan Ekström
2017-08-05
*
w32_common: handle media keys
James Ross-Gowan
2017-08-05
*
vo_opengl: always print when getting embedded ICC profile data
Rostislav Pehlivanov
2017-08-04
*
TOOLS/lua/status-line: improve and update
Rostislav Pehlivanov
2017-08-04
*
bstr: short-circuit bstr_equals on pointer equality
Niklas Haas
2017-08-03
*
vo_opengl: support embedded ICC profiles
Niklas Haas
2017-08-03
*
vd_lavc: decode embedded ICC profiles
Niklas Haas
2017-08-03
*
vo_opengl: use GL_CLIENT_STORAGE_BIT for DR
Niklas Haas
2017-08-03
*
vo_opengl: remove unused ra_mapped_buffer.preferred_align field
wm4
2017-08-03
*
vo_opengl: don't hardcode texmap0 for polar compute
Niklas Haas
2017-08-03
*
vo_opengl: don't precompute texcoord in global scope
Niklas Haas
2017-08-03
*
vo_opengl: make compute shaders more flexible
Niklas Haas
2017-08-03
*
vo_opengl: add legend for texture format debug dump
wm4
2017-08-03
*
vo_opengl: give special Apple name a more appropriate name
wm4
2017-08-03
*
vo_opengl: simplify/fix user shader textures
wm4
2017-08-03
*
travis: drop libav-stable support
wm4
2017-08-03
*
vo_opengl: fix constexprs on ANGLE
Niklas Haas
2017-08-03
*
vo_opengl: fix HLG OOTF inverse
Niklas Haas
2017-08-03
*
vo_opengl: generalize HDR tone mapping to gamut mapping
Niklas Haas
2017-08-03
*
vo_opengl: implement HLG OOTF inverse
Niklas Haas
2017-08-03
*
options: --priority can be LGPL
wm4
2017-08-03
*
osx: load the proper profiles and configs in the bundle
Akemi
2017-07-31
*
osx: fix bundle for paths that need escaping
Akemi
2017-07-31
*
cocoa: fix the support of multiple renderers (GPU switch)
Alex Notes
2017-07-31
*
cocoa: remove usage of FFABS and the dependency on libavutil/common.h
Akemi
2017-07-31
*
cocoa: distinguish between horizontal and vertical scroll
Akemi
2017-07-31
*
vo_opengl: manage user shader textures with ra
wm4
2017-07-30
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vo_opengl: fix dither texture filter
wm4
2017-07-30
*
vo_opengl: manage ICC LUT texture via ra
wm4
2017-07-29
*
vo_opengl: manage scaler LUT textures via ra
wm4
2017-07-29
*
vo_opengl: manage dither texture via ra
wm4
2017-07-29
*
vo_opengl: do not use GL format conversion on texture upload
wm4
2017-07-29
*
vo_opengl: use ra_* for format negotiation too
wm4
2017-07-29
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