| Commit message (Collapse) | Author | Age |
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Preemption recovery code could change the vc->vdp pointer when
recreating the VDPAU device. However, some other code cached the value
of vc->vdp in local variables over calls to handle_preemption(), and
could then crash when using the stale value later. Make the device
creation code keep the same vc->vdp instead of freeing and
reallocating it, so that the old pointer value is never invalidated
now.
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The player can read codec mapping (codecs.conf) from an external file
or use embedded defaults. Before, the defaults were stored in the
player binary in the form of final already-parsed data structures.
Simplify things by storing the text of the codecs.conf file instead,
and parse that at runtime the same way an external file would be
parsed.
To create the previous parsed form, the build system first compiled a
separate binary named "codec-cfg", which parsed etc/codecs.conf and
then wrote the results as a C data structure that could be compiled
into the program. The new simple conversion of codecs.conf into a C
string is handled by the new script TOOLS/file2string.py.
After removing the codec-cfg binary, HOST_CC is no longer used for
anything. Remove the --host-cc configure option and associated logic.
Also remove the codec2html and codec-cfg-test functionality. Building
those was already broken and nobody cared.
There was a broken 3-character-long "fourcc" entry in etc/codecs.conf.
This happened to be accepted before but triggered a parse error after
the changes. Remove the broken entry and make the parsing functions
explicitly test for this error.
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Some files used during build are generated with Python scripts in
TOOLS/. Before, the generated files were included in the git tree.
Start creating them at build time. This introduces a build-dependency
on python3.
The files in question are:
libvo/vdpau_template.c
libmpdemux/ebml_types.h
libmpdemux/ebml_defs.c
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Specifying a string option with no parameter, as in "--dumpfile" with
no '=', erroneously set the corresponding variable to NULL. Fix this
to give an error about missing parameter instead.
Suboption parsing explicitly treated empty option values as if the
option had been specified with no value (no '='). Thus it was not
possible to specify empty strings as values. I think this behavior was
originally added only because of other limitations in the old
implementation. Remove it, so that suboptions now behave the same as
top-level ones in this regard.
Document the NULL-distinguishing property of bstrdup0() that the code
depends on, and also make bstrdup() behave consistently.
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Add infrastructure that allows VOs to specify the suboptions they
take, and get the values directly parsed into their private struct.
The option functionality available with the new system is the same as
for top-level player options. Convert vo_vdpau to use the new system
instead of the old subopt_helper.
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Allocate dynamically-allocated option values as talloc children of the
option struct. This will allow implementing per-object (VO etc)
options so that simply freeing the object will free associated options
too.
This doesn't change quite every allocation in m_option.c, but the
exceptions are legacy types which will not matter for new per-object
options.
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Add an alternate mode for option parser objects (struct m_config)
which is not inherently tied to any particular instance of an option
value struct. Instead, this type or parsers can be used to initialize
defaults in or parse values into a struct given as a parameter. They
do not have the save slot functionality used for main player
configuration. The new functionality will be used to replace the
separate subopt_helper.c parsing code that is currently used to parse
per-object suboptions in VOs etc.
Previously, option default values were handled by initializing them in
external code before creating a parser. This initialization was done
with constants even for dynamically-allocated types like strings.
Because trying to free a pointer to a constant would cause a crash
when trying to replace the default with another value, parser
initialization code then replaced all the original defaults with
dynamically-allocated copies. This replace-with-copy behavior is no
longer supported for new-style options; instead the option definition
itself may contain a default value (new OPTDEF macros), and the new
function m_config_initialize() is used to set all options to their
default values. Convert the existing initialized dynamically allocated
options in main config (the string options --dumpfile, --term-osd-esc,
--input=conf) to use this. Other non-dynamic ones could be later
converted to use this style of initialization too.
There's currently no public call to free all dynamically allocated
options in a given option struct because I intend to use talloc
functionality for that (make them children of the struct and free with
it).
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Calling FcFontMatch with last argument NULL triggers an assertion
failure in latest libfontconfig (2.9.0). Change the code to use a
dummy address, like another nearby call to FcFontMatch already did.
Whether the code triggering the assertion failure was run depended on
font settings and/or available system fonts (the code looks like you'd
have to get a non-scalable font first). Thus it didn't usually happen
even with problematic libfontconfig version.
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The configure script adds some compiler-specific flags for GCC on OSX.
This was done under a check for compiler binary name not being clang.
Move the test to after $cc_vendor has been determined and check
against that instead.
The previous test worked for clang if you explicitly specified
--cc=clang, but not if the default system "cc" command was used and
mapped to clang. Recent versions of Xcode changed the default compiler
(cc) to clang. This caused a lot of spam from clang, which complained
about the unknown flags when compiling with no explicit --cc option.
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The OpenGL autodetection checked for all backends regardless of which
features had been enabled previously. Stop checking for X11 backend if
X11 support is disabled, and stop checking for w32 backend if we are
not on Windows.
This makes the changes in commit 3862d469ae ("configure: OSX: check
for X11 header conflict with corevideo") work as intended. That commit
disabled X11 when a header conflict was detected, but the GL X11
backend could still be autodetected despite that and trigger a
compilation failure.
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Introduced in commit 5fe14d5bf "screenshot: improve error messages".
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vo_cocoa_cgl_pixel_format is returning a cached CGLPixelFormatObj.
Return the current one by querying the OpenGL context.
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Versions of OSX prior to 10.7 do not support OpenGL 3. Fail the window
creation when that is the case.
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Add support for querying the bit depth of the colors from the OpenGL
context. This allows to perform dithering correctly.
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This didn't make any difference on with OpenGL 2.1, but with the
introduction of OpenGL3.2 it's possible for the pixel format creation to
fail (if OpenGL3.2 is not supported).
This code handles the failure case accordingly.
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When using an audio output without a native playback rate (such as
ao_pcm), the code plays audio further when the current write position
is behind video. After support for continuing audio after the end of
video was added, this could cause a deadlock: audio was not played
further, but neither was EOF triggered. Fix the code to properly
handle playback of remaining audio after video ends in the untimed
audio case (audio-only case was not affected, only the case where a
video stream exists but ends before the audio stream).
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Each option type had three separate operations to copy option values
between memory locations: copy between general memory locations
("copy"), copy from general memory to active configuration of the
program ("set"), and in the other direction ("save"). No normal option
depends on this distinction any more. Change everything to define and
use a single "copy" operation only. Change the special options
"include" and "profile", which depended on hacky option types, to be
special-cased directly in option parsing instead. Remove the now
unused option types m_option_type_func and m_option_type_func_param.
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Handle -v flags as a special case in command line preparsing stage,
and change the option entry into a dummy one. Specifying "v" in config
file no longer works (and the dummy entry shows an error in this
case); "msglevel" can still be used for that purpose. Because the flag
is now interpreted at an earlier parsing stage, it now affects the
printing of some early messages that were only affected by the
MPLAYER_VERBOSE environment variable before.
The main motivation for this change is to get rid of the last
CONF_TYPE_FUNC option.
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Change the --input=keylist and --input=cmdlist suboptions to use the
"print function" option type. This changes their semantics somewhat,
and now some other output can appear after the printed lists (before,
they called "exit(0)" directly). I'm not aware of any program parsing
the output which could be affected.
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Improve ad_mpg123, including use of the more efficient framewise
decoding with mpg123 version 1.14 or later (older versions are still
supported).
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Delete ao_arts and ao_esd. Both have been deprecated upstream.
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This AO has potential to be useful on platforms other than Linux. On
Windows in particular, PortAudio can make use of newer/better audio
APIs like WASAPI, instead of DirectSound.
As an implementation choice, the PortAudio callback API was used. The
blocking API might be a better match for mplayer's requirements, but
caused severe problems on Linux/ALSA (possibly PortAudio bugs).
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Commit 4fed8ad197 ("ao_pulse: convert to new AO API") failed to change
the variable name used on one line in suboption handling. This caused
a crash due to NULL dereference if you tried to specify any suboptions
for the AO (as in "--ao=pulse:foo"). Fix.
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Include filename in the error message, if the screenshot destination
file already exists.
Consistently quote filenames with 'quotes' in messages.
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In order to stay binary compatible with libavcodec, applications should
not dependent on sizeof(AVFrame). This means allocating AVFrame on the
stack is not allowed, and the function avcodec_alloc_frame() must be
used to allocate an AVFrame instead.
Partially based on a patch by uau.
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Conflicts:
bstr.c
bstr.h
libvo/cocoa_common.m
libvo/gl_common.c
libvo/video_out.c
mplayer.c
screenshot.c
sub/subassconvert.c
Merge of cocoa_common.m done by pigoz.
Picking my version of screenshot.c. The fix in commit aadf1002f8a will
be redone in a follow-up commit, as the original commit causes too many
conflicts with the work done locally in this branch, and other work in
progress.
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MSWindows-specific code in get_path() declared a stack array
(exedir[]) in an inner scope, then kept a reference to the array
beyond the end of the that scope. Fix. This caused visible breakage
with GCC 4.7.
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The per-CD info will be printed on playback start, per-track info when
a track is played. (This is not a technical restriction, and just goes
along with the existing code.)
The following fields are not included in output, because these are
supposedly binary: CDTEXT_DISCID, CDTEXT_GENRE, CDTEXT_SIZE_INFO,
CDTEXT_TOC_INFO, CDTEXT_TOC_INFO2.
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libcdparanoia is barely developed anymore, while libcdio is still quite
active.
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Fix cdda speed default value, range and use more robust condition.
Based on patch by Ingo Brückl [ib wupperonline de].
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34458 b3059339-0415-0410-9bf9-f77b7e298cf2
Do not call paranoia_overlapset with 0, it actually causes cdparanoia to just hang.
Instead use it to set/unset PARANOIA_MODE_OVERLAP.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34459 b3059339-0415-0410-9bf9-f77b7e298cf2
Fail if trying to seek beyond the last chapter, not just if it is beyond the end of the disc.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34460 b3059339-0415-0410-9bf9-f77b7e298cf2
cdda: set position to an actual EOF position when we set EOF.
This avoids some inconsistency like the stream indicating EOF but
a read still returning more data.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34462 b3059339-0415-0410-9bf9-f77b7e298cf2
Allow PARANOIA_MODE_FULL with skipping.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34467 b3059339-0415-0410-9bf9-f77b7e298cf2
Don't call paranoia_modeset() for PARANOIA_MODE_DISABLE.
cdparanoia destroys start sector information after such a call.
Since it is pointless without setting a mode anyway, don't do it.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34468 b3059339-0415-0410-9bf9-f77b7e298cf2
Add comment to a condition that is just a hack around a cdparanoia bug.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34472 b3059339-0415-0410-9bf9-f77b7e298cf2
Add checks for errors in stream_cdda's get_track_by_sector().
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34495 b3059339-0415-0410-9bf9-f77b7e298cf2
Fix seeking beyond EOF in stream_cdda to work with cache.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@34577 b3059339-0415-0410-9bf9-f77b7e298cf2
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Conflicts:
command.c
libao2/ao_alsa.c
libao2/ao_dsound.c
libao2/ao_pulse.c
libao2/audio_out.h
mixer.c
mixer.h
mplayer.c
Replace my mixer changes with uau's implementation, which is based on
my code.
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Fix alt tabbing to another window in the same workspace. The player
window stayed on top because of a missing call to orderBack:.
Fix alt tabbing to the player window from a different workspace. The
window didn't get activated. Turns out that you must call
makeKeyAndOrderFront: before setLevel: or setPresentationOptions: or
the window will not properly ask for focus.
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Check that headers from ApplicationServices and X11 do not conflict
before enabling X11 support on OSX. Both headers would be included in
vo_corevideo.m (through QuartzCore/QuartzCore.h and gl_common.h). The
conflict exists on versions of Mac OSX prior to 10.7, where
ApplicationServices includes the deprecated QuickDraw framework,
resulting in a clash on the Cursor type definition.
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cocoa_common.m (enabled under COCOA) depends on osx_common.c, but the
latter was erroneously only enabled under COREVIDEO.
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Run dlopen on the OpenGL dynamic library instead of on the binary.
This should prevent crashes due to function conflicts when X11/lGL is
linked.
Remove mutual exclusion of the X11 and Cocoa backends.
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Add code to wake up the select() call in input.c when an OSX event is
available and a Cocoa OpenGL backend is initialized.
Fixes the slow response to input or other events in Cocoa-based VOs
during long select() sleeps (e.g., when mplayer2 is paused) introduced
by commit 7040968.
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This OSX video output is replaces the previous shared_buffer mode of
vo_corevideo. It manages a shared buffer and a Cocoa distributed
object to communicate with GUIs.
Splitting this code into a separate VO allows to get rid of harmful
code coupling, performance inefficiencies (useless image memory
copies) and ugly code (big if-else conditionals).
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Restructure this video output to be similar to vo_gl, even if simpler
and less feature complete (for example it's still missing EOSD
support). Ideally, it should act as a decent fallback in the case
where something breaks in the OSX support of vo_gl.
Here's a summary of what changed:
* Remove the shared buffer code since it wasn't using any function
from the CoreVideo API. Moreover, its presence in vo_corevideo was
forcing the non-GUI related code to perform more image copies than
necessary. Equivalent shared-buffer functionality will be added in
a separate new VO in the next commit (this means OSX GUIs will need
to specify a different VO).
* Clean up the code to conform a bit more to the mplayer2
conventions. Enforce 80 column wrapping, use a private struct for
file variables, use the new libvo api.
* Add OSD rendering using OpenGL instead of writing directly on the
video image data.
* Simplify the logic for the rendering function when dealing with
panscan.
* Add VOCTRL_REDRAW_FRAME support.
* Add colormatrix support by using the built-in API provided by
CoreVideo.
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Change vo_corevideo to use cocoa_common to create and manage the
window. This doesn't affect external OSX GUIs, since they don't use
vo_corevideo window management, but only read the image data from the
shared buffer.
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MSWindows does not have properly working support for detecting events
on file descriptors. As a result the current mplayer2 code does not
support waking up when new input events occur. Make the central
playloop wake up more often to poll for events; otherwise response
would be a lot laggier than on better operating systems during pause
or other cases where the process would not otherwise wake up.
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The window size is normally clipped against desktop size due to the
usage of WM_SIZING in w32_common.c. This is a useful (if accidental)
feature, but vo_directx didn't handle it well: the areas not covered
by video were filled with the colorkey, which looked ugly.
Explicitly clear these borders with black.
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If the graphics driver doesn't provide its own OpenGL implementation,
applications get Microsoft's OpenGL emulation. Even if it should be the
case that it's not strictly a software renderer, it provides OpenGL 1.1
only, no shaders in any form, and has other limitations that make it
almost completely useless for mplayer.
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vo_gl will now fail at initialization if a software renderer is
detected. This is the same behavior as vo_gl_nosw. Making this the
default behavior is preferable, because it will simplify positioning
vo_gl in the VO autoprobe list (video_out_drivers[]). Also, vo_gl_nosw
exists only if X11 support is configured.
Move gl in place of gl_nosw. Add the "sw" suboption to vo_gl to allow
using vo_gl even if a software renderer is detected.
vo_gl_nosw is now completely equivalent to vo_gl. It is kept in order
not to break too many user configurations, but should be considered
deprecated.
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