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Commit message (
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Author
Age
*
vo_opengl: d3d11egl: enable "required" GLSL extensions
wm4
2016-05-19
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vo_opengl: make gl_sc_enable_extension() permanent/idempotent
wm4
2016-05-19
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vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.x
wm4
2016-05-19
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vo_opengl: remove unused field
wm4
2016-05-18
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vo_opengl: fix/simplify reinitialization on dynamic reconfiguration
wm4
2016-05-18
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demux_playlist: recognize m3u8 as playlist extension
wm4
2016-05-17
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d3d: simplify DLL loading
wm4
2016-05-17
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video: merge dxva2 source files
wm4
2016-05-17
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vo_opengl: hwdec: remove build-dependency on dxva2
wm4
2016-05-17
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ta: remove old and redundant macro
wm4
2016-05-17
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vo_opengl: move UT_buffer to switch handling
wm4
2016-05-17
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vo_opengl: make number of cached shaders/uniform dynamic
wm4
2016-05-17
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vo_opengl: move cached uniforms to a separate struct
wm4
2016-05-17
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vo_opengl: increase shader limits
Niklas Haas
2016-05-17
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DOCS/mplayer-changes: document HDR support
Niklas Haas
2016-05-16
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vo_opengl: skip tonemapping if the output trc is HDR
Niklas Haas
2016-05-16
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vo_opengl: copy over HDR parameters to dumb_mode
Niklas Haas
2016-05-16
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vo_opengl: fall back to gamma2.2 by default for HDR content
Niklas Haas
2016-05-16
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csputils: add AVCOL_TRC_SMPTEST2084 support
Niklas Haas
2016-05-16
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vo_opengl: remove unnecessary casts
wm4
2016-05-16
*
vo_opengl: remove another unneeded allocation
wm4
2016-05-16
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vo_opengl: remove possibly undefined behavior
wm4
2016-05-16
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vo_opengl: free to-be-added hook on hook array overflow
wm4
2016-05-16
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vo_opengl: never clear file cache
wm4
2016-05-16
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vo_opengl: use proper include statement
wm4
2016-05-16
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vo_opengl: remove unnecessary allocation
wm4
2016-05-16
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vo_opengl: remove unused global variable
wm4
2016-05-16
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manpage: declare user-shader syntax for not stable
wm4
2016-05-16
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vo_opengl: fix bicubic_fast in ES mode
wm4
2016-05-16
*
vo_opengl: implement more HDR tonemapping algorithms
Niklas Haas
2016-05-16
*
vo_opengl: avoid redundant double-gamma conversion
Niklas Haas
2016-05-16
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vo_opengl: implement HDR (SMPTE ST2084)
Niklas Haas
2016-05-16
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vo_opengl: use enums for choice options internally
Niklas Haas
2016-05-16
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vo_opengl: abstract hook texture access behind macro
Niklas Haas
2016-05-15
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vo_opengl: make the screen blue on shader errors
Niklas Haas
2016-05-15
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vo_opengl: use RPN expressions for user hook sizes
Niklas Haas
2016-05-15
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vo_opengl: support external user hooks
Niklas Haas
2016-05-15
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vo_opengl: add optional hook points
Niklas Haas
2016-05-15
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vo_opengl: add hooks and rework pass_read_video
Niklas Haas
2016-05-15
*
vo_opengl: minor change to scaler_resizes_only
Niklas Haas
2016-05-15
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vaapi: avoid forward declaration of variable
wm4
2016-05-15
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lua: add timer:is_enabled() function
Julian
2016-05-14
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vo_opengl: remove some pointless compatibility
wm4
2016-05-14
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ytdl_hook: Just check if protocol is rtmp
Ricardo Constantino
2016-05-14
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vo_opengl: partially fix 0bgr format support
wm4
2016-05-13
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vo_opengl: drop duplicate LUMINANCE_ALPHA handling
wm4
2016-05-13
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vo_opengl: minor simplification
wm4
2016-05-13
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vo_opengl: restrict ES2 FBO formats
wm4
2016-05-13
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vo_opengl: angle: log extension string
wm4
2016-05-13
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cache: simplify speed calculations
wm4
2016-05-12
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