| Commit message (Collapse) | Author | Age |
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This code calculates the source/display video rectangle for scaling with
most VOs. It's responsible for clipping the display rectangle against
the screen and adjusting the source rectangle accordingly.
Until now, it assumed that the video was centered on the screen. Change
this so that any rectangle is possible. Basically, the clipping is
extended to two sides (e.g. left and right), instead of handling both at
the same time.
The rounding behavior slightly changes. It seems to be slightly better
than before. On the other hand, the video is not strictly centered
anymore (due to different rounding on either side). When using panscan
controls, the video can "jitter" by 1 or 2 pixels around the center as
the panscan value is changed.
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I think this is slightly nicer. Shouldn't change anything functionally.
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When the displayed image is cropped in Y direction (like using panscan
controls when playing 4:3 video on a 16:9 monitor), and separated
scaling is used, the texture size for the FBO holding the intermediate
result was calculated incorrectly. This could lead to artifacts, which
were quite apparent with extreme scale factors.
Actually, the size of that texture is OK, but the texture shouldn't be
used to hold the complete scaled image. Instead, it should be used for
the visible part of the image only. Because separate scaling works by
scaling in Y direction first, it's still fine to scale the image on the
full image width on the first pass. This helps avoiding artifacts on
the left/right border of the image when scaling in X direction, as the
scaler will try to fetch pixels from beyond the border. (The left border
is still kind of fine, but the right border will fetch garbage, unless
the texture is strictly sized, or explicit clamping is added to the
shader. Too much trouble, so using the full image width is simpler.)
Also fix some issues with no-npot mode, which enables use of power-of-2
textures. Maybe this mode isn't really useful anymore (modern hardware
is faster with smaller non-power-of-2 textures), but keep it for now.
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The use of filters prior to PNG compression can greatly improve
compression ratio, with "mixed" (ImageMagick calls it "adaptive")
typically achieving the best results.
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Make VOCTRL_RESTORE_SCREENSAVER / VOCTRL_KILL_SCREENSAVER use the power
management functions directly.
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%k is not very standard. The manpage notes them as conforming to
"Olson's timezone package", and it's not standard C89, C99 or POSIX.
mingw doesn't provide it, and even some of the smaller Linux libcs
don't have support.
Use %H instead. This gives slightly different results, but I think
this is ok. Difference in behavior between these summarized:
%k: "single digits are preceded by a blank"
%H: "range 00 to 23"
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This is quite similar to the previous commit.
Untested. I'm not sure if this is how it's supposed to work. At least
--no-stop-screensaver should work in any case.
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Use the recently introduced screensaver VOCTRLs to control the
screensaver in the X11 backend. This means the behavior when paused
changes: the old code always kept the screensaver disabled, but now the
screensaver is reenabled on pausing.
Rename the --stop-xscreensaver option to --stop-screensaver and make it
more generic. Now it affects all backends that respond to the
screensaver VOCTRLs.
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This is slightly better because VOCTRL_RESUME/VOCTRL_PAUSE are usually
needed by VOs to know whether video is actually being played (for
whatever reason), and they wouldn't be passed to the backend's VOCTRL
handler, like vo_x11_control().
Also try to make sure that these flags (both pause state and screensaver
state) are set consistently in some corner cases. For example, it seems
enabling video in the middle of playing a file while the player is
paused would not set the paused flag.
If codec initialization fails, destroy the VO instead of keeping it
around to make sure the state is consistent.
Framestepping is implemented by unpausing the player for the duration of
a frame. Remove the special handling of VOCTRL_PAUSE/RESUME in these
cases. It was most likely needed because these VOCTRLs used to be
important for screen redrawing (blatant guess), which is now handled
completely differently. The only potentially bad side-effect is that the
screensaver will be disabled/reenabled for the duration of one frame.
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This workaround sucks. avio just does not support "-" - and ffmpeg's
command line binaries work around it. FOUR TIMES. DIFFERENTLY.
WHY DOESN'T AVIO DO THIS RIGHT TO BEGIN WITH?
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Whatever this was supposed to be originally, it doesn't have much value
anymore. It just forced ad_mpg123 to upmix mono to stereo by default
(the audio chain can do that). As an option, it was mostly useless and
misleading, so get rid of it.
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Apparently a ffmpeg issue. Hide the warning because it's annoying.
Workaround suggested by divVerent.
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Raw MPEG streams can contain PTS discontinuities. While the playback
core has obvious code for handling PTS going backward, PTS going
forward was as far as I can see not handled.
This can be an issue with DVD playback. This wasn't caught earlier,
because DVD playback was just recently switched to demux_lavf, which
implies -no-correct-pts mode. This mode doesn't use PTS in the same way
as the normal playback mode, and as such was too primitive to be
affected by this issue.
Use the following heuristic to handle PTS forward jumps: if the PTS
difference between two frames is higher than 10 seconds, consider it a
reset. (Also, use MSGL_WARN for the PTS discontinuity warnings.)
In this particular case, the MPEG stream was going from pts=304510857
to pts=8589959849 according to ffprobe (raw timestamps), which seems a
bit strange.
Note that this heuristic breaks if the source video has unusually high
frame times. For example Rooster_Teeth_Podcast_191.m4a, an audio file
with a slide show encoded as MJPEG video track.
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The additional flags are needed to get the muxer to write the source
video frame rate (instead of a fallback) for 100% equivalence to the
replaced MPlayer/mplayer2 y4m writer.
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`enterFullScreenMode:withOptions:` creates another window so set the level on
both the windowed window and current window.
Also remove NSFullScreenModeWindowLevel as it seems to be superfluous.
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This was overlooked with commit 32a898f, because OSS4 volume control is
typically not available on Linux. BSD does have this feature, so the
broken code broke compilation there.
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Closes github issue #107. (Hopefully.)
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show_text "${metadata}" crashed if no metadata was set.
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This is a regression introduced by 0057aa4769. Fix it so that the fullscreen
window uses the correct window level.
[ci skip]
Fixes #106
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Not that anyone should ever do this...
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Now it properly hits the "0 times displayed" case when frames get
skipped; this means the candidate frame for the case the next frame is
"long" is set properly.
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This is just to make sure. I have no test case for this, but the logic
seems saner that way.
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Lower-fps content is left alone (NOT aligned to this fps); higher fps
content is decimated to this frame rate.
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This also removes the split between "mplayer" and "common" opts (common
opts used to be shared between mencoder and mplayer).
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There isn't really any reason why this should be in a separate source
file.
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show_chapters, show_tracks, and show_playlist are killed and replaced
with the properties chapter-list, track-list, and playlist. The code
and the output of these stays the same, this is just moving a lot of
code around and reducing the number of properties.
The "old" commands will still be supported for a while (to avoid making
everyone angry), so handle them with the legacy layer. Add something to
suppress printing the legacy warnings for these commands.
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Slightly better output when printing ${metadata}. Print each metadata
item as "name: value", instead of the raw list. It's still not very
great, though. The old format is still available through ${=metadata}
for things which dare to use the broken slave mode.
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Apparently this behavior is more intuitive/better to users.
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There's no reason why this should be forbidden.
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Fixes crashes when playing with certain numbers of channels. The core
assumes AOs accept data aligned on channels * samplesize, and ao_jack's
play() function broke that assumption:
mpv: core/mplayer.c:2348: fill_audio_out_buffers: Assertion `played % unitsize == 0' failed.
Fix by aligning the buffer and chunk sizes as needed.
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Instead of having two big switch statements to convert between two
audio formats, use a single table.
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This was overlooked in the previous inplementation. Adding it required some
refactoring of the `handleKeyDown:` method in order to extract common parts
with `handleMediaKey:`.
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Two methods duplicated very similar behaviour. Extract method with the common
behaviour.
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Makes 213ad5d behave has intended.
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There was no reason for it to be public.
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This adds a the property 'clock', which returns the current
local time as the string hh:mm.
Additionally the keybinding 'shift' + 'o' was added to displaying
the clock as '[hh:mm]' .
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This commit addresses some issues with the users had with the previous
implementation in commit c39efb9. Here's the changes:
* Use Quartz Event Taps to remove Media Key events mpv handles from
the global OS X queue. This prevents conflicts with iTunes. I did this on
the main thread since it is mostly idling. It's the playloop thread that
actually does all the work so there is no danger of blocking the event tap
callback.
* Introduce `--no-media-keys` switch so that users can disable all of mpv's
media key handling at runtime (some prefer iTunes for example).
* Use mpv's bindings so that users can customize what the media keys do via
input.conf. Current bindings are:
MK_PLAY cycle pause
MK_PREV playlist_prev
MK_NEXT playlist_next
An additional benefit of this implementation is that it is completly handled
by the `macosx_events` file instead of `macosx_application` making the
project organization more straightforward.
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