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| * core: restructure main play loop, continue audio after videoGravatar Uoti Urpala2012-03-19
* | ao_openal: allow setting the OpenAL sub-deviceGravatar wm42012-03-17
* | ao_dsound: fix volume controlsGravatar wm42012-03-17
* | ao_dsound: don't repeat parts of the audio buffer when playback endsGravatar wm42012-03-17
* | windows support: prefer vo_direct3d_shaders over vo_direct3dGravatar wm42012-03-17
* | vo_direct3d: fix bug in screenshot code with some pixel formatsGravatar wm42012-03-17
* | vo_direct3d: fix crash when repeatedly reinitializing an uncooperative deviceGravatar wm42012-03-17
* | vo_direct3d: stop D3D from switching the FPU to single precision modeGravatar wm42012-03-17
* | vo: fix EOSD change detectionGravatar wm42012-03-17
* | win32: properly set window titleGravatar wm42012-03-17
* | vo_direct3d: implement screenshotsGravatar wm42012-03-17
* | win32: fix fullscreen not working on Windows 7Gravatar wm42012-03-17
* | vo_direct3d: fix dealing with uncooperative devicesGravatar wm42012-03-17
* | vo_direct3d: add hack for using 2 channel textures for 10 bit pixel formatsGravatar wm42012-03-17
* | vo_direct3d: add some debugging optionsGravatar wm42012-03-17
* | vo_direct3d: refactor D3D initialization and reconfigure codeGravatar wm42012-03-17
* | vo_direct3d: disable using shaders by default, and add direct3d_shaders VOGravatar wm42012-03-17
* | vo_direct3d: use new VO API, and do some minor reformattingGravatar wm42012-03-17
* | vo_direct3d: implement YUV conversion using shadersGravatar wm42012-03-17
* | vo_direct3d: reduce number of lock calls in OSD renderingGravatar wm42012-03-17
* | vo_direct3d: use the same texture management for EOSD and OSDGravatar wm42012-03-17
* | windows support: prefer vo_direct3d over vo_directxGravatar wm42012-03-17
* | vo_direct3d: make VO re-config faster by not recreating the whole D3D stateGravatar wm42012-03-17
* | vo_direct3d: don't framestep when paused and OSD is updatedGravatar wm42012-03-17
* | vo_direct3d: add EOSD supportGravatar wm42012-03-17
* | windows support: use UTF-8 for screenshot filenamesGravatar wm42012-03-17
* | vo_direct3d: minor cleanupGravatar wm42012-03-17
* | vo_directx: do not clip overlay against screen sizeGravatar wm42012-03-17
* | win32: different method to force window aspect ratioGravatar wm42012-03-17
* | win32, vo_directx: don't use vo_dx/dy, directly query window positionGravatar wm42012-03-17
* | win32: fix window creation and size handlingGravatar wm42012-03-17
* | vo_directx: minor fixes and reformatGravatar reimar2012-03-17
* | Merge remote-tracking branch 'origin/master' into my_masterGravatar wm42012-03-16
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| | * terminal output: if audio/video pts is missing, show "???"Gravatar Uoti Urpala2012-03-16
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* | Use "mplayer2" in version string, not "MPlayer2"Gravatar wm42012-03-14
* | core: do not print garbage with -identify when chapter times are unknownGravatar wm42012-03-14
| * vo_gl: improve 10-bit YUV->RGB conversion accuracy slightlyGravatar Uoti Urpala2012-03-09
| * configure: fix --enable-staticGravatar Uoti Urpala2012-03-09
| * configure: disable live555 by defaultGravatar Uoti Urpala2012-03-09
| * core: remove old EDL mode (--edl option)Gravatar Uoti Urpala2012-03-09
| * af: fix crash when trying to use volume controls with AC3 pass-throughGravatar wm42012-03-09
| * af: print audio filter chain in verbose modeGravatar wm42012-03-09
| * windows: terminal: unicode, --msgcolor, size changeGravatar Martin Herkt2012-03-09
| * windows support: unicode filenamesGravatar wm42012-03-09
* | ass_mp.c: remove code duplicationGravatar wm42012-03-06
* | Merge remote-tracking branch 'origin/master' into my_masterGravatar wm42012-03-05
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| | * cleanup: Silence compilation warnings on MinGW-w64Gravatar wm42012-03-01
| | * windows: fix format string attributes on MinGWGravatar wm42012-03-01
| | * configure: add __USE_MINGW_ANSI_STDIO on MinGWGravatar wm42012-03-01
| | * windows support: remove _UWIN defineGravatar wm42012-03-01