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Diffstat (limited to 'video/out/vulkan/context.c')
-rw-r--r--video/out/vulkan/context.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/video/out/vulkan/context.c b/video/out/vulkan/context.c
index 6a029e10f8..b819345d74 100644
--- a/video/out/vulkan/context.c
+++ b/video/out/vulkan/context.c
@@ -521,12 +521,15 @@ static bool submit_frame(struct ra_swapchain *sw, const struct vo_frame *frame)
if (!mpvk_flush_commands(vk))
return false;
- // Older nvidia drivers can spontaneously combust when submitting to the
- // same queue as we're rendering from, in a multi-queue scenario. Safest
- // option is to flush the commands first and then submit to the next queue.
- // We can drop this hack in the future, I suppose.
- struct vk_cmdpool *pool = vk->pool_graphics;
- VkQueue queue = pool->queues[pool->idx_queues];
+ // Submit to the same queue that we were currently rendering to
+ struct vk_cmdpool *pool_gfx = vk->pool_graphics;
+ VkQueue queue = pool_gfx->queues[pool_gfx->idx_queues];
+
+ // Rotate the queues to ensure good parallelism across frames
+ for (int i = 0; i < vk->num_pools; i++) {
+ struct vk_cmdpool *pool = vk->pools[i];
+ pool->idx_queues = (pool->idx_queues + 1) % pool->num_queues;
+ }
VkPresentInfoKHR pinfo = {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,