diff options
-rwxr-xr-x | configure | 8 | ||||
-rw-r--r-- | libao2/Makefile | 4 | ||||
-rw-r--r-- | libao2/ao_macosx.c | 384 | ||||
-rw-r--r-- | libao2/audio_out.c | 6 |
4 files changed, 400 insertions, 2 deletions
@@ -2404,25 +2404,29 @@ if test "$_macosx" = auto ; then else _macosx=no _def_macosx='#undef MACOSX' + _noaomodules="macosx $_noaomodules" fi fi if test "$_macosx" = yes ; then cat > $TMPC <<EOF #include <Carbon/Carbon.h> #include <QuickTime/QuickTime.h> +#include <CoreAudio/CoreAudio.h> int main(void) { EnterMovies(); ExitMovies(); CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); } EOF - if cc_check -framework Carbon -framework QuickTime ; then + if cc_check -framework Carbon -framework QuickTime -framework CoreAudio; then _macosx=yes - _macosx_frameworks="-framework Carbon -framework QuickTime" + _macosx_frameworks="-framework Carbon -framework QuickTime -framework CoreAudio" _def_macosx='#define MACOSX 1' + _aomodules="macosx $_aomodules" else _macosx=no _def_macosx='#undef MACOSX' + _noaomodules="macosx $_noaomodules" fi fi echores "$_macosx" diff --git a/libao2/Makefile b/libao2/Makefile index a3398d9e8e..33cc159465 100644 --- a/libao2/Makefile +++ b/libao2/Makefile @@ -6,6 +6,10 @@ LIBNAME = libao2.a # TODO: moveout ao_sdl.c so it's only used when SDL is detected SRCS=afmt.c audio_out.c ao_mpegpes.c ao_null.c ao_pcm.c ao_plugin.c pl_delay.c pl_format.c pl_surround.c remez.c pl_resample.c pl_volume.c pl_extrastereo.c pl_volnorm.c pl_eq.c $(OPTIONAL_SRCS) +ifeq ($(MACOSX),yes) +SRCS += ao_macosx.c +endif + OBJS=$(SRCS:.c=.o) CFLAGS = $(OPTFLAGS) -I. -I.. $(ARTS_INC) $(ESD_INC) $(SDL_INC) $(X11_INC) $(EXTRA_INC) $(DXR2_INC) $(DVB_INC) diff --git a/libao2/ao_macosx.c b/libao2/ao_macosx.c new file mode 100644 index 0000000000..a0892c8581 --- /dev/null +++ b/libao2/ao_macosx.c @@ -0,0 +1,384 @@ +/* + * + * ao_macosx.c + * + * Original Copyright (C) Timothy J. Wood - Aug 2000 + * + * This file is part of libao, a cross-platform library. See + * README for a history of this source code. + * + * libao is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * libao is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with GNU Make; see the file COPYING. If not, write to + * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id$ + */ + +/* + * The MacOS X CoreAudio framework doesn't mesh as simply as some + * simpler frameworks do. This is due to the fact that CoreAudio pulls + * audio samples rather than having them pushed at it (which is nice + * when you are wanting to do good buffering of audio). + */ + +/* Change log: + * + * 14/5-2003: Ported to MPlayer libao2 by Dan Christiansen + * + * AC-3 and MPEG audio passthrough is possible, but I don't have + * access to a sound card that supports it. + */ + + + */ + +#include <CoreAudio/AudioHardware.h> +#include <stdio.h> +#include <string.h> +#include <inttypes.h> +#include <pthread.h> + +#include "../mp_msg.h" + +#include "audio_out.h" +#include "audio_out_internal.h" +#include "afmt.h" + +static ao_info_t info = + { + "Darwin/Mac OS X native audio output", + "macosx", + "Timothy J. Wood & Dan Christiansen", + "" + }; + +LIBAO_EXTERN(macosx) + +/* This is large, but best (maybe it should be even larger). + * CoreAudio supposedly has an internal latency in the order of 2ms */ +#define NUM_BUFS 128 + +typedef struct ao_macosx_s +{ + /* CoreAudio */ + AudioDeviceID outputDeviceID; + AudioStreamBasicDescription outputStreamBasicDescription; + + /* Ring-buffer */ + pthread_mutex_t buffer_mutex; /* mutex covering buffer variables */ + + unsigned char *buffer[NUM_BUFS]; + unsigned int buffer_len; + + unsigned int buf_read; + unsigned int buf_write; + unsigned int buf_read_pos; + unsigned int buf_write_pos; + int full_buffers; + int buffered_bytes; +} ao_macosx_t; + +static ao_macosx_t *ao; + +/* General purpose Ring-buffering routines */ +static int write_buffer(unsigned char* data,int len){ + int len2=0; + int x; + + while(len>0){ + if(ao->full_buffers==NUM_BUFS) { + mp_msg(MSGT_AO,MSGL_V, "ao_macosx: Buffer overrun\n"); + break; + } + + x=ao->buffer_len-ao->buf_write_pos; + if(x>len) x=len; + memcpy(ao->buffer[ao->buf_write]+ao->buf_write_pos,data+len2,x); + + /* accessing common variables, locking mutex */ + pthread_mutex_lock(&ao->buffer_mutex); + len2+=x; len-=x; + ao->buffered_bytes+=x; ao->buf_write_pos+=x; + if(ao->buf_write_pos>=ao->buffer_len) { + /* block is full, find next! */ + ao->buf_write=(ao->buf_write+1)%NUM_BUFS; + ++ao->full_buffers; + ao->buf_write_pos=0; + } + pthread_mutex_unlock(&ao->buffer_mutex); + } + + return len2; +} + +static int read_buffer(unsigned char* data,int len){ + int len2=0; + int x; + + while(len>0){ + if(ao->full_buffers==0) { + mp_msg(MSGT_AO,MSGL_V, "ao_macosx: Buffer underrun\n"); + break; + } + + x=ao->buffer_len-ao->buf_read_pos; + if(x>len) x=len; + memcpy(data+len2,ao->buffer[ao->buf_read]+ao->buf_read_pos,x); + len2+=x; len-=x; + + /* accessing common variables, locking mutex */ + pthread_mutex_lock(&ao->buffer_mutex); + ao->buffered_bytes-=x; ao->buf_read_pos+=x; + if(ao->buf_read_pos>=ao->buffer_len){ + /* block is empty, find next! */ + ao->buf_read=(ao->buf_read+1)%NUM_BUFS; + --ao->full_buffers; + ao->buf_read_pos=0; + } + pthread_mutex_unlock(&ao->buffer_mutex); + } + + + return len2; +} + +/* end ring buffer stuff */ + +/* The function that the CoreAudio thread calls when it wants more data */ +static OSStatus audioDeviceIOProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow, const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData) +{ + outOutputData->mBuffers[0].mDataByteSize = + read_buffer((char *)outOutputData->mBuffers[0].mData, ao->buffer_len); + + return 0; +} + + +static int control(int cmd,void *arg){ + switch (cmd) { + case AOCONTROL_SET_DEVICE: + case AOCONTROL_GET_DEVICE: + case AOCONTROL_GET_VOLUME: + case AOCONTROL_SET_VOLUME: + /* unimplemented/meaningless */ + return CONTROL_NA; + case AOCONTROL_QUERY_FORMAT: + /* stick with what CoreAudio requests */ + return CONTROL_NA; + default: + return CONTROL_UNKNOWN; + } + +} + + +static int init(int rate,int channels,int format,int flags) +{ + OSStatus status; + UInt32 propertySize; + int rc; + int i; + + ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t)); + + /* initialise mutex */ + pthread_mutex_init(&ao->buffer_mutex, NULL); + pthread_mutex_unlock(&ao->buffer_mutex); + + /* get default output device */ + propertySize = sizeof(ao->outputDeviceID); + status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &(ao->outputDeviceID)); + if (status) { + mp_msg(MSGT_AO,MSGL_WARN, + "ao_coreaudio: AudioHardwareGetProperty returned %d\n", + (int)status); + return CONTROL_ERROR; + } + + if (ao->outputDeviceID == kAudioDeviceUnknown) { + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioHardwareGetProperty: ao->outputDeviceID is kAudioDeviceUnknown\n"); + return CONTROL_ERROR; + } + + /* get default output format + * TODO: get all support formats and iterate through them + */ + propertySize = sizeof(ao->outputStreamBasicDescription); + status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription); + if (status) { + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyStreamFormat\n", (int)status); + return CONTROL_ERROR; + } + + mp_msg(MSGT_AO,MSGL_V, "hardware format...\n"); + mp_msg(MSGT_AO,MSGL_V, "%f mSampleRate\n", ao->outputStreamBasicDescription.mSampleRate); + mp_msg(MSGT_AO,MSGL_V, " %c%c%c%c mFormatID\n", + (int)(ao->outputStreamBasicDescription.mFormatID & 0xff000000) >> 24, + (int)(ao->outputStreamBasicDescription.mFormatID & 0x00ff0000) >> 16, + (int)(ao->outputStreamBasicDescription.mFormatID & 0x0000ff00) >> 8, + (int)(ao->outputStreamBasicDescription.mFormatID & 0x000000ff) >> 0); + mp_msg(MSGT_AO,MSGL_V, "%5d mBytesPerPacket\n", + (int)ao->outputStreamBasicDescription.mBytesPerPacket); + mp_msg(MSGT_AO,MSGL_V, "%5d mFramesPerPacket\n", + (int)ao->outputStreamBasicDescription.mFramesPerPacket); + mp_msg(MSGT_AO,MSGL_V, "%5d mBytesPerFrame\n", + (int)ao->outputStreamBasicDescription.mBytesPerFrame); + mp_msg(MSGT_AO,MSGL_V, "%5d mChannelsPerFrame\n", + (int)ao->outputStreamBasicDescription.mChannelsPerFrame); + + /* get requested buffer length */ + propertySize = sizeof(ao->buffer_len); + status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->buffer_len); + if (status) { + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyBufferSize\n", (int)status); + return CONTROL_ERROR; + } + mp_msg(MSGT_AO,MSGL_V, "%5d ao->buffer_len\n", (int)ao->buffer_len); + + ao_data.samplerate = (int)ao->outputStreamBasicDescription.mSampleRate; + ao_data.channels = ao->outputStreamBasicDescription.mChannelsPerFrame; + ao_data.outburst = ao_data.buffersize = ao->buffer_len; + ao_data.bps = + ao_data.samplerate * ao->outputStreamBasicDescription.mBytesPerFrame; + + if (ao->outputStreamBasicDescription.mFormatID == kAudioFormatLinearPCM) { + uint32_t flags = ao->outputStreamBasicDescription.mFormatFlags; + if (flags & kAudioFormatFlagIsFloat) { + ao_data.format = AFMT_FLOAT; + } else { + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: Unsupported audio output " + "format. Please report this to the developers\n", + (int)status); + } + + } else { + /* TODO: handle AFMT_AC3, AFMT_MPEG & friends */ + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: Default Audio Device doesn't " + "support Linear PCM!\n"); + return CONTROL_ERROR; + } + + /* Allocate ring-buffer memory */ + for(i=0;i<NUM_BUFS;i++) + ao->buffer[i]=(unsigned char *) malloc(ao->buffer_len); + + + /* Prepare for playback */ + + reset(); + + /* Set the IO proc that CoreAudio will call when it needs data */ + status = AudioDeviceAddIOProc(ao->outputDeviceID, audioDeviceIOProc, NULL); + if (status) { + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceAddIOProc returned %d\n", (int)status); + return CONTROL_ERROR; + } + + /* Start callback */ + status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc); + if (status) { + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStart returned %d\n", + (int)status); + return CONTROL_ERROR; + } + + return CONTROL_OK; +} + + +static int play(void* output_samples,int num_bytes,int flags) +{ + return write_buffer(output_samples, num_bytes); +} + +/* set variables and buffer to initial state */ +static void reset() +{ + int i; + + pthread_mutex_lock(&ao->buffer_mutex); + + /* reset ring-buffer state */ + ao->buf_read=0; + ao->buf_write=0; + ao->buf_read_pos=0; + ao->buf_write_pos=0; + + ao->full_buffers=0; + ao->buffered_bytes=0; + + for (i = 0; i < NUM_BUFS; i++) + bzero(ao->buffer[i], ao->buffer_len); + + pthread_mutex_unlock(&ao->buffer_mutex); + + return; +} + + +/* return available space */ +static int get_space() +{ + return (NUM_BUFS-ao->full_buffers)*ao_data.buffersize - ao->buf_write_pos; +} + + +/* return delay until audio is played + * FIXME */ +static float get_delay() +{ + return (float)(ao->buffered_bytes)/(float)ao_data.bps; +} + + +/* unload plugin and deregister from coreaudio */ +static void uninit() +{ + int i; + OSErr status; + + reset(); + + status = AudioDeviceRemoveIOProc(ao->outputDeviceID, audioDeviceIOProc); + if (status) + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceRemoveIOProc " + "returned %d\n", (int)status); + + for(i=0;i<NUM_BUFS;i++) free(ao->buffer[i]); + free(ao); +} + + +/* stop playing, keep buffers (for pause) */ +static void audio_pause() +{ + OSErr status; + + /* stop callback */ + status = AudioDeviceStop(ao->outputDeviceID, audioDeviceIOProc); + if (status) + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStop returned %d\n", + (int)status); +} + + +/* resume playing, after audio_pause() */ +static void audio_resume() +{ + OSErr status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc); + if (status) + mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStart returned %d\n", + (int)status); +} + + diff --git a/libao2/audio_out.c b/libao2/audio_out.c index 9698eed88f..6c7c65283f 100644 --- a/libao2/audio_out.c +++ b/libao2/audio_out.c @@ -44,6 +44,9 @@ extern ao_functions_t audio_out_sgi; #ifdef HAVE_WIN32WAVEOUT extern ao_functions_t audio_out_win32; #endif +#ifdef MACOSX +extern ao_functions_t audio_out_macosx; +#endif #ifdef HAVE_DXR2 extern ao_functions_t audio_out_dxr2; #endif @@ -63,6 +66,9 @@ ao_functions_t* audio_out_drivers[] = #ifdef HAVE_WIN32WAVEOUT &audio_out_win32, #endif +#ifdef MACOSX + &audio_out_macosx, +#endif #ifdef USE_OSS_AUDIO &audio_out_oss, #endif |