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-rwxr-xr-xconfigure8
-rw-r--r--libao2/Makefile4
-rw-r--r--libao2/ao_macosx.c384
-rw-r--r--libao2/audio_out.c6
4 files changed, 400 insertions, 2 deletions
diff --git a/configure b/configure
index 94125267ba..ba9aad7919 100755
--- a/configure
+++ b/configure
@@ -2404,25 +2404,29 @@ if test "$_macosx" = auto ; then
else
_macosx=no
_def_macosx='#undef MACOSX'
+ _noaomodules="macosx $_noaomodules"
fi
fi
if test "$_macosx" = yes ; then
cat > $TMPC <<EOF
#include <Carbon/Carbon.h>
#include <QuickTime/QuickTime.h>
+#include <CoreAudio/CoreAudio.h>
int main(void) {
EnterMovies();
ExitMovies();
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
}
EOF
- if cc_check -framework Carbon -framework QuickTime ; then
+ if cc_check -framework Carbon -framework QuickTime -framework CoreAudio; then
_macosx=yes
- _macosx_frameworks="-framework Carbon -framework QuickTime"
+ _macosx_frameworks="-framework Carbon -framework QuickTime -framework CoreAudio"
_def_macosx='#define MACOSX 1'
+ _aomodules="macosx $_aomodules"
else
_macosx=no
_def_macosx='#undef MACOSX'
+ _noaomodules="macosx $_noaomodules"
fi
fi
echores "$_macosx"
diff --git a/libao2/Makefile b/libao2/Makefile
index a3398d9e8e..33cc159465 100644
--- a/libao2/Makefile
+++ b/libao2/Makefile
@@ -6,6 +6,10 @@ LIBNAME = libao2.a
# TODO: moveout ao_sdl.c so it's only used when SDL is detected
SRCS=afmt.c audio_out.c ao_mpegpes.c ao_null.c ao_pcm.c ao_plugin.c pl_delay.c pl_format.c pl_surround.c remez.c pl_resample.c pl_volume.c pl_extrastereo.c pl_volnorm.c pl_eq.c $(OPTIONAL_SRCS)
+ifeq ($(MACOSX),yes)
+SRCS += ao_macosx.c
+endif
+
OBJS=$(SRCS:.c=.o)
CFLAGS = $(OPTFLAGS) -I. -I.. $(ARTS_INC) $(ESD_INC) $(SDL_INC) $(X11_INC) $(EXTRA_INC) $(DXR2_INC) $(DVB_INC)
diff --git a/libao2/ao_macosx.c b/libao2/ao_macosx.c
new file mode 100644
index 0000000000..a0892c8581
--- /dev/null
+++ b/libao2/ao_macosx.c
@@ -0,0 +1,384 @@
+/*
+ *
+ * ao_macosx.c
+ *
+ * Original Copyright (C) Timothy J. Wood - Aug 2000
+ *
+ * This file is part of libao, a cross-platform library. See
+ * README for a history of this source code.
+ *
+ * libao is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * libao is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with GNU Make; see the file COPYING. If not, write to
+ * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * $Id$
+ */
+
+/*
+ * The MacOS X CoreAudio framework doesn't mesh as simply as some
+ * simpler frameworks do. This is due to the fact that CoreAudio pulls
+ * audio samples rather than having them pushed at it (which is nice
+ * when you are wanting to do good buffering of audio).
+ */
+
+/* Change log:
+ *
+ * 14/5-2003: Ported to MPlayer libao2 by Dan Christiansen
+ *
+ * AC-3 and MPEG audio passthrough is possible, but I don't have
+ * access to a sound card that supports it.
+ */
+
+
+ */
+
+#include <CoreAudio/AudioHardware.h>
+#include <stdio.h>
+#include <string.h>
+#include <inttypes.h>
+#include <pthread.h>
+
+#include "../mp_msg.h"
+
+#include "audio_out.h"
+#include "audio_out_internal.h"
+#include "afmt.h"
+
+static ao_info_t info =
+ {
+ "Darwin/Mac OS X native audio output",
+ "macosx",
+ "Timothy J. Wood & Dan Christiansen",
+ ""
+ };
+
+LIBAO_EXTERN(macosx)
+
+/* This is large, but best (maybe it should be even larger).
+ * CoreAudio supposedly has an internal latency in the order of 2ms */
+#define NUM_BUFS 128
+
+typedef struct ao_macosx_s
+{
+ /* CoreAudio */
+ AudioDeviceID outputDeviceID;
+ AudioStreamBasicDescription outputStreamBasicDescription;
+
+ /* Ring-buffer */
+ pthread_mutex_t buffer_mutex; /* mutex covering buffer variables */
+
+ unsigned char *buffer[NUM_BUFS];
+ unsigned int buffer_len;
+
+ unsigned int buf_read;
+ unsigned int buf_write;
+ unsigned int buf_read_pos;
+ unsigned int buf_write_pos;
+ int full_buffers;
+ int buffered_bytes;
+} ao_macosx_t;
+
+static ao_macosx_t *ao;
+
+/* General purpose Ring-buffering routines */
+static int write_buffer(unsigned char* data,int len){
+ int len2=0;
+ int x;
+
+ while(len>0){
+ if(ao->full_buffers==NUM_BUFS) {
+ mp_msg(MSGT_AO,MSGL_V, "ao_macosx: Buffer overrun\n");
+ break;
+ }
+
+ x=ao->buffer_len-ao->buf_write_pos;
+ if(x>len) x=len;
+ memcpy(ao->buffer[ao->buf_write]+ao->buf_write_pos,data+len2,x);
+
+ /* accessing common variables, locking mutex */
+ pthread_mutex_lock(&ao->buffer_mutex);
+ len2+=x; len-=x;
+ ao->buffered_bytes+=x; ao->buf_write_pos+=x;
+ if(ao->buf_write_pos>=ao->buffer_len) {
+ /* block is full, find next! */
+ ao->buf_write=(ao->buf_write+1)%NUM_BUFS;
+ ++ao->full_buffers;
+ ao->buf_write_pos=0;
+ }
+ pthread_mutex_unlock(&ao->buffer_mutex);
+ }
+
+ return len2;
+}
+
+static int read_buffer(unsigned char* data,int len){
+ int len2=0;
+ int x;
+
+ while(len>0){
+ if(ao->full_buffers==0) {
+ mp_msg(MSGT_AO,MSGL_V, "ao_macosx: Buffer underrun\n");
+ break;
+ }
+
+ x=ao->buffer_len-ao->buf_read_pos;
+ if(x>len) x=len;
+ memcpy(data+len2,ao->buffer[ao->buf_read]+ao->buf_read_pos,x);
+ len2+=x; len-=x;
+
+ /* accessing common variables, locking mutex */
+ pthread_mutex_lock(&ao->buffer_mutex);
+ ao->buffered_bytes-=x; ao->buf_read_pos+=x;
+ if(ao->buf_read_pos>=ao->buffer_len){
+ /* block is empty, find next! */
+ ao->buf_read=(ao->buf_read+1)%NUM_BUFS;
+ --ao->full_buffers;
+ ao->buf_read_pos=0;
+ }
+ pthread_mutex_unlock(&ao->buffer_mutex);
+ }
+
+
+ return len2;
+}
+
+/* end ring buffer stuff */
+
+/* The function that the CoreAudio thread calls when it wants more data */
+static OSStatus audioDeviceIOProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow, const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
+{
+ outOutputData->mBuffers[0].mDataByteSize =
+ read_buffer((char *)outOutputData->mBuffers[0].mData, ao->buffer_len);
+
+ return 0;
+}
+
+
+static int control(int cmd,void *arg){
+ switch (cmd) {
+ case AOCONTROL_SET_DEVICE:
+ case AOCONTROL_GET_DEVICE:
+ case AOCONTROL_GET_VOLUME:
+ case AOCONTROL_SET_VOLUME:
+ /* unimplemented/meaningless */
+ return CONTROL_NA;
+ case AOCONTROL_QUERY_FORMAT:
+ /* stick with what CoreAudio requests */
+ return CONTROL_NA;
+ default:
+ return CONTROL_UNKNOWN;
+ }
+
+}
+
+
+static int init(int rate,int channels,int format,int flags)
+{
+ OSStatus status;
+ UInt32 propertySize;
+ int rc;
+ int i;
+
+ ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t));
+
+ /* initialise mutex */
+ pthread_mutex_init(&ao->buffer_mutex, NULL);
+ pthread_mutex_unlock(&ao->buffer_mutex);
+
+ /* get default output device */
+ propertySize = sizeof(ao->outputDeviceID);
+ status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &(ao->outputDeviceID));
+ if (status) {
+ mp_msg(MSGT_AO,MSGL_WARN,
+ "ao_coreaudio: AudioHardwareGetProperty returned %d\n",
+ (int)status);
+ return CONTROL_ERROR;
+ }
+
+ if (ao->outputDeviceID == kAudioDeviceUnknown) {
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioHardwareGetProperty: ao->outputDeviceID is kAudioDeviceUnknown\n");
+ return CONTROL_ERROR;
+ }
+
+ /* get default output format
+ * TODO: get all support formats and iterate through them
+ */
+ propertySize = sizeof(ao->outputStreamBasicDescription);
+ status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
+ if (status) {
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyStreamFormat\n", (int)status);
+ return CONTROL_ERROR;
+ }
+
+ mp_msg(MSGT_AO,MSGL_V, "hardware format...\n");
+ mp_msg(MSGT_AO,MSGL_V, "%f mSampleRate\n", ao->outputStreamBasicDescription.mSampleRate);
+ mp_msg(MSGT_AO,MSGL_V, " %c%c%c%c mFormatID\n",
+ (int)(ao->outputStreamBasicDescription.mFormatID & 0xff000000) >> 24,
+ (int)(ao->outputStreamBasicDescription.mFormatID & 0x00ff0000) >> 16,
+ (int)(ao->outputStreamBasicDescription.mFormatID & 0x0000ff00) >> 8,
+ (int)(ao->outputStreamBasicDescription.mFormatID & 0x000000ff) >> 0);
+ mp_msg(MSGT_AO,MSGL_V, "%5d mBytesPerPacket\n",
+ (int)ao->outputStreamBasicDescription.mBytesPerPacket);
+ mp_msg(MSGT_AO,MSGL_V, "%5d mFramesPerPacket\n",
+ (int)ao->outputStreamBasicDescription.mFramesPerPacket);
+ mp_msg(MSGT_AO,MSGL_V, "%5d mBytesPerFrame\n",
+ (int)ao->outputStreamBasicDescription.mBytesPerFrame);
+ mp_msg(MSGT_AO,MSGL_V, "%5d mChannelsPerFrame\n",
+ (int)ao->outputStreamBasicDescription.mChannelsPerFrame);
+
+ /* get requested buffer length */
+ propertySize = sizeof(ao->buffer_len);
+ status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->buffer_len);
+ if (status) {
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyBufferSize\n", (int)status);
+ return CONTROL_ERROR;
+ }
+ mp_msg(MSGT_AO,MSGL_V, "%5d ao->buffer_len\n", (int)ao->buffer_len);
+
+ ao_data.samplerate = (int)ao->outputStreamBasicDescription.mSampleRate;
+ ao_data.channels = ao->outputStreamBasicDescription.mChannelsPerFrame;
+ ao_data.outburst = ao_data.buffersize = ao->buffer_len;
+ ao_data.bps =
+ ao_data.samplerate * ao->outputStreamBasicDescription.mBytesPerFrame;
+
+ if (ao->outputStreamBasicDescription.mFormatID == kAudioFormatLinearPCM) {
+ uint32_t flags = ao->outputStreamBasicDescription.mFormatFlags;
+ if (flags & kAudioFormatFlagIsFloat) {
+ ao_data.format = AFMT_FLOAT;
+ } else {
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: Unsupported audio output "
+ "format. Please report this to the developers\n",
+ (int)status);
+ }
+
+ } else {
+ /* TODO: handle AFMT_AC3, AFMT_MPEG & friends */
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: Default Audio Device doesn't "
+ "support Linear PCM!\n");
+ return CONTROL_ERROR;
+ }
+
+ /* Allocate ring-buffer memory */
+ for(i=0;i<NUM_BUFS;i++)
+ ao->buffer[i]=(unsigned char *) malloc(ao->buffer_len);
+
+
+ /* Prepare for playback */
+
+ reset();
+
+ /* Set the IO proc that CoreAudio will call when it needs data */
+ status = AudioDeviceAddIOProc(ao->outputDeviceID, audioDeviceIOProc, NULL);
+ if (status) {
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceAddIOProc returned %d\n", (int)status);
+ return CONTROL_ERROR;
+ }
+
+ /* Start callback */
+ status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
+ if (status) {
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStart returned %d\n",
+ (int)status);
+ return CONTROL_ERROR;
+ }
+
+ return CONTROL_OK;
+}
+
+
+static int play(void* output_samples,int num_bytes,int flags)
+{
+ return write_buffer(output_samples, num_bytes);
+}
+
+/* set variables and buffer to initial state */
+static void reset()
+{
+ int i;
+
+ pthread_mutex_lock(&ao->buffer_mutex);
+
+ /* reset ring-buffer state */
+ ao->buf_read=0;
+ ao->buf_write=0;
+ ao->buf_read_pos=0;
+ ao->buf_write_pos=0;
+
+ ao->full_buffers=0;
+ ao->buffered_bytes=0;
+
+ for (i = 0; i < NUM_BUFS; i++)
+ bzero(ao->buffer[i], ao->buffer_len);
+
+ pthread_mutex_unlock(&ao->buffer_mutex);
+
+ return;
+}
+
+
+/* return available space */
+static int get_space()
+{
+ return (NUM_BUFS-ao->full_buffers)*ao_data.buffersize - ao->buf_write_pos;
+}
+
+
+/* return delay until audio is played
+ * FIXME */
+static float get_delay()
+{
+ return (float)(ao->buffered_bytes)/(float)ao_data.bps;
+}
+
+
+/* unload plugin and deregister from coreaudio */
+static void uninit()
+{
+ int i;
+ OSErr status;
+
+ reset();
+
+ status = AudioDeviceRemoveIOProc(ao->outputDeviceID, audioDeviceIOProc);
+ if (status)
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceRemoveIOProc "
+ "returned %d\n", (int)status);
+
+ for(i=0;i<NUM_BUFS;i++) free(ao->buffer[i]);
+ free(ao);
+}
+
+
+/* stop playing, keep buffers (for pause) */
+static void audio_pause()
+{
+ OSErr status;
+
+ /* stop callback */
+ status = AudioDeviceStop(ao->outputDeviceID, audioDeviceIOProc);
+ if (status)
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStop returned %d\n",
+ (int)status);
+}
+
+
+/* resume playing, after audio_pause() */
+static void audio_resume()
+{
+ OSErr status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
+ if (status)
+ mp_msg(MSGT_AO,MSGL_WARN, "ao_coreaudio: AudioDeviceStart returned %d\n",
+ (int)status);
+}
+
+
diff --git a/libao2/audio_out.c b/libao2/audio_out.c
index 9698eed88f..6c7c65283f 100644
--- a/libao2/audio_out.c
+++ b/libao2/audio_out.c
@@ -44,6 +44,9 @@ extern ao_functions_t audio_out_sgi;
#ifdef HAVE_WIN32WAVEOUT
extern ao_functions_t audio_out_win32;
#endif
+#ifdef MACOSX
+extern ao_functions_t audio_out_macosx;
+#endif
#ifdef HAVE_DXR2
extern ao_functions_t audio_out_dxr2;
#endif
@@ -63,6 +66,9 @@ ao_functions_t* audio_out_drivers[] =
#ifdef HAVE_WIN32WAVEOUT
&audio_out_win32,
#endif
+#ifdef MACOSX
+ &audio_out_macosx,
+#endif
#ifdef USE_OSS_AUDIO
&audio_out_oss,
#endif