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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>Bug reporting - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-
-<H1><A NAME="appendix_b">Appendix B - How to report bugs</A></H1>
-
-<P>Good bug reports are a very valuable contribution to the development of any
- software project. But just like writing good software, good problem reports
- involve some work. Please realize that most developers are extremely busy and
- receive obscene amounts of email. So while your feedback is crucial in
- improving MPlayer and very much appreciated, please understand that you
- have to provide <B>all</B> of the information we request and follow the
- instructions in this document closely.</P>
-
-
-<H2><A NAME="fix">B.1 How to fix bugs</A></H2>
-
-<P>If you feel have the necessary skills you are invited to have a go at fixing
- the bug yourself. Or maybe you already did that? Please read
- <A HREF="../tech/patches.txt">this short document</A> to find out how to get
- your code included in MPlayer. The people on the
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-dev-eng">mplayer-dev-eng</A>
- mailing list will assist you if you have questions.</P>
-
-
-<H2><A NAME="report">B.2 How to report bugs</A></H2>
-
-<P>First of all please try the latest CVS version of MPlayer as your bug
- might already be fixed there. Development moves extremely fast, most problems
- in official releases are reported within days or even hours, so please use
- <B>only CVS</B> to report bugs. This includes binary packages of MPlayer.
- Please do not report bugs in one of the various RPM or Debian packages of
- MPlayer. CVS instructions can be found at the bottom of
- <A HREF="http://www.mplayerhq.hu/homepage/dload.html">this page</A> or in the
- README. If this did not help please refer to the
- <A HREF="documentation.html#known_bugs">list of known bugs</A> and the
- rest of the documentation. If your problem is not known or not solvable by our
- instructions, then please report the bug.</P>
-
-<P>Please do not send bug reports privately to individual developers. This is
- community work and thus there might be several people interested in it.
- Sometimes other users already experienced your troubles and know how to
- circumvent a problem even if it is a bug in MPlayer code.</P>
-
-<P>Please describe your problem in as much detail as possible. Do a little
- detective work to narrow down the circumstances under which the problem
- occurs. Does the bug only show up in certain situations? Is it specific to
- certain files or file types? Does it occur with only one codec or is it codec
- independent? Can you reproduce it with all output drivers? The more
- information you provide the better are our chances at fixing your problem.
- Please do not forget to also include the valuable information requested below,
- we will be unable to properly diagnose your problem otherwise.</P>
-
-<P>An excellent and well written guide to asking questions in public forums is
- <A HREF="http://www.catb.org/~esr/faqs/smart-questions.html">How To Ask Questions The Smart Way</A>
- by <A HREF="http://www.catb.org/~esr/">Eric S. Raymond</A>. There is another
- called
- <A HREF="http://www.chiark.greenend.org.uk/~sgtatham/bugs.html">How to Report Bugs Effectively</A>
- by <A HREF="http://www.chiark.greenend.org.uk/~sgtatham/">Simon Tatham</A>. If
- you follow these guidelines you should be able to get help. But please
- understand that we all follow the mailing lists voluntarily in our free time.
- We are very busy and cannot guarantee that you will get a solution for your
- problem or even an answer.</P>
-
-
-<H2><A NAME="where">B.3 Where to report bugs</A></H2>
-
-<P>Subscribe to the mplayer-users mailing list:<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-users">http://mplayerhq.hu/mailman/listinfo/mplayer-users</A><BR>
- and send your bug report to:<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<A HREF="mailto:mplayer-users@mplayerhq.hu">mplayer-users@mplayerhq.hu</A></P>
-
-<P>The language of this list is <B>English</B>. Please follow the standard
- <A HREF="http://www.ietf.org/rfc/rfc1855.txt">Netiquette Guidelines</A> and
- <B>do not send HTML mail</B> to any of our mailing lists. You will only get
- ignored or banned. If you do not know what HTML mail is or why it is evil,
- read this <A HREF="http://expita.com/nomime.html">fine document</A>. It
- explains all the details and has instructions for turning HTML off. Also note
- that we will not individually CC (carbon-copy) people so it is a good idea to
- subscribe to actually receive your answer.</P>
-
-
-<H2><A NAME="what">B.4 What to report</A></H2>
-
-<P>You may need to include log, configuration or sample files in your bug
- report. If some of them are quite big then it is better to upload them to our
- <A HREF="ftp://mplayerhq.hu/MPlayer/incoming/">FTP server</A> in a compressed
- format (gzip and bzip2 preferred) and include only the path and file name in
- your bug report. Our mailing lists have a message size limit of 80k, if you
- have something bigger you have to compress or upload it.</P>
-
-
-<H3><A NAME="system">B.4.1 System Information</A></H3>
-
-<UL>
- <LI>Your Linux distribution or operating system and version e.g.:
- <UL>
- <LI>Red Hat 7.1</LI>
- <LI>Slackware 7.0 + devel packs from 7.1 ...</LI>
- </UL>
- </LI>
- <LI>kernel version:<BR>
- <CODE>uname -a</CODE></LI>
- <LI>libc version:<BR>
- <CODE>ls -l /lib/libc[.-]*</CODE></LI>
- <LI>X version:<BR>
- <CODE>X -version</CODE></LI>
- <LI>gcc and ld versions:<BR>
- <CODE>gcc -v<BR>
- ld -v</CODE></LI>
- <LI>binutils version:<BR>
- <CODE>as --version</CODE></LI>
- <LI>If you have problems with fullscreen mode:
- <UL>
- <LI>Window manager type and version</LI>
- </UL>
- </LI>
- <LI>If you have problems with XVIDIX:
- <UL>
- <LI>X colour depth:<BR>
- <CODE>xdpyinfo | grep "depth of root"</CODE></LI>
- </UL>
- </LI>
- <LI>If only the GUI is buggy:
- <UL>
- <LI>GTK version</LI>
- <LI>GLIB version</LI>
- <LI>libpng version</LI>
- <LI>GUI situation in which the bug occurs</LI>
- </UL>
- </LI>
-</UL>
-
-
-<H3><A NAME="hardware">B.4.2 Hardware and drivers</A></H3>
-
-<UL>
- <LI>CPU info (this works on Linux only):<BR>
- <CODE>cat /proc/cpuinfo</CODE></LI>
- <LI>Video card manufacturer and model, e.g.:
- <UL>
- <LI>ASUS V3800U chip: nVidia TNT2 Ultra pro 32MB SDRAM</LI>
- <LI>Matrox G400 DH 32MB SGRAM</LI>
- </UL>
- </LI>
- <LI>Video driver type &amp; version, e.g.:
- <UL>
- <LI>X built-in driver</LI>
- <LI>nVidia 0.9.623</LI>
- <LI>Utah-GLX CVS 2001-02-17</LI>
- <LI>DRI from X 4.0.3</LI>
- </UL>
- </LI>
- <LI>Sound card type &amp; driver, e.g.:
- <UL>
- <LI>Creative SBLive! Gold with OSS driver from oss.creative.com</LI>
- <LI>Creative SB16 with kernel OSS drivers</LI>
- <LI>GUS PnP with ALSA OSS emulation</LI>
- </UL>
- </LI>
- <LI>If in doubt include <CODE>lspci -vv</CODE> output on Linux systems.</LI>
-</UL>
-
-
-<H3><A NAME="configure">B.4.3 Configure problems</A></H3>
-
-<P>If you get errors while running <CODE>./configure</CODE>, or autodetection
- of something fails, read <CODE>configure.log</CODE>. You may find the answer
- there, for example multiple versions of the same library mixed on your system,
- or you forgot to install the development package (those with the -dev suffix). If you think there is a bug, include <CODE>configure.log</CODE> in your bug
- report.</P>
-
-
-<H3><A NAME="compilation">B.4.4 Compilation problems</A></H3>
-
-Please include these files:
-
-<UL>
- <LI><CODE>config.h</CODE></LI>
- <LI><CODE>config.mak</CODE></LI>
-</UL>
-
-Only if compilation fails below one of these directories, include these files:
-
-<UL>
- <LI><CODE>Gui/config.mak</CODE></LI>
- <LI><CODE>libvo/config.mak</CODE></LI>
- <LI><CODE>libao2/config.mak</CODE></LI>
-</UL>
-
-
-<H3><A NAME="playback">B.4.5 Playback problems</A></H3>
-
-<P>Please include the output of MPlayer at verbosity level 1, but
- remember to <B>not truncate the output</B> when you paste it into your mail.
- The developers need all of the messages to properly diagnose a problem. You
- can direct the output into a file like this:</P>
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;mplayer -v [options] [filename] &gt; mplayer.log 2&gt;&amp;1</CODE></P>
-
-<P>If your problem is specific to one or more files, then please upload the
- offender(s) to:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<A HREF="ftp://mplayerhq.hu/MPlayer/incoming/">ftp://mplayerhq.hu/MPlayer/incoming/</A></P>
-
-<P>Also upload a small text file having the same base name as your file
- with a .txt extension. Describe the problem you are having with the
- particular file there and include your email address as well as the output
- of MPlayer at verbosity level 1. Usually the first 1-5 MB of a file are
- enough to reproduce the problem, but to be sure we ask you to:</P>
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;dd if=yourfile of=smallfile bs=1024k count=5</CODE></P>
-
-<P>It will take the first five megabytes of <STRONG>'your-file'</STRONG> and
- write it to <STRONG>'small-file'</STRONG>. Then try again on this small file
- and if the bug still shows up your sample is sufficient for us. Please
- <STRONG>do not ever</STRONG> send such files via mail! Upload it, and send
- only the path/filename of the file on the FTP-server. If the file is
- accessible on the net, then sending the <STRONG>exact</STRONG> URL is
- sufficient.</P>
-
-
-<H3><A NAME="crash">B.4.6 Crashes</A></H3>
-
-<P>You have to run MPlayer inside <CODE>gdb</CODE> and send us the complete
- output or if you have a core dump of the crash you can extract useful
- information from the <CODE>Core</CODE> file. Here's how:</P>
-
-
-<H4><A NAME="debug">B.4.6.1 How to conserve information about a reproducible crash</A></H4>
-
-Recompile MPlayer with debugging code enabled:
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;./configure --enable-debug=3<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;make</CODE></P>
-
-and then run MPlayer within gdb using:
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;gdb ./mplayer</CODE></P>
-
-You are now within gdb. Type:
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;run -v [options-to-mplayer] filename</code></P>
-
-and reproduce your crash. As soon as you did it, gdb will
-return you to the command line prompt where you have to enter
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;bt<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;disass $pc-32 $pc+32<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;info all-registers</CODE></P>
-
-
-<H4><A NAME="core">B.4.6.2 How to extract meaningful information from a core dump</A></H4>
-
-<P>Create the following command file:</P>
-
-<P><CODE>bt<BR>
- disass $pc-32 $pc+32<BR>
- info all-registers</CODE></P>
-
-<P>Then simply execute this command:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>gdb mplayer --core=core -batch --command=command_file &gt; mplayer.bug</CODE></P>
-
-
-<H2><A NAME="advusers">B.5 I know what I am doing...</A></H2>
-
-<P>If you created a proper bug report following the steps above and you are
- confident it is a bug in MPlayer, not a compiler problem or broken
- file, you have already read the documentation and you could not find a
- solution, your sound drivers are OK, then you might want to subscribe to the
- mplayer-advusers list and send your bug report there to get a better and
- faster answer.<BR><BR>
- Please be advised that if you post newbie questions or questions answered
- in the manual there, you will be ignored or flamed instead of getting an
- appropriate answer.<BR>
- So do not flame us and subscribe to -advusers only if you really know
- what you are doing and feel like being an advanced MPlayer user or
- developer. If you meet these criteria it should not be difficult to find
- out how to subscribe...</P>
-
-</BODY>
-</HTML>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>CD, DVD, VCD - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-
-<H2><A NAME="drives">4.1 CD/DVD drives</A></H2>
-
-<P>Linux documentation excerpt:</P>
-
-<P>Modern CD-ROM drives can attain very high head speeds, yet some CD-ROM drives
- are capable of running at reduced speeds. There are several reasons that might
- make you consider changing the speed of a CD-ROM drive:</P>
-
-<UL>
- <LI>There have been reports of read errors at high speeds, especially
- with badly pressed CD-ROMs. Reducing the speed can prevent data loss under
- these circumstances.</LI>
- <LI>Many CD-ROM drives are annoyingly loud, a lower speed may reduce the
- noise.</LI>
-</UL>
-
-<P>You can reduce the speed of IDE CD-ROM drives with <CODE>hdparm</CODE> or a
- program called <CODE>setcd</CODE>. It works like this:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>hdparm -E [speed] [cdrom device]</CODE></P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>setcd -x [speed] [cdrom device]</CODE></P>
-
-<P>If you have root privileges the following command may also help:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>echo file_readahead:2000000 &gt; /proc/ide/[cdrom device]/settings</CODE></P>
-
-<P>This sets prefetched file reading to 2MB, which helps with scratched CD-ROMs.
- If you set it to too high, the drive will continuously spin up and down, and
- will dramatically decrease the performance.
- It is recommended that you also tune your CD-ROM drive with
- <CODE>hdparm</CODE>:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>hdparm -d1 -a8 -u1 (cdrom device)</CODE></P>
-
-<P>This enables DMA access, read-ahead, and IRQ unmasking (read the
- <CODE>hdparm</CODE> man page for a detailed explanation).</P>
-
-<P>Please refer to "<CODE>/proc/ide/[cdrom device]/settings</CODE>" for
- fine-tuning your CD-ROM.</P>
-
-<P>SCSI drives do not have a uniform way of setting these parameters (Do you
- know one? Tell us!) There is a tool that works for
- <A HREF="http://das.ist.org/~georg/">Plextor SCSI drives</A>.</P>
-
-<P>FreeBSD:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;Speed: <CODE>cdcontrol [-f device] speed [speed]</CODE></P>
-<P>&nbsp;&nbsp;&nbsp;&nbsp;DMA: <CODE>sysctl hw.ata.atapi_dma=1</CODE></P>
-
-
-<H2><A NAME="dvd">4.2 DVD playback</A></H2>
-
-<P>For the complete list of available options, please read the man page.
- The Syntax for a standard Digital Versatile Disc (DVD) is as follows:</P>
-
-<P><CODE>mplayer dvd://&lt;track&gt; [-dvd-device &lt;device&gt;]</CODE></P>
-
-<P>Example: <CODE>mplayer dvd://1 -dvd-device /dev/hdc</CODE></P>
-
-<P>The default DVD device is <CODE>/dev/dvd</CODE>. If your setup differs,
- make a symlink or specify the correct device on the command line with the
- <CODE>-dvd-device</CODE> option.</P>
-
-<H4>New-style DVD support (mpdvdkit2)</H4>
-
-<P>MPlayer uses <CODE>libdvdread</CODE> and <CODE>libdvdcss</CODE> for
- DVD decryption and playback. These two libraries are contained in the
- <CODE>libmpdvdkit2/</CODE> subdirectory of the MPlayer source tree, you
- do not have to install them separately. We opted for this solution because
- we had to fix a <CODE>libdvdread</CODE> bug and apply a patch which adds
- <B>cracked CSS keys caching support</B> to <CODE>libdvdcss</CODE>. This results
- in a large speed increase because the keys do not have to be cracked every time
- before playing.</P>
-
-<P>MPlayer can also use system-wide <CODE>libdvdread</CODE> and
- <CODE>libdvdcss</CODE> libraries, but this solution is <B>not</B> recommended,
- as it can result in bugs, library incompatibilities and slower speed.</P>
-
-<H4>Old-style DVD support - OPTIONAL</H4>
-
-<P>Useful if you want to play encoded VOBs from <B>hard disk</B>. Compile and
- install <B>libcss</B> 0.0.1 (not newer) for this (If MPlayer fails to
- detect it, use the <CODE>-csslib /path/to/libcss.so</CODE> option). To use it,
- you need to be root, use a suid root MPlayer binary or let MPlayer call the
- suid-root fibmap_mplayer wrapper program.</P>
-
-<H4>DVD structure</H4>
-
-<P>DVD disks have 2048 bytes per sector with ECC/CRC. They usually have an UDF
- filesystem on a single track, containing various files (small .IFO and .BUK
- files and big (1GB) .VOB files). They are real files and can be copied/played
- from the mounted filesystem of an unencrypted DVD.</P>
-
-<P>The .IFO files contain the movie navigation information (chapter/title/angle
- map, language table, etc) and are needed to read and interpret the .VOB
- content (movie). The .BUK files are backups of them. They use <B>sectors</B>
- everywhere, so you need to use raw addressing of sectors of the disc to
- implement DVD navigation or decrypt the content.</P>
-
-<P>The whole old-style DVD support with <CODE>libcss</CODE> therefore needs a mounted DVD
- filesystem and raw sector-based access to the device. Unfortunately you must
- (under Linux) be root to get the sector address of a file. You have the
- following choices:</P>
-
-<UL>
- <LI>Be root or use a suid-root mplayer binary.</LI>
- <LI>Let MPlayer call the suid-root fibmap_mplayer wrapper program to access
- the DVD (used in the old-style DVD playback over <CODE>libcss</CODE>).</LI>
- <LI>Don't use the kernel's filesystem driver at all and reimplement it in
- userspace. <CODE>libdvdread</CODE> 0.9.x and <CODE>libmpdvdkit</CODE> do this (new-style DVD
- support). The kernel UDF filesystem driver is not needed as they already
- have their own builtin UDF filesystem driver. Also the DVD does not have to
- be mounted as only the raw sector-based access is used.</LI>
-</UL>
-
-<P>Sometimes <CODE>/dev/dvd</CODE> cannot be read by users, so the <CODE>libdvdread</CODE>
- authors implemented an emulation layer which transfers sector addresses to
- filenames+offsets, to emulate raw access on top of a mounted filesystem
- or even on a hard disk.</P>
-
-<P><CODE>libdvdread</CODE> even accepts the mountpoint instead of the device name for raw
- access and checks <CODE>/proc/mounts</CODE> to get the device name. It was
- developed for Solaris, where device names are dynamically allocated.</P>
-
-<P>The default DVD device is <CODE>/dev/dvd</CODE>. If your setup differs,
- make a symlink, or specify the correct device on the command line with the
- <CODE>-dvd-device</CODE> option.</P>
-
-<H4>DVD authentication</H4>
-
-<P>The authentication and decryption method of the new-style DVD support is done
- using a patched <CODE>libdvdcss</CODE> (see above). The method can be specified through the
- environment variable <CODE>DVDCSS_METHOD</CODE>, which can be set to
- <CODE>key</CODE>, <CODE>disk</CODE> or <CODE>title</CODE>.</P>
-
-<P>If nothing is specified it tries the following methods
- (default: key, title request):</P>
-
-<OL>
- <LI><B>bus key:</B> This key is negotiated during authentication (a long mix
- of ioctls and various key exchanges, crypto stuff) and is used to encrypt
- the title and disk keys before sending them over the unprotected bus
- (to prevent eavesdropping). The bus key is needed to get and predecrypt the
- crypted disk key.</LI>
- <LI><B>cached key:</B> MPlayer looks for already cracked
- title keys which are stored in the <CODE>~/.mplayer/DVDKeys</CODE> directory
- (fast ;).</LI>
- <LI><B>key:</B> If no cached key is available, MPlayer tries to
- decrypt the disk key with a set of included player keys.</LI>
- <LI><B>disk:</B> If the key method fails (e.g. no included player keys),
- MPlayer will crack the disk key using a brute force algorithm.
- This process is CPU intensive and requires 64 MB of memory (16M 32Bit
- entries hash table) to store temporary data. This method should always
- work (slow).</LI>
- <LI><B>title request:</B> With the disk key MPlayer requests the crypted title
- keys, which are inside <I>hidden sectors</I> using <CODE>ioctl()</CODE>.
- The region protection of RPC-2 drives is performed in this step and may
- fail on such drives. If it succeeds, the title keys will be decrypted with
- the bus and disk key.</LI>
- <LI><B>title:</B> This method is used if the title request failed and does
- not rely on any key exchange with the DVD drive. It uses a crypto attack to
- guess the title key directly (by finding a repeating pattern in the
- decrypted VOB content and guessing that the plain text corresponding to the
- first encrypted bytes is a continuation of that pattern).
- The method is also known as "known plaintext attack" or "DeCSSPlus".
- In rare cases this may fail because there is not enough encrypted data on
- the disk to perform a statistical attack or because the key changes in the
- middle of a title. This method is the only way to decrypt a DVD stored on a
- hard disk or a DVD with the wrong region on an RPC2 drive (slow).</LI>
-</OL>
-
-<P>RPC-1 DVD drives only protect region settings through software.
- RPC-2 drives have a hardware protection that allows 5 changes only. It might
- be needed/recommended to upgrade the firmware to RPC-1 if you have a RPC-2 DVD
- drive. Firmware upgrades can be found on this
- <A HREF="http://www.firmware-flash.com">firmware page</A>. If there is
- no firmware upgrade available for your device, use the
- <A HREF="http://www.linuxtv.org/download/dvd/dvd_disc_20000215.tar.gz">regionset
- tool</A> to set the region code of your DVD drive (under Linux).
- <B>Warning:</B> You can only set the region 5 times.</P>
-
-
-<H2><A NAME="vcd">4.3 VCD playback</A></H2>
-
-<P>For the complete list of available options, please read the man page.
- The Syntax for a standard Video CD (VCD) is as follows:</P>
-
-<P><CODE>mplayer vcd://&lt;track&gt; [-cdrom-device &lt;device&gt;]</CODE></P>
-
-<P>Example: <CODE>mplayer vcd://2 -cdrom-device /dev/hdc</CODE></P>
-
-<P>The default VCD device is <CODE>/dev/cdrom</CODE>. If your setup differs,
- make a symlink or specify the correct device on the command line with the
- <CODE>-cdrom-device</CODE> option.</P>
-
-<P><B>Note:</B> At least Plextor and some Toshiba SCSI CD-ROM drives have
- horrible performance reading VCDs. This is because the the CDROMREADRAW ioctl
- is not fully implemented for these drives. If you have some knowledge of SCSI
- programming, please <A HREF="../tech/patches.txt">help us</A> implement generic
- SCSI support for VCDs.</P>
-
-<P>In the meantime you can extract data from VCDs with
- <A HREF="http://140.132.1.204/OS/Linux/packages/X/viewers/readvcd/">readvcd</A>
- and play the resulting file with MPlayer.</P>
-
-<H4>VCD structure</H4>
-
-<P>VCD disks consist of one or more tracks:</P>
-
-<UL>
- <LI>The first track is a small 2048 bytes/sector data track with an iso9660
- filesystem, usually containing Windows VCD player programs and maybe other
- information (images, text, etc).</LI>
- <LI>The second and other tracks are raw 2324 bytes/sector MPEG (movie) tracks,
- containing one MPEG PS data packet per sector instead of a filesystem.
- Similar to audio CD tracks, these tracks <B>cannot be mounted</B> (Did you
- ever mount an audio CD to play it?). As most movies are inside this track,
- you should try <CODE>vcd://2</CODE> first.</LI>
- <LI>There exist VCD disks without the first track (single track and no
- filesystem at all). They are still playable, but cannot be mounted.</LI>
-</UL>
-
-<H4>About .DAT files:</H4>
-
-<P>The ~600 MB file visible on the first track of the mounted VCD is not a real
- file! It is a so called ISO gateway, created to allow Windows to handle such
- tracks (Windows does not allow raw device access to applications at all).
- Under Linux you cannot copy or play such files (they contain garbage). Under
- Windows it is possible as its iso9660 driver emulates the raw reading of
- tracks in this file. To play a .DAT file you need the kernel driver which can
- be found in the Linux version of PowerDVD. It has a modified iso9660
- filesystem (<CODE>vcdfs/isofs-2.4.X.o</CODE>) driver, which is able to emulate
- the raw tracks through this shadow .DAT file. If you mount the disc using
- their driver, you can copy and even play .DAT files with mplayer. But it
- <B>will not work</B> with the standard iso9660 driver of the Linux kernel!
- Use <CODE>vcd://</CODE> instead. Alternatives for VCD copying are
- the new <A HREF="http://www.elis.rug.ac.be/~ronsse/cdfs/">cdfs</A> kernel
- driver (not part of the official kernel) that shows CD <I>sessions</I>
- as image files and <A HREF="http://cdrdao.sourceforge.net/">cdrdao</A>, a
- bit-by-bit CD grabbing/copying application.</P>
-
-</BODY>
-</HTML>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>Codecs - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-
-<H2><A NAME="codecs">2.2 Supported codecs</A></H2>
-
-
-<H3><A NAME="video_codecs">2.2.1 Video codecs</A></H3>
-
-<P>See the
- <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status table</A>
- for the complete, daily generated list. Quite a few codecs are available for
- download from our homepage. Grab them from our
- <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">codecs page</A>.</P>
-
-<P>The most important ones above all:</P>
-<UL>
- <LI><B>MPEG1</B> (<B>VCD</B>) and <B>MPEG2</B> (<B>DVD</B>) video</LI>
- <LI>native decoders for <B>DivX ;-)</B>, <B>OpenDivX</B>, <B>DivX4</B>, <B>
- DivX5</B>, <B>M$ MPEG4</B> v1, v2 and other MPEG4 variants</LI>
- <LI>native decoder for <B>Windows Media Video 7/8</B> (<B>WMV1/WMV2</B>), and
- Win32 DLL decoder for <B>Windows Media Video 9</B> (<B>WMV3</B>), both
- used in .wmv files</LI>
- <LI>native <B>Sorenson 1 (SVQ1)</B> decoder</LI>
- <LI>native <B>Sorenson 3 (SVQ3)</B> decoder</LI>
- <LI><B>3ivx</B> v1, v2 decoder</LI>
- <LI>Cinepak and <B>Intel Indeo</B> codecs (3.1, 3.2, 4.1, 5.0)</LI>
- <LI><B>MJPEG</B>, AVID, VCR2, ASV2 and other hardware formats</LI>
- <LI>VIVO 1.0, 2.0, I263 and other <B>h263</B>(+) variants</LI>
- <LI>FLI/FLC</LI>
- <LI><B>RealVideo 1.0</B> codec from libavcodec, and <B>RealVideo 2.0</B>,
- <B>3.0</B> and <B>4.0</B> codecs using RealPlayer libraries</LI>
- <LI>native decoder for HuffYUV</LI>
- <LI>various old simple RLE-like formats</LI>
-</UL>
-
-<P>If you have a Win32 codec not listed here which is not supported yet, please
- read the <A HREF="#importing">codec importing HOWTO</A> and help us add support
- for it.</P>
-
-
-<H4><A NAME="divx">2.2.1.1 DivX4/DivX5</A></H4>
-
-<P>This section contains information about the DivX4 and DivX5 codecs of
- <A HREF="http://www.projectmayo.com">Project Mayo</A>. Their first available
- alpha version was OpenDivX 4.0 alpha 47 and 48. Support for this was included
- in MPlayer in the past, and built by default. We also used its
- postprocessing code to optionally enhance visual quality of MPEG1/2 movies.
- Now we use our own, for all file types.</P>
-
-<P>The new generation of this codec is called DivX4 and can even decode
- movies made with the infamous DivX codec! In addition it is much faster than
- the native Win32 DivX DLLs but slower than <B>libavcodec</B>. Hence its usage
- as a decoder is <B>DISCOURAGED</B>. However, it is useful for encoding. One
- disadvantage of this codec is that it is not available under an Open Source
- license.</P>
-
-<P>DivX4Linux works in two modes:</P>
-
-<DL>
- <DT><CODE>-vc odivx</CODE></DT>
- <DD>Uses the codec in OpenDivX fashion. In this case it
- produces YV12 images in its own buffer, and MPlayer does colorspace
- conversion via libvo. (<B>Fast, recommended!</B>)</DD>
-
- <DT><CODE>-vc divx4</CODE></DT>
- <DD>Uses the colorspace conversion of the codec.
- In this mode you can use YUY2/UYVY, too. (<B>SLOW</B>)</DD>
-</DL>
-
-<P>The <CODE>-vc odivx</CODE> method is usually faster, due to the fact that it
- transfers image data in YV12 (planar YUV 4:2:0) format, thus requiring much
- less bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the
- <CODE>-vc divx4</CODE> method. For RGB modes the speed is the same, differing
- at best according to your current color depth.</P>
-
-<P><B>Note:</B> If your <CODE>-vo</CODE> driver supports direct rendering, then
- <CODE>-vc divx4</CODE> may be faster or even the fastest solution.</P>
-
-<P>The Divx4/5 binary codec library can be downloaded from
- <A HREF="http://avifile.sourceforge.net">avifile</A> or
- <A HREF="http://www.divx.com">divx.com</A>.
- Unpack it, run <CODE>./install.sh</CODE> as root and do not forget adding
- <CODE>/usr/local/lib</CODE> to your <CODE>/etc/ld.so.conf</CODE> and running
- <CODE>ldconfig</CODE>.</P>
-
-<P>Get the CVS version of the OLD OpenDivx core library like this:</P>
-
-<OL>
- <LI><CODE>cvs -d:pserver:anonymous@cvs.projectmayo.com:/cvsroot login</CODE></LI>
- <LI><CODE>cvs -d:pserver:anonymous@cvs.projectmayo.com:/cvsroot co divxcore</CODE></LI>
- <LI>This core library is split into a decore and encore library that have to
- be compiled separately. For the decore Library, simply type
- <PRE>
- cd divxcore/decore/build/linux
- make
- cp libdivxdecore.so /usr/local/lib
- ln -s libdivxdecore.so /usr/local/lib/libdivxdecore.so.0
- cp ../../src/decore.h /usr/local/include
- </PRE>
- </LI>
- <LI>Alas, for the encore library there is no Linux Makefile available, and the
- MMX optimized code only works on Windows. You can still compile it, though,
- by using this
- <A HREF="ftp://ftp.mplayerhq.hu/MPlayer/contrib/divx-mf/Makefile">Makefile</A>.
- <PRE>
- cd ../../../encore/build
- mkdir linux
- cd linux
- cp path/Makefile .
- make
- cp libdivxencore.so /usr/local/lib
- ln -s libdivxencore.so /usr/local/lib/libdivxencore.so.0
- cp ../../src/encore.h /usr/local/include
- </PRE>
- </LI>
-</OL>
-
-<P>MPlayer autodetects DivX4/DivX5 if it is properly installed, just
- compile as usual. If it does not detect it, you did not install or configure
- it correctly.</P>
-
-
-<H4><A NAME="libavcodec">2.2.1.2 FFmpeg/libavcodec</A></H4>
-
-<P><A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> contains an
- <B>open source</B> codec package, which is capable of decoding streams
- encoded with
- H263/MJPEG/LJPEG/RV10/DivX3/DivX4/DivX5/MP41/MP42/WMV1/WMV2/HuffYUV/SVQ1/SVQ3/
- MPEG1/MPEG2/VCR1/VCR2/ASV1/ASV2/CLJR
- video, or WMA (Windows Media Audio) audio codecs. Not only some of
- them can be encoded with, but it also offers higher speed than the Win32
- codecs or the DivX.com DivX4/5 library!</P>
-
-<P>It contains a lot of nice codecs, especially important are the MPEG4
- variants:
- DivX3, DivX4, DivX5, Windows Media Video 7/8 (WMV1/WMV2). Also a very
- interesting one is the WMA decoder.</P>
-
-<P>The most recent codec deserving credit is the <B>Sorenson 3</B> (SVQ3)
- codec. This is the first, completely opensource implementation of this
- codec. It's even faster than the original. Be sure to prefer this instead
- of the binary codec!</P>
-
-<P>If you use an MPlayer release you have libavcodec right in the
- package, just build as usual. If you use MPlayer from CVS you have to
- extract libavcodec from the FFmpeg CVS tree as FFmpeg releases <B>don't</B>
- work with MPlayer. In order to achieve this do:</P>
-
-<OL>
- <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login</CODE></LI>
- <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg</CODE></LI>
- <LI>Move the <CODE>libavcodec</CODE> directory from the FFmpeg sources to the
- root of the MPlayer CVS tree. It should look like this:
- <P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>main/libavcodec</CODE></P>
- Symlinking is <B>not</B> enough, you have to copy or move it!</LI>
- <LI>Compile. Configure should detect problems before compilation.</LI>
-</OL>
-
-<P><B>Note:</B> MPlayer from CVS does contain a libavcodec
- subdirectory, but it does <B>not</B> contain the source for libavcodec!
- You must follow the steps above to obtain the source for this library.</P>
-
-<P>With FFmpeg and my Matrox G400, I can view even the highest resolution DivX
- movies without dropped frames on my K6/2 500.</P>
-
-
-<H4><A NAME="xanim">2.2.1.3 XAnim codecs</A></H4>
-
-<H4>FOREWORD</H4>
-<P>
- Be advised that the XAnim binary codecs are packaged with a piece of text
- claiming to be a legally binding software license which, besides other
- restrictions, forbids the user to use the codecs in conjunction with any
- program other than XAnim. However, the XAnim author has yet to bring legal
- action against anyone for codec-related issues.
-</P>
-
-<H4>INSTALLATION AND USAGE</H4>
-<P>MPlayer is capable of employing the XAnim codecs for decoding. Follow
- the instructions to enable them:</P>
-
-<OL>
- <LI>Download the codecs you wish to use from the
- <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec
- is not there, but at the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI>
- <LI><B>OR</B> download the codecs pack from our
- <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">codecs page</A>.
- </LI>
- <LI>Use the <CODE>--with-xanimlibdir</CODE> option to tell configure where
- to find the XAnim codecs. By default, it looks for them at
- <CODE>/usr/local/lib/codecs, /usr/local/lib/xanim/mods, /usr/lib/xanim/mods and /usr/lib/xanim</CODE>.
- Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to
- the directory of the XAnim codecs.</LI>
- <LI>Rename/symlink the files, cutting out the architecture stuff, so they will
- have filenames like these: <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE>.</LI>
-</OL>
-
-<P>XAnim is video codec family <CODE>xanim</CODE>, so you may want to use the <CODE>-vfm xanim</CODE>
- option to tell MPlayer to use them if possible.</P>
-
-<P>Tested codecs include: <B>Indeo 3.2</B>, <B>4.1</B>, <B>5.0</B>, <B>CVID</B>,
- <B>3ivX</B>, <B>h263</B>.</P>
-
-
-<H4><A NAME="vivo_video">2.2.1.4 VIVO video</A></H4>
-
-<P>MPlayer can play Vivo (1.0 and 2.0) videos. The most suitable codec
- for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc
- ffh263</CODE> option. For 2.0 files, use the Win32 DLL through the
- <CODE>-vc vivo</CODE> option. If you do not supply command line options
- MPlayer selects the best codec automatically.</P>
-
-
-<H4><A NAME="mpeg">2.2.1.5 MPEG 1/2 video</A></H4>
-
-<P>MPEG1 and MPEG2 are decoded by the multiplatform native <B>libmpeg2</B>
- library, whose source code is included in MPlayer. We handle buggy
- MPEG 1/2 video files by catching <CODE>Signal 11 (Segmentation fault)</CODE>,
- and quickly reinitializing the codec, continuing exactly from where the
- failure occurred. This recovery technique has no measurable speed penalty.</P>
-
-
-<H4><A NAME="ms_video1">2.2.1.6 MS Video1</A></H4>
-
-<P>This is a very old and very bad codec from Microsoft. In the past it was
- decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own
- open source implementation (by <A HREF="mailto:melanson@pcisys.net">Mike
- Melanson</A>).</P>
-
-
-<H4><A NAME="cinepak">2.2.1.7 Cinepak CVID</A></H4>
-
-<P>MPlayer uses its own open source, multiplatform Cinepak decoder (by
- <A HREF="mailto:timf@csse.monash.edu.au">Dr. Tim Ferguson</A>), by default.
- It supports YUV outputs, so that hardware scaling is possible if the video
- output driver permits it.</P>
-
-
-<H4><A NAME="realvideo">2.2.1.8 RealVideo</A></H4>
-
-MPlayer supports decoding all versions of RealVideo:
-
-<UL>
- <LI>RealVideo 1.0 (fourcc RV10) - en/decoding supported by <B>libavcodec</B></LI>
- <LI>RealVideo 2.0, 3.0, 4.0 (fourcc RV20, RV30, RV40) - decoding supported by <B>RealPlayer libraries</B></LI>
-</UL>
-
-<P>It is recommended to download and install RealPlayer8 or RealONE, because
- MPlayer can use their libraries to decode files with RealVideo 2.0 -
- 4.0 video. The MPlayer configure script should detect the
- RealPlayer libraries in the standard locations of a full installation. If it
- does not, tell configure where to look with the
- <CODE>--with-reallibdir</CODE> option.</P>
-
-<P>As a second chance you can download the codecs from
- <a href="http://www.mplayerhq.hu/MPlayer/releases/codecs/">http://www.mplayerhq.hu/MPlayer/releases/codecs/</a>.
- After downloading the Real codecs package, extract it to the /usr/local/lib/codecs
- directory, or you can specify a unique path with the <CODE>--with-reallibdir</CODE> option.</P>
-
-<P><B>Note:</B> RealPlayer libraries currently <B>only work with Linux, FreeBSD,
- NetBSD and Cygwin on the x86, Alpha and PowerPC (Linux/Alpha and Linux/PowerPC
- have been tested) platforms.</B></P>
-
-
-<H4><A NAME="xvid">2.2.1.9 XviD</A></H4>
-
-<P><A HREF="http://www.xvid.org/"><B>XviD</B></A> is a forked development of
- the OpenDivX codec. It happened when ProjectMayo changed OpenDivX to closed
- source DivX4 (now DivX5), and the non-ProjectMayo people working on OpenDivX
- got angry, then started XviD. So both projects have the same origin.</P>
-
-<H4>ADVANTAGES</H4>
-
-<UL>
- <LI>open source</LI>
- <LI>its API is compatible with DivX4 so adding support for it is easy</LI>
- <LI>2-pass encoding support</LI>
- <LI>nice encoding quality, higher speed than DivX4 (you can optimize it for
- your box while compiling)</LI>
-</UL>
-
-<H4>DISADVANTAGES</H4>
-
-<UL>
- <LI>currently it does not properly <B>decode</B> all DivX/DivX4 files (no
- problem as <A HREF="#libavcodec">libavcodec</A> can play them)</LI>
- <LI>under development</LI>
-</UL>
-
-<H4>INSTALLING XVID CVS</H4>
-
-<P>XviD is currently available only from CVS. Here are download and installation
- instructions (you need at least autoconf 2.50, automake and libtool):</P>
-
-<OL>
- <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid login</CODE></LI>
- <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co xvidcore</CODE></LI>
- <LI><CODE>cd xvidcore/build/generic</CODE></LI>
- <LI><CODE>./bootstrap.sh</CODE></LI>
- <LI><CODE>./configure</CODE><BR>
- You may have to add some options (examine the output of
- <CODE>./configure --help</CODE>).</LI>
- <LI><CODE>make &amp;&amp; make install</CODE></LI>
- <LI>If you specified <CODE>--enable-divxcompat</CODE>,
- copy the <CODE>divx4.h</CODE> header file from
- <CODE>xvidcore/src/</CODE> to <CODE>/usr/local/include/</CODE>.</LI>
- <LI>Recompile MPlayer with
- <CODE>--with-xvidcore=/path/to/libxvidcore.a</CODE>.</LI>
-</OL>
-
-
-<H4><A NAME="sorenson">2.2.1.10 Sorenson</A></H4>
-
-<P><B>Sorenson</B> is a video codec family developed by Sorenson Media and
- licensed to Apple who distribute it with their QuickTime Player. We are
- currently able to decode all versions of Sorenson video files with the
- following decoders:</P>
-
-<UL>
- <LI>Sorenson Video v1 (fourcc <I>SVQ1</I>) - decoding supported by <B>native
- codec</B> (<A HREF="#libavcodec">libavcodec</A>)</LI>
- <LI>Sorenson Video v3 (fourcc <I>SVQ3</I>) - decoding supported by <B>native
- codec</B> (<A HREF="#libavcodec">libavcodec</A>)</LI>
-</UL>
-
-<H4>COMPILING MPLAYER WITH QUICKTIME LIBRARIES SUPPORT</H4>
-
-<P><B>NOTE:</B> currently only 32bit Intel platforms are supported.</P>
-
-<OL>
- <LI>download MPlayer CVS</LI>
- <LI>download QuickTime DLL pack from
- <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">http://www.mplayerhq.hu/MPlayer/releases/codecs/</A></LI>
- <LI>extract QuickTime DLL pack to your Win32 codecs directory (default:
- <CODE>/usr/local/lib/codecs/</CODE>)</LI>
- <LI>compile MPlayer</LI>
-</OL>
-
-
-<H3><A NAME="audio_codecs">2.2.2 Audio codecs</A></H3>
-
-<P>The most important audio codecs above all:<BR></P>
-
-<UL>
- <LI>MPEG layer 2 (MP2), and layer 3 (MP3) audio (<B>native</B> code, with
- MMX/SSE/3DNow! optimization)</LI>
- <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI>
- <LI>Windows Media Audio v1, v2 (<B>native</B> code, with libavcodec)</LI>
- <LI>Windows Media Audio 9 (WMAv3) (using DMO DLL)</LI>
- <LI>AC3 Dolby audio (<B>native</B> code, with MMX/SSE/3DNow!
- optimization)</LI>
- <LI>AC3 passing through soundcard hardware</LI>
- <LI>Ogg Vorbis audio codec (<B>native</B> library)</LI>
- <LI>RealAudio: DNET (low bitrate AC3), Cook, Sipro and ATRAC3</LI>
- <LI>QuickTime: Qualcomm and QDesign audio codecs</LI>
- <LI>VIVO audio (g723, Vivo Siren)</LI>
- <LI>Voxware audio (using DirectShow DLL)</LI>
- <LI>alaw and ulaw, various gsm, adpcm and pcm formats and other simple old
- audio codecs</LI>
- <LI>AAC</LI>
-</UL>
-
-
-<H4><A NAME="software_ac3">2.2.2.1 Software AC3 decoding</A></H4>
-
-<P>This is the default decoder used for files with AC3 audio.</P>
-
-<P>The AC3 decoder can create audio output mixes for 2, 4, or 6 speakers. When
- configured for 6 speakers, this decoder provides separate output of all the
- AC3 channels to the sound driver, allowing for full "surround sound"
- experience without the external AC3 decoder required to use the hwac3
- codec.</P>
-
-<P>Use the <CODE>-channels</CODE> option to select the number of output
- channels. Use <CODE>-channels 2</CODE> for a stereo downmix. For a 4
- channel downmix (Left Front, Right Front, Left Surround and Right Surround
- outputs), use <CODE>-channels 4</CODE>. In this case, any center channel will
- be mixed equally to the front channels. <CODE>-channels 6</CODE> will output
- all the AC3 channels as they are encoded - in the order Left, Right, Left
- Surround, Right Surround, Center and LFE.</P>
-
-<P>The default number of output channels is 2.</P>
-
-<P>To use more than 2 output channels, you will need to use OSS, and have a
- sound card that supports the appropriate number of output channels via the
- SNDCTL_DSP_CHANNELS ioctl. An example of a suitable driver is emu10k1 (used
- by Soundblaster Live! cards) from August 2001 or newer (ALSA CVS is also
- supposed to work).</P>
-
-
-<H4><A NAME="hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></H4>
-
-<P>You need an AC3 capable sound card, with digital out (SP/DIF). The card's
- driver must properly support the AFMT_AC3 format (C-Media does). Connect
- your AC3 decoder to the SP/DIF output, and use the <CODE>-ac hwac3</CODE>
- option. It is experimental but known to work with C-Media cards,
- Soundblaster Live! using ALSA (but not OSS) drivers and DXR3/Hollywood+ MPEG
- decoder cards.</P>
-
-
-<H4><A NAME="libmad">2.2.2.3 libmad support</A></H4>
-
-<P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG
- audio decoding library. It does not handle broken files well, and it
- sometimes has problems with seeking.</P>
-
-<P>To enable support, compile with the <CODE>--enable-mad</CODE> configure
- option.</P>
-
-
-<H4><A NAME="vivo_audio">2.2.2.4 VIVO audio</A></H4>
-
-<P>The audio codec used in VIVO files depends on whether it is a VIVO/1.0 or
- VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files
- have <B>Vivo Siren</B> audio. Both are supported.</P>
-
-<H4><A NAME="realaudio">2.2.2.5 RealAudio</A></H4>
-
-MPlayer supports decoding nearly all versions of RealAudio:
-
-<UL>
- <LI>RealAudio DNET - decoding supported by <B>liba52</B></LI>
- <LI>RealAudio Cook/Sipro/ATRAC3 - decoding supported by <B>RealPlayer
- libraries</B></LI>
-</UL>
-
-<P>On how to install RealPlayer libraries, see the
- <A HREF="#realvideo">RealVideo</A> section.</P>
-
-
-<H4><A NAME="qdesign">2.2.2.6 QDesign codecs</A></H4>
-
-<P>QDesign audio streams (fourcc: <I>QDMC</I>, <I>QDM2</I>) are found in MOV/QT
- files. Both versions of this codec can be decoded with QuickTime libraries.
- For installation instructions please see the <A HREF="#sorenson">Sorenson
- video codec</A> section.</P>
-
-
-<H4><A NAME="qclp">2.2.2.7 Qualcomm codec</A></H4>
-
-<P>Qualcomm audio stream (fourcc: <I>Qclp</I>) is found in MOV/QT files.
- It can be decoded with QuickTime libraries. For installation instructions
- please see the <A HREF="#sorenson">Sorenson video codec</A> section.</P>
-
-
-<H4><A NAME="aac">2.2.2.8 AAC codec</A></H4>
-
-<P>AAC (Advanced Audio Coding) is an audio codec sometimes found in MOV and MP4
- files. An open source decoder called FAAD is available from
- <A HREF="http://www.audiocoding.com/">AudioCoding.com</A>.
- MPlayer includes libfaad 2.0RC1, so you do not need to get it separately.</P>
-
-
-
-<H3><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></H3>
-
-
-<H4><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></H4>
-
-<P>VFW (Video for Windows) is the old Video API for Windows. Its codecs have
- the .DLL or (rarely) .DRV extension.
- If MPlayer fails at playing your AVI with this kind of message:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>UNKNOWN video codec: HFYU (0x55594648)</CODE></P>
-
-<P>It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU =
- HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that you know this, you
- have to find out which DLL Windows loads in order to play this file. In our
- case, the <CODE>system.ini</CODE> contains this information in a line that
- reads:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>VIDC.HFYU=huffyuv.dll</CODE></P>
-
-<P>So you need the <CODE>huffyuv.dll</CODE> file. Note that the audio codecs are
- specified by the MSACM prefix:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>msacm.l3acm=L3codeca.acm</CODE></P>
-
-
-<P>This is the MP3 codec. Now that you have all the necessary information
- (fourcc, codec file, sample AVI), submit your codec support request by mail,
- and upload these files to the FTP site:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P>
-
-<P><B>Note:</B> On Windows NT/2000/XP search for this info in the registry, e.g. search for
- "VIDC.HFYU". To find out how to do this, look at the old DirectShow method below.</P>
-
-<H4><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></H4>
-
-<P>DirectShow is the newer Video API, which is even worse than its predecessor.
- Things are harder with DirectShow, since</P>
-
-<UL>
- <LI><CODE>system.ini</CODE> does not contain the needed information, instead it
- is stored in the registry and</LI>
- <LI>we need the GUID of the codec.</LI>
-</UL>
-
-<P><B>New Method:</B> Using Microsoft GraphEdit (fast)</P>
-
-<OL>
- <LI>Get GraphEdit from either DirectX SDK or
- <A HREF="http://doom9.org">Doom9</A>.</LI>
- <LI>Start <CODE>graphedit.exe</CODE>.</LI>
- <LI>From the menu select Graph -&gt; Insert Filters.</LI>
- <LI>Expand item <CODE>DirectShow Filters</CODE>.</LI>
- <LI>Select the right codec name and expand item.</LI>
- <LI>In the entry <CODE>DisplayName</CODE> look at the text in winged brackets
- after the backslash and write it down (five dash-delimited blocks, the
- GUID).</LI>
- <LI>The codec binary is the file specified in the <CODE>Filename</CODE>
- entry.</LI>
-</OL>
-
-<P><B>Note:</B> If there is no <CODE>Filename</CODE> entry and <CODE>DisplayName</CODE>
- contains something like <CODE>device:dmo</CODE>, then it is a DMO-Codec.</P>
-
-<P><B>Old Method:</B> Take a deep breath and start searching the registry...</P>
-
-<OL>
- <LI>Start <CODE>regedit</CODE>.</LI>
- <LI>Press <CODE>Ctrl-f</CODE>, disable the first two checkboxes, and enable
- the third. Type in the fourcc of the codec (e.g. TM20).</LI>
- <LI>You should see a field which contains the path and the filename
- (e.g. <CODE>C:\WINDOWS\SYSTEM\TM20DEC.AX</CODE>).</LI>
- <LI>Now that you have the file, we need the GUID. Try searching again, but
- now search for the codec's name, not the fourcc. Its name can be acquired
- when Media Player is playing the file, by checking File -&gt; Properties
- -&gt; Advanced.
- If not, you are out of luck. Try guessing (e.g. search for TrueMotion).</LI>
- <LI>If the GUID is found you should see a FriendlyName and a CLSID
- field. Write down the 16 byte CLSID, this is the GUID we need.</LI>
-</OL>
-
-<P><B>Note:</B> If searching fails, try enabling all the checkboxes. You may have
- false hits, but you may get lucky...</P>
-
-<P>Now that you have all the necessary information (fourcc, GUID, codec file,
- sample AVI), submit your codec support request by mail, and upload these files
- to the FTP site:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P>
-
-</BODY>
-</HTML>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>Documentation - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-<H1 ALIGN="center">MPlayer - The Movie Player for LINUX</H1>
-
-<H2 ALIGN="center">&copy; 2000-2003 Arpad Gereoffy (A'rpi/ESP-team)<BR>
- <A HREF="http://www.mplayerhq.hu">http://www.mplayerhq.hu</A></H2>
-
-<P ALIGN="center">[ English ]
- <A HREF="../hu/documentation.html">[ Hungarian ]</A>
- <A HREF="../de/documentation.html">[ German ]</A>
- <A HREF="../fr/documentation.html">[ French ]</A>
- <A HREF="../pl/documentation.html">[ Polish ]</A>
- <A HREF="../it/documentation.html">[ Italian ]</A>
- <A HREF="../zh/documentation.html">[ Chinese ]</A></P>
-
-<HR>
-
-<H2>Table of Contents</H2>
-
-<HR>
-
-<UL>
- <LI><A HREF="#reading">0. How to read this documentation</A></LI>
- <LI><A HREF="#introduction">1. Introduction</A>
- <UL>
- <LI><A HREF="#history">1.1 History</A></LI>
- <LI><A HREF="#installation">1.2 Installation</A></LI>
- <LI><A HREF="#gui">1.3 What about the GUI?</A></LI>
- <LI><A HREF="#subtitles_osd">1.4 Subtitles and OSD</A>
- <UL>
- <LI><A HREF="#mpsub">1.4.1 MPlayer's own subtitle format (MPsub)</A></LI>
- <LI><A HREF="#install_osd">1.4.2 Installing OSD and subtitles</A></LI>
- <LI><A HREF="#menu">1.4.3 OSD Menu</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#rtc">1.5 RTC</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#features">2. Features</A>
- <UL>
- <LI><A HREF="formats.html">2.1 Supported formats</A>
- <UL>
- <LI><A HREF="formats.html#video_formats">2.1.1 Video formats</A>
- <UL>
- <LI><A HREF="formats.html#mpeg">2.1.1.1 MPEG files</A></LI>
- <LI><A HREF="formats.html#avi">2.1.1.2 AVI files</A></LI>
- <LI><A HREF="formats.html#asf">2.1.1.3 ASF/WMV files</A></LI>
- <LI><A HREF="formats.html#mov">2.1.1.4 QuickTime/MOV files</A></LI>
- <LI><A HREF="formats.html#vivo">2.1.1.5 VIVO files</A></LI>
- <LI><A HREF="formats.html#fli">2.1.1.6 FLI files</A></LI>
- <LI><A HREF="formats.html#real">2.1.1.7 RealMedia (RM) files</A></LI>
- <LI><A HREF="formats.html#nuppelvideo">2.1.1.8 NuppelVideo files</A></LI>
- <LI><A HREF="formats.html#yuv4mpeg">2.1.1.9 yuv4mpeg files</A></LI>
- <LI><A HREF="formats.html#film">2.1.1.10 FILM files</A></LI>
- <LI><A HREF="formats.html#roq">2.1.1.11 RoQ files</A></LI>
- <LI><A HREF="formats.html#ogg">2.1.1.12 OGG/OGM files</A></LI>
- <LI><A HREF="formats.html#sdp">2.1.1.13 SDP files</A></LI>
- <LI><A HREF="formats.html#pva">2.1.1.14 PVA files</A></LI>
- <LI><A HREF="formats.html#gif">2.1.1.15 GIF files</A></LI>
- </UL>
- </LI>
- <LI><A HREF="formats.html#audio_formats">2.1.2 Audio formats</A>
- <UL>
- <LI><A HREF="formats.html#mp3">2.1.2.1 MP3 files</A></LI>
- <LI><A HREF="formats.html#wav">2.1.2.2 WAV files</A></LI>
- <LI><A HREF="formats.html#ogg_vorbis">2.1.2.3 OGG/OGM files (Vorbis)</A></LI>
- <LI><A HREF="formats.html#wma">2.1.2.4 WMA/ASF files</A></LI>
- <LI><A HREF="formats.html#mp4">2.1.2.5 MP4 files</A></LI>
- <LI><A HREF="formats.html#cdda">2.1.2.6 CD audio</A></LI>
- <LI><A HREF="formats.html#xmms">2.1.2.7 XMMS</A></LI>
- </UL>
- </LI>
- </UL>
- </LI>
- <LI><A HREF="codecs.html">2.2 Supported codecs</A>
- <UL>
- <LI><A HREF="codecs.html#video_codecs">2.2.1 Video codecs</A>
- <UL>
- <LI><A HREF="codecs.html#divx">2.2.1.1 DivX4/DivX5</A></LI>
- <LI><A HREF="codecs.html#libavcodec">2.2.1.2 FFmpeg/libavcodec</A></LI>
- <LI><A HREF="codecs.html#xanim">2.2.1.3 XAnim codecs</A></LI>
- <LI><A HREF="codecs.html#vivo_video">2.2.1.4 VIVO video</A></LI>
- <LI><A HREF="codecs.html#mpeg">2.2.1.5 MPEG 1/2 video</A></LI>
- <LI><A HREF="codecs.html#ms_video1">2.2.1.6 MS Video1</A></LI>
- <LI><A HREF="codecs.html#cinepak">2.2.1.7 Cinepak CVID</A></LI>
- <LI><A HREF="codecs.html#realvideo">2.2.1.8 RealVideo</A></LI>
- <LI><A HREF="codecs.html#xvid">2.2.1.9 XviD</A></LI>
- <LI><A HREF="codecs.html#sorenson">2.2.1.10 Sorenson</A></LI>
- </UL>
- </LI>
- <LI><A HREF="codecs.html#audio_codecs">2.2.2 Audio codecs</A>
- <UL>
- <LI><A HREF="codecs.html#software_ac3">2.2.2.1 Software AC3 decoding</A></LI>
- <LI><A HREF="codecs.html#hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></LI>
- <LI><A HREF="codecs.html#libmad">2.2.2.3 libmad support</A></LI>
- <LI><A HREF="codecs.html#vivo_audio">2.2.2.4 VIVO audio</A></LI>
- <LI><A HREF="codecs.html#realaudio">2.2.2.5 RealAudio</A></LI>
- <LI><A HREF="codecs.html#qdesign">2.2.2.6 QDesign codecs</A></LI>
- <LI><A HREF="codecs.html#qclp">2.2.2.7 Qualcomm codec</A></LI>
- <LI><A HREF="codecs.html#aac">2.2.2.8 AAC codec</A></LI>
- </UL>
- </LI>
- <LI><A HREF="codecs.html#importing">2.2.3 Win32 codec importing HOWTO</A>
- <UL>
- <LI><A HREF="codecs.html#importing_vfw">2.2.3.1 VFW codecs</A></LI>
- <LI><A HREF="codecs.html#importing_directshow">2.2.3.2 DirectShow codecs</A></LI>
- </UL>
- </LI>
- </UL>
- </LI>
- <LI><A HREF="#output">2.3 Output devices</A>
- <UL>
- <LI><A HREF="video.html">2.3.1 Video output devices</A>
- <UL>
- <LI><A HREF="video.html#mtrr">2.3.1.1 Setting up MTRR</A></LI>
- <LI><A HREF="video.html#normal">2.3.1.2 Video outputs for traditional video cards</A>
- <UL>
- <LI><A HREF="video.html#xv">2.3.1.2.1 Xv</A>
- <UL>
- <LI><A HREF="video.html#xv_3dfx">2.3.1.2.1.1 3dfx cards</A></LI>
- <LI><A HREF="video.html#xv_s3">2.3.1.2.1.2 S3 cards</A></LI>
- <LI><A HREF="video.html#xv_nvidia">2.3.1.2.1.3 nVidia cards</A></LI>
- <LI><A HREF="video.html#xv_ati">2.3.1.2.1.4 ATI cards</A></LI>
- <LI><A HREF="video.html#xv_neomagic">2.3.1.2.1.5 NeoMagic cards</A></LI>
- <LI><A HREF="video.html#xv_trident">2.3.1.2.1.6 Trident cards</A></LI>
- <LI><A HREF="video.html#xv_powervr">2.3.1.2.1.7 Kyro/PowerVR cards</A></LI>
- </UL>
- </LI>
- <LI><A HREF="video.html#dga">2.3.1.2.2 DGA</A></LI>
- <LI><A HREF="video.html#sdl">2.3.1.2.3 SDL</A></LI>
- <LI><A HREF="video.html#svgalib">2.3.1.2.4 SVGAlib</A></LI>
- <LI><A HREF="video.html#fbdev">2.3.1.2.5 Framebuffer output (FBdev)</A></LI>
- <LI><A HREF="video.html#mga_vid">2.3.1.2.6 Matrox framebuffer (mga_vid)</A></LI>
- <LI><A HREF="video.html#tdfxfb">2.3.1.2.7 3dfx YUV support (tdfxfb)</A></LI>
- <LI><A HREF="video.html#opengl">2.3.1.2.8 OpenGL output</A></LI>
- <LI><A HREF="video.html#aalib">2.3.1.2.9 AAlib - text mode displaying</A></LI>
- <LI><A HREF="video.html#vesa">2.3.1.2.10 VESA - output to VESA BIOS</A></LI>
- <LI><A HREF="video.html#x11">2.3.1.2.11 X11</A></LI>
- <LI><A HREF="video.html#vidix">2.3.1.2.12 VIDIX</A>
- <UL>
- <LI><A HREF="video.html#vidix_ati"> 2.3.1.2.12.1 ATI cards</A></LI>
- <LI><A HREF="video.html#vidix_matrox"> 2.3.1.2.12.2 Matrox cards</A></LI>
- <LI><A HREF="video.html#vidix_trident"> 2.3.1.2.12.3 Trident cards</A></LI>
- <LI><A HREF="video.html#vidix_3dlabs"> 2.3.1.2.12.4 3DLabs cards</A></LI>
- <LI><A HREF="video.html#vidix_nvidia"> 2.3.1.2.12.5 nVidia cards</A></LI>
- <LI><A HREF="video.html#vidix_sis"> 2.3.1.2.12.6 SiS cards</A></LI>
- </UL>
- </LI>
- <LI><A HREF="video.html#directfb">2.3.1.2.13 DirectFB</A></LI>
- <LI><A HREF="video.html#dfbmga">2.3.1.2.14 DirectFB/Matrox (dfbmga)</A></LI>
- </UL>
- </LI>
- <LI><A HREF="video.html#mpegdec">2.3.1.3 MPEG decoders</A>
- <UL>
- <LI><A HREF="video.html#dvb">2.3.1.3.1 DVB output and input</A></LI>
- <LI><A HREF="video.html#dxr2">2.3.1.3.2 DXR2</A></LI>
- <LI><A HREF="video.html#dxr3">2.3.1.3.3 DXR3/Hollywood+</A></LI>
- </UL>
- </LI>
- <LI><A HREF="video.html#other">2.3.1.4 Other visualization hardware</A>
- <UL>
- <LI><A HREF="video.html#zr">2.3.1.4.1 Zoran JPEG decoders</A></LI>
- <LI><A HREF="video.html#blinken">2.3.1.4.2 Blinkenlights</A></LI>
- </UL>
- </LI>
- <LI><A HREF="video.html#tv-out">2.3.1.5 TV-out support</A>
- <UL>
- <LI><A HREF="video.html#tv-out_matrox">2.3.1.5.1 Matrox G400 cards</A></LI>
- <LI><A HREF="video.html#tv-out_matrox_g450">2.3.1.5.2 Matrox G450/G550 cards</A></LI>
- <LI><A HREF="video.html#tv-out_ati">2.3.1.5.3 ATI cards</A></LI>
- <LI><A HREF="video.html#tv-out_voodoo">2.3.1.5.4 Voodoo 3</A></LI>
- <LI><A HREF="video.html#tv-out_nvidia">2.3.1.5.5 nVidia</A></LI>
- </UL>
- </LI>
- </UL>
- <LI><A HREF="sound.html">2.3.2 Audio output devices</A>
- <UL>
- <LI><A HREF="sound.html#sync">2.3.2.1 Audio/Video synchronisation</A></LI>
- <LI><A HREF="sound.html#experiences">2.3.2.2 Sound card experiences, recommendations</A></LI>
- <LI><A HREF="sound.html#af">2.3.2.3 Audio filters</A>
- <UL>
- <LI><A HREF="sound.html#af_resample">2.3.2.3.1 Up/Downsampling</A></LI>
- <LI><A HREF="sound.html#af_channels">2.3.2.3.2 Changing the number of channels</A></LI>
- <LI><A HREF="sound.html#af_format">2.3.2.3.3 Sample format converter</A></LI>
- <LI><A HREF="sound.html#af_delay">2.3.2.3.4 Delay</A></LI>
- <LI><A HREF="sound.html#af_volume">2.3.2.3.5 Software volume control</A></LI>
- <LI><A HREF="sound.html#af_equalizer">2.3.2.3.6 Equalizer</A></LI>
- <LI><A HREF="sound.html#af_panning">2.3.2.3.7 Panning filter</A></LI>
- <LI><A HREF="sound.html#af_sub">2.3.2.3.8 Sub-woofer</A></LI>
- <LI><A HREF="sound.html#af_surround">2.3.2.3.9 Surround-sound decoder</A></LI>
- </UL>
- </LI>
- <LI><A HREF="sound.html#plugins">2.3.2.4 Audio plugins (deprecated)</A>
- <UL>
- <LI><A HREF="sound.html#resample">2.3.2.4.1 Up/Downsampling</A></LI>
- <LI><A HREF="sound.html#surround_decoding">2.3.2.4.2 Surround Sound decoding</A></LI>
- <LI><A HREF="sound.html#format">2.3.2.4.3 Sample format converter</A></LI>
- <LI><A HREF="sound.html#delay">2.3.2.4.4 Delay</A></LI>
- <LI><A HREF="sound.html#volume">2.3.2.4.5 Software volume control</A></LI>
- <LI><A HREF="sound.html#extrastereo">2.3.2.4.6 Extrastereo</A></LI>
- <LI><A HREF="sound.html#normalizer">2.3.2.4.7 Volume Normalizer</A></LI>
- </UL>
- </LI>
- </UL>
- </LI>
- </UL>
- </LI>
- <LI><A HREF="#tv">2.4 TV input</A>
- <UL>
- <LI><A HREF="#tv_compilation">2.4.1 Compilation</A></LI>
- <LI><A HREF="#tv_tips">2.4.2 Usage tips</A></LI>
- <LI><A HREF="#tv_examples">2.4.3 Examples</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#edl">2.5 Edit Decision Lists (EDL)</A>
- <UL>
- <LI><A HREF="#edl_using">2.5.1 Using an EDL file</A></LI>
- <LI><A HREF="#edl_making">2.5.2 Making an EDL file</A></LI>
- </UL>
- </LI>
- </UL>
- </LI>
- <LI><A HREF="#usage">3. Usage</A>
- <UL>
- <LI><A HREF="#command_line">3.1 Command line</A></LI>
- <LI><A HREF="#control">3.2 Control</A>
- <UL>
- <LI><A HREF="#controls_configuration">3.2.1 Controls configuration</A>
- <UL>
- <LI><A HREF="#key_names">3.2.1.1 Key names</A></LI>
- <LI><A HREF="#commands">3.2.1.2 Commands</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#lirc">3.2.2 Control from LIRC</A></LI>
- <LI><A HREF="#slave">3.2.3 Slave mode</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#streaming">3.3 Streaming from network or pipes</A></LI>
- </UL>
- </LI>
- <LI><A HREF="cd-dvd.html">4. CD/DVD section</A>
- <UL>
- <LI><A HREF="cd-dvd.html#drives">4.1 CD/DVD drives</A></LI>
- <LI><A HREF="cd-dvd.html#dvd">4.2 DVD playback</A></LI>
- <LI><A HREF="cd-dvd.html#vcd">4.3 VCD playback</A></LI>
- </UL>
- </LI>
- <LI><A HREF="faq.html">5. FAQ section</A>
- <UL>
- <LI><A HREF="faq.html#development">5.1 Development</A></LI>
- <LI><A HREF="faq.html#compilation">5.2 Compilation</A></LI>
- <LI><A HREF="faq.html#general">5.3 General questions</A></LI>
- <LI><A HREF="faq.html#playback">5.4 Playback problems</A></LI>
- <LI><A HREF="faq.html#driver">5.5 Video/audio driver problems (vo/ao)</A></LI>
- <LI><A HREF="faq.html#dvd">5.6 DVD playback</A></LI>
- <LI><A HREF="faq.html#features">5.7 Feature requests</A></LI>
- <LI><A HREF="faq.html#encoding">5.8 Encoding</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#ports">6. Ports</A>
- <UL>
- <LI><A HREF="#linux">6.1 Linux</A>
- <UL>
- <LI><A HREF="#debian">6.1.1 Debian packaging</A></LI>
- <LI><A HREF="#rpm">6.1.2 RPM packaging</A></LI>
- <LI><A HREF="#arm">6.1.3 ARM</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#bsd">6.2 *BSD</A>
- <UL>
- <LI><A HREF="#freebsd">6.2.1 FreeBSD</A></LI>
- <LI><A HREF="#openbsd">6.2.2 OpenBSD</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#solaris">6.3 Solaris</A></LI>
- <LI><A HREF="#sgi">6.4 Silicon Graphics / Irix</A></LI>
- <LI><A HREF="#qnx">6.5 QNX</A></LI>
- <LI><A HREF="#windows">6.6 Windows</A></LI>
- <UL>
- <LI><A HREF="#cygwin">6.6.1 Cygwin</A></LI>
- <LI><A HREF="#mingw">6.6.2 MinGW</A></LI>
- </UL>
- </UL>
- </LI>
- <LI><A HREF="encoding.html">7. Encoding with MEncoder</A>
- <UL>
- <LI><A HREF="encoding.html#2pass">7.1 Encoding 2 or 3-pass MPEG-4 ("DIVX")</A></LI>
- <LI><A HREF="encoding.html#mpeg">7.2 Encoding to MPEG format</A></LI>
- <LI><A HREF="encoding.html#rescaling">7.3 Rescaling movies</A></LI>
- <LI><A HREF="encoding.html#copying">7.4 Stream copying</A></LI>
- <LI><A HREF="encoding.html#fixing">7.5 Fixing AVIs with broken index</A></LI>
- <UL>
- <LI><A HREF="encoding.html#appending">7.5.1 Appending multiple AVI files</A></LI>
- </UL>
- <LI><A HREF="encoding.html#libavcodec">7.6 Encoding with the libavcodec codec family</A></LI>
- <LI><A HREF="encoding.html#image_files">7.7 Encoding from multiple input image files (JPEGs or PNGs)</A></LI>
- <LI><A HREF="encoding.html#vobsub">7.8 Extracting DVD subtitles to a Vobsub file</A></LI>
- <LI><A HREF="encoding.html#aspect">7.9 Preserving aspect ratio</A></LI>
- <LI><A HREF="encoding.html#custommatrices">7.10 Custom inter/intra matrices</A></LI>
- </UL>
- </LI>
- <LI><A HREF="#mailing_lists">Appendix A - Mailing lists</A></LI>
- <LI><A HREF="bugreports.html">Appendix B - How to report bugs</A></LI>
- <LI><A HREF="#known_bugs">Appendix C - Known bugs</A></LI>
- <LI><A HREF="skin.html">Appendix D - MPlayer skin format</A>
- <UL>
- <LI><A HREF="skin.html#overview">D.1 Overview</A>
- <UL>
- <LI><A HREF="skin.html#directories">D.1.1 Directories</A></LI>
- <LI><A HREF="skin.html#images">D.1.2 Images</A></LI>
- <LI><A HREF="skin.html#components">D.1.3 Skin components</A></LI>
- <LI><A HREF="skin.html#files">D.1.4 Files</A></LI>
- </UL>
- </LI>
- <LI><A HREF="skin.html#skinfile">D.2 The skin file</A>
- <UL>
- <LI><A HREF="skin.html#mainwindow">D.2.1 Main window and playbar</A></LI>
- <LI><A HREF="skin.html#subwindow">D.2.2 Subwindow</A></LI>
- <LI><A HREF="skin.html#skinmenu">D.2.3 Skin menu</A></LI>
- </UL>
- </LI>
- <LI><A HREF="skin.html#fonts">D.3 Fonts</A>
- <UL>
- <LI><A HREF="skin.html#symbols">D.3.1 Symbols</A></LI>
- </UL>
- </LI>
- <LI><A HREF="skin.html#guimessages">D.4 GUI messages</A></LI>
- </UL>
- </LI>
- <LI><A HREF="users_against_developers.html">Appendix E - Developer Cries</A>
- <UL>
- <LI><A HREF="users_against_developers.html#gcc">E.1 GCC 2.96</A></LI>
- <LI><A HREF="users_against_developers.html#binary">E.2 Binary distribution</A></LI>
- <LI><A HREF="users_against_developers.html#nvidia">E.3 nVidia</A></LI>
- <LI><A HREF="users_against_developers.html#barr">E.4 Joe Barr</A></LI>
- </UL>
- </LI>
- <LI><A HREF="../tech/patches.txt">Appendix F - How to send patches</A></LI>
-</UL>
-
-<HR>
-
-
-
-<H1><A NAME="reading">0. How to read this documentation</A></H1>
-
-<P>If you are a first-time installer: be sure to read everything from here to
- the end of the Installation section, and follow the links you will find. If
- you have any other questions, return to the Table of Contents and
- search for the topic, read the <A HREF="faq.html">FAQ</A>, or try grepping
- through the files. Most questions should be answered somewhere here and the
- rest has probably already been asked on our
- <A HREF="#mailing_lists">mailing lists</A>. Check the
- <A HREF="http://www.mplayerhq.hu/cgi-bin/htsearch">archives</A>, there is a
- lot of valuable information to be found there. And for another good advice,
- let me quote Chris Phillips from the
- <A HREF="http://mplayerhq.hu/pipermail/mplayer-users/">mplayer-users</A>
- mailing list:</P>
-
-<BLOCKQUOTE>
- I said a while ago that there is such a difference between a newbie and
- a dumbass. No matter what you actually know about a system (linux, cars,
- girls :D) you should ALWAYS be able to take a step back and be objective,
- otherwise, you're just dumb IMHO. A girl i live with assumed the vacuum
- cleaner was broken because it didn't suck things up. never thought to change
- the bag, becasue she'd never done it before... now that's just stupid, not a
- case of simply not knowing what to do... Simply not being that familiar with
- your surroundings is no excuse for a) laziness and b) ignorance. So many
- people seem to see the word "error" and then stop... few seem to actually
- read the words on the OTHER side of the colon.
-</BLOCKQUOTE>
-
-
-<H1><A NAME="introduction">1. Introduction</A></H1>
-
-
-<P>MPlayer is a movie player for LINUX (runs on many other Unices, and
- <B>non-x86</B> CPUs, see the <A HREF="#ports">ports section</A>). It plays most
- MPEG, VOB, AVI, OGG/OGM, VIVO, ASF/WMA/WMV, QT/MOV/MP4, FLI, RM, NuppelVideo, yuv4mpeg,
- FILM, RoQ, PVA, Matroska files, supported by many native, XAnim, RealPlayer, and
- Win32 DLL codecs. You can watch <B>VideoCD</B>, <B>SVCD</B>, <B>DVD</B>,
- <B>3ivx</B>, <B>RealMedia</B>, <B>Sorenson</B>, <B>Theora</B> and <B>DivX</B>
- movies too (and you don't need the avifile
- library at all!). Another big feature of MPlayer is the wide range of
- supported output drivers. It works with X11, Xv, DGA, OpenGL, SVGAlib, fbdev,
- AAlib, DirectFB, but you can also use GGI and SDL (and this way all their
- drivers) and some lowlevel card-specific drivers (for Matrox, 3Dfx and Radeon,
- Mach64, Permedia3) too! Most
- of them supports software or hardware scaling, so you can enjoy movies in
- fullscreen. MPlayer supports displaying through some hardware MPEG
- decoder boards, such as the <B><A HREF="video.html#dvb">DVB</A></B> and
- <B><A HREF="video.html#dxr3">DXR3/Hollywood+</A></B>. And what about the nice big antialiased
- shaded subtitles (<B>10 supported types</B>) with European/ISO 8859-1,2
- (Hungarian, English, Czech, etc), Cyrillic, Korean fonts, and the onscreen
- display (OSD)?</P>
-
-<P>The player is rock solid playing damaged MPEG files (useful for some VCDs),
- and it plays bad AVI files which are unplayable with the famous
- windows media player. Even AVI files without index chunk are playable, and
- you can temporarily rebuild their indexes with the <CODE>-idx</CODE> option, or
- permanently with MEncoder, thus enabling seeking!
- As you see, stability and quality are the most important things,
- but the speed is also amazing.</P>
-
-<P>MEncoder (MPlayer's Movie Encoder) is a simple movie encoder,
- designed to encode MPlayer-playable movies
- (<B>AVI/ASF/OGG/DVD/VCD/VOB/MPG/MOV/VIV/FLI/RM/NUV/NET/PVA</B>) to other
- MPlayer-playable formats (see below). It can encode with various codecs, like
- <B>DivX4</B> (1 or 2 passes), libavcodec,
- <B>PCM</B>/<B>MP3</B>/<B>VBR MP3</B> audio. Also has powerful plugin system
- for video manipulation.</P>
-
-<H4>MEncoder features</H4>
-
-<UL>
- <LI>encoding from the wide range of fileformats and decoders of MPlayer</LI>
- <LI>encoding to all the codecs of ffmpeg's
- <A HREF="codecs.html#libavcodec">libavcodec</A></LI>
- <LI>video encoding from <B>V4L compatible TV tuners</B></LI>
- <LI>encoding/multiplexing to interleaved AVI files with proper index</LI>
- <LI>creating files from external audio stream</LI>
- <LI>1, 2 or 3 pass encoding</LI>
- <LI><B>VBR</B> MP3 audio - <B>IMPORTANT NOTE:</B> VBR MP3 audio doesn't
- always play nicely on Windows players!</LI>
- <LI>PCM audio</LI>
- <LI>stream copying</LI>
- <LI>input A/V synchronizing (PTS-based, can be disabled with -mc 0 option)</LI>
- <LI>FPS correction with <CODE>-ofps</CODE> option (useful when encoding
- 29.97fps VOB to 24fps AVI)</LI>
- <LI>using our very powerful plugin system (crop, expand, flip, postprocess,
- rotate, scale, rgb/yuv conversion)</LI>
- <LI>can encode DVD/VOBsub <B>AND</B> text subtitles into the output file</LI>
- <LI>can rip DVD subtitles to Vobsub format</LI>
-</UL>
-
-<H4>Planned features</H4>
-
-<UL>
- <LI>even wider variety of available en/decoding formats/codecs
- (creating VOB files with DivX4/Indeo5/VIVO streams :)</LI>
-</UL>
-
-<P>MPlayer and MEncoder can be distributed under the terms of the GNU General
- Public License Version 2.</P>
-
-
-<H2><A NAME="history">1.1 History</A></H2>
-
-<P><I>"This began a year ago...
- I have tried lots of players under linux (mtv,xmps,dvdview,livid/oms,videolan,
- xine,xanim,avifile,xmmp) but they all have some problem. Mostly with special
- files or with audio/video sync. Most of them is unable to play both MPEG1,
- MPEG2 and AVI (DivX) files. Many players have image quality or speed problems
- too. So I've decided to write/modify one..."</I> A'rpi, 2001</P>
-
-<UL>
- <LI><B>mpg12play v0.1-v0.3:</B> Sep 22-25, 2000<BR>
- The first try, hacked together in a half hour!
- I've used libmpeg3 from www.heroinewarrior.com up to the version 0.3,
- but there were image quality and speed problems with it.</LI>
- <LI><B>mpg12play v0.5-v0.87:</B> Sep 28-Oct 20, 2000<BR>
- Mpeg codec replaced with DVDview by Dirk Farin, it was a great stuff,
- but it was slow and was written in C++ (A'rpi hates C++!)</LI>
- <LI><B>mpg12play v0.9-v0.95pre5:</B> Oct 21-Nov 2, 2000<BR>
- Mpeg codec was libmpeg2 (mpeg2dec) by Aaron Holtzman &amp; Michel Lespinasse.
- It's great, optimized very fast C code with perfect image quality and
- 100% MPEG standard conformance.</LI>
- <LI><B>MPlayer v0.01:</B> Nov 11, 2000<BR>
- The first MPlayer.</LI>
- <LI><B>MPlayer v0.3-v0.9:</B> Nov 18-Dec 4, 2000<BR>
- It was a pack of two programs: mpg12play v0.95pre6 and my new simple AVI
- player 'avip' based on avifile's Win32 DLL loader.</LI>
- <LI><B>MPlayer v0.10:</B> Jan 1, 2001<BR>
- The MPEG and AVI player in a single binary!</LI>
- <LI><B>MPlayer v0.11pre series:</B><BR>
- Some new developers joined and from 0.11 the mplayer project is a team-work!
- Added .ASF file support, and OpenDivX (see www.projectmayo.com) en/decoding.</LI>
- <LI><B>MPlayer v0.17a "The IdegCounter"</B> Apr 27, 2001<BR>
- The release version of the 0.11pre after 4 months of heavy development!
- Try it, and be amazed! Thousands of new features added... and of course
- old code was improved too, bugs removed etc.</LI>
- <LI><B>MPlayer 0.18 "The BugCounter"</B> Jul 9, 2001<BR>
- 2 months since 0.17 and here's a new release.. Completed ASF support,
- more subtitle formats, introduced libao (similar to libvo but to audio),
- even more stable than ever, and so on. It's a MUST!</LI>
- <LI><B>MPlayer 0.50 "The Faszom(C)ounter"</B> Oct 8, 2001<BR>
- Hmm. Release again. Tons of new features, beta GUI version, bugs fixed,
- new vo and ao drivers, ported to many systems, including opensource DivX
- codecs and much more. Try it!</LI>
- <LI><B>MPlayer 0.60 "The RTFMCounter"</B> Jan 3, 2002<BR>
- MOV/VIVO/RM/FLI/NUV fileformats support, native CRAM, Cinepak, ADPCM codecs,
- and support for XAnim's binary codecs; DVD subtitles support, first
- release of MEncoder, TV grabbing, cache, liba52, countless fixes.</LI>
- <LI><B>MPlayer 0.90pre10 "The BirthdayCounter"</B> Nov 11, 2002<BR>
- Although this is not a release, I am going to mention it because it
- came out 2 years after MPlayer v0.01. Happy birthday, MPlayer!</LI>
- <LI><B>MPlayer 0.90rc1 "The CodecCounter"</B> Dec 7, 2002<BR>
- Again not a release, but after adding Sorenson 3 (QuickTime) and Windows
- Media 9 support, MPlayer is the world's first movie player with support
- for all known video formats!</LI>
- <LI><B>MPlayer 0.90 "The CounterCounter"</B> Apr 6, 2003<BR>
- After more than 1 year, we finally concluded that the code was indeed
- stable again, and ready to be published as a release. Unfortunately we
- forgot even to increase the version number, and other annoying bugs went
- in, so get ready for...</LI>
- <LI><B>MPlayer 0.91</B> Aug 13, 2003<BR>
- The above mentioned and lot of other bugs have been fixed. This is the
- latest stable version.</LI>
- <LI><B>MPlayer 1.0pre1 "Development" on the beach</B> Sep 1, 2003<BR>
- Altought this is not a stable release, I am going to mention it because it
- is the first pre version of the 1.0 series of MPlayer and it is intended
- to help the <I>big bug hunting party</I>. This is a huge step forward!</LI>
- <LI><B>MPlayer 1.0 "?"</B> Date yet unknown</LI>
-</UL>
-
-
-<H2><A NAME="installation">1.2 Installation</A></H2>
-
-<P>In this chapter I'll try to guide you through the compiling and
- configuring process of MPlayer. It's not easy, but it won't necessarily
- be hard. If you experience a different behavior than what I explain, please
- search through this documentation and you'll find your answers. If you
- see links, please follow them and read carefully what they contain. It
- will take some time, but it IS worth it.</P>
-
-<P>You need a fairly recent system. On Linux, 2.4.x kernels are recommended.</P>
-
-<H4>Software requirements:</H4>
-
-<UL>
- <LI><B>binutils</B> - suggested version is <B>2.11.x</B> . This program is
- responsible for generating MMX/3DNow!/etc instructions, thus very important.</LI>
- <LI><B>gcc</B> - suggested versions are: <B>2.95.3</B> (maybe <B>2.95.4</B>) and <B>3.3+</B>.
- <B>NEVER</B> use 2.96 or 3.0.x! They generate faulty code for MPlayer.
- If you decide to change gcc from 2.96, then don't decide in favor of 3.x
- just because it's newer! Early releases of 3.x were even more buggy than
- 2.96. So downgrade to 2.95.x (downgrade libstdc++ too, other programs may
- need it) or don't up/downgrade at all (but in this case, be prepared for
- runtime problems). If you vote for 3.x, try to use the latest version,
- early releases had various bugs, so be sure you use at least 3.3, it's
- tested and working. For detailed information about gcc 2.96's bugs (that are
- still NOT fixed, they have been WORKED AROUND in MPlayer!), see the
- <A HREF="users_against_developers.html#gcc">gcc 2.96</A> section and the
- <A HREF="faq.html">FAQ</A>.</LI>
- <LI><B>XFree86</B> - suggested version is <B>always the newest (4.3)</B>.
- Normally, everyone wants this, as starting with XFree86 4.0.2, it contains
- the <A HREF="video.html#xv">XVideo</A> extension (somewhere referred to
- as <B>Xv</B>) which is needed to enable the hardware YUV acceleration (fast
- image display) on cards that support it.<BR>
- Make sure its <B>development package</B> is installed, too, otherwise
- it won't work.<BR>
- For some video cards you don't need XFree86. See list below.</LI>
- <LI><B>make</B> - suggested version is <B>always the newest</B> (at least 3.79.x). This
- usually isn't important.</LI>
- <LI><B>SDL</B> - it's not mandatory, but can help in some cases (bad audio,
- video cards that lag strangely with the xv driver). Always use the newest
- (beginning from 1.2.x).</LI>
- <LI><B>libjpeg</B> - optional JPEG decoder, used by -mf and some QT MOV files.
- Useful for both MPlayer and MEncoder if you plan to work with jpeg files.</LI>
- <LI><B>libpng</B> - recommended and default (M)PNG decoder. Required for GUI.
- Useful for both MPlayer and MEncoder.</LI>
- <LI><B>lame</B> - recommended, needed for encoding MP3 audio with MEncoder,
- suggested version is <B>always the newest</B> (at least 3.90).</LI>
- <LI><B>libogg</B> - optional, needed for playing OGG file format.</LI>
- <LI><B>libvorbis</B> - optional, needed for playing OGG Vorbis audio.</LI>
- <LI><B><A HREF="http://www.live.com/mplayer/">LIVE.COM Streaming Media</A></B>
- - optional, needed for playing RTSP/RTP streams.</LI>
- <LI><B>directfb</B> - optional, from
- <A HREF="http://www.directfb.org">http://www.directfb.org</A></LI>
- <LI><B>cdparanoia</B> - optional, for CDDA support</LI>
- <LI><B>libfreetype</B> - optional, for TTF fonts support. At least 2.0.9 is
- required.</LI>
- <LI><B>libxmms</B> - optional, for XMMS input plugin support. At least 1.2.7 is
- required.</LI>
- <LI><B>libsmb</B> - optional, for Samba support.</LI>
-</UL>
-
-<H4>Codecs:</H4>
-
-<UL>
- <LI><B>libavcodec</B>: This codec package is capable of decoding
- H263/MJPEG/RV10/DivX3/DivX4/DivX5/MP41/MP42/WMV1/WMV2/SVQ1/SVQ3 encoded
- video streams and WMA (Windows Media Audio) v1/v2 audio streams, on
- multiple platforms. It is also known to be the fastest for this task.
- See the <A HREF="codecs.html#libavcodec">libavcodec</A> section for details.
- Features:<BR>
- <UL>
- <LI>gain decoding of videos mentioned above, on non-x86 machines</LI>
- <LI>encoding with most of the mentioned codecs</LI>
- <LI>this codec is the <B>fastest codec available</B> for DivX/3/4/5 and
- other MPEG4 types. Recommended!</LI>
- </UL>
- </LI>
- <LI><B>Win32 codecs</B>: If you plan to use MPlayer on x86 architecture, you
- will possibly need them. Download the Win32 codecs from our
- <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">codecs page</A>
- and install them to <CODE>/usr/local/lib/codecs/</CODE> <B>BEFORE</B> compiling
- MPlayer, otherwise no Win32 support will be compiled!<BR>
- <B>Note:</B> the avifile project has a similar codecs package, but it differs
- from ours. If you want to use all supported codecs, then install our package
- (do not worry, avifile works with it without problems). Features:<BR>
- <UL>
- <LI>you need this if you want to play or encode for example movies recorded
- with various hardware compressors, like tuner cards, digital cameras
- (example: DV, ATI VCR, MJPEG)</LI>
- <LI>needed if you want to play <B>WMV9/WMA9 movies</B>.</LI>
- <LI>Not needed for old
- ASF's with MP41 or MP42 video (though VoxWare audio is frequent for these
- files - it's done by the Win32 codec), or WMV7. Also not needed
- for WMA (Windows Media Audio), libavcodec has opensource decoder
- for that.</LI>
- </UL>
- </LI>
- <LI><B>QuickTime codecs</B>: on x86 platforms these codecs are needed
- to decode RPZA, and other QuickTime video, and QDesign audio streams.
- Installation instructions can be found in the
- <A HREF="codecs.html#sorenson">Sorenson video codec</A> section.</LI>
- <LI><B>DivX4/DivX5</B>: information about this codec is available in the
- <A HREF="codecs.html#divx">DivX4/DivX5</A> section. You possibly don't want
- this codec as <B>libavcodec</B> (see above) is much faster and has better
- quality than this, for both decoding and encoding.<BR>
- Features:
- <UL>
- <LI>1 pass or 2 pass encoding with
- <A HREF="encoding.html">MEncoder</A></LI>
- <LI>can play old <B>DivX3</B> movies much faster than the Win32 DLL but
- slower than <B>libavcodec</B>!</LI>
- <LI>it's closed-source, and only an x86 version is available.</LI>
- </UL>
- </LI>
- <LI><B>XviD</B>: Open source encoding alternative to Divx4Linux<BR>
- Features:
- <UL>
- <LI>1 pass or 2 pass encoding with
- <A HREF="encoding.html">MEncoder</A></LI>
- <LI>it's open-source, so it's multiplatform.</LI>
- <LI>it's about 2 times faster than DivX4 when encoding - about the same
- quality</LI>
- </UL>
- </LI>
- <LI>The <A HREF="codecs.html#xanim">XAnim codecs</A> are the best (full
- screen, hardware YUV zoom) for decoding <B>3ivx</B> and Indeo 3/4/5 movies,
- and some old formats. And they are multiplatform, so this is the only way to
- play Indeo on non-x86 platforms (well, apart from using XAnim:). But for
- example Cinepak movies are best played with MPlayer's own Cinepak
- decoder!</LI>
- <LI>For <B>Ogg Vorbis</B> audio decoding you need to install
- <CODE>libvorbis</CODE> properly. Use deb/rpm packages if available, or
- compile from
- <A HREF="http://ogg.org/ogg/vorbis/download/vorbis_nightly_cvs.tgz">source</A>
- (this is a nightly updated tarball of Vorbis CVS).</LI>
- <LI>MPlayer can use the libraries of RealPlayer 8 or RealONE to play
- files with <B>RealVideo 2.0 - 4.0</B> video, and Sipro/Cook audio. See
- <A HREF="formats.html#real">RealMedia file format</A> section for
- installation instructions and more information.</LI>
-</UL>
-
-<H4>Video Cards</H4>
-
-<P>There are generally two kind of video cards. One kind (the newer cards) has
- <B>hardware scaling and YUV acceleration</B> support, the other cards don't.</P>
-
-<H4>YUV cards</H4>
-
-<P>They can display and scale (zoom) the picture to any size that fits in
- their memory, with <B>small CPU usage</B> (even when zooming), thus
- fullscreen playing is nice and very fast.</P>
-
-<UL>
- <LI><B>Matrox G200/G400/G450/G550 cards</B>: although a
- <A HREF="video.html#vidix">Vidix driver</A> is provided, it is recommended
- to use the mga_vid kernel module instead, for it works much better.
- Please see the <A HREF="video.html#mga_vid">mga_vid</A> section about its
- installation and usage. It is important to do these steps <I>before</I>
- compiling MPlayer, otherwise no mga_vid support will be built. Also
- check out the <A HREF="video.html#tv-out_matrox">Matrox TV-out</A> section.
- <U><B>If you don't use Linux</B></U>, your only possibility is the VIDIX
- driver: read the <A HREF="video.html#vidix">VIDIX</A> section.</LI>
- <LI><B>3Dfx Voodoo3/Banshee cards</B>: please see the
- <A HREF="video.html#tdfxfb">tdfxfb</A> section in order to gain big
- speedup. It is important to do these steps <B>before</B> compiling
- MPlayer, otherwise no 3Dfx support will be built. Also see the <A
- HREF="video.html#tv-out_voodoo">3dfx TV-out section</A>. If you use X, use
- <B>at least 4.2.0</B>, as the 3dfx Xv driver was broken in 4.1.0 and earlier
- releases.</LI>
- <LI><B>ATI cards</B>: <A HREF="video.html#vidix">Vidix driver</A> is
- provided for the following cards:
- <B>Radeon</B>, <B>Rage128</B>, <B>Mach64</B> (Rage XL/Mobility, Xpert98).
- Also see the <A HREF="video.html#tv-out_ati">ATI cards
- section</A> of the TV-out documentation, to know if you card's TV-out is
- supported under Linux/MPlayer.</LI>
- <LI><B>S3 cards</B>: the Savage and Virge/DX chips have hardware acceleration.
- Use as new XFree86 version as possible, older drivers are buggy. Savage chips
- have problems with YV12 display, see <A HREF="video.html#xv_s3">S3 Xv
- section</A> for details. Older, Trio cards have no, or slow hardware
- support.</LI>
- <LI><B>nVidia cards</B>: may or may not be good choice for video playing.
- If you do not have a GeForce2 (or newer) card, it's not likely to work
- without bugs.
- <B>The built-in nVidia driver in XFree86 does not support hardware YUV
- acceleration on all nVidia cards.</B> You have to download nVidia's
- closed-source drivers from nVidia.com. See the
- <A HREF="video.html#xv_nvidia">nVidia Xv driver</A> section for
- details. Please also check the <A HREF="video.html#tv-out_nvidia">nVidia
- TV-out section</A> if you wish to use a TV.</LI>
- <LI><B>3DLabs GLINT R3 and Permedia3</B>: a VIDIX driver is provided
- (pm3_vid). Please see the <A HREF="video.html#vidix">VIDIX</A> section for
- details.</LI>
- <LI><B>Other cards</B>: None of the above?
- <UL>
- <LI>Try if the XFree86 driver (and your card) supports hardware
- acceleration. See the <A HREF="video.html#xv">Xv section</A> for
- details.</LI>
- <LI>If it doesn't, then your card's video features aren't supported under
- your operating system :(<BR>
- If hardware scaling works under Windows, it doesn't mean it will work
- under Linux or other operating systems: it depends on the drivers. Most
- manufacturers neither make Linux drivers nor release specifications
- for their chips, so you are unlucky using their cards.
- See 'Non-YUV cards'.</LI>
- </UL>
- </LI>
-</UL>
-
-<H4>Non-YUV cards</H4>
-
-<P>Fullscreen playing can be achieved by either enabling <B>software scaling</B>
- (use the <CODE>-zoom</CODE> or <CODE>-vf scale</CODE>
- option, but I warn you: this is slow), or switching to a small resolution
- video mode, for example 352x288. If you don't have YUV acceleration, the
- latter method is recommended. Video mode switching can be enabled by
- using the <CODE>-vm</CODE> option and it works with the following drivers:</P>
-
-<UL>
- <LI><B>using</B> XFree86: see the
- <A HREF="video.html#dga">DGA driver</A> and
- <A HREF="video.html#x11">X11 driver</A> sections for details. DGA is
- recommended! Also try DGA via SDL, sometimes it's better.</LI>
- <LI><B>not using</B> XFree86: try the drivers in the following order:
- <A HREF="video.html#vesa">vesa</A>,
- <A HREF="video.html#fbdev">fbdev</A>,
- <A HREF="video.html#svgalib">svgalib</A>,
- <A HREF="video.html#aalib">aalib</A>.</LI>
-</UL>
-
-<H4>Some cards:</H4>
-
-<UL>
- <LI><B>Cirrus Logic cards</B>:
- <UL>
- <LI>GD 7548: present on-board and tested in Compaq Armada 41xx notebook
- series.
- <UL>
- <LI>XFree86 3: works in 8/16bpp modes. However, the driver is
- dramatically slow and buggy in 800x600@16bpp.
- <B>Recommended: 640x480@16bpp</B></LI>
- <LI>XFree86 4: the Xserver freezes soon after start unless
- acceleration is disabled, but then the whole thing gets
- slower than XFree86 3. No XVideo.</LI>
- <LI>FBdev: framebuffer can be turned on with the <CODE>clgenfb</CODE>
- driver in the kernel, though for me it worked only in 8bpp, thus
- unusable. The clgenfb source had to be extended with the 7548 ID
- before compilation.</LI>
- <LI>VESA: the card is only VBE 1.2 capable, so VESA output can't be
- used. Can't be workarounded with UniVBE.</LI>
- <LI>SVGAlib: detects an older Cirrus chip. Usable but slow with
- <CODE>-bpp 8</CODE>.</LI>
- </UL>
- </LI>
- </UL>
- </LI>
-</UL>
-
-
-<H4>Sound cards:</H4>
-
-<UL>
- <LI><B>Soundblaster Live!</B>: with this card you can use 4 or 6 (<B>5.1</B>)
- channels AC3 decoding instead of 2. Read the
- <A HREF="codecs.html#software_ac3">Software AC3 decoding</A> section.
- For hardware AC3 passthrough you <B>must</B> use ALSA 0.9 with OSS emulation!</LI>
- <LI><B>C-Media with SP/DIF out</B>: hardware AC3 passthrough is possible
- with these cards, see
- <A HREF="codecs.html#hardware_ac3">Hardware AC3 decoding</A> section.</LI>
- <LI>Features of <B>other cards</B> aren't supported by MPlayer.
- <U>It's very recommended to read the <A HREF="sound.html">sound card
- section</A>!</U></LI>
-</UL>
-
-<H4>Features:</H4>
-
-<UL>
- <LI>Decide if you need GUI. If you do, see the <A HREF="#gui">GUI section</A>
- before compiling.</LI>
- <LI>If you want to install MEncoder (our great all-purpose encoder),
- see the <A HREF="encoding.html">MEncoder section</A>.</LI>
- <LI>If you have a V4L compatible <B>TV tuner</B> card, and wish to watch/grab
- and encode movies with MPlayer, read the <A HREF="#tv">TV input</A>
- section.</LI>
- <LI>There is a neat <B>OSD Menu</B> support ready to be used. Check the
- <A HREF="#menu">OSD Menu</A> section.</LI>
-</UL>
-
-<P>Then build MPlayer:</P>
-
-<PRE>
- ./configure
- make
- make install
-</PRE>
-
-<P>At this point, MPlayer is ready to use. The
- <CODE>$PREFIX/etc/mplayer/codecs.conf</CODE> file is needed only when you
- want to change its properties, as the main binary contains an internal copy
- of it.<BR> Check if you have <CODE>codecs.conf</CODE> in your home directory
- (<CODE>~/.mplayer/codecs.conf</CODE>) left from old MPlayer versions, and
- remove it.</P>
-
-<P>Note that if you have a <CODE>codecs.conf</CODE> in <CODE>~/.mplayer/</CODE>,
- the builtin and system <CODE>codecs.conf</CODE> will be ignored completely.
- Do not do this unless you want to fiddle with MPlayer internals as this can
- can cause many problems. If you want to change the codecs search order, use
- the <CODE>-vc</CODE>, <CODE>-ac</CODE>, <CODE>-vfm</CODE>, or <CODE>-afm</CODE>
- options either on the command line or in your config file (see the manual
- page).</P>
-
-<P><B>Debian users</B> can build a <CODE>.deb</CODE> package for themselves,
- it's very simple. Just exec <CODE>fakeroot debian/rules binary</CODE> in
- MPlayer's root directory. See
- <A HREF="documentation.html#debian">Debian packaging</A> for detailed
- instructions.</P>
-
-<P><B>Always browse the output of <CODE>./configure</CODE></B>, and the
- <CODE>configure.log</CODE> file, they contain information about what will be
- built, and what will not. You may also want to view <CODE>config.h</CODE> and
- <CODE>config.mak</CODE> files.<BR>
- If you have some libraries installed, but not detected by
- <CODE>./configure</CODE>, then check if you also have the proper header files
- (usually the -dev packages) and their version matches. The
- <CODE>configure.log</CODE> file usually tells you what is missing.</P>
-
-<P>Though not mandatory, the fonts should be installed in order to gain OSD,
- and subtitle functionality. The recommended method is installing a TTF
- font file and telling MPlayer to use it. See the
- <A HREF="#install_osd">Subtitles and OSD</A> section for details.</P>
-
-
-
-<H2><A NAME="gui">1.3 What about the GUI?</A></H2>
-
-<P>The GUI needs GTK 1.2.x (it isn't fully GTK, but the panels are). The skins
- are stored in PNG format, so gtk, libpng (and their devel stuff, usually
- called gtk-dev and libpng-dev) has to be installed.
- You can build it by specifying <CODE>--enable-gui</CODE> during
- <CODE>./configure</CODE>. Then, to turn on GUI mode, you have to</P>
- execute the <CODE>gmplayer</CODE> binary.</LI>
- </UL>
-
-<P>Currently you can't use the <CODE>-gui</CODE> option on the command line,
- due to technical reasons.</P>
-
-<P>As MPlayer doesn't have a skin included, you have to download them if
- you want to use the GUI. See the
- <A HREF="http://www.mplayerhq.hu/homepage/dload.html">download page</A>.
- They should be extracted to the usual system-wide directory
- (<CODE>$PREFIX/share/mplayer/Skin</CODE>), or to
- <CODE>$HOME/.mplayer/Skin</CODE>. MPlayer by default looks in these
- directories for a directory named <I>default</I>, but you can use the
- <CODE>-skin newskin</CODE> option, or the <CODE>skin=newskin</CODE> config
- file directive to use the skin in <CODE>*/Skin/newskin</CODE> directory.</P>
-
-
-<H2><A NAME="subtitles_osd">1.4 Subtitles and OSD</A></H2>
-
-<P>
- MPlayer can display subtitles along with movie files. Currently the following
- formats are supported:</P>
-<UL>
- <LI>VobSub</LI>
- <LI>OGM</LI>
- <LI>CC (closed caption)</LI>
- <LI>Microdvd</LI>
- <LI>SubRip</LI>
- <LI>SubViewer</LI>
- <LI>Sami</LI>
- <LI>VPlayer</LI>
- <LI>RT</LI>
- <LI>SSA</LI>
- <LI>MPsub</LI>
- <LI>AQTitle</LI>
- <LI><A HREF="http://unicorn.us.com/jacosub/">JACOsub</A></LI>
-</UL>
-
-<P>MPlayer can dump the previously listed subtitle formats (<B>except
- the three first</B>) into the following destination formats, with the given
- options:</P>
-
-<UL>
- <LI>MPsub: <CODE>-dumpmpsub</CODE></LI>
- <LI>SubRip: <CODE>-dumpsrtsub</CODE></LI>
- <LI>Microdvd: <CODE>-dumpmicrodvdsub</CODE></LI>
- <LI>JACOsub: <CODE>-dumpjacosub</CODE></LI>
- <LI>Sami: <CODE>-dumpsami</CODE></LI>
-</UL>
-
-<P>MEncoder can dump DVD subtitles into
- <A HREF="encoding.html#vobsub">VobSub</A> format.</P>
-
-<P>The command line options differ slightly for the different formats:</P>
-
-<H4>VobSub subtitles</H4>
-
-<P>VobSub subtitles consist of a big (some megabytes) .SUB file, and optional
- .IDX and/or .IFO files.<BR>
- Usage: If you have files like <CODE>sample.sub</CODE>,
- <CODE>sample.ifo</CODE> (optional), <CODE>sample.idx</CODE> - you have to pass
- MPlayer the <CODE>-vobsub sample [-vobsubid &lt;id&gt;]</CODE> options (full
- path optional). The <CODE>-vobsubid</CODE> option is like <CODE>-sid</CODE>
- for DVDs, you can choose between subtitle tracks (languages) with it. In case
- that <CODE>-vobsubid</CODE> is omitted, MPlayer will try to use the languages
- given by the <CODE>-slang</CODE> option and fall back to the
- <CODE>langidx</CODE> item in the .IDX file to set the subtitle language. If
- that fails, there will be no subtitles.</P>
-
-<H4>Other subtitles</H4>
-
-<P>The other formats consist of a single text file containing timing,
- placement and text information.<BR>
- Usage: If you have a file like <CODE>sample.txt</CODE>, you have to pass the
- option <CODE>-sub sample.txt</CODE> (full path optional).</P>
-
-<H4>Adjusting subtitle timing and placement:</H4>
-
-<DL>
- <DT><CODE>-subdelay &lt;sec&gt;</CODE></DT>
- <DD>Delays subtitles by &lt;sec&gt; seconds. Can be negative.</DD>
-
- <DT><CODE>-subfps &lt;rate&gt;</CODE></DT>
- <DD>Specify frame/sec rate of subtitle file (float number)</DD>
-
- <DT><CODE>-subpos &lt;0 - 100&gt;</CODE></DT>
- <DD>Specify the position of subtitles.</DD>
-</DL>
-
-<P>If you experience a growing delay between the movie and the subtitles when
- using a MicroDVD subtitle file, most likely the frame rate of the movie and
- the subtitle file are different.<BR> Please note that the MicroDVD subtitle
- format uses absolute frame numbers for its timing, and therefore the
- <CODE>-subfps</CODE> option cannot be used with this format. As
- MPlayer has no way to guess the frame rate of the subtitle file, you
- have to manually convert the frame rate. There is a little perl script in the
- <CODE>contrib</CODE> directory of the MPlayer FTP site to do this conversion
- for you.</P>
-
-<P>MPlayer will try to guess the subtitle files you want to use when playing a
- movie. If, like in most cases, subtitle and movie files have the same name and
- are in the same place, you do not need to set the subtitle options. Just play
- the movie, MPlayer will handle the subtitles automatically.</P>
-
-<P>About DVD subtitles, read the <A HREF="cd-dvd.html#dvd">DVD section</A>.</P>
-
-
-<H3><A NAME="mpsub">1.4.1 MPlayer's own subtitle format (MPsub)</A></H3>
-
-<P>MPlayer introduces a new subtitle format called <B>MPsub</B>. It was
- designed by Gabucino. Basically its main feature is being
- <I>dynamically</I> time-based (although it has frame-based mode too). Example
- (from
- <A HREF="../tech/mpsub.sub">DOCS/tech/mpsub.sub</A>):</P>
-
-<P><CODE><I>
- FORMAT=TIME<BR>
- # first number : wait this much after previous subtitle disappeared<BR>
- # second number : display the current subtitle for this many seconds<BR>
- <BR>
- 15 3<BR>
- A long long, time ago...<BR>
- <BR>
- 0 3<BR>
- in a galaxy far away...<BR>
- <BR>
- 0 3<BR>
- Naboo was under an attack.<BR></I></CODE></P>
-
-<P>So you see, the main goal was to <B>make subtitle
- editing/timing/joining/cutting easy</B>. And, if you - say - get an SSA
- subtitle but it's badly timed/delayed to your version of the movie, you
- simply do a <CODE>mplayer dummy.avi -sub source.ssa -dumpmpsub</CODE>.
- A <CODE>dump.mpsub</CODE> file will be created in the current directory,
- which will contain the source subtitle's text, but in <B>MPsub</B> format.
- Then you can freely add/subtract seconds to/from the subtitle.</P>
-
-<P>Subtitles are displayed with a technique called <B>'OSD', On Screen
- Display</B>. OSD is used to display current time, volume bar, seek bar
- etc.</P>
-
-<H3><A NAME="install_osd">1.4.2 Installing OSD and subtitles</A></H3>
-
-<P>You need an MPlayer font package to be able to use OSD/SUB feature.
- There are many ways to get it:</P>
-
-<UL>
- <LI>using a TrueType (TTF) font, by the means of the <B>freetype</B>
- library. Version 2.0.9 or greater is mandatory! Then you
- have two methods:
- <UL>
- <LI>use the <CODE>-font /path/to/arial.ttf</CODE> option to specify
- a TrueType font file on every occasion</LI>
- <LI>create a symlink: <CODE>ln -s /path/to/arial.ttf ~/.mplayer/subfont.ttf</CODE></LI>
- </UL>
- </LI>
- <LI>download ready-to-use font packages from MPlayer site.
- Note: Currently available fonts are limited for iso 8859-1/2 support,
- but there are some other (including Korean, Russian, 8859-8 etc) fonts
- at contrib/font section of FTP, made by users.<BR>
- <BR>
- Font should have appropriate font.desc file which maps unicode font
- positions to the actual code page of the subtitles text. Other solution is
- to have subtitles encoded in utf8 encoding and use <CODE>-utf8</CODE>
- option or just name the subtitles file &lt;video_name&gt;.utf and have it
- in the same dir as the video file. Recoding from different codepages to
- utf8 could be done by using konwert (Debian) or iconv (Red Hat)
- programs.<BR>
- Some URLs:
- <UL>
- <LI><A HREF="ftp://ftp.mplayerhq.hu/MPlayer/releases/fonts/">ftp://ftp.mplayerhq.hu/MPlayer/releases/fonts/</A> - ISO fonts</LI>
- <LI><A HREF="ftp://ftp.mplayerhq.hu/MPlayer/contrib/fonts/">ftp://ftp.mplayerhq.hu/MPlayer/contrib/fonts/</A> - various fonts by users</LI>
- <LI><A HREF="http://realtime.ssu.ac.kr/~lethean/mplayer/">http://realtime.ssu.ac.kr/~lethean/mplayer/</A> - Korean fonts &amp; RAW plugin</LI>
- </UL>
- </LI>
- <LI>use the font generator tool at TOOLS/subfont-c
- It's a complete tool to convert from TTF/Type1/etc font to mplayer font pkg.
- (read TOOLS/subfont-c/README for details)</LI>
- <LI>use the font generator GIMP plugin at TOOLS/subfont-GIMP
- (note: you must have HSI RAW plugin too, see URL below)</LI>
-</UL>
-
-<P>If you chose non-TTF fonts, UNZIP the file you downloaded to <CODE>~/.mplayer</CODE> or
- <CODE>$PREFIX/share/mplayer</CODE>. Then rename or symlink one of the extracted directories to
- <CODE>font</CODE> (like: <CODE>ln -s ~/.mplayer/arial-24
- ~/.mplayer/font</CODE>). Now you have to see a timer at the upper left corner
- of the movie (switch it off with the "o" key).</P>
-
-
-<P>OSD has 4 states: (switch with 'o')</P>
-
-<P>(subtitles are <I>always enabled</I>, for disabling them please read the man
- page)</P>
-
-<UL>
- <LI>volume bar + seek bar (default)</LI>
- <LI>volume bar + seek bar + timer + file position percentage on seeking</LI>
- <LI>volume bar + seek bar + timer + total duration of media</LI>
- <LI>subtitles only</LI>
-</UL>
-
-<P>You can change default behaviour by setting <CODE>osdlevel=</CODE> variable
- in config file, or the <CODE>-osdlevel</CODE> command line option.</P>
-
-
-<H3><A NAME="menu">1.4.3 OSD menu</A></H3>
-
-<P>MPlayer has a completely user definiable OSD Menu interface.</P>
-
-<P><B>NOTE:</B> the Preferences menu is currently UNIMPLEMENTED!</P>
-
-<H4>Installation</H4>
-
-<OL>
- <LI>compile MPlayer by passing the <CODE>--enable-menu</CODE> parameters to
- <CODE>./configure</CODE></LI>
- <LI>make sure you have an OSD font installed</LI>
- <LI>copy <CODE>etc/menu.conf</CODE> to your <CODE>.mplayer</CODE>
- directory</LI>
- <LI>copy <CODE>etc/input.conf</CODE> to your <CODE>.mplayer</CODE>
- directory, or to the system-wide MPlayer config dir (default:
- <CODE>/usr/local/etc/mplayer</CODE>)</LI>
- <LI>check and edit <CODE>input.conf</CODE> to enable menu movement
- keys (it is described there).</LI>
- <LI>start MPlayer by the following example:<BR>
- <CODE>$ mplayer -menu file.avi</CODE></LI>
- <LI>push any menu key you defined</LI>
-</OL>
-
-
-<H2><A NAME="rtc">1.5 RTC</A></H2>
-
-There are three timing methods in MPlayer.
-
-<UL>
- <LI><B>To use the old method</B>, you don't have to do anything. It uses
- <CODE>usleep()</CODE> to tune A/V sync, with +/- 10ms accuracy. However
- sometimes the sync has to be tuned even finer.</LI>
- <LI><B>The new timer</B> code uses PC's RTC (Real Time Clock) for this task,
- because it has precise 1ms timers. It is automatically enabled when
- available, but requires root privileges, a <I>setuid root</I>
- MPlayer binary or a properly set up kernel.
- <BR>
- If you are running kernel 2.4.19pre8 or later you can adjust the maximum
- RTC frequency for normal users through the <CODE>/proc</CODE> filesystem.
- Use this command to enable RTC for normal users:
- <P>
- <CODE>echo 1024 &gt; /proc/sys/dev/rtc/max-user-freq</CODE>
- </P>
- If you do not have such a new kernel, you can also change one line in
- <CODE>drivers/char/rtc.c</CODE> and recompile your kernel. Find the
- section that reads
- <PRE>
- * We don't really want Joe User enabling more
- * than 64Hz of interrupts on a multi-user machine.
- */
- if ((rtc_freq &gt; 64) &amp;&amp; (!capable(CAP_SYS_RESOURCE)))
- </PRE>
- and change the 64 to 1024. You should really know what you are doing, though.
- <BR>
- You can see the new timer's efficiency in the status line.
- <BR>
- The power management functions of some notebook BIOSes with speedstep CPUs
- interact badly with RTC. Audio and video may get out of sync. Plugging the
- external power connector in before you power up your notebook seems to help.
- You can always turn off RTC support with the <CODE>-nortc</CODE> option.
- In some hardware combinations (confirmed during usage of non-DMA DVD
- drive on an ALi1541 board) usage of the RTC timer causes skippy playback.
- It's recommended to use the third method in these cases.</LI>
- <LI><B>The third timer code</B> is turned on with the <CODE>-softsleep</CODE>
- option. It has the efficiency of the RTC, but it doesn't use RTC. On the other
- hand, it requires more CPU.</LI>
-</UL>
-
-<B>Note:</B> <B>NEVER install a setuid root MPlayer binary on a multiuser system!</B>
-It's a clear way for everyone to become root.
-
-
-
-<H1><A NAME="features">2. Features</A></H1>
-
-
-<H2><A NAME="formats">2.1</A> <A HREF="formats.html">Supported formats</A></H2>
-
-
-<H2><A NAME="codecs">2.2</A> <A HREF="codecs.html">Supported codecs</A></H2>
-
-
-<H2><A NAME="output">2.3</A> <A HREF="video.html">Video</A> &amp; <A HREF="sound.html">Audio</A> output devices</H2>
-
-
-<H2><A NAME="tv"><B>2.4 TV input</B></A></H2>
-
-<P>This section is about how to enable <B>watching/grabbing from V4L compatible
-TV tuner</B>. See the man page for a description of TV options and keyboard
-controls.</P>
-
-<H3><A NAME="tv_compilation">2.4.1 Compilation</A></H3>
-
-<OL>
- <LI>First, you have to recompile. <CODE>./configure</CODE> will autodetect
- kernel headers of v4l stuff and the existence of <CODE>/dev/video*</CODE>
- entries. If they exist, TV support will be built (see the output of
- <CODE>./configure</CODE>).</LI>
- <LI>Make sure your tuner works with another TV software in Linux, for example
- xawtv.</LI>
-</OL>
-
-<H3><A NAME="tv_tips">2.4.2 Usage tips</A></H3>
-
-The full listing of the options is available on the manual page. Here
-are just a few tips:
-
-<UL>
- <LI>Use the <CODE>channels</CODE> option. An example:<BR>
- <CODE>-tv channels=26-MTV1,23-TV2</CODE><BR>
- Explanation: using this option, only the 26 and 23 channels will be usable,
- and there will be a nice OSD text upon channel switching, displaying the
- channel's name. Spaces in the channel name must be replaced by the "_"
- character.</LI>
- <LI>Choose some sane image dimensions. The dimensions of the resulting image
- should be divisible by 16.</LI>
- <LI>If you capture the video with the vertical resolution higher than half of
- the full resolution (i.e. 288 for PAL or 240 for NTSC), make sure you
- turned deinterlacing on. Otherwise you'll get a movie which is distorted
- during fast-motion scenes and the bitrate controller will be probably even
- unable to retain the specified bitrate as the interlacing artifacts produce
- high amount of detail and thus consume lot of bandwidth. You can enable
- deinterlacing with <CODE>-vf pp=DEINT_TYPE</CODE>. Usually
- <CODE>pp=lb</CODE> does a good job, but it can be matter of personal
- preference. See other deinterlacing algorithms in the manual and give it a
- try.</LI>
- <LI>Crop out the dead space. When you capture the video, the areas at the
- edges are usually black or contain some noise. These again consume lots of
- unnecessary bandwidth. More precisely it's not the black areas themselves
- but the sharp transitions between the black and the brighter video image
- which do but that's not important for now. Before you start capturing,
- adjust the arguments of the <CODE>crop</CODE> option so that all the crap
- at the margins is cropped out. Again, don't forget to keep the resulting
- dimensions sane.</LI>
- <LI>Watch out for CPU load. It shouldn't cross the 90% boundary for most of
- the time. If you have a large capture buffer, MEncoder can survive an
- overload for few seconds but nothing more. It's better to turn off the 3D
- OpenGL screensavers and similar stuff.</LI>
- <LI>Don't mess with the system clock. MEncoder uses the system clock for
- doing A/V sync. If you adjust the system clock (especially backwards in
- time), MEncoder gets confused and you will lose frames. This is an
- important issue if you are hooked to a network and run some time
- synchronization software like NTP. You have to turn NTP off during the
- capture process if you want to capture reliably.</LI>
- <LI>Don't change the <CODE>outfmt</CODE> unless you know what you are doing
- or your card/driver really doesn't support the default (YV12 colorspace).
- In the older versions of MPlayer/MEncoder it was necessary to specify the
- output format. This issue should be fixed in the current releases and
- <CODE>outfmt</CODE> isn't required anymore, and the default suits the most
- purposes. For example, if you are capturing into DivX using libavcodec and
- specify <CODE>outfmt=RGB24</CODE> in order to increase the quality of the
- captured images, the captured image will be actually later converted back
- into YV12 so the only thing you achieve is a massive waste of CPU power.
- </LI>
- <LI>To specify the I420 colorspace (<CODE>outfmt=i420</CODE>), you have to
- add an option <CODE>-vc rawi420</CODE> due to a fourcc conflict with an
- Intel Indeo video codec.</LI>
- <LI>There are several ways of capturing audio. You can grab the sound either
- using your soundcard via an external cable connection between video card
- and line-in, or using the built-in ADC in the bt878 chip. In the latter
- case, you have to load the <b>btaudio</b> driver. Read the
- <CODE>linux/Documentation/sound/btaudio</CODE> file (in the kernel tree,
- not MPlayer's) for some instructions on using this driver.</LI>
- <LI>If MEncoder cannot open the audio device, make sure that it is really
- available. There can be some trouble with the sound servers like arts
- (KDE) or esd (GNOME). If you have a full duplex soundcard (almost any
- decent card supports it today), and you are using KDE, try to check the
- "full duplex" option in the sound server preference menu.</LI>
-</UL>
-
-<H3><A NAME="tv_examples">2.4.3 Examples</A></H3>
-
-<P>Dummy output, to AAlib :)<BR>
- <CODE>&nbsp;&nbsp;&nbsp;&nbsp;mplayer -tv driver=dummy:width=640:height=480 -vo aa tv://</CODE><BR>
- <BR>
- Input from standard V4L<BR>
- <CODE>&nbsp;&nbsp;&nbsp;&nbsp;mplayer -tv driver=v4l:width=640:height=480 -vo xv tv://</CODE><BR>
- <BR>
-
- A more sophisticated example. This makes MEncoder capture the full
- PAL image, crop the margins, and deinterlace the picture using
- a linear blend algorithm. Audio is compressed with a constant
- bitrate of 64kbps, using LAME codec. This setup is suitable for
- capturing movies.<BR> <CODE> &nbsp;&nbsp;&nbsp;&nbsp;mencoder -tv
- driver=v4l:width=768:height=576 \<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;-ovc lavc -lavcopts
- vcodec=mpeg4:vbitrate=900 \<BR> &nbsp;&nbsp;&nbsp;&nbsp;-oac
- mp3lame -lameopts cbr:br=64 \<BR> &nbsp;&nbsp;&nbsp;&nbsp;-vf
- crop=720:544:24:16,pp=lb -o output.avi tv://</CODE><BR>
-
- <BR>
- This will additionally rescale the image to 384x288 and compresses
- the video with the bitrate of 350kbps in high quality mode. The
- vqmax option looses the quantizer and allows the video compressor to
- actualy reach so low bitrate even at the expense of the
- quality. This can be used for capturing long TV series, where the
- video quality isn't so important.<BR>
- <CODE>
- &nbsp;&nbsp;&nbsp;&nbsp;mencoder -tv driver=v4l:width=768:height=576 \<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;-ovc lavc -lavcopts vcodec=mpeg4:vbitrate=350:vhq:vqmax=31:keyint=300 \<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;-oac mp3lame -lameopts cbr:br=48 \<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;-vf crop=720:540:24:18,pp=tn/lb,scale=384:288 -sws 1 -o output.avi tv://
- </CODE><BR>
-
- It's also possible to specify smaller image dimensions in the
- <CODE>-tv</CODE> option and omit the software scaling but this
- approach uses the maximum available information and is a little more
- resistant to noise. The bt8x8 chips can do the pixel averaging only
- in the horizontal direction due to a hardware limitation.</P>
-
-
-<H2><A NAME="edl">2.5 Edit Decision Lists (EDL)</A></H2>
-
-<P>The edit decision list (EDL) system allows you to automatically skip or mute
- sections of videos during playback, based on a movie specific EDL
- configuration file.</P>
-
-<P>This is useful for those who may want to watch a film in "family-friendly"
- mode. You can cut out any violence, profanity, Jar-Jar Binks .. from a movie
- according to your own personal preferences. Aside from this, there are other
- uses, like automatically skipping over commercials in video files you
- watch.</P>
-
-<P>The EDL file format is pretty bare-bones. Once the EDL system has reached a
- certain level of maturity, an XML-based file format will probably be
- implemented (keeping backwards compatibility with previous EDL formats).</P>
-
-<P>The maximum number of EDL entries for the current incarnation of EDL is 1000.
- If you happen to need more, change the <CODE>#define MAX_EDL_ENTRIES</CODE>
- in the <CODE>edl.h</CODE> file.</P>
-
-<H3><A NAME="edl_using">2.5.1 Using an EDL file</A></H3>
-
-<P>Include the <CODE>-edl &lt;filename&gt;</CODE> flag when you run MPlayer,
- with the name of the EDL file you want applied to the video.</P>
-
-<H3><A NAME="edl_making">2.5.2 Making an EDL file</A></H3>
-
-<P>The current EDL file format is:</P>
-
-<CODE>[begin second] [end second] [action]</CODE>
-
-<P>Where the seconds are floating-point numbers and the action is either
- <CODE>0</CODE> for skip or <CODE>1</CODE> for mute. Example:</P>
-
-<PRE>
-5.3 7.1 0
-15 16.7 1
-420 422 0
-</PRE>
-
-<P>This will skip from second 5.3 to second 7.1 of the video, then mute at
- 15 seconds, unmute at 16.7 seconds and skip from second 420 to second
- 422 of the video. These actions will be performed when the playback timer
- reaches the times given in the file.</P>
-
-<P>To create an EDL file to work from, use the
- <CODE>-edlout &lt;filename&gt;</CODE> flag. During playback, when you want to
- mark the previous two seconds to skip over, hit <CODE>i</CODE>. A
- corresponding entry will be written to the file for that time. You can then go
- back and fine-tune the generated EDL file.</P>
-
-
-
-<H1><A NAME="usage">3. Usage</A></H1>
-
-
-<H2><A NAME="command_line">3.1 Command line</A></H2>
-
-<P>MPlayer utilizes a complex playtree. It consists of global options
- written as first (for example <CODE>mplayer -vfm 5</CODE>), and options
- written after filenames, that apply only to the given filename/URL/whatever
- (for example <CODE>mplayer -vfm 5 movie1.avi movie2.avi -vfm 4</CODE>).<BR>
- You can group filenames/URLs together using { and }. It's useful with
- option -loop: <CODE>mplayer { 1.avi -loop 2 2.avi } -loop 3</CODE>
- will play files in this order: 1 1 2 1 1 2 1 1 2<BR>
- </P>
-
-<TABLE BORDER=0>
- <TR><TD>&nbsp;&nbsp;</TD><TD>file</TD><TD>&nbsp;&nbsp;</TD><TD><CODE>mplayer [options] [path/]filename</CODE></TD></TR>
- <TR><TD></TD><TD>files</TD><TD></TD><TD><CODE>mplayer [default options] [path/]filename1 [options for filename1] filename2 [options for filename2] ...</CODE></TD></TR>
- <TR><TD></TD><TD>VCD</TD><TD></TD><TD><CODE>mplayer [options] vcd:// trackno [-cdrom-device /dev/cdrom]</CODE></TD></TR>
- <TR><TD></TD><TD>DVD</TD><TD></TD><TD><CODE>mplayer [options] dvd:// titleno [-dvd-device /dev/dvd]</CODE></TD></TR>
- <TR><TD></TD><TD>WWW</TD><TD></TD><TD><CODE>mplayer [options] http://site.com/file.asf (playlists can be used, too)</CODE></TD></TR>
- <TR><TD></TD><TD>RTSP</TD><TD></TD><TD><CODE>mplayer [options] rtsp://server.example.com/streamName</CODE></TD></TR>
-</TABLE>
-
-<PRE>
- mplayer -vo x11 /mnt/Films/Contact/contact2.mpg
- mplayer vcd://2 -cdrom-device /dev/hdc
- mplayer -afm 3 /mnt/DVDtrailers/alien4.vob
- mplayer dvd://1 -dvd-device /dev/hdc
- mplayer -abs 65536 -delay -0.4 -nobps ~/movies/test.avi
-</PRE>
-
-
-<H2><A NAME="control">3.2 Control</A></H2>
-
-<P>MPlayer has a fully configurable, command driven, control layer which
- lets you control MPlayer with keyboard, mouse, joystick or remote
- control (using LIRC). See the man page for the complete list of keyboard
- controls.</P>
-
-
-<H3><A NAME="controls_configuration">3.2.1 Controls configuration</A></H3>
-
-<P>MPlayer allows you bind any key/button to any MPlayer command
- using a simple config file. The syntax consist of a key name followed by a
- command. The default config file location is
- <CODE>$HOME/.mplayer/input.conf</CODE> but it can be overridden using the
- <CODE>-input</CODE> conf option (relative path are relative to
- <CODE>$HOME/.mplayer</CODE>).
-
-<P>Example:</P>
-
-<PRE>
-##
-## MPlayer input control file
-##
-
-RIGHT seek +10
-LEFT seek -10
-- audio_delay 0.100
-+ audio_delay -0.100
-q quit
-&gt; pt_step 1
-&lt; pt_step -1
-ENTER pt_step 1 1
-</PRE>
-
-
-<H4><A NAME="key_names">3.2.1.1 Key names</A></H4>
-
-<P>You can have a full list by running <CODE>mplayer -input keylist</CODE></P>
-
-<H4>Keyboard:</H4>
-
-<UL>
- <LI>Any printable character</LI>
- <LI>SPACE</LI>
- <LI>ENTER</LI>
- <LI>TAB</LI>
- <LI>CTRL</LI>
- <LI>BS</LI>
- <LI>DEL</LI>
- <LI>INS</LI>
- <LI>HOME</LI>
- <LI>END</LI>
- <LI>PGUP</LI>
- <LI>PGDWN</LI>
- <LI>ESC</LI>
- <LI>RIGHT</LI>
- <LI>LEFT</LI>
- <LI>UP</LI>
- <LI>DOWN</LI>
-</UL>
-
-<H4>Mouse (only supported under X):</H4>
-
-<UL>
- <LI>MOUSE_BTN0 (Left button)</LI>
- <LI>MOUSE_BTN1 (Right button)</LI>
- <LI>MOUSE_BTN2 (Middle button)</LI>
- <LI>MOUSE_BTN3 (Wheel)</LI>
- <LI>MOUSE_BTN4 (Wheel)</LI>
- <LI>...</LI>
- <LI>MOUSE_BTN9</LI>
-</UL>
-
-<H4>Joystick (support must be enabled at compile time):</H4>
-
-<UL>
- <LI>JOY_RIGHT or JOY_AXIS0_PLUS</LI>
- <LI>JOY_LEFT or JOY_AXIS0_MINUS</LI>
- <LI>JOY_UP or JOY_AXIS1_MINUS</LI>
- <LI>JOY_DOWN or JOY_AXIS1_PLUS</LI>
- <LI>JOY_AXIS2_PLUS</LI>
- <LI>JOY_AXIS2_MINUS</LI>
- <LI>...</LI>
- <LI>JOY_AXIS9_PLUS</LI>
- <LI>JOY_AXIS9_MINUS</LI>
-</UL>
-
-
-<H4><A NAME="commands">3.2.1.2 Commands</A></H4>
-
-<P>You can have a full list of known commands by running "mplayer -input cmdlist"</P>
-
-<UL>
- <LI><B>seek</B> (int) val [(int) type=0]
- <P>Seek to some place in the movie.<BR>
- Type 0 is a relative seek of +/- val seconds.<BR>
- Type 1 seek to val % in the movie.</P></LI>
- <LI><B>audio_delay</B> (float) val
- <P>Adjust the audio delay of val seconds</P></LI>
- <LI><B>quit</B>
- <P>Quit MPlayer</P></LI>
- <LI><B>pause</B>
- <P>Pause/unpause the playback</P></LI>
- <LI><B>grap_frames</B>
- <P>Somebody know ?</P></LI>
- <LI><B>pt_step</B> (int) val [(int) force=0]
- <P>Go to next/previous entry in playtree. Val sign tell the direction.<BR>
- If no other entry is available in the given direction it won't do anything
- unless force is non 0.</P></LI>
- <LI><B>pt_up_step</B> (int) val [(int) force=0]
- <P>Like pt_step but it jump to next/previous in the parent list. It's useful
- to break inner loop in the playtree.</P></LI>
- <LI><B>alt_src_step</B> (int) val
- <P>When more than one source is available it select the next/previous one
- (only supported by asx playlist).</P></LI>
- <LI><B>sub_delay</B> (float) val [(int) abs=0]
- <P>Adjust the subtitles delay of +/- val seconds or set it to val seconds
- when abs is non zero.</P></LI>
- <LI><B>osd</B> [(int) level=-1]
- <P>Toggle osd mode or set it to level when level &gt; 0.</P></LI>
- <LI><B>volume</B> (int) dir
- <P>Increase/decrease volume</P></LI>
- <LI><B>contrast</B> (int) val [(int) abs=0]</LI>
- <LI><B>brightness</B> (int) val [(int) abs=0]</LI>
- <LI><B>hue</B> (int) val [(int) abs=0]</LI>
- <LI><B>saturation</B> (int) val [(int) abs=0]
- <P>Set/Adjust video parameters. Val range from -100 to 100.</P></LI>
- <LI><B>frame_drop</B> [(int) type=-1]
- <P>Toggle/Set frame dropping mode.</P></LI>
- <LI><B>sub_visibility</B>
- <P>Toggle subtitle visibility.</P></LI>
- <LI><B>sub_pos</B> (int) val
- <P>Adjust subtitles position.</P></LI>
- <LI><B>vobsub_lang</B>
- <P>Change the language of VobSub subtitles.</P></LI>
- <LI><B>vo_fullscreen</B>
- <P>Switch fullscreen mode.</P></LI>
- <LI><B>tv_step_channel</B> (int) dir
- <P>Select next/previous tv channel.</P></LI>
- <LI><B>tv_step_norm</B>
- <P>Change TV norm.</P></LI>
- <LI><B>tv_step_chanlist</B>
- <P>Change channel list.</P></LI>
- <LI><B>gui_loadfile</B></LI>
- <LI><B>gui_loadsubtitle</B></LI>
- <LI><B>gui_about</B></LI>
- <LI><B>gui_play</B></LI>
- <LI><B>gui_stop</B></LI>
- <LI><B>gui_playlist</B></LI>
- <LI><B>gui_preferences</B></LI>
- <LI><B>gui_skinbrowser</B>
- <P>GUI actions</P></LI>
-</UL>
-
-
-<H3><A NAME="lirc">3.2.2 Control from LIRC</A></H3>
-
-<P>Linux Infrared Remote Control - use an easy to build home-brewn IR-receiver,
- an (almost) arbitrary remote control and control your Linux box with it!
- More about it at <A HREF="http://www.lirc.org">www.lirc.org</A>.</P>
-
-<P>If you have installed the lirc-package, configure will autodetect it. If
- everything went fine, MPlayer will print a message like "Setting up
- lirc support..." on startup. If an error occurs it will tell you. If it
- doesn't tell you anything about LIRC there's no support compiled in. That's
- it :-)</P>
-
-<P>The application name for MPlayer is - oh wonder - <CODE>mplayer</CODE>.
- You can use any mplayer commands and even pass more than one command by
- separating them with \n. Don't forget to enable the repeat flag in .lircrc
- when it make sense (seek, volume, etc). Here's an excerpt from my
- .lircrc:</P>
-
-<PRE>
-begin
- button = VOLUME_PLUS
- prog = mplayer
- config = volume 1
- repeat = 1
-end
-
-begin
- button = VOLUME_MINUS
- prog = mplayer
- config = volume -1
- repeat = 1
-end
-
-begin
- button = CD_PLAY
- prog = mplayer
- config = pause
-end
-
-begin
- button = CD_STOP
- prog = mplayer
- config = seek 0 1\npause
-end
-</PRE>
-
-<P>If you don't like the standard location for the lirc-config file (~/.lircrc)
- use the -lircconf &lt;filename&gt; option to specify another file.</P>
-
-
-<H3><A NAME="slave">3.2.3 Slave mode</A></H3>
-
-<P>The slave mode allow you to build simple frontend to MPlayer. When
- enabled (with the <CODE>-slave</CODE> option) MPlayer will read
- commands separated by new line (\n) from stdin.</P>
-
-
-<H2><A NAME="streaming">3.3 Streaming from network or pipes</A></H2>
-
-<P>MPlayer can play files from network, using the HTTP, FTP, MMS or RTSP/RTP
- protocol.</P>
-
-<P>Playing goes by simply using adding the URL to the command line.
- MPlayer also honors the http_proxy environment variable, and uses
- proxy if available. Proxy usage can also be forced:</P>
-
-<P><CODE>mplayer http_proxy://proxy.micorsops.com:3128/http://micorsops.com:80/stream.asf</CODE></P>
-
-<P>MPlayer can read from stdin (NOT named pipes). This can be for example
- used to play from FTP:</P>
-
-<P><CODE>&nbsp;&nbsp;wget ftp://micorsops.com/something.avi -O - | mplayer -</CODE></P>
-
-<P>Note: it's also recommended to enable CACHE when playback from network:</P>
-
-<P><CODE>&nbsp;&nbsp;wget ftp://micorsops.com/something.avi -O - | mplayer -cache 8192 -</CODE></P>
-
-
-
-<H1><A NAME="faq">4.</A> <A HREF="faq.html">FAQ section</A></H1>
-
-
-
-<H1><A NAME="cd/dvd">5.</A> <A HREF="cd-dvd.html">CD/DVD section</A></H1>
-
-
-
-<H1><A NAME="ports">6. Ports</A></H1>
-
-
-<H2><A NAME="linux">6.1 Linux</A></H2>
-
-<P>The main development platform is Linux on x86, although MPlayer works on many
- other Linux ports. Binary packages of MPlayer are available from several
- sources. However, <B>none of these packages are supported.</B> Report problems
- to the authors, not to us.</P>
-
-
-<H3><A NAME="debian">6.1.1 Debian packaging</A></H3>
-
-<P>To build a Debian package, run the following command in the MPlayer source
- directory:</P>
-
-<PRE>
- fakeroot debian/rules binary
-</PRE>
-
-<P>As root you can then install the <CODE>.deb</CODE> package as usual:</P>
-
-<PRE>
- dpkg -i ../mplayer_&lt;version&gt;.deb
-</PRE>
-
-<P>Christian Marillat has been making unofficial Debian MPlayer, MEncoder and
- font packages for a while, you can (apt-)get them from his
- <A HREF="http://marillat.free.fr/">homepage</A>.</P>
-
-
-<H3><A NAME="rpm">6.1.2 RPM packaging</A></H3>
-
-<P>Dominik Mierzejewski created and maintains official Red Hat RPM packages of
- MPlayer. He has packaged the player, the GUI, fonts, skins, several drivers
- and codecs. All of this is available from his
- <A HREF="http://www.piorunek.pl/~dominik/linux/pkgs/mplayer/">homepage</A>.</P>
-
-<P>Mandrake RPM packages are available from the
- <A HREF="http://plf.zarb.org/">P.L.F</A>. SuSE includes a crippled version of
- MPlayer in their distribution. You can get working SuSE RPMs from
- <A HREF="http://packman.links2linux.de/?action=128">links2linux.de</A>.</P>
-
-
-<H3><A NAME="arm">6.1.3 ARM</A></H3>
-
-<P>MPlayer works on Linux PDAs with ARM CPU e.g. Sharp Zaurus, Compaq Ipaq.
- The easiest way to obtain MPlayer is to get it from one of the
- <A HREF="http://www.openzaurus.org">OpenZaurus</A> package feeds.
- If you want to compile it yourself, you should look at the
- <A HREF="http://openzaurus.bkbits.net:8080/buildroot/src/packages/mplayer?nav=index.html|src/.|src/packages">mplayer</A>
- and the
- <A HREF="http://openzaurus.bkbits.net:8080/buildroot/src/packages/libavcodec?nav=index.html|src/.|src/packages">libavcodec</A>
- directory in the OpenZaurus distribution buildroot. These always have the
- latest Makefile and patches used for building a CVS MPlayer with libavcodec.
- <BR>If you need a GUI frontend, you can use xmms-embedded.</P>
-
-
-<H2><A NAME="bsd">6.2 *BSD</A></H2>
-
-<P>MPlayer runs on FreeBSD, OpenBSD, NetBSD, BSD/OS and Darwin. There are
- ports/pkgsrc/fink/etc versions of MPlayer available that are probably easier
- to use than our raw sources.</P>
-
-<P>To build MPlayer you will need GNU make (gmake - native BSD make will not
- work) and a recent version of binutils.</P>
-
-<P>If MPlayer complains about not finding <CODE>/dev/cdrom</CODE> or
- <CODE>/dev/dvd</CODE>, create an appropiate symbolic link:<BR>
- <CODE>ln -s /dev/(your_cdrom_device) /dev/cdrom</CODE>.</P>
-
-<P>To use Win32 DLLs with MPlayer you will need to re-compile the kernel with
- "<CODE>option USER_LDT</CODE>" (unless you run FreeBSD -CURRENT, where this
- is the default).</P>
-
-<H3><A NAME="freebsd">6.2.1 FreeBSD</A></H3>
-
-<P>If your CPU has SSE, recompile your kernel with "options CPU_ENABLE_SSE" to
- use it (FreeBSD-STABLE or kernel patches required).</P>
-
-<H3><A NAME="openbsd">6.2.2 OpenBSD</A></H3>
-
-<P>Due to limitations in different versions of gas (relocation vs MMX), you will
- need to compile in two steps: First make sure that the non-native as is first
- in your <CODE>$PATH</CODE> and do a <CODE>gmake -k</CODE>, then make sure that
- the native version is used and do <CODE>gmake</CODE>.</P>
-
-
-<H2><A NAME="solaris">6.3 Solaris</A></H2>
-
-<P>MPlayer should work on Solaris 2.6 or newer.</P>
-
-<P>On <B>UltraSPARC</B>s, MPlayer takes advantage of their <B>VIS</B>
- extensions (equivalent to MMX), currently only in <I>libmpeg2</I>,
- <I>libvo</I> and <I>libavcodec</I>, but not in mp3lib. You can watch a VOB
- file on a 400MHz CPU. You'll need
- <A HREF="http://www.sun.com/sparc/vis/mediaLib.html">mLib</A> installed.</P>
-
-<P>To build the package you will need GNU make (gmake, /opt/sfw/gmake), native
- Solaris make will not work. Typical error you get when building with Solaris'
- make instead of GNU make:</P>
-
-<PRE>
- % /usr/ccs/bin/make
- make: Fatal error in reader: Makefile, line 25: Unexpected end of line seen
-</PRE>
-
-<P>On Solaris SPARC, you need the GNU C/C++ Compiler; it does not matter
- if GNU C/C++ compiler is configured with or without the GNU assembler.</P>
-
-<P>On Solaris x86, you need the GNU assembler and the GNU C/C++ compiler,
- configured to use the GNU assembler! The mplayer code on the x86 platform
- makes heavy use of MMX, SSE and 3DNOW! instructions that cannot be compiled
- using Sun's assembler <CODE>/usr/ccs/bin/as</CODE>.</P>
-
-<P>The configure script tries to find out, which assembler program is used by
- your "gcc" command (in case the autodetection fails, use the
- <CODE>--as=/whereever/you/have/installed/gnu-as</CODE> option to tell the
- configure script where it can find GNU "as" on your system).</P>
-
-<P>Error message from configure on a Solaris x86 system using GCC
- without GNU assembler:</P>
-
-<PRE>
- % configure
- ...
- Checking assembler (/usr/ccs/bin/as) ... , failed
- Please upgrade(downgrade) binutils to 2.10.1...
-</PRE>
-
-<P>(Solution: Install and use a gcc configured with "--with-as=gas")</P>
-
-<P>Typical error you get when building with a GNU C compiler that does
- not use GNU as:</P>
-
-<PRE>
- % gmake
- ...
- gcc -c -Iloader -Ilibvo -O4 -march=i686 -mcpu=i686 -pipe -ffast-math
- -fomit-frame-pointer -I/usr/local/include -o mplayer.o mplayer.c
- Assembler: mplayer.c
- "(stdin)", line 3567 : Illegal mnemonic
- "(stdin)", line 3567 : Syntax error
- ... more "Illegal mnemonic" and "Syntax error" errors ...
-</PRE>
-
-<P>Due to bugs in Solaris 8, you may not be able to play DVD discs larger
- than 4 GB:</P>
-
-<UL>
- <LI>The sd(7D) driver on Solaris 8 x86 has a bug when accessing a disk
- block &gt;4GB on a device using a logical blocksize != DEV_BSIZE (i.e. CD-ROM
- and DVD media). Due to a 32Bit int overflow, a disk address modulo 4GB is
- accessed.
- (<A HREF="http://groups.yahoo.com/group/solarisonintel/message/22516">http://groups.yahoo.com/group/solarisonintel/message/22516</A>)
- <P>
- This problem does not exist in the SPARC version of Solaris 8.
- </P>
- </LI>
- <LI>A similar bug is present in the hsfs(7FS) filesystem code (aka
- ISO9660), hsfs may not not support partitions/disks larger than 4GB, all data
- is accessed modulo 4GB.
- (<A HREF="http://groups.yahoo.com/group/solarisonintel/message/22592">http://groups.yahoo.com/group/solarisonintel/message/22592</A>).
- <P>
- The hsfs problem can be fixed by installing patch 109764-04 (sparc) /
- 109765-04 (x86).
- </P>
- </LI>
-</UL>
-
-<P>On Solaris with an UltraSPARC CPU, you can get some extra speed by
- using the CPU's VIS instructions for certain time consuming operations.
- VIS acceleration can be used in MPlayer by calling functions in Sun's
- <A HREF="http://www.sun.com/sparc/vis/mediaLib.html">mediaLib</A>.</P>
-
-<P>VIS accelerated operations from mediaLib are used for mpeg2 video
- decoding and for color space conversion in the video output drivers.</P>
-
-
-<H2><A NAME="sgi">6.4 Silicon Graphics / IRIX</A></H2>
-
-<P>You can either try to install the GNU install program, and (if you did not
- put it in your global path) then point to the location with:</P>
-
-<PRE>
- ./configure --install-path=PATH
-</PRE>
-
-<P>Or you can use the default install delivered with IRIX 6.5 in which case you
- will have to edit the Makefile by hand a little bit. Change the following
- line:</P>
-
-<PRE>
- $(INSTALL) -c -m 644 DOCS/mplayer.1 $(MANDIR)/man1/mplayer.1
-</PRE>
-
-<P>to:</P>
-
-<PRE>
- $(INSTALL) -m 644 mplayer.1 $(MANDIR)/man1/
-</PRE>
-
-<P>And then do (from within the MPlayer source dir):</P>
-
-<PRE>
- cp DOCS/mplayer.1 .
-</PRE>
-
-<P>and then go on with building and installing.</P>
-
-
-<H2><A NAME="qnx">6.5 QNX</A></H2>
-
-<P>Works. You'll need to download SDL for QNX, and install it. Then run
- MPlayer with <CODE>-vo sdl:photon</CODE> and <CODE>-ao sdl:nto</CODE>
- options, and it should be fast.</P>
-
-<P>The <CODE>-vo x11</CODE> output will be even slower than on Linux, since
- QNX has only X <I>emulation</I> which is VERY slow. Use SDL.</P>
-
-
-<H2><A NAME="windows">6.6 Windows</A></H2>
-
-<P>Yes, MPlayer runs on Windows under
- <A HREF="http://www.cygwin.com/">Cygwin</A> and
- <A HREF="http://www.mingw.org/">MinGW</A>.
- It does not have a GUI yet, but the command line version is almost completely
- functional. <A HREF="../tech/patches.txt">Patches</A> are always welcome.
- You should check out the
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-cygwin/">mplayer-cygwin</A>
- mailing list for help and latest information.</P>
-
-<P>Best results are achieved with the native DirectX video output driver
- (<CODE>-vo directx</CODE>) and the native Windows waveout audio driver
- (<CODE>-ao win32</CODE>) as OpenGL does not work and SDL is known to
- distort sound and image or crash on some systems. You can make the movie
- window stay on top with <CODE>-vo directx:ontop</CODE>. If the image is
- distorted, try turning off hardware acceleration with
- <CODE>-vo directx:noaccel</CODE>. Download
- <A HREF="http://www.videolan.org/vlc/dx7headers.tgz">DirectX 7 header files</A>
- to compile the DirectX video output driver.</P>
-
-<P>Win32 codecs, QuickTime DLLs and Real Win32 codecs (not Real Linux codecs)
- also work. Put the codecs somewhere in your path or pass
- <CODE>--with-codecsdir=c:/path/to/your/codecs</CODE> (alternatively
- <CODE>--with-codecsdir=/path/to/your/codecs</CODE> only on Cygwin) to
- <CODE>configure</CODE>. We have had some reports that Real DLLs need to
- be writable by the user running MPlayer, but only on some systems. Try
- making them writable if you have problems.</P>
-
-<P>The Cygwin/MinGW console is rather slow. Redirecting output or using the
- <CODE>-quiet</CODE> option has been reported to improve performance on some
- systems. Direct rendering (<CODE>-dr</CODE>) may also help. You can prevent
- OSD flicker through double buffering with the <CODE>-double</CODE> option.
- If playback is jerky, try <CODE>-autosync 100</CODE>. If some of
- these options help you, you may want to put them in your config file.</P>
-
-<P>There are precompiled binary versions made by Sascha Sommer available for
- download from
- <A HREF="http://www.mplayerhq.hu/MPlayer/releases/win32-beta/">our homepage</A>.
- Joey Parrish has been making
- <A HREF="http://joey.nicewarrior.org/cygmp/">unofficial Windows packages</A>
- complete with installer.</P>
-
-
-<H3><A NAME="cygwin">6.6.1 Cygwin</A></H3>
-
-<P>Cygwin versions prior to 1.5.0 do not include <CODE>inttypes.h</CODE>. You
- will have to copy or symlink <CODE>etc/cygwin_inttypes.h</CODE> from the
- MPlayer source directory to <CODE>/usr/include/inttypes.h</CODE> in order to
- make MPlayer compile.</P>
-
-<P>DirectX header files need to be extracted to <CODE>/usr/include/</CODE> or
- <CODE>/usr/local/include/</CODE>.</P>
-
-<P>Instructions and files for making SDL run under Cygwin can be found on the
- <A HREF="http://www.libsdl.org/extras/win32/cygwin/">libsdl site</A>.</P>
-
-<P>You can play VCDs by playing the <CODE>.DAT</CODE> or <CODE>.MPG</CODE> files
- that Windows exposes on VCDs. It works like this (adjust for the drive letter
- of your CD-ROM):</P>
-
-<P><CODE>mplayer d:/mpegav/avseq01.dat</CODE></P>
-
-<P><CODE>mplayer /cygdrive/d/MPEG2/AVSEQ01.MPG</CODE></P>
-
-<P>DVDs also work, adjust <CODE>-dvd-device</CODE> for the drive letter of
- your DVD-ROM:</P>
-
-<P><CODE>mplayer dvd://&lt;title&gt; -dvd-device '\\.\d:'</CODE></P>
-
-
-<H3><A NAME="mingw">6.6.2 MinGW</A></H3>
-
-<P>Installing a version of MinGW that could compile MPlayer used to be quite
- tricky, but works out of the box now. Just install MinGW 3.1.0 or later
- and MSYS 1.0.9 or later and tell the MSYS postinstall that MinGW is
- installed.</P>
-
-<P>If you use a version of MinGW before 3.1.0, you need to replace
- <CODE>/mingw/include/sys/types.h</CODE> with this
- <A HREF="http://www.mplayerhq.hu/MPlayer/releases/win32-beta/contrib/types.h"><CODE>types.h</CODE></A>.
-
-<P>Extract DirectX header files to <CODE>/mingw/include/</CODE>.</P>
-
-<P>VCDs and DVDs work almost like Cygwin (adjust for the drive letter of your
- CD-ROM/DVD-ROM):</P>
-
-<P><CODE>mplayer d:/mpegav/avseq01.dat</CODE></P>
-
-<P><CODE>mplayer /d/MPEG2/AVSEQ01.MPG</CODE></P>
-
-<P><CODE>mplayer dvd://&lt;title&gt; -dvd-device /d/</CODE></P>
-
-
-
-
-
-<H1><A NAME="encoding">7.</A> <A HREF="encoding.html">Encoding with MEncoder</A></H1>
-
-
-
-<H1><A NAME="mailing_lists">Appendix A - Mailing lists</A></H1>
-
-<P>There are some public mailing lists on MPlayer. Unless explicitly
- stated otherwise the language of these lists is <B>English</B>. Please do
- not send messages in other languages or HTML mail! Message size limit is 80k.
- If you have something bigger put it up for download somewhere. Click the
- links to subscribe. On the mailing lists, the same rules about writing
- and quoting apply as on usenet. Please follow them, it makes the life of
- those who read your mails a lot easier. If you do not know them please
- read <A HREF="http://learn.to/edit_messages">HOWTO edit messages</A> or
- (if you are in a hurry)
- <A HREF="http://www.xs4all.nl/~hanb/documents/quotingguide.html">
- Quoting HOWTO</A>.</P>
-
-<UL>
- <LI>MPlayer announce list:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-announce">http://mplayerhq.hu/mailman/listinfo/mplayer-announce</A><BR>
- List for MPlayer announcements. Subscribe here if you want to get
- announcements about new features.</LI>
- <LI>MPlayer developers list:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-dev-eng">http://mplayerhq.hu/mailman/listinfo/mplayer-dev-eng</A><BR>
- This list is about MPlayer development! Talking about interface/API
- changes, new libraries, code optimization, configure changes is ontopic
- here. Send patches but <B>not</B> bug reports, user questions, feature
- requests or flames here to keep the list traffic low.</LI>
- <LI>MPlayer users list:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-users">http://mplayerhq.hu/mailman/listinfo/mplayer-users</A>
- <UL>
- <LI>Send bug reports here after reading the <A HREF="#known_bugs">Known Bugs</A>
- and <A HREF="bugreports.html">bug reporting section</A>).</LI>
- <LI>Send feature requests here (after reading the <B>whole</B>
- documentation).</LI>
- <LI>Send user questions here (after reading the <B>whole</B>
- documentation).</LI>
- </UL>
- </LI>
- <LI>MPlayer Hungarian users list:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-felhasznalok">http://mplayerhq.hu/mailman/listinfo/mplayer-felhasznalok</A>
- <UL>
- <LI>Hungarian language list</LI>
- <LI>Topic? We'll see about it... mostly flame and RTFM questions up to
- now :(</LI>
- </UL>
- </LI>
- <LI>MPlayer &amp; Matrox G200/G400/G450/G550 users:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-matrox">http://mplayerhq.hu/mailman/listinfo/mplayer-matrox</A><BR>
- Matrox related questions like
- <UL>
- <LI>things about mga_vid</LI>
- <LI>Matrox's official beta drivers (for X 4.x.x)</LI>
- <LI>matroxfb-TVout stuff</LI>
- </UL>
- </LI>
- <LI>MPlayer &amp; DVB card users:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-dvb">http://mplayerhq.hu/mailman/listinfo/mplayer-dvb</A><BR>
- Things related to the hardware decoder card called DVB (<B>not</B> DXR3!).
- </LI>
- <LI>MPlayer CVS-log:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-cvslog">http://mplayerhq.hu/mailman/listinfo/mplayer-cvslog</A><BR>
- All changes in MPlayer code are automatically sent to this list. Only
- questions about these changes belong here (if you do not understand why a
- change is required or you have a better fix or you have noticed a possible
- bug/problem in the commit).
- </LI>
- <LI>MPlayer Cygwin-porting list:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-cygwin">http://mplayerhq.hu/mailman/listinfo/mplayer-cygwin</A><BR>
- List for discussion about MPlayer's Cygwin port.
- </LI>
- <LI>MPlayer OS/2-porting list:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-os2">http://mplayerhq.hu/mailman/listinfo/mplayer-os2</A><BR>
- List for discussion about MPlayer's OS/2 port.
- </LI>
- <LI>MPlayer Weekly News' editors and translators list:
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-mwn">http://mplayerhq.hu/mailman/listinfo/mplayer-mwn</A><BR>
- List for discussion about the Weekly News releases.
- </LI>
-</UL>
-
-<P><B>Note:</B> You can reach the searchable mailing list archives at
- <A HREF="http://www.mplayerhq.hu/cgi-bin/htsearch">http://www.mplayerhq.hu/cgi-bin/htsearch</A>.
-
-
-
-<H1><A NAME="bug_reports">Appendix B</A> - <A HREF="bugreports.html">How to report bugs</A></H1>
-
-
-
-<H1><A NAME="known_bugs">Appendix C - Known bugs</A></H1>
-
-<P>Special system/CPU-specific bugs/problems:</P>
-<UL>
-
-<LI>SIGILL (signal 4) on P3 using 2.2.x kernels:<BR>
- Problem: kernel 2.2.x doesn't have proper (working) SSE support<BR>
- Solution: upgrade kernel to 2.4.x<BR>
- Workaround: <CODE>./configure --disable-sse</CODE></LI>
-
-<LI>General SIGILL (signal 4):<BR>
- Problem: you compiled and run MPlayer on different machines
- (for example compiled on P3 and running on Celeron)<BR>
- Solution: compile MPlayer on the same machine where you will use it!<BR>
- Workaround: <CODE>./configure --disable-sse</CODE> etc. options</LI>
-
-<LI>"Internal buffer inconsistency" during MEncoder run:<BR>
- Problem: known problem when lame &lt; 3.90 was compiled with gcc 2.96 or 3.x.<BR>
- Solution: use lame &gt;=3.90.<BR>
- Workaround: compile lame with gcc 2.95.x and remove any already installed
- lame packages, they may have been compiled with gcc 2.96.</LI>
-
-<LI>Messed up MP2/MP3 sound on PPC:<BR>
- Problem: known GCC miscompilation bug on PPC platforms, no fix yet.<BR>
- Workaround: use FFmpeg's (slow) MP1/MP2/MP3 decoder (<CODE>-ac ffmpeg</CODE>)</LI>
-
-<LI>sig11 in libmpeg2, when scaling+encoding:<BR>
- Problem: known GCC 2.95.2 MMX bug, upgrade to 2.95.3.</LI>
-</UL>
-
-<P>Various A-V sync and other audio problems:</P>
-
-General audio delay or jerky sound (exists with all or many files):
-<UL>
- <LI>most common: buggy audio driver! - try to use different drivers, try
- ALSA 0.9 OSS emulation with -ao oss, also try -ao sdl, sometimes it helps.
- If your file plays fine with -nosound, then you can be sure it's sound card
- (driver) problem.</LI>
- <LI>audio buffer problems (buffer size badly detected)<BR>
- Workaround: mplayer -abs option</LI>
- <LI>samplerate problems - maybe your card doesn't support the samplerate
- used in your files - try the resampling plugin (-aop)</LI>
- <LI>slow machine (CPU or VGA)<BR>
- try with -vo null, if it plays well, then you have slow VGA card/driver<BR>
- Workaround: buy a faster card or read this documentation about how to speed up<BR>
- Also try -framedrop</LI>
-</UL>
-
-Audio delay/de-sync specific to one or a few files:
-<UL>
- <LI>bad file<BR>
- Workaround:
- <UL>
- <LI>-ni or -nobps option (for non-interleaved or bad files)<BR>
- and/or</LI>
- <LI>-mc 0 (required for files with badly interleaved VBR audio)<BR>
- and/or</LI>
- <LI>-delay option or +/- keys at runtime to adjust delay</LI>
- </UL>
- If none of these help, please upload the file, we'll check (and fix).
- </LI>
- <LI>your sound card doesn't support 48kHz playback<BR>
- Workaround: buy a better sound card... or try to decrease fps by 10% (use
- -fps 27 for a 30fps movie) or use the resampler plugin</LI>
- <LI>slow machine<BR>
- (if A-V is not around 0, and the last number in the status line increasing)<BR>
- Workaround: -framedrop</LI>
-</UL>
-
-No sound at all:
-<UL>
- <LI>your file uses an unsupported audio codec<BR>
- Workaround: read the documentation and help us adding support for it</LI>
-</UL>
-
-No picture at all (just plain grey/green window):
-<UL>
- <LI>your file uses an unsupported video codec<BR>
- Workaround: read the documentation and help us adding support for it</LI>
- <LI>auto-selected codec can't decode the file, try to select another using -vc
- or -vfm options</LI>
- <LI>you try to play DivX 3.x file with OpenDivX decoder or XviD (-vc odivx)
- - install Divx4Linux and recompile player</LI>
-</UL>
-
-<P>Video-out problems:</P>
-
-<P>First note: options -fs -vm and -zoom are just recommendations, not (yet)
- supported by all drivers. So it isn't a bug if it doesn't work.
- Only a few driver supports scaling/zooming, don't expect this from x11 or dga.</P>
-
-<P>OSD/sub flickering:<BR>
- - x11 driver: sorry, it can't be fixed now<BR>
- - xv driver: use -double option</P>
-
-<P>Green image using mga_vid (-vo mga / -vo xmga):<BR>
- - mga_vid misdetected your card's RAM amount, reload it using mga_ram_size option</P>
-
-
-
-<H1><A NAME="skin">Appendix D</A> - <A HREF="skin.html">MPlayer skin format</A></H1>
-
-
-
-<H1><A NAME="flame_wars">Appendix E</A> - <A HREF="users_against_developers.html">Developer Cries</A></H1>
-
-
-
-<H1><A NAME="patches">Appendix F</A> - <A HREF="../tech/patches.txt">How to send patches</A></H1>
-
-
-</BODY>
-</HTML>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>Encoding - MEncoder - The Movie Encoder for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-
-<H1><A NAME="encoding">7. Encoding with MEncoder</A></H1>
-
-<P>For the complete list of available MEncoder options and examples, please see
- the man page. For a series of hands-on examples and detailed guides on using
- several encoding parameters, read the
- <A HREF="../tech/encoding-tips.txt">encoding-tips</A> that were collected from
- several mailing list threads on
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-users">mplayer-users</A>.
- Search the <A HREF="http://mplayerhq.hu/pipermail/mplayer-users/">archives</A>
- for a wealth of discussions about all aspects of and problems related to
- encoding with MEncoder.</P>
-
-
-<H2><A NAME="2pass">7.1 Encoding 2 or 3-pass MPEG-4 ("DivX")</A></H2>
-
-<P><U><B>2-pass encoding:</B></U> the name comes from the fact that this method
- encodes the file <I>twice</I>. The first encoding (dubbed <I>pass</I>)
- creates some temporary files (*.log) with a size of few megabytes, do not
- delete them yet (you can delete the AVI). In the second pass, the 2-pass
- output file is created, using the bitrate data from the temporary files. The
- resulting file will have much better image quality. If this is the first time
- you heard about this, you should consult some guides available on the
- Net.</P>
-
-<P>This example shows how to encode a DVD to a 2-pass MPEG-4 ("DIVX") AVI. Just
- two commands are needed:<BR>
- <CODE>&nbsp;&nbsp;&nbsp;&nbsp;rm frameno.avi</CODE> - remove this file, which
- can come from a previous 3-pass encoding (it interferes with current
- one)<BR>
- <CODE>&nbsp;&nbsp;&nbsp;&nbsp;mencoder dvd://2 -ovc lavc -lavcopts
- vcodec=mpeg4:vpass=1 -oac copy -o movie.avi<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;mencoder dvd://2 -ovc lavc -lavcopts
- vcodec=mpeg4:vpass=2 -oac copy -o movie.avi</CODE></P>
-
-<P><U><B>3-pass encoding:</B></U> this is an extension of 2-pass encoding,
- where the audio encoding takes place in a separate pass. This method enables
- estimation of recommended video bitrate in order to fit on a CD. Also, the
- audio is encoded only once, unlike in 2-pass mode. The schematics:</P>
-
-<OL>
- <LI>Remove conflicting temporary file:
- <P><CODE>rm frameno.avi</CODE></P></LI>
- <LI>First pass:
- <P><CODE>mencoder &lt;file/DVD&gt; -ovc frameno -oac mp3lame -lameopts vbr=3 -o frameno.avi</CODE></P>
- <P>An audio-only avi file will be created, containing
- <B>only</B> the requested audio stream. Don't forget <CODE>-lameopts</CODE>,
- if you need to set it. If you were encoding a long movie, MEncoder
- prints the recommended bitrate values for 650Mb, 700Mb, and 800Mb
- destination sizes, after this pass finishes.</P></LI>
- <LI>Second pass:
- <P><CODE>mencoder &lt;file/DVD&gt; -oac copy
- -ovc lavc -lavcopts vcodec=mpeg4:vpass=1:vbitrate=&lt;bitrate&gt;</CODE></P>
- <P>This is the first pass of video encoding.
- Optionally specify the video bitrate MEncoder printed at the end of
- the previous pass.</P></LI>
- <LI>Third pass:
- <P><CODE>mencoder &lt;file/DVD&gt; -oac copy
- -ovc lavc -lavcopts vcodec=mpeg4:vpass=2:vbitrate=&lt;bitrate&gt;</CODE></P>
- <P>This is the second pass of video encoding.
- Specify the same bitrate as in the previous pass unless you really know
- what you are doing. In this pass, audio from <CODE>frameno.avi</CODE>
- will be inserted into the destination file.. and it's all ready!</P></LI>
-</OL>
-
-<H4>Example for 3-pass encoding:</H4>
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;rm frameno.avi</CODE> - remove this file,
- which can come from a previous 3-pass encoding (it interferes with current
- one)<BR>
- <CODE>&nbsp;&nbsp;&nbsp;&nbsp;mencoder dvd://2 -ovc frameno
- -o frameno.avi -oac mp3lame -lameopts vbr=3<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;mencoder dvd://2 -ovc lavc
- -lavcopts vcodec=mpeg4:vpass=1 -oac copy -o movie.avi<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;mencoder dvd://2 -ovc lavc
- -lavcopts vcodec=mpeg4:vpass=2 -oac copy -o movie.avi</CODE></P>
-
-
-<H2><A NAME="mpeg">7.2 Encoding to MPEG format</A></H2>
-
-<P>MEncoder can create MPEG (MPEG-PS) format output files. It's probably
- useful only with <A HREF="codecs.html#libavcodec">libavcodec</A>'s
- <I>mpeg1video</I> codec, because players - except MPlayer - expect MPEG1
- video, and MPEG1 layer 2 (MP2) audio streams in MPEG files.</P>
-
-<P>This feature is not very useful right now, aside that it probably has
- many bugs, but the more importantly because MEncoder currently cannot encode
- MPEG1 layer 2 (MP2) audio, which all other players expect in MPEG files.</P>
-
-<P>To change MEncoder's output file format, use the <CODE>-of mpeg</CODE>
- option.</P>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mencoder -of mpeg -ovc lavc -lavcopts vcodec=mpeg1video
- -oac copy &lt;other options&gt; media.avi -o output.mpg</CODE></P>
-
-
-<H2><A NAME="rescaling">7.3 Rescaling movies</A></H2>
-
-<P>Often the need to resize movie images' size emerges. Its reasons can be
- many: decreasing file size, network bandwidth, etc. Most people
- even do rescaling when converting DVDs or SVCDs to DivX AVI. <B>This is bad.</B>
- Instead of even you doing so, read the <A HREF="#aspect">Preserving
- aspect ratio</A> section.</P>
-
-<P>The scaling process is handled by the <I>'scale'</I> video filter:
- <CODE>-vf scale=width:height</CODE>. Its quality can be set with the
- <CODE>-sws</CODE> option. If it's not specified, MEncoder will use 0:
- fast bilinear.</P>
-
-<H4>Usage:</H4>
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;mencoder input.mpg -ovc lavc -lavcopts
- vcodec=mpeg4 -vf scale=640:480 -oac copy -o
- output.avi</CODE></P>
-
-
-<H2><A NAME="copying">7.4 Stream copying</A></H2>
-
-<P>MEncoder can handle input streams in two ways: <B>encode</B> or
- <B>copy</B> them. This section is about <B>copying</B>.</P>
-
-<UL>
- <LI><B>Video stream</B> (option <CODE>-ovc copy</CODE>): nice stuff can be
- done :)<BR>
- Like, putting (not converting) FLI or VIVO or MPEG1 video into
- an AVI file. Of course only MPlayer can play such files :) And it
- probably has no real life value at all. Rationally: video stream copying
- can be useful for example when only the audio stream has to be encoded
- (like, uncompressed PCM to MP3).</LI>
-
- <LI><B>Audio stream</B> (option <CODE>-oac copy</CODE>): straightforward.
- It is possible to take an external audio file (MP3, WAV) and mux it
- into the output stream. Use the <CODE>-audiofile &lt;filename&gt;</CODE>
- option for this.</LI>
-</UL>
-
-
-<H2><A NAME="fixing">7.5 Fixing AVIs with broken index or interleaving</A></H2>
-
-<P>Easiest thing. We simply copy the video and audio streams, and
- MEncoder generates the index. Of course this cannot fix possible bugs
- in the video and/or audio streams. It also fixes files with broken
- interleaving, thus the <CODE>-ni</CODE> option won't be needed for them
- anymore.</P>
-
-<P>Command: <CODE>mencoder -idx input.avi -ovc copy -oac copy -o output.avi</CODE></P>
-
-
-<H3><A NAME="appending">7.5.1 Appending multiple AVI files</A></H3>
-
-<P>As a side-effect, the broken AVI fixer function enables MEncoder to append
- 2 (or more) AVI files:</P>
-
-<P>Command: <CODE>cat 1.avi 2.avi | mencoder -noidx -ovc copy -oac copy -o output.avi -</CODE></P>
-
-<P><B>Note:</B> This expects <CODE>1.avi</CODE> and <CODE>2.avi</CODE> to use the same codecs, resolution,
- stream rate etc, and at least 1.avi must not be broken. You may need to fix
- your input AVI files first, as described <A HREF="#fixing">above</A>.</P>
-
-
-<H2><A NAME="libavcodec">7.6 Encoding with the libavcodec codec family</A></H2>
-
-<P><A HREF="codecs.html#libavcodec">libavcodec</A> provides simple encoding to a
- lot of interesting video and audio formats (currently its audio codecs are
- unsupported). You can encode to the following codecs (more or less up to date):</P>
-
-<UL>
- <LI>mjpeg - Motion JPEG</LI>
- <LI>ljpeg - Lossless JPEG</LI>
- <LI>h263 - H263</LI>
- <LI>h263p - H263 Plus</LI>
- <LI>mpeg4 - ISO standard MPEG-4 (DivX 5, XVID compatible)</LI>
- <LI>msmpeg4 - pre-standard MPEG-4 variant by MS, v3 (aka DivX3)</LI>
- <LI>msmpeg4v2 - pre-standard MPEG-4 by MS, v2 (used in old asf files)</LI>
- <LI>wmv1 - Windows Media Video, version 1 (aka WMV7)</LI>
- <LI>wmv2 - Windows Media Video, version 2 (aka WMV8)</LI>
- <LI>rv10 - an old RealVideo codec</LI>
- <LI>mpeg1video - MPEG1 video</LI>
- <LI>mpeg2video - MPEG2 video</LI>
- <LI>huffyuv - lossless compression</LI>
- <LI>asv1 - ASUS Video v1</LI>
- <LI>asv2 - ASUS Video v2</LI>
- <LI>ffv1 - FFmpeg's lossless video codec</LI>
-</UL>
-
-<P>The first column contains the codec names that should be passed after the
- <CODE>vcodec</CODE> config, like: <CODE>-lavcopts vcodec=msmpeg4</CODE></P>
-
-<P>An example, with MJPEG compression:<BR>
- <CODE>&nbsp;&nbsp;&nbsp;&nbsp;mencoder dvd://2 -o title2.avi -ovc lavc
- -lavcopts vcodec=mjpeg -oac copy</CODE></P>
-
-
-<H2><A NAME="image_files">7.7 Encoding from multiple input image files (JPEGs, PNGs or TGAs)</A></H2>
-
-<P>MEncoder is capable of creating movies from one or more JPEG, PNG or TGA
- files. With simple framecopy it can create MJPEG (Motion JPEG), MPNG
- (Motion PNG) or MTGA (Motion TGA) files.</P>
-
-Explanation of the process:
-
-<OL>
- <LI>MEncoder <I>decodes</I> the input image(s) with
- <CODE>libjpeg</CODE> (when decoding PNGs, it will use <B>libpng</B>).</LI>
-
- <LI>MEncoder then feeds the decoded image to the chosen video compressor
- (DivX4, XviD, ffmpeg msmpeg4, etc...).</LI>
-</OL>
-
-<H4>Examples</H4>
-
-<P>The explanation of the <CODE>-mf</CODE> option can be found below in the
- man page.</P>
-
-<P><I>Creating a DivX4 file from all the JPEG files in the current dir:</I><BR>
- &nbsp;&nbsp;<CODE>mencoder -mf on:w=800:h=600:fps=25 -ovc divx4
- -o output.avi \*.jpg</CODE></P>
-
-<P><I>Creating a DivX4 file from some JPEG files in the current dir:</I><BR>
- &nbsp;&nbsp;<CODE>mencoder -mf on:w=800:h=600:fps=25
- -ovc divx4 -o output.avi frame001.jpg,frame002.jpg</CODE></P>
-
-<P><I>Creating a Motion JPEG (MJPEG) file from all the JPEG files in the current dir:</I><BR>
- &nbsp;&nbsp;<CODE>mencoder -mf on:w=800:h=600:fps=25 -ovc copy
- -o output.avi \*.jpg</CODE></P>
-
-<P><I>Creating an uncompressed file from all the PNG files in the current dir:</I><BR>
- &nbsp;&nbsp;<CODE>mencoder -mf on:w=800:h=600:fps=25:type=png -ovc rawrgb
- -o output.avi \*.png</CODE></P>
-
-<P><B>Note:</B> Width must be integer multiple of 4, it's a limitation of the
- RAW RGB AVI format.</P>
-
-<P><I>Creating a Motion PNG (MPNG) file from all the PNG files in the current dir:</I><BR>
- &nbsp;&nbsp;<CODE>mencoder -mf on:w=800:h=600:fps=25:type=png -ovc copy
- -o output.avi \*.png</CODE></P>
-
-<P><I>Creating a Motion TGA (MTGA) file from all the TGA files in the current dir:</I><BR>
- &nbsp;&nbsp;<CODE>mencoder -mf on:w=800:h=600:fps=25:type=tga -ovc copy
- -o output.avi \*.tga</CODE></P>
-
-
-<H2><A NAME="vobsub">7.8 Extracting DVD subtitles to a Vobsub file</A></H2>
-
-<P>MEncoder is capable of extracting subtitles from a DVD into
- Vobsub fomat files. They consist of a pair of files ending in
- <CODE>.idx</CODE> and <CODE>.sub</CODE> and are usually packaged in a single
- <CODE>.rar</CODE> archive. MPlayer can play these with the
- <CODE>-vobsub</CODE> and <CODE>-vobsubid</CODE> options.</P>
-
-<P>You specify the basename (i.e without the <CODE>.idx</CODE> or
- <CODE>.sub</CODE> extension) of the output files with <CODE>-vobsubout</CODE>
- and the index for this subtitle in the resulting files with
- <CODE>-vobsuboutindex</CODE>.</P>
-
-<P>If the input is not from a DVD you should use <CODE>-ifo</CODE> to
- indicate the <CODE>.ifo</CODE> file needed to construct the resulting
- <CODE>.idx</CODE> file.</P>
-
-<P>If the input is not from a DVD and you do not have the <CODE>.ifo</CODE>
- file you will need to use the <CODE>-vobsubid</CODE> option to let it know
- what language id to put in the <CODE>.idx</CODE> file.</P>
-
-<P>Each run will append the running subtitle if the <CODE>.idx</CODE> and
- <CODE>.sub</CODE> files already exist. So you should remove any before
- starting.</P>
-
-<H4>Examples</H4>
-
-<P><I>Copying two subtitles from a DVD while doing 3-pass encoding</I><BR>
- &nbsp;&nbsp;<CODE>rm subtitles.idx subtitles.sub</CODE><BR>
- &nbsp;&nbsp;<CODE>mencoder dvd://1 -vobsubout subtitles -vobsuboutindex 0
- -sid 2 -o frameno.avi -ovc frameno -oac mp3lame -lameopts vbr=3</CODE><BR>
- &nbsp;&nbsp;<CODE>mencoder dvd://1 -oac copy -ovc divx4 -divx4opts pass=1</CODE><BR>
- &nbsp;&nbsp;<CODE>mencoder dvd://1 -oac copy -ovc divx4 -divx4opts pass=2 -vobsubout
- subtitles -vobsuboutindex 1 -sid 5</CODE></P>
-
-<P><I>Copying a french subtitle from an MPEG file</I><BR>
- &nbsp;&nbsp;<CODE>rm subtitles.idx subtitles.sub</CODE><BR>
- &nbsp;&nbsp;<CODE>mencoder movie.mpg -ifo movie.ifo -vobsubout subtitles
- -vobsuboutindex 0 -vobsuboutid fr -sid 1</CODE></P>
-
-
-<H2><A NAME="aspect">7.9 Preserving aspect ratio</A></H2>
-
-<P>DVDs and SVCDs (i.e. MPEG1/2) files contain an aspect ratio value,
- which describes how the player should scale the video stream, so humans
- won't have egg heads (ex.: 480x480 + 4:3 = 640x480). However when encoding
- to AVI (DivX) files, you have be aware that AVI headers don't store this
- value. Rescaling the movie is disgusting and time consuming, there
- has to be a better way!</P>
-
-<P>There is.</P>
-
-<P>MPEG4 has an unique feature: the video stream can contain
- its needed aspect ratio. Yes, just like MPEG1/2 (DVD, SVCD) and H263 files.
- Regretfully, there are <U>no</U> video players outside which support this
- attribute of MPEG4. Except MPlayer.</P>
-
-<P>This feature can be used only with <A HREF="codecs.html#libavcodec">
- libavcodec</A>'s <CODE>mpeg4</CODE> codec. Keep in mind: although MPlayer
- will correctly play the created file, other players will use the wrong
- aspect ratio.</P>
-
-<P>You seriously should crop the black bands over and below the movie image.
- See the man page for the usage of the <CODE>cropdetect</CODE> and
- <CODE>crop</CODE> filters.</P>
-
-<H4>Usage:</H4>
-
-<P><CODE>$ mencoder sample-svcd.mpg -ovc lavc -lavcopts
- vcodec=mpeg4:autoaspect -vf crop=714:548:0:14 -oac copy -o output.avi</CODE></P>
-
-<H2><A NAME="custommatrices">7.10 Custom inter/intra matrices</A></H2>
-
-<P>With this feature of <A HREF="codecs.html#libavcodec">libavcodec</A> you are
- able to set custom inter (I-frames/key frames) and intra (P-frames/predicted
- frames) matrices. It is supported by many of the codecs: <CODE>mpeg1video</CODE>
- and <CODE>mpeg2video</CODE> are reported as working.</P>
-
-<P>A typical usage of this feature is to set the matrices preferred by the
- <A HREF="http://www.kvcd.net/">KVCD</A> specifications.<BR><BR>
- The <B>KVCD "Notch" Quantization Matrix</B>:<BR>
- <I>Intra:</I>
- <PRE>
- 8 9 12 22 26 27 29 34
- 9 10 14 26 27 29 34 37
- 12 14 18 27 29 34 37 38
- 22 26 27 31 36 37 38 40
- 26 27 29 36 39 38 40 48
- 27 29 34 37 38 40 48 58
- 29 34 37 38 40 48 58 69
- 34 37 38 40 48 58 69 79
- </PRE>
- <I>Inter:</I>
- <PRE>
- 16 18 20 22 24 26 28 30
- 18 20 22 24 26 28 30 32
- 20 22 24 26 28 30 32 34
- 22 24 26 30 32 32 34 36
- 24 26 28 32 34 34 36 38
- 26 28 30 32 34 36 38 40
- 28 30 32 34 36 38 42 42
- 30 32 34 36 38 40 42 44
- </PRE>
-</P>
-
-<H4>Usage:</H4>
-
-<P><CODE>$ mencoder input.avi -o output.avi -oac copy -ovc lavc -lavcopts
- inter_matrix=...:intra_matrix=...</CODE></P>
-
-<P><CODE>$ mencoder input.avi -ovc lavc -lavcopts
- vcodec=mpeg2video:intra_matrix=8,9,12,22,26,27,29,34,9,10,14,26,27,29,34,37,<BR>
- 12,14,18,27,29,34,37,38,22,26,27,31,36,37,38,40,26,27,29,36,39,38,40,48,27,<BR>
- 29,34,37,38,40,48,58,29,34,37,38,40,48,58,69,34,37,38,40,48,58,69,79<BR>
- :inter_matrix=16,18,20,22,24,26,28,30,18,20,22,24,26,28,30,32,20,22,24,26,<BR>
- 28,30,32,34,22,24,26,30,32,32,34,36,24,26,28,32,34,34,36,38,26,28,30,32,34,<BR>
- 36,38,40,28,30,32,34,36,38,42,42,30,32,34,36,38,40,42,44 -oac copy -o svcd.mpg</CODE></P>
-
-</BODY>
-</HTML>
diff --git a/DOCS/en/faq.html b/DOCS/en/faq.html
deleted file mode 100644
index ba4dc396cb..0000000000
--- a/DOCS/en/faq.html
+++ /dev/null
@@ -1,802 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>FAQ - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <STYLE TYPE="text/css">
- dt {
- font-weight : bold;
- }
- </STYLE>
-</HEAD>
-
-<BODY>
-
-
-<H1><A NAME="faq">5. FAQ</A></H1>
-
-<UL>
- <LI><A HREF="#development">5.1 Development</A></LI>
- <LI><A HREF="#compilation">5.2 Compilation</A></LI>
- <LI><A HREF="#general">5.3 General questions</A></LI>
- <LI><A HREF="#playback">5.4 Playback problems</A></LI>
- <LI><A HREF="#driver">5.5 Video/audio driver problems (vo/ao)</A></LI>
- <LI><A HREF="#dvd">5.6 DVD playback</A></LI>
- <LI><A HREF="#features">5.7 Feature requests</A></LI>
- <LI><A HREF="#encoding">5.8 Encoding</A></LI>
-</UL>
-
-
-<H2><A NAME="development">5.1 Development</A></H2>
-
-<DL>
-
- <DT>Q: How do I create a proper patch for MPlayer?</DT>
- <DD>A: Send a <B>unified</B> diff (<CODE>diff -u</CODE>) of your changes
- against the CVS version of MPlayer to the
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-dev-eng">mplayer-dev-eng</A>
- mailing list. We wrote a <A HREF="../tech/patches.txt">short document</A>
- that has more details. Please follow those instructions.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I support MPlayer development?</DT>
- <DD>A: We are more than happy to accept your hardware and software
- <A HREF="http://www.mplayerhq.hu/homepage/donations.html">donations</A>.
- They help us in continuously improving MPlayer.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I become an MPlayer developer?</DT>
- <DD>A: We always welcome coders and documenters. Read the
- <A HREF="../tech/">technical documentation</A> to get a first grasp. Then you
- should subscribe to the
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-dev-eng">mplayer-dev-eng</A>
- mailing list and start coding.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Why don't you use autoconf/automake?</DT>
- <DD>A: We have a modular, handwritten build system. It does a reasonably good
- job, so why change? Besides, we dislike the auto* tools, just like
- <A HREF="http://freshmeat.net/articles/view/889/">other people</A>.</DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-
-<H2><A NAME="compilation">5.2 Compilation</A></H2>
-
-<DL>
-
- <DT>Q: Are there binary (RPM/deb) packages of MPlayer?</DT>
- <DD>A: See the
- <A HREF="documentation.html#debian">Debian</A> and
- <A HREF="documentation.html#rpm">RPM</A> section for details.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Compilation stops with an error message similar to this one:
- <PRE>
- In file included from mplayer.c:34:
- mw.h: In function `mplMainDraw':
- mw.h:209: Internal compiler error in print_rtl_and_abort, at flow.c:6458
- Please submit a full bug report,
- with preprocessed source if appropriate.
- </PRE>
- </DT>
- <DD>A: This is a known problem of gcc 3.0.4, upgrade to 3.1 to solve the
- problem. How to install gcc is described in the
- <A HREF="users_against_developers.html#gcc">gcc 2.96</A> section.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Configure ends with this text, and MPlayer won't compile!<BR>
- <CODE>"Your gcc does not support even i386 for '-march' and '-mcpu'."</CODE>
- </DT>
- <DD>A: Your gcc isn't installed correctly, check the <CODE>config.log</CODE>
- file for details.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: What's the problem with gcc 2.96?</DT>
- <DD>A: <B>We strongly discourage the use of gcc 2.96!</B><BR>
- Read <A HREF="users_against_developers.html#gcc">this</A> document for
- details about why Red Hat released gcc 2.96 and what the problems are all
- about. If you still really really want to use it, be sure to get the latest
- release and give the <CODE>--disable-gcc-checking</CODE> option to
- configure. Remember that you are on your own from this point. Do <B>not</B>
- report bugs, do <B>not</B> ask for help on the mailing lists. We will
- <B>not</B> provide any support in case you run into problems.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Great, I have gcc 3.0.1 from Red Hat/Mandrake, then I'm fine!</DT>
- <DD>A: No, since there have been/are issues with these compilers as well.
- To check the status of current compilers' MPlayer support, see the
- <A HREF="documentation.html#installation">Installation</A> section.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I tried to compile MPlayer, but I got this output:
- <PRE>
- In file included from /usr/include/g++-v3/bits/std_cwchar.h:42,
- from /usr/include/g++-v3/bits/fpos.h:40,
- from /usr/include/g++-v3/bits/char_traits.h:40,
- from /usr/include/g++-v3/bits/std_string.h:41,
- from /usr/include/g++-v3/string:31,
- from libwin32.h:36,
- from DS_AudioDecoder.h:4,
- from DS_AudioDec.cpp:5:
- /usr/include/wchar.h: In function Long long int wcstoq(const wchar_t*,
- wchar_t**, int)':
- /usr/include/wchar.h:514: cannot convert `const wchar_t* __restrict' to
- `const
- </PRE>
- </DT>
- <DD>A: Upgrade your glibc to the latest release. On Mandrake, use 2.2.4-8mdk.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: ... gcc 2.96 ... (Yes, some people are STILL flaming about gcc 2.96!)</DT>
- <DD>A: Quoted from a
- <A HREF="http://www.mplayerhq.hu/pipermail/mplayer-users/2001-October/005351.html">mail</A>
- A'rpi sent to the
- <A HREF="http://mplayerhq.hu/pipermail/mplayer-users/">mplayer-users</A>
- list (the word 'ideg' is described below):
- <BLOCKQUOTE>
- <P>And we have idegs. And our idegcounter overflowed again and again.</P>
-
- <P>Unfortunately MPlayer is out of our control. It's used by lamers, Linux
- users who can't even use Windows, and never tried to compile a kernel. They
- installed (with default options) Mandrake or Red Hat or SuSE, and without
- RTFM'ing they send messages saying 'it doesn't work! help me! please! i'm
- new to Linux! help! oh! help me!'. We can't stop them, but at least we try
- to force them to RTFM and to read the messages of ./configure and MPlayer.</P>
-
- <P>And you clever guys come and flame us with gcc 2.96 and binary packages.
- Instead of helping users or making patches to help solve problems.</P>
-
- <P>Half of our spare/free time is spent by answering silly mails here and
- making newer tricks and checks to configure to avoid such mails.</P>
-
- <P>And there is a balance. On the one side are you, clever guys, saying we
- are very bad because we don't like buggy gcc 2.96, and on the other side
- there are the 'new to Linux' guys who are showing us gcc 2.96 is buggy.</P>
-
- <P>Conclusion: We can't be good. Half the people will always say we are bad.</P>
-
- <P>Maybe we should close the project, make it closed source, commercial, and
- provide install support for it. then we could leave current work, so
- development could go faster, and we could earn lots of money with it and buy
- a big house, etc etc. Do you really want it? It seems.</P>
- </BLOCKQUOTE>
- </DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: SDL output doesn't work or compile. The problem is ...</DT>
- <DD>A: It was tested to work with SDL 1.2.x and may run on SDL 1.1.7+.
- It does <B>not</B> work with any previous version. So if you choose to use
- such a version, you are on your own.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I am still having trouble compiling with SDL support. gcc says
- something about "undefined reference to `SDL_EnableKeyRepeat'". What
- now?</DT>
- <DD>A: Where did you install the SDL library? If you installed in /usr/local
- (the default) then edit the top level config.mak and add
- "-L/usr/local/lib" after "X_LIBS=". Now type make. You're done!</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: It doesn't compile, and it misses uint64_t inttypes.h and similar
- things ...</DT>
- <DD>A: Copy etc/inttypes.h to the MPlayer directory
- (<CODE>cp etc/inttypes.h .</CODE>) and try again ...</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have Linux running on a Pentium III but <CODE>./configure</CODE>
- doesn't detect SSE ...</DT>
- <DD>A: Only kernel versions 2.4.x support SSE (or try 2.2.19 or newer, but
- be prepared for problems).</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have a Matrox G200/G400/G450/G550, how do I compile and use the
- mga_vid kernel driver?</DT>
- <DD>A: Read the <A HREF="video.html#mga_vid">mga_vid</A> section.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Hmm, strange. When loading the mga_vid.o kernel module, I found this in
- the logs:<BR>
- <CODE>Warning: loading mga_vid.o will taint the kernel: no license</CODE></DT>
- <DD>A: The latest kernel modutils require a flag indicating the license
- (mainly to avoid kernel hackers debugging closed source drivers).
- Upgrade your kernel, modutils and MPlayer.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: During 'make', MPlayer complains about X11 libraries. I don't
- understand, I DO have X installed!?</DT>
- <DD>A: ... but you don't have the X development package installed. Or not
- correctly. It's called XFree86-devel* under Red Hat, and xlibs-dev under
- Debian. Also check if the <CODE>/usr/X11</CODE> and <CODE>/usr/include/X11</CODE>
- symlinks exist (this can be a problem on Mandrake systems). They can be
- created with these commands:<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>$ ln -sf /usr/X11R6 /usr/X11</CODE><BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>$ ln -sf /usr/X11R6/include/X11 /usr/include/X11</CODE><BR>
- Your distribution may differ from the
- <A HREF="http://www.pathname.com/fhs/">Filesystem Hierarchy Standard</A>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I can't compile SVGAlib. I'm using kernel 2.3/2.4 ...</DT>
- <DD>A: You have to edit SVGAlib's Makefile.cfg and comment
- <CODE>BACKGROUND = y</CODE> out.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I compiled MPlayer with libdvdcss/libdivxdecore support, but when
- I try to start it, it says:<BR>
- <CODE>&gt; error while loading shared libraries: lib*.so.0: cannot load
- shared object file: No such file or directory</CODE><BR>
- I checked up on the file and it IS there in <CODE>/usr/local/lib</CODE> ...</DT>
- <DD>A: Add <CODE>/usr/local/lib</CODE> to <CODE>/etc/ld.so.conf</CODE> and run
- <CODE>ldconfig</CODE>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: When compiling MEncoder, it segfaults at linking!</DT>
- <DD>A: This is a linker problem. Upgrading binutils should help (2.11.92.*
- or newer should be good). Since it is not our fault, please do <B>not</B>
- report!</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: MPlayer dies with segmentation fault upon pthread check!</DT>
- <DD>A: chmod 644 /usr/lib/libc.so</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I'd like to compile MPlayer on Minix!</DT>
- <DD>A: Me too. :)</DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-
-<H2><A NAME="general">5.3 General questions</A></H2>
-
-<DL>
-
- <DT>Q: Are there any mailing lists on MPlayer?</DT>
- <DD>A: Yes. See the
- <A HREF="documentation.html#mailing_lists">mailing lists</A> section.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I've found a nasty bug when I tried to play my favorite video!
- Who should I inform?</DT>
- <DD>A: Please read the <A HREF="bugreports.html">bug reporting guidelines</A>
- and follow the instructions.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have problems playing files with the ... codec. Can I use them?</DT>
- <DD>A: Check the
- <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status</A>,
- if it doesn't contain your codec, read the
- <A HREF="codecs.html">codec documentation</A>, especially the
- <A HREF="codecs.html#importing">codec importing HOWTO</A> and contact us.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: When I start playing, I get this message but everything seems fine:<BR>
- <CODE>Linux RTC init: ioctl (rtc_pie_on): Permission denied</CODE></DT>
- <DD>A: You need root privileges or a
- specially set up kernel to use the new timing code. For details see the
- <A HREF="documentation.html#rtc">RTC section</A> of the documentation.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: There is a timer in the upper left corner. How can I get rid of it?</DT>
- <DD>A: Press <CODE>o</CODE> and try the <CODE>-osdlevel</CODE> option.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: The <CODE>-xy</CODE> or <CODE>-fs</CODE> option doesn't work with the
- x11 driver (<CODE>-vo x11</CODE>) ...</DT>
- <DD>A: It does, but you have to explicitly specify software scaling (very
- slow) with the <CODE>-zoom</CODE> option. You better use XF86VidMode
- support: You must specify the <CODE>-vm</CODE> and the <CODE>-fs</CODE>
- option, and you're done. Make sure you have the right modelines in your
- XF86Config file, and try to make the <A HREF="video.html#dga">DGA driver</A>
- and <A HREF="video.html#sdl">SDL's DGA driver</A> work for you.
- It's much faster. If SDL's DGA works, use that, it'll be even faster.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: What is the meaning of the numbers on the status line?</DT>
- <DD>A: Example:
- <CODE>A: 2.1 V: 2.2 A-V: -0.167 ct: 0.042 57/57 41% 0% 2.6% 0 4 49%</CODE>
- <UL>
- <LI>A: audio position in seconds</LI>
- <LI>V: video position in seconds</LI>
- <LI>A-V: audio-video difference in seconds (delay)</LI>
- <LI>ct: total A-V sync correction done</LI>
- <LI>frames played (counting from last seek)</LI>
- <LI>frames decoded (counting from last seek)</LI>
- <LI>video codec cpu usage in percent (for slices and DR this includes
- video_out)</LI>
- <LI>video_out cpu usage</LI>
- <LI>audio codec cpu usage in percent</LI>
- <LI>frames needed to drop to maintain A-V sync</LI>
- <LI>current level of image postprocessing (when using <CODE>-autoq</CODE>)</LI>
- <LI>current cache size used (around 50% is normal)</LI>
- </UL>
- Most of them are for debug purposes and will be removed at some point.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: What if I don't want them to appear?</DT>
- <DD>A: Use the <CODE>-quiet</CODE> or <CODE>-really-quiet</CODE> option as
- described in the man page.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Why is video_out cpu usage zero (0%) for some files?</DT>
- <DD>A1: It's not zero, but it's called from the codec and thus cannot be
- measured separately. You should try to play the file using
- <CODE>-vo null</CODE> and then <CODE>-vo ...</CODE> and check the
- difference to see the video_out speed.</DD>
- <DD>A2: You are using Direct Rendering,
- where the codec renders to the video memory itself. In this case, the
- decoding percentage contains the display percentage, too.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: There are error messages about file not found
- <CODE>/usr/local/lib/codecs/...</CODE></DT>
- <DD>A: Download the Win32 codecs from our
- <A HREF="http://www.mplayerhq.hu/MPlayer/releases/codecs/">codecs page</A>
- (avifile's codec package has a different DLL set) and install it.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Can I run multiple instances of MPlayer?</DT>
- <DD>A: Yes. Some video out drivers like xv, dga or (x)mga are exclusive, some
- are exclusive in combination with certain graphics boards and drivers. You
- will not be able to run more than one instance of MPlayer with one of those
- video out drivers. To a lesser degree this also applies to audio drivers.
- Not all allow playback of multiple streams on the same device.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Umm, what is "IdegCounter"?</DT>
- <DD>A: A combination of a Hungarian and an English word. "Ideg" in Hungarian
- means the same as "nerve" in English, and is pronounced as something like
- "ydaegh". It was first used to measure the nervousness of A'rpi, after some
- (umm) "mysterious" disappearance of CVS code ;)</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: And what is "Faszom(C)ounter"?</DT>
- <DD>A: "Fasz" is a Hungarian word you don't want to know, the others are
- connected to the perverted minds of the MPlayer developers.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: LIRC doesn't work, because ...</DT>
- <DD>A: Are you sure you are using <CODE>mplayer</CODE> instead of
- <CODE>mplayer_lirc</CODE>? Note that it was <CODE>mplayer_lirc</CODE> for a
- long time, including the 0.60 release, but it was recently changed back to
- <CODE>mplayer</CODE>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Subtitles are very nice, the most beautiful I've ever seen, but they
- slow down playing! I know it's unlikely ...</DT>
- <DD>A: After running <CODE>./configure</CODE>, edit <CODE>config.h</CODE> and
- replace <CODE>#undef FAST_OSD</CODE> with <CODE>#define FAST_OSD</CODE>.
- Then recompile.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: The onscreen display (OSD) is flickering!</DT>
- <DD>A: You use a vo driver with single buffering (x11,xv). With xv,
- use the <CODE>-double</CODE> option. Also try <CODE>-vf expand</CODE>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: What exactly is this libavcodec thing?</DT>
- <DD>A: See the <A HREF="codecs.html#libavcodec">libavcodec section</A>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: But configure tells me "Checking for libavcodec ... no"!</DT>
- <DD>A: You need to get libavcodec from FFmpeg's CVS. Read the instructions in
- the <A HREF="codecs.html#libavcodec">libavcodec section</A>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Icewm's taskbar keeps covering the movie in fullscreen mode!</DT>
- <DD>A: This shouldn't happen anymore, if it still does use the
- <CODE>-fstype layer</CODE> option and report it to the
- <A HREF="http://mplayerhq.hu/pipermail/mplayer-users/">mplayer-users</A>
- mailing list.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I can't access the GUI menu. I press right click, but I can't access
- any menu items!</DT>
- <DD>A: Are you using FVWM? Try the following:<BR>
- Start -&gt; Settings -&gt; Configuration -&gt; Base Configuration<BR>
- Set "Use Applications position hints" to "Yes".</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I run MPlayer in the background?</DT>
- <DD>A: Use: <CODE>mplayer &lt;options&gt; &lt;filename&gt; &lt; /dev/null &amp;</CODE></DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-
-<H2><A NAME="playback">5.4 Playback problems</A></H2>
-
-<DL>
-
- <DT>Q: I cannot pinpoint the cause of some strange playback problem.</DT>
- <DD>A: Do you have a stray <CODE>codecs.conf</CODE> file in
- <CODE>~/.mplayer/</CODE>, <CODE>/etc/</CODE>, <CODE>/usr/local/etc/</CODE>
- or a similar location? Remove it, outdated <CODE>codecs.conf</CODE> files
- can cause obscure problems. MPlayer will use its builtin one instead.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: ... works with xine/avifile/... but doesn't with MPlayer.</DT>
- <DD>A: MPlayer is not xine/avifile/... Although these players have some code
- in common, the codecs (DLL) set, synchronization, demultiplexing etc is
- different and should not be compared. If you have a file MPlayer fails to
- play correctly but works in another player, please read the
- <A HREF="bugreports.html">bug reporting guidelines</A> and upload the file
- to our FTP server.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Audio goes out of sync playing an AVI file.</DT>
- <DD>A: Try the <CODE>-bps</CODE> or <CODE>-nobps</CODE> option. If it does not
- improve, read the <A HREF="bugreports.html">bug reporting guidelines</A> and
- upload the file to our FTP server.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: MPlayer exits with some error when using l3codeca.acm.</DT>
- <DD>A: Check <CODE>ldd /usr/local/bin/mplayer</CODE> output. If it contains<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>libc.so.6 =&gt; /lib/libc.so.6 (0x4???????)</CODE><BR>
- where "?" is any number then it's OK, the error is not here. If it is:<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>libc.so.6 =&gt; /lib/libc.so.6 (0x00??????)</CODE><BR>
- then there is a problem with your kernel/libc. Maybe you are using some
- security patches (for example Solar Designer's OpenWall patch) which
- forces loading libraries to very low addresses.
- Because l3codeca.acm is a non-relocatable DLL, it must be loaded to
- 0x00400000, we can't change this. You should use a non-patched kernel,
- or use MPlayer's <CODE>-afm 1</CODE> option to disable using
- l3codeca.acm.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: My computer plays M$ DivX AVIs with resolutions ~ 640x300 and stereo
- mp3 sound too slow. When I use -nosound option, everything is OK (but
- quiet).</DT>
- <DD>A: Your machine is too slow or your soundcard driver is broken. Consult
- the documentation to see if you can improve performance.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: MPlayer dies with "MPlayer interrupted by signal 4 in module:
- decode_video".</DT>
- <DD>A: Try running MPlayer on the machine you compiled on. Or recompile
- with runtime CPU detection
- (<CODE>./configure --enable-runtime-cpudetection</CODE>). Don't
- use MPlayer on a CPU different from the one it was compiled on,
- without using the feature mentioned just now.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have problems with [your window manager] and fullscreen
- xv/xmga/sdl/x11 modes ...</DT>
- <DD>A: Read the <A HREF="bugreports.html">bug reporting guidelines</A> and
- send us a proper bug report.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: When starting MPlayer under KDE I just get a black screen and nothing
- happens. After about one minute the video starts playing.</DT>
- <DD>A: The KDE arts sound daemon is blocking the sound device. Either wait
- until the video starts or disable the arts-daemon in kontrol center. If you
- want to use arts sound, specify audio output via our native arts audio
- driver (<CODE>-ao arts</CODE>). If it fails or isn't compiled in, try SDL
- (<CODE>-ao sdl</CODE>) and make sure your SDL can handle arts sound. Yet
- another option is to start MPlayer with artsdsp.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: When I play this movie I get video-audio desync and/or MPlayer crashes
- with the following message:<BR>
- <CODE>DEMUXER: Too many (945 in 8390980 bytes) video packets in the buffer!</CODE></DT>
- <DD>A: This can have multiple reasons.
- <UL>
- <LI>Your CPU <B>and/or</B> video card <B>and/or</B> bus is too slow.
- MPlayer displays a message if this is the case (and the dropped
- frames counter goes up fast).</LI>
- <LI>If it is an AVI, maybe it has bad interleaving. Try the
- <CODE>-ni</CODE> option.</LI>
- <LI>Your sound driver is buggy, or you use ALSA 0.5 with <CODE>-ao oss</CODE>.
- See the <A HREF="sound.html">sound card section</A>.</LI>
- <LI>The AVI has a bad header, try the <CODE>-nobps</CODE> option, and/or
- <CODE>-mc 0</CODE>.</LI>
- </UL></DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have an MJPEG file which works with other players but displays only a
- black image in MPlayer.</DT>
- <DD>A: Use another codec to play the file, try <CODE>-vc ffmjpeg</CODE>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: When I try to grab from my tuner, it works, but colors are strange.
- It's OK with other applications.</DT>
- <DD>A: Your card probably misreports its colorspace capacity. Try with YUY2
- instead of default YV12 (see the <A HREF="documentation.html#tv">TV</A>
- section).</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have A/V sync problems. Some of my AVIs play fine, but some play with
- double speed!</DT>
- <DD>A: You have a buggy sound card/driver. Most likely it's fixed at 44100Hz,
- and you try to play a file which has 22050Hz audio. Try the resample audio
- plugin.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I get very strange percentage values (way too big) while playing files
- on my notebook.</DT>
- <DD>A: It's an effect of the power management / power saving system of your
- notebook (BIOS, not kernel). Plug the external power connector in
- <B>before</B> you power on your notebook. You can also try whether
- <A HREF="http://www.brodo.de/cpufreq/">cpufreq</A> (a SpeedStep interface
- for Linux) helps you.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: The audio/video gets totally out of sync when I run MPlayer as root on
- my notebook. It works normal when i run it as a user.</DT>
- <DD>A: This is again a power management effect (see above). Plug the external
- power connector in <B>before</B> you power on your notebook or use the
- <CODE>-nortc</CODE> option.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: While playing a movie it suddenly gets jerky and I get
- the following message:<BR>
- <CODE>Badly interleaved AVI file detected - switching to -ni
- mode...</CODE>
- <DD>A: Badly interleaved files and <CODE>-cache</CODE> don't work well
- together. Try <CODE>-nocache</CODE>.</DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-
-<H2><A NAME="driver">5.5 Video/audio driver problems (vo/ao)</A></H2>
-
-<DL>
-
- <DT>Q: I have no sound when playing a video and get error messages similar to
- this one:
- <PRE>
- AO: [oss] 44100Hz 2ch Signed 16-bit (Little-Endian)
- audio_setup: Can't open audio device /dev/dsp: Device or resource busy
- couldn't open/init audio device -&gt; NOSOUND
- Audio: no sound!!!
- Start playing...
- </PRE>
- </DT>
- <DD>A: Are you running KDE or GNOME with the ARTS or ESD sound daemon? Try
- disabling the sound daemon or use the <CODE>-ao arts</CODE> or
- <CODE>-ao esd</CODE> option to make MPlayer use ARTS or ESD.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: What about the DGA driver? I can't find it!</DT>
- <DD>A: <CODE>./configure</CODE> autodetects your DGA driver. If
- <CODE>-vo help</CODE> doesn't show DGA, then there's a problem with your X
- installation. Try <CODE>./configure --enable-dga</CODE> and read the
- <A HREF="video.html#dga">DGA</A> section. Alternatively, try SDL's DGA
- driver with the <CODE>-vo sdl:dga</CODE> option.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: OK, <CODE>-vo help</CODE> shows DGA driver, but it complains about
- permissions. Help me!</DT>
- <DD>A: It works only if running as root! It's a DGA limitation.
- You should become root (<CODE>su -</CODE>), and try again.
- Another solution is making MPlayer SUID root, but it's
- <B>not recommended!</B><BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>chown root /usr/local/bin/mplayer</CODE><BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>chmod 755 /usr/local/bin/mplayer</CODE><BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>chmod +s /usr/local/bin/mplayer</CODE><BR>
- <BLOCKQUOTE>
- <B>Warning: security risk</B><BR>
- This is a <B>big</B> security risk! <B>Never</B> do this on a server or
- on a computer that you do not control completely because other users can
- gain root privileges through SUID root MPlayer. <B>You have been
- warned.</B>
- </BLOCKQUOTE>
- </DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: When using Xvideo, my Voodoo 3/Banshee says:<BR>
- <CODE>X Error of failed request: BadAccess (attempt to access private
- resource denied)<BR>
- &nbsp;&nbsp;Major opcode of failed request: 147 (MIT-SHM)<BR>
- &nbsp;&nbsp;Minor opcode of failed request: 1 (X_ShmAttach)<BR>
- &nbsp;&nbsp;Serial number of failed request: 26<BR>
- &nbsp;&nbsp;Current serial number in output stream:27</CODE></DT>
- <DD>A: The "tdfx" driver in XFree86 4.0.2/4.0.3 had this bug. This was solved
- by <A HREF="http://www.xfree86.org/cvs/changes_4_1.html">bugfix #621 of the
- XFree86 4.1.0 CVS log</A>. So upgrade to XFree86 4.1.0 or later.
- Alternatively, either download (at least) DRI version 0.6 from the
- <A HREF="http://dri.sourceforge.net">DRI homepage</A>, or use CVS DRI.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: OpenGL (<CODE>-vo gl</CODE>) output doesn't work (hang/black window/X11
- errors/...).</DT>
- <DD>A: Your OpenGL driver doesn't support dynamic texture changes
- (glTexSubImage). It's known not to work with nVidia's binary mess.
- It's known to work with Utah-GLX/DRI and Matrox G400 cards. Also with
- DRI and Radeon cards. It won't work with DRI and other cards.
- it will not work with 3DFX cards because of the 256x256 texture size limit.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have an nVidia TNT/TNT2 card, and I have a band with strange colors,
- right under the movie! Whose fault is this?</DT>
- <DD>A: This is a bug of nVidia's binary X driver. These bugs appear ONLY with
- the TNT/TNT2 cards, and we can't do anything about it. To fix the problem,
- upgrade to the latest nVidia binary driver version. If still bad, complain
- to nVidia!</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I have an nVidia XYZ card, and when I click on the GUI's display window
- to toggle displaying the GUI panel, a black square appears where I clicked.
- I have the newest driver.</DT>
- <DD>A: Yes, nVidia corrected a previous bug (above), and introduced a new one.
- Let's congratulate them. UPDATE: According to
- <A HREF="users_against_developers.html#nvidia">nVidia</A>, this has already
- been fixed.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Oh the world is cruel ...! SDL has only <CODE>x11</CODE> target, but
- not <CODE>xv</CODE>!</DT>
- <DD>A: Try that <CODE>x11</CODE> target again. Now try
- <CODE>-vo x11 -fs -zoom</CODE>. See the difference? No?! OK, here comes the
- enlightenment: SDL's <CODE>x11</CODE> target uses xv when available, you
- don't have to worry about it ... Note: you can force/disable Xv via SDL
- using <CODE>-forcexv</CODE> and <CODE>-noxv</CODE></DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-
-<H2><A NAME="dvd">5.6 DVD playback</A></H2>
-
-<DL>
-
- <DT>Q: What about DVD navigation?</DT>
- <DD>A: Support for dvdnav in MPlayer is currently broken, normal playback
- does work, though. If you want to have fancy menus, you will have to use
- another player like <A HREF="http://xine.sourceforge.net">xine</A> or
- <A HREF="http://www.dtek.chalmers.se/groups/dvd/">Ogle</A>. If you care
- about DVD navigation, send a <A HREF="../tech/patches.txt">patch</A>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: While playing a DVD, I encountered this error:<BR>
- <CODE>mplayer: ifo_read.c:1143: ifoRead_C_ADT_internal: Assertion
- nfo_length / sizeof(cell_adr_t) &gt;= c_adt-&gt;nr_of_vobs' failed.</CODE></DT>
- <DD>A: This is a known libdvdread 0.9.1/0.9.2 bug. Use <B>libmpdvdkit2</B>,
- which is present in MPlayer source, and used by default.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Can I compile libdvdread and libdvdcss on my sweet SPARC under
- Solaris?</DT>
- <DD>A: Who knows ... It's said to work, so please test it and send feedback.
- Refer to the documentation of libdvdread and its homepage as well. We're not
- the authors of libdvdread. Use <B>libmpdvdkit2</B>, which is present in
- MPlayer source, and used by default.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: What about subtitles? Can MPlayer display them?</DT>
- <DD>A: Yes. See the <A HREF="cd-dvd.html#dvd">DVD chapter</A>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I set the region code of my DVD-drive? I don't have
- Windows!</DT>
- <DD>A: Use the
- <A HREF="http://www.linuxtv.org/download/dvd/dvd_disc_20000215.tar.gz">regionset tool</A>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Do I need to be (setuid) root/setuid fibmap_mplayer to be able to play
- a DVD?</DT>
- <DD>A: No, only for old-style DVD support. However you must have
- the proper rights on the DVD device entry (in <CODE>/dev/</CODE>).</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Where can I get libdvdread and libdvdcss packages?</DT>
- <DD>A: You don't need to. Use <B>libmpdvdkit2</B>, which is present in the
- MPlayer source, and used by default. You can get the mentioned packages
- from the
- <A HREF="http://www.dtek.chalmers.se/groups/dvd/">Ogle site</A>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Is it possible to play/encode only selected chapters?</DT>
- <DD>A: Yes, try the <CODE>-chapter</CODE> option.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: My DVD playback is sluggish!</DT>
- <DD>A: Use the <CODE>-cache</CODE> option (described in the man page)
- and try enabling DMA for the DVD drive with the hdparm tool (described in
- the <A HREF="cd-dvd.html#cd">CD chapter</A>).</DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-
-<H2><A NAME="features">5.7 Feature requests</A></H2>
-
-<DL>
-
- <DT>Q: If MPlayer is paused and I try to seek or press any key at all,
- MPlayer ceases to be paused. I would like to be able to seek in the
- paused movie.</DT>
- <DD>A: This is very tricky to implement without losing A/V synchronization.
- All attempts have failed so far, but patches are welcome.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I'd like to seek +/- 1 frames instead of 10 seconds.</DT>
- <DD>A: This won't be done. It was, but then it messed up A/V sync. Feel free
- to implement it, and send a patch. Don't ask for it.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I make MPlayer remember the options I use for this
- particular file?</DT>
- <DD>A: Create a file named <CODE>movie.avi.conf</CODE> with the
- file-specific options in it and put it in <CODE>~/.mplayer</CODE> or in
- the same directory as the file.</DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-
-<H2><A NAME="encoding">5.8 Encoding</A></H2>
-
-<DL>
-
- <DT>Q: How can I encode?</DT>
- <DD>A: Read the <A HREF="encoding.html">MEncoder</A> section.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I create VCDs?</DT>
- <DD>A: Try the <CODE>mencvcd</CODE> script from the <CODE>TOOLS</CODE>
- subdirectory. With it you can encode DVDs or other movies to VCD or SVCD
- format and even burn them directly to CD.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I join two video files?</DT>
- <DD>A: This has been discussed to no end on mplayer-users. Go search the
- <A HREF="http://mplayerhq.hu/cgi-bin/htsearch?restrict=/mplayer-users/">archives</A>
- for a complete answer. This is a complicated topic and your mileage may
- vary a lot depending on the kind of files you want to merge. MPEGs can be
- concatenated into a single file with luck. For AVIs there are two tools,
- <A HREF="http://fixounet.free.fr/avidemux/">avidemux</A>
- and avimerge (part of the
- <A HREF="http://www.theorie.physik.uni-goettingen.de/~ostreich/transcode/">transcode</A>
- tool set), available that might do the job. You can also try MEncoder if
- you have two files sharing the same dimensions and codec. Try<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>cat file1 file2 &gt; file3</CODE><BR>
- &nbsp;&nbsp;&nbsp;&nbsp;<CODE>mencoder -ovc copy -oac copy -o out.avi -forceidx file3.avi</CODE></DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: My tuner works, I can hear the sound and watch the video with MPlayer,
- but MEncoder doesn't encode audio!</DT>
- <DD>A: TV audio encoding for Linux is currently unimplemented, we're working
- on it. At the moment it works only on BSD.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I can't encode DVD subtitles into the AVI!</DT>
- <DD>A: You have to specify the <CODE>-sid</CODE> option correctly!</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: MEncoder segfaults on startup!</DT>
- <DD>A: Upgrade DivX4Linux.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I encode only selected chapters from a DVD?</DT>
- <DD>A: Use the <CODE>-chapter</CODE> option correctly, like:
- <CODE>-chapter 5-7</CODE></DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I'm trying to work with 2GB+ files on a VFAT file system. Does it work?</DT>
- <DD>A: No, VFAT doesn't support 2GB+ files.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: Why is the recommended bitrate printed by MEncoder negative?</DT>
- <DD>A: Because the bitrate you encoded the audio with is too large to fit the
- movie on any CD. Check if you have libmp3lame installed properly.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: I can't encode ASF files to AVI/DivX because it uses 1000 fps?</DT>
- <DD>A: Because ASF uses variable frame rate but AVI uses a fixed one, you
- have to set it by hand using <CODE>-ofps</CODE>.</DD>
- <DD>&nbsp;</DD>
-
- <DT>Q: How can I put subtitles in the output file?</DT>
- <DD>A: Just pass the <CODE>-sub &lt;filename&gt; option</CODE> (or
- <CODE>-sid</CODE>, <CODE>-vobsub</CODE>, respectively) to MEncoder.</DD>
- <DD>&nbsp;</DD>
-
-</DL>
-
-</BODY>
-</HTML>
diff --git a/DOCS/en/formats.html b/DOCS/en/formats.html
deleted file mode 100644
index 13ac14234e..0000000000
--- a/DOCS/en/formats.html
+++ /dev/null
@@ -1,320 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>Formats - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-
-<H2><A NAME="formats">2.1 Supported formats</A></H2>
-
-<P>It is important to clarify a common mistake. When people see a file with a
- <B>.AVI</B> extension, they immediately conclude that it is not an MPEG file.
- That is not true. At least not entirely. Contrary to popular belief such a
- file <B>can</B> contain MPEG1 video.</P>
-
-<P>You see, a <B>codec</B> is not the same as a <B>file format</B>.<BR>
- Examples of video <B>codecs</B> are: MPEG1, MPEG2, DivX, Indeo5, 3ivx.<BR>
- Examples of file <B>formats</B> are: MPG, AVI, ASF.</P>
-
-<P>In theory, you can put an OpenDivX video and MP3 audio into an <B>MPG</B>
- format file. However, most players will not play it, since they expect MPEG1
- video and MP2 audio (unlike <B>AVI</B>, <B>MPG</B> does not have the
- necessary fields to describe its video and audio streams). Or you might put
- MPEG1 video into an AVI file.
- <A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> and
- <A HREF="encoding.html">MEncoder</A> can create these files.</P>
-
-
-
-<H3><A NAME="video_formats">2.1.1 Video formats</A></H3>
-
-
-<H4><A NAME="mpeg">2.1.1.1 MPEG files</A></H4>
-
-<P>MPEG files come in different guises:</P>
-
-<UL>
- <LI>MPG: This is the most <B>basic</B> form of the MPEG file formats. It
- contains MPEG1 video, and MP2 (MPEG-1 layer 2) or rarely MP1 audio.</LI>
- <LI>DAT: This is the very same format as MPG with a different extension. It
- is used on <B>Video CD</B>s. Due to the way VCDs are created and Linux is
- designed, DAT files cannot be played nor copied from VCDs as regular files.
- You have to use <CODE>vcd://</CODE> to play a Video CD.</LI>
- <LI>VOB: This is the MPEG file format on <B>DVD</B>s. It is the same as MPG,
- plus the capability to contain subtitles or non-MPEG (AC3) audio. It
- contains encoded MPEG2 video and usually AC3 audio, but DTS, MP2 and
- uncompressed LPCM are allowed, too.<BR> <B>Read the <A
- HREF="cd-dvd.html#dvd">DVD section</A>!</B></LI>
-</UL>
-
-<P>Series of frames form independent groups in MPEG files. This means that you
- can cut/join an MPEG file with standard file tools (like <CODE>dd</CODE>,
- <CODE>cut</CODE>), and it remains completely functional.</P>
-
-<P>One important feature of MPGs is that they have a field to describe the
- aspect ratio of the video stream within. For example SVCDs have 480x480
- resolution video, and in the header that field is set to 4:3, so that it is
- played at 640x480. AVI files do not have this field, so they have to be
- rescaled during encoding or played with the <CODE>-aspect</CODE> option.</P>
-
-
-<H4><A NAME="avi">2.1.1.2 AVI files</A></H4>
-
-<P>Designed by Microsoft, <B>AVI (Audio Video Interleaved)</B> is a widespread
- multipurpose format currently used mostly for DivX and DivX4 video. It has
- many known drawbacks and shortcomings (for example in streaming). It
- supports one video stream and 0 to 99 audio streams. File size is limited to
- 2GB, but there exists an extension allowing bigger files called
- <B>OpenDML</B>. Microsoft currently strongly discourages its use and
- encourages ASF/WMV. Not that anybody cares.</P>
-
-<P>There is a hack that allows AVI files to contain an Ogg Vorbis audio
- stream, but makes them incompatible with standard AVI. MPlayer
- supports playing these files. Seeking is also implemented but severely
- hampered by badly encoded files with confusing headers. Unfortunately the
- only encoder currently capable of creating these files, NanDub, has this
- problem.</P>
-
-<P><B>Note:</B> DV cameras create raw DV streams that DV grabbing utilities
- convert to two different types of AVI files. The AVI will then contain either
- separate audio and video streams that MPlayer can play or the raw DV
- stream for which support is under development.</P>
-
-<P>There are two kinds of AVI files:</P>
-<UL>
- <LI><B>Interleaved:</B> Audio and video content is interleaved. This is the
- standard usage. Recommended and mostly used. Some tools create
- interleaved AVIs with bad sync. MPlayer detects these as
- interleaved, and this climaxes in loss of A/V sync, probably at seeking.
- These files should be played as non-interleaved (with the <CODE>-ni</CODE>
- option).</LI>
- <LI><B>Non-interleaved:</B> First comes the whole video stream, then the whole
- audio stream. It thus needs a lot of seeking, making playing from network or
- CD-Rom difficult.</LI>
-</UL>
-
-<P>MPlayer supports two kinds of timings for AVI files:</P>
-<UL>
- <LI><B>bps-based</B>: It is based on the bitrate/samplerate of the video/audio stream. This
- method is used by most players, including <A HREF="http://avifile.sourceforge.net">avifile</A>
- and Windows Media Player.
- Files with broken headers, and files created with VBR audio but not with a
- VBR-compliant encoder will result in A/V desync with this method (mostly at
- seeking).</LI>
- <LI><B>interleaving-based</B>: It does not use the bitrate value of the header, instead
- it uses the relative position of interleaved audio and video chunks, making
- badly encoded files with VBR audio playable.</LI>
-</UL>
-
-<P>Any audio and video codec is allowed, but note that VBR audio is not well
- supported by most players. The file format makes it possible to use VBR
- audio, but most players expect CBR audio, thus they fail with VBR. VBR is
- uncommon and the Microsoft AVI specs only describe CBR audio. Most AVI
- encoders/multiplexers create bad files when using VBR audio. There are only
- two known exceptions: NanDub and <A HREF="encoding.html">MEncoder</A>.</P>
-
-
-<H4><A NAME="asf">2.1.1.3 ASF/WMV files</A></H4>
-
-<P>ASF (active streaming format) comes from Microsoft. They developed two
- variants of ASF, v1.0 and v2.0. v1.0 is used by their media tools (Windows
- Media Player and Windows Media Encoder) and is very secret. v2.0 is published
- and patented :). Of course they differ, there is no compatibility at all (it
- is just another legal game). MPlayer supports only v1.0, as nobody has
- ever seen v2.0 files :). Note that ASF files nowadays come with the extension
- .WMA or .WMV.</P>
-
-
-<H4><A NAME="mov">2.1.1.4 QuickTime/MOV files</A></H4>
-
-<P>These formats were designed by Apple and can contain any codec, CBR or VBR.
- They usually have a .QT or .MOV extension. Ever since the MPEG4 group chose
- QuickTime as the recommended file format for MPEG4, their MOV files come with
- an
- .MPG or .MP4 extension (Interestingly the video and audio streams in these
- files are real MPG and AAC files. You can even extract them with the
- <CODE>-dumpvideo</CODE> and <CODE>-dumpaudio</CODE> options.).</P>
-
-<P><B>Note:</B> Most new QuickTime files use <B>Sorenson</B> video and QDesign
- Music audio. See our <A HREF="codecs.html#sorenson">Sorenson</A> codec
- section.</P>
-
-
-<H4><A NAME="vivo">2.1.1.5 VIVO files</A></H4>
-
-<P>MPlayer happily demuxes VIVO file formats. The biggest disadvantage
- of the format is that it has no index block, nor a fixed packet size or sync
- bytes and most files lack even keyframes, so forget seeking!</P>
-
-<P>The video codec of VIVO/1.0 files is standard <B>h.263</B>. The video codec
- of VIVO/2.0 files is a modified, nonstandard <B>h.263v2</B>. The audio is the
- same, it may be <B>g.723</B> (standard), or <B>Vivo Siren</B>.</P>
-
-<P>See the <A HREF="codecs.html#vivo_video">VIVO video codec</A> and
- <A HREF="codecs.html#vivo_audio">VIVO audio codec</A> sections for installation
- instructions.</P>
-
-
-<H4><A NAME="fli">2.1.1.6 FLI files</A></H4>
-
-<P><B>FLI</B> is a very old file format used by Autodesk Animator, but it is a
- common file format for short animations on the net. MPlayer demuxes
- and decodes FLI movies and is even able to seek within them (useful when
- looping with the <CODE>-loop</CODE> option). FLI files do not have keyframes,
- so the picture will be messy for a short time after seeking.</P>
-
-
-<H4><A NAME="real">2.1.1.7 RealMedia (RM) files</A></H4>
-
-<P>Yes, MPlayer can read (demux) RealMedia (.rm) files. Seeking works,
- but you have to explicitly specify the <CODE>-forceidx</CODE> option
- (the format supports keyframes). Here are the lists of the supported
- <A HREF="codecs.html#realvideo">RealVideo</A>
- and <A HREF="codecs.html#realaudio">RealAudio</A> codecs.</P>
-
-
-<H4><A NAME="nuppelvideo">2.1.1.8 NuppelVideo files</A></H4>
-
-<P><A HREF="http://mars.tuwien.ac.at/~roman/nuppelvideo">NuppelVideo</A>
- is a TV grabber tool (AFAIK:). MPlayer can read its .NUV files (only
- NuppelVideo 5.0). Those files can contain uncompressed YV12, YV12+RTJpeg
- compressed, YV12 RTJpeg+lzo compressed, and YV12+lzo compressed frames.
- MPlayer decodes them all (and also <B>encodes</B> them with
- MEncoder to DivX/etc!). Seeking works.</P>
-
-
-<H4><A NAME="yuv4mpeg">2.1.1.9 yuv4mpeg files</A></H4>
-
-<P><A HREF="http://mjpeg.sourceforge.net">yuv4mpeg / yuv4mpeg2</A> is a file
- format used by the <A HREF="http://mjpeg.sf.net">mjpegtools programs</A>.
- You can grab, produce, filter or encode video in this format using these
- tools. The file format is really a sequence of uncompressed YUV 4:2:0
- images.</P>
-
-
-<H4><A NAME="film">2.1.1.10 FILM files</A></H4>
-
-<P>This format is used on old Sega Saturn CD-Rom games.</P>
-
-
-<H4><A NAME="roq">2.1.1.11 RoQ files</A></H4>
-
-<P>RoQ files are multimedia files used in some ID games such as Quake III and
- Return to Castle Wolfenstein.</P>
-
-
-<H4><A NAME="ogg">2.1.1.12 OGG/OGM files</A></H4>
-
-<P>This is a new file format from <A HREF="http://www.xiph.org">Xiphophorus</A>.
- It can contain any video or audio codec, CBR or VBR. You will need to
- have <CODE>libogg</CODE> and <CODE>libvorbis</CODE> installed
- before compiling MPlayer to be able to play it.</P>
-
-
-<H4><A NAME="sdp">2.1.1.13 SDP files</A></H4>
-
-<P><A HREF="ftp://ftp.rfc-editor.org/in-notes/rfc2327.txt">SDP</A>
- is an IETF standard format for describing video and/or audio RTP streams.
- (The "<A HREF="http://www.live.com/mplayer/">LIVE.COM Streaming Media</A>"
- libraries are required.)</P>
-
-
-<H4><A NAME="pva">2.1.1.14 PVA files</A></H4>
-
-<P>PVA is an MPEG-like format used by DVB TV boards' software (e.g.: MultiDec,
- WinTV) under Windows.</P>
-
-<P>The PVA specifications can be downloaded from the following address:
- <A HREF="http://www.technotrend.de/download/av_format_v1.pdf">http://www.technotrend.de/download/av_format_v1.pdf</A></P>
-
-
-<H4><A NAME="gif">2.1.1.15 GIF files</A></H4>
-
-<P>The <B>GIF</B> format is a common format for web graphics. There are two
- versions of the GIF spec, GIF87a and GIF89a. The main difference is that
- GIF89a allows for animation. MPlayer supports both formats through use
- of libungif or another libgif-compatible library. Non-animated GIFs will
- be displayed as single frame videos. (Use the <CODE>-loop</CODE> and
- <CODE>-fixed-vo</CODE> options to display these longer.)</P>
-
-<P>MPlayer currently does not support seeking in GIF files. GIF files do
- not necessarily have a fixed frame size, nor a fixed framerate. Rather,
- each frame is of independent size and is supposed to be positioned in a
- certain place on a field of fixed-size. The framerate is controlled by
- an optional block before each frame that specifies the next frame's delay
- in centiseconds.</P>
-
-<P>Standard GIF files contain 24-bit RGB frames with at most an 8-bit
- indexed pallete. These frames are usually LZW-compressed, although
- some GIF encoders produce uncompressed frames to avoid patent issues
- with LZW compression.</P>
-
-<P>If your distribution does not come with libungif, download a copy from the
- <A HREF="http://prtr-13.ucsc.edu/~badger/software/libungif/index.shtml">libungif homepage</A>.
- For detailed technical information, have a look at the
- <A HREF="http://www.w3.org/Graphics/GIF/spec-gif89a.txt">GIF89a specification</A>.</P>
-
-
-<H3><A NAME="audio_formats">2.1.2 Audio formats</A></H3>
-
-<P>MPlayer is a <B>Movie</B> and not a <B>Media</B> player, although
- it can play some audio file formats (they are listed in the sections below).
- This is not a recommended usage of MPlayer, you better use
- <A HREF="http://www.xmms.org">xmms</A>.</P>
-
-
-<H4><A NAME="mp3">2.1.2.1 MP3 files</A></H4>
-
-<P>You may have problems playing certain MP3 files that MPlayer will
- misdetect as MPEGs and play incorrectly or not at all. This cannot be fixed
- without dropping support for certain broken MPEG files and thus will remain
- like this for the foreseeable future. The <CODE>-demuxer</CODE> flag
- described in the man page may help you in these cases.</P>
-
-
-<H4><A NAME="wav">2.1.2.2 WAV files</A></H4>
-
-
-<H4><A NAME="ogg_vorbis">2.1.2.3 OGG/OGM files (Vorbis)</A></H4>
-
-<P>Requires properly installed <CODE>libogg</CODE> and
- <CODE>libvorbis</CODE>.</P>
-
-
-<H4><A NAME="wma">2.1.2.4 WMA/ASF files</A></H4>
-
-
-<H4><A NAME="mp4">2.1.2.5 MP4 files</A></H4>
-
-
-<H4><A NAME="cdda">2.1.2.6 CD audio</A></H4>
-
-<P>MPlayer can use <B>cdparanoia</B> (lib) to play CDDA (Audio CD).
- The scope of this section does not contain enumerating cdparanoia's
- features.</P>
-
-<P>See the man page's <CODE>-cdda</CODE> option which can be used to
- pass options to cdparanoia.</P>
-
-
-<H4><A NAME="xmms">2.1.2.7 XMMS</A></H4>
-
-<P>MPlayer can use XMMS input plugins to play many file formats. There are
- plugins for SNES game tunes, SID tunes (from Commodore 64), many Amiga
- formats, .xm, .it, VQF, musepack, Bonk, shorten and many others. You can find
- them at the
- <A HREF="http://www.xmms.org/plugins_input.html">XMMS input plugin page</A>.</P>
-
-<P>For this feature you need to have XMMS and compile MPlayer with
- <CODE>./configure --enable-xmms</CODE>. If that does not work, you might need
- to set the XMMS plugin and library path explicitly by way of the
- <CODE>--with-xmmsplugindir</CODE> and <CODE>--with-xmmslibdir</CODE>
- options.</P>
-
-</BODY>
-</HTML>
diff --git a/DOCS/en/skin.html b/DOCS/en/skin.html
deleted file mode 100644
index 8838f0948d..0000000000
--- a/DOCS/en/skin.html
+++ /dev/null
@@ -1,802 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html>
-
-<head>
- <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
- <title>Creating Skins - MPlayer - The Movie Player for Linux</title>
- <link rel="stylesheet" type="text/css" href="../default.css">
- <style type="text/css">
- em.note {color: green;
- font-style: normal;}
- em.warn {color: red;
- font-style: normal;}
- </style>
-</head>
-
-<body>
-
-<h1>Appendix D - MPlayer skin format</h1>
-
-<p>The purpose of this document is to describe the MPlayer skin format.
- The information contained here might be wrong, for</p>
-
-<ol type="a">
- <li>It is not me who wrote the GUI.</li>
- <li>The GUI is not finished.</li>
- <li>I might be wrong.</li>
-</ol>
-
-<p>So do not be surprised if something does not work as described here.</p>
-
-<p>Thanks to <em>Zoltán Ponekker</em> for his help.</p>
-
-<p><em>András Mohari &lt;mayday@freemail.hu&gt;</em></p>
-
-
-<h2><a name="overview">D.1 Overview</a></h2>
-
-<p>It does not really have anything to do with the skin format, but you should
- know that MPlayer has <b>no</b> builtin skin, so <b>at least one skin
- must be installed in order to be able to use the GUI.</b></p>
-
-
-<h3><a name="directories">D.1.1 Directories</a></h3>
-
-<p>The directories searched for skins are (in order):</p>
-
-<pre>
- $(DATADIR)/Skin/
- $(PREFIX)/share/mplayer/Skin/
- ~/.mplayer/Skin/
-</pre>
-
-<p>Note that the first path may vary according to the way MPlayer was configured
- (see the <code>--prefix</code> and <code>--datadir</code> arguments of the
- <code>configure</code> script).</p>
-
-<p>Every skin is installed into its own directory under one of the directories
- listed above, for example:</p>
-
-<pre>
- $(PREFIX)/share/mplayer/Skin/default/
-</pre>
-
-
-<h3><a name="images">D.1.2 Image formats</a></h3>
-
-<p>Images must be truecolor (24 or 32 bpp) PNGs.</p>
-
-<p>In the main window and in the playbar (see below) you can use images with
- `transparency': Regions filled with the color #FF00FF
- (<font color="#FF00FF">magenta</font>) are fully transparent when viewed by
- MPlayer. This means that you can even have shaped windows if your X server
- has the XShape extension.</p>
-
-
-<h3><a name="components">D.1.3 Skin components</a></h3>
-
-<p>Skins are quite free-format (unlike the fixed-format skins of Winamp/XMMS,
- for example), so it is up to you to create something great.</p>
-
-<p>Currently there are three windows to be decorated: the
- <a href="#mainwin">main window</a>, the <a href="#subwindow">subwindow</a>,
- the <a href="#mainwin">playbar</a>, and the <a href="#skinmenu">skin menu</a>
- (which can be activated by a right click).</p>
-
-<ul>
- <li><p>The <b>main window</b> and/or the <b>playbar</b> is where you can
- control MPlayer. The background of the window is an image. Various items
- can (and must) be placed in the window: <em>buttons</em>, <em>potmeters</em>
- (sliders) and <em>labels</em>. For every item, you must specify its position
- and size.</p>
-
- <p>A <b>button</b> has three states (pressed, released, disabled), thus its
- image must be divided into three parts vertically. See the
- <a href="#main.button">button</a> item for details.</p>
-
- <p>A <b>potmeter</b> (mainly used for the seek bar and volume/balance
- control) can have any number of phases by dividing its image into
- different parts below each other. See
- <a href="#main.hpotmeter">hpotmeter</a> and
- <a href="#main.potmeter">potmeter</a> for details.</p>
-
- <p><b>Labels</b> are a bit special: The characters needed to draw them are
- taken from an image file, and the characters in the image are described by
- a <a href="#fonts">font description file</a>. The latter is a plain text
- file which specifies the x,y position and size of each character in the
- image (the image file and its font description file form a font
- <em>together</em>). See <a href="#main.dlabel">dlabel</a> and
- <a href="#main.slabel">slabel</a> for details.</p>
-
- <p><em class="note"><b>Note:</b> all images can have full transparency as
- described in the section about <a href="#images">image formats</a>. If the X
- server doesn't support the XShape extension, the parts marked transparent
- will be black. If you'd like to use this feature, the width of the main
- window's background image must be dividable by 8.</em></p>
- </li>
-
- <li>The <b>subwindow</b> is where the movie appears. It can display a
- specified image if there is no movie loaded (it is quite boring to have an
- empty window :-)) <em class=note><b>Note:</b> transparency is
- <b>not allowed</b> here.</em></li>
-
- <li><p>The <b>skin menu</b> is just a way to control MPlayer by means of menu
- entries. Two images are required for the menu: one of them is the base image
- that shows the menu in its normal state, the other one is used to display
- the selected entries. When you pop up the menu, the first image is shown. If
- you move the mouse over the menu entries, the currently selected entry is
- copied from the second image over the menu entry below the mouse pointer
- (the second image is never shown as a whole).</p>
-
- <p>A menu entry is defined by its position and size in the image (see the
- section about the <a href="#skinmenu">skin menu</a> for details).</p>
- </li>
-</ul>
-
-<p>There is an important thing not mentioned yet: For buttons, potmeters and
- menu entries to work, MPlayer must know what to do if they are clicked. This
- is done by <a href="#guimsg">messages</a> (events). For these items you must
- define the messages to be generated when they are clicked.</p>
-
-
-<h3><a name="files">D.1.4 Files</a></h3>
-
-<p>You need the following files to build a skin:</p>
-
-<ul>
- <li>The configuration file named <a href="#skin">skin</a> tells MPlayer how
- to put different parts of the skin together and what to do if you click
- somewhere in the window.</li>
- <li>The background image for the main window.</li>
- <li>Images for the items in the main window (including one or more font
- description files needed to draw labels).</li>
- <li>The image to be displayed in the subwindow (optional).</li>
- <li>Two images for the skin menu (they are needed only if you want to create
- a menu).</li>
-</ul>
-
-<p>With the exception of the skin configuration file, you can name the other
- files whatever you want (but note that font description files must have
- a <code>.fnt</code> extension).</p>
-
-
-<h2><a name="skinfile">D.2 The skin file</a></h2>
-
-<p>As mentioned above, this is the skin configuration file. It is line oriented;
- comment lines start with a '<code>;</code>' character at the beginning of the
- line (only spaces and tabs are allowed before the '<code>;</code>').</p>
-
-<p>The file is made up of sections. Each section describes the skin for an
- application and has the following form:</p>
-
-<table border="1" width="100%">
- <tr bgcolor="silver">
- <td>
-<pre>
-section = <i>section name</i>
-.
-.
-.
-end
-</pre>
- </td>
- </tr>
-</table>
-
-<p>Currently there is only one application, so you need only one section: its
- name is <b>movieplayer</b>.</p>
-
-<p>Within this section each window is described by a block of the following
- form:</p>
-
-<table border="1" width="100%">
- <tr bgcolor="silver">
- <td>
-<pre>
-window = <i>window name</i>
-.
-.
-.
-end
-</pre>
- </td>
- </tr>
-</table>
-
-<p>where <i>window name</i> can be one of these strings:</p>
-
-<ul>
- <li><b>main</b> - for the main window</li>
- <li><b>sub</b> - for the subwindow</li>
- <li><b>menu</b> - for the skin menu</li>
- <li><b>playbar</b> - playbar</li>
-</ul>
-
-<p>(The sub and menu blocks are optional - you do not need to create a menu or
- decorate the subwindow.)</p>
-
-<p>Within a window block, you can define each item for the window by a line in
- this form:</p>
-
-<dl>
- <dt><b><code>item = parameter</code></b></dt>
- <dd>Where <code>item</code> is a string that identifies the type of the GUI
- item, <code>parameter</code> is a numeric or textual value (or a list of
- values separated by commas).</dd>
-</dl>
-
-<p>Putting the above together, the whole file looks something like this:</p>
-
-<table border="1" width="100%">
- <tr bgcolor="silver">
- <td>
-<pre>
-section = movieplayer
- window = main
- ; ... items for main window ...
- end
-
- window = sub
- ; ... items for subwindow ...
- end
-
- window = menu
- ; ... items for menu ...
- end
-
- window = playbar
- ; ... items for playbar ...
- end
-end
-</pre>
- </td>
- </tr>
-</table>
-
-<p>The name of an image file must be given without leading directories - images
- are searched for in the <code>Skin</code> directory. You may (but you need
- not) specify the extension of the file. If the file does not exist, MPlayer
- tries to load the file <code>&lt;filename&gt;.&lt;ext&gt;</code>, where
- <code>png</code> and <code>PNG</code> are tried for <code>&lt;ext&gt;</code>
- (in this order). The first matching file will be used.</p>
-
-<p>Finally some words about positioning. The main window and the subwindow can
- be placed in the different corners of the screen by giving <code>X</code> and
- <code>Y</code> coordinates. <code>0</code> is top or left, <code>-1</code> is
- center and <code>-2</code> is right or bottom, as shown in this
- illustration:</p>
-
-<pre>
-
-(0, 0)----(-1, 0)----(-2, 0)
- | | |
- | | |
-(0,-1)----(-1,-1)----(-2,-1)
- | | |
- | | |
-(0,-2)----(-1,-2)----(-2,-2)
-
-</pre>
-
-<table border="1" cellpadding="5" width="100%">
- <tr bgcolor="#ffffcc">
- <td>Here is an example to make this clear. Suppose that you have an image
- called <code>main.png</code> that you use for the main window:
- <blockquote>
- <code>base = main, -1, -1</code>
- </blockquote>
- MPlayer tries to load <code>main</code>, <code>main.png</code>,
- <code>main.PNG</code> files.
- </td>
- </tr>
-</table>
-
-
-<h3><a name="mainwindow">D.2.1 Main window and playbar</a></h3>
-
-<p>Below is the list of entries that can be used in the
- '<code>window = main</code>' .&nbsp;.&nbsp;. '<code>end</code>', and the
- '<code>window = playbar</code>' &nbsp;.&nbsp;. '<code>end</code>' blocks.</p>
-
-<dl>
- <dt><a name="main.base"><b><code>base = image, X, Y</code></b></a></dt>
- <dd>Lets you specify the background image to be used for the main window.
- The window will appear at the given <code>X,Y</code> position on the screen
- The window will have the size of the image.
- <div><em class="warn"><b>Note:</b> These coordinates do not currently work
- for the display window.</em></div>
- <div><em class="warn"><b>Warning:</b> Transparent regions in the image
- (colored #FF00FF) appear black on X servers without the XShape extension.
- The image's width must be dividable by 8.</em></div>
- </dd>
-
- <dt><a name="main.button"><b><code>button = image, X, Y, width, height,
- message</code></b></a></dt>
- <dd>Place a button of <code>width</code> * <code>height</code> size at
- position <code>X</code>,<code>Y</code>. The specified <code>message</code>
- is generated when the button is clicked. The image given by
- <code>image</code> must have three parts below each other (according to the
- possible states of the button), like this:
-<pre>
-+------------+
-| pressed |
-+------------+
-| released |
-+------------+
-| disabled |
-+------------+
-</pre>
- </dd>
-
- <dt><a name="main.decoration"><b><code>decoration = enable|disable</code></b>
- </a></dt>
- <dd>Enable or disable window manager decoration of the main window. Default
- is <b>disable</b>.
- <div><em class="warn"><b>Note:</b> This doesn't work for the display window,
- there is no need to.</em></div>
- </dd>
-
- <dt><a name="main.hpotmeter"><b><code>hpotmeter = button, bwidth, bheight,
- phases, numphases, default, X, Y, width, height, message</code><br>
- <code>vpotmeter = button, bwidth, bheight, phases, numphases, default, X, Y,
- width, height, message</code></b></a></dt>
- <dd>Place a horizontal (hpotmeter) or vertical (vpotmeter) potmeter of
- <code>width</code> * <code>height</code>
- size at position <code>X</code>,<code>Y</code>. The image can be divided
- into different parts for the different phases of the potmeter (for example,
- you can have a pot for volume control that turns from green to red while its
- value changes from the minimum to the maximum.). <code>hpotmeter</code> can
- have a button that can be dragged horizontally.
-
- <div>The parameters are:</div>
-
- <ul>
- <li><code>button</code> - the image to be used for the button (must have
- three parts below each other, like in case of
- <a href="#main.button">button</a>)</li>
- <li><code>bwidth</code>, <code>bheight</code> - size of the button</li>
- <li><code>phases</code> - The image to be used for the different phases of
- the hpotmeter. A special value of <code>NULL</code> can be used if you
- want no such image. The image must be divided into
- <code>numphases</code>parts vertically like this:
-<pre>
-+------------+
-| phase #1 |
-+------------+
-| phase #2 |
-+------------+
- ...
-+------------+
-| phase #n |
-+------------+
-</pre>
- </li>
- <li><code>numphases</code> - number of phases stored in the
- <code>phases</code> image</li>
- <li><code>default</code> - default value for hpotmeter (in the range 0 to
- 100)</li>
- <li><code>X</code>, <code>Y</code> - position for the hpotmeter</li>
- <li><code>width</code>, <code>height</code> - width and height of the
- <code>hpotmeter</code></li>
- <li><code>message</code> - the message to be generated when the value of
- <code>hpotmeter</code> is changed</li>
- </ul>
- </dd>
-
- <dt><a name="main.potmeter"><b><code>potmeter = phases, numphases, default, X,
- Y, width, height, message</code></b></a></dt>
- <dd>A <code>hpotmeter</code> without a button. (I guess it is meant to be
- turned around, but it reacts to horizontal dragging only.) For the
- description of the parameters see <a href="#main.hpotmeter">hpotmeter</a>.
- <code>phases</code> can be <code>NULL</code>, but it is quite useless, since
- you cannot see where the <code>potmeter</code> is set.</dd>
-
- <dt><a name="main.font"><b><code>font = fontfile, fontid</code></b></a></dt>
- <dd>Defines a font. <code>fontfile</code> is the name of a font description
- file with a <code>.fnt</code> extension (<b>do not</b> specify the extension
- here). <code>fontid</code> is used to refer to the font (see
- <a href="#main.dlabel">dlabel</a> and <a href="#main.slabel">slabel</a>).
- Up to 25 fonts can be defined.</dd>
-
- <dt><a name="main.slabel"><b><code>slabel = X, Y, fontid, "text"</code></b>
- </a></dt>
- <dd>
- Place a static label at the position <code>X</code>,<code>Y</code>.
- <code>text</code> is displayed using the font identified by <code>fontid</code>.
- The text is just a raw string (<code>$x</code> variables do not work) that must
- be enclosed between double quotes (but the <code>"</code> character cannot be
- part of the text). The label is displayed using the font identified by
- <code>fontid</code>.</dd>
-
- <dt><a name="main.dlabel"><b><code>dlabel = X, Y, length, align, fontid,
- "text"</code></b></a></dt>
- <dd>Place a dynamic label at the position <code>X</code>,<code>Y</code>. The
- label is called dynamic because its text is refreshed periodically. The
- maximum length of the label is given by <code>length</code> (its height is
- the height of a character). If the text to be displayed is wider than that,
- it will be scrolled, otherwise it is aligned within the specified space by
- the value of the <code>align</code> parameter: <code>0</code> is for right,
- <code>1</code> is for center, <code>2</code> is for left.<br>
- The text to be displayed is given by <code>text</code>: It must be written
- between double quotes (but the <code>"</code> character cannot be part of
- the text). The label is displayed using the font identified by
- <code>fontid</code>. You can use the following variables in the text:
-
- <table align="center" border="1">
- <tr align="center"><th>Variable</th><th align="left">Meaning</th></tr>
- <tr><td align="center"><kbd>$1</kbd></td>
- <td>play time in <em>hh:mm:ss</em> format</td></tr>
- <tr><td align="center"><kbd>$2</kbd></td>
- <td>play time in <em>mmmm:ss</em> format</td></tr>
- <tr><td align="center"><kbd>$3</kbd></td>
- <td>play time in <em>hh</em> format (hours)</td></tr>
- <tr><td align="center"><kbd>$4</kbd></td>
- <td>play time in <em>mm</em> format (minutes)</td></tr>
- <tr><td align="center"><kbd>$5</kbd></td>
- <td>play time in <em>ss</em> format (seconds)</td></tr>
- <tr><td align="center"><kbd>$6</kbd></td>
- <td>movie length in <em>hh:mm:ss</em> format</td></tr>
- <tr><td align="center"><kbd>$7</kbd></td>
- <td>movie length in <em>mmmm:ss</em> format</td></tr>
- <tr><td align="center"><kbd>$8</kbd></td>
- <td>play time in <em>h:mm:ss</em> format</td></tr>
- <tr><td align="center"><kbd>$v</kbd></td>
- <td>volume in <em>xxx.xx%</em> format</td></tr>
- <tr><td align="center"><kbd>$V</kbd></td>
- <td>volume in <em>xxx.x</em> format</td></tr>
- <tr><td align="center"><kbd>$b</kbd></td>
- <td>balance in <em>xxx.xx%</em> format</td></tr>
- <tr><td align="center"><kbd>$B</kbd></td>
- <td>balance in <em>xxx.x</em> format</td></tr>
- <tr><td align="center"><kbd>$$</kbd></td>
- <td>the <kbd>$</kbd> character</td></tr>
- <tr><td align="center"><kbd>$a</kbd></td>
- <td>a character according to the audio type (none: <code>n</code>,
- mono: <code>m</code>, stereo: <code>t</code>)</td></tr>
- <tr><td align="center"><kbd>$t</kbd></td>
- <td>track number (in playlist)</td></tr>
- <tr><td align="center"><kbd>$o</kbd></td>
- <td>filename</td></tr>
- <tr><td align="center"><kbd>$f</kbd></td>
- <td>filename in lower case</td></tr>
- <tr><td align="center"><kbd>$F</kbd></td>
- <td>filename in upper case</td></tr>
- <tr><td align="center"><kbd>$T</kbd></td>
- <td>a character according to the stream type (file: <code>f</code>,
- Video CD: <code>v</code>, DVD: <code>d</code>, URL: <code>u</code>)
- </td></tr>
- <tr><td align="center"><kbd>$p</kbd></td>
- <td>the "p" character (if a movie is playing and the font has the "p"
- character)</td></tr>
- <tr><td align="center"><kbd>$s</kbd></td>
- <td>the "s" character (if the movie is stopped and the font has the "s"
- character)</td></tr>
- <tr><td align="center"><kbd>$e</kbd></td>
- <td>the "e" character (if playback is paused and the font has the "e"
- character)</td></tr>
- <tr><td align="center"><kbd>$x</kbd></td>
- <td>movie width</td></tr>
- <tr><td align="center"><kbd>$y</kbd></td>
- <td>movie height</td></tr>
- <tr><td align="center"><kbd>$C</kbd></td>
- <td>name of the codec used</td></tr>
- </table>
-
- <em class="note"><b>Note:</b> The <kbd>$a</kbd>, <kbd>$T</kbd>,
- <kbd>$p</kbd>, <kbd>$s</kbd>and <kbd>$e</kbd> variables all return
- characters that should be displayed as special symbols (for example, "e" is
- for the pause symbol that usually looks something like <code>||</code>). You
- should have a font for normal characters and a different font for symbols.
- See the section about <a href="#symbols">symbols</a> for more
- information.</em>
- </dd>
-</dl>
-
-
-<h3><a name="subwindow">D.2.2 Subwindow</a></h3>
-
-<p>The following entries can be used in the '<code>window = sub</code>'
- .&nbsp;.&nbsp;. '<code>end</code>' block.</p>
-
-<dl>
- <dt><a name="sub.base"><b><code>base = image, X, Y, width, height</code></b>
- </a></dt>
- <dd>The image to be displayed in the window. The window will appear at the
- given <code>X</code>,<code>Y</code> position on the screen (<code>0,0</code>
- is the top left corner). You can specify <code>-1</code> for center and
- <code>-2</code> for right (<code>X</code>) and bottom (<code>Y</code>). The
- window will be as large as the image. <code>width</code> and
- <code>height</code> denote the size of the window; they are optional (if
- they are missing, the window is the same size as the image).</dd>
-
- <dt><a name="sub.background"><b><code>background = R, G, B</code></b></a></dt>
- <dd>Lets you set the background color. It is useful if the image is smaller
- than the window. <code>R</code>, <code>G</code> and <code>B</code> specifies
- the red, green and blue component of the color (each of them is a decimal
- number from 0 to 255).</dd>
-</dl>
-
-
-<h3><a name="skinmenu">D.2.3 Skin menu</a></h3>
-
-<p>As mentioned earlier, the menu is displayed using two images. Normal menu
- entries are taken from the image specified by the <code>base</code> item,
- while the currently selected entry is taken from the image specified by the
- <code>selected</code> item. You must define the position and size of each menu
- entry through the <code>menu</code> item.</p>
-
-<p>These are the entries that can be used in the '<code>window = menu</code>'
- .&nbsp;.&nbsp;. '<code>end</code>' block.</p>
-
-<dl>
- <dt><a name="menu.base"><b><code>base = image</code></b></a></dt>
- <dd>The image for normal menu entries.</dd>
-
- <dt><a name="menu.selected"><b><code>selected = image</code></b></a></dt>
- <dd>The image showing the menu with all entries selected.</dd>
-
- <dt><a name="menu.menu"><b><code>menu = X, Y, width, height, message</code>
- </b></a></dt>
- <dd>Defines the <code>X,Y</code> position and the size of a menu entry in the
- image. <code>message</code> is the message to be generated when the mouse
- button is released over the entry.</dd>
-</dl>
-
-
-<h2><a name="fonts">D.3 Fonts</a></h2>
-
-<p>As mentioned in the section about the parts of a skin, a font is defined by
- an image and a description file. You can place the characters anywhere in the
- image, but make sure that their position and size is given in the description
- file exactly.</p>
-
-<p>The font description file (with <code>.fnt</code> extension) can have comment
- lines starting with '<code>;</code>'. The file must have a line in the
- form</p>
-
-<dl>
- <dt><a name="font.image"><b><code>image = image</code></b></a></dt>
- <dd>Where <code>image</code> is the name of the image file to be used for the
- font (you do not have to specify the extension).</dd>
-
- <dt><a name="font.char"><b><code>"char" = X, Y, width, height</code></b>
- </a></dt>
- <dd>Here <code>X</code> and <code>Y</code> specify the position of the
- <code>char</code> character in the image (<code>0,0</code> is the upper left
- corner). <code>width</code> and <code>height</code> are the dimensions of
- the character in pixels.</dd>
-</dl>
-
-<p>This example defines the A, B, C characters using <code>font.png</code>.</p>
-
-<table width="100%" border="1">
- <tr bgcolor="silver">
- <td>
-<pre>
-; Can be "font" instead of "font.png".
-image = font.png
-
-; Three characters are enough for demonstration purposes :-)
-"A" = 0,0, 7,13
-"B" = 7,0, 7,13
-"C" = 14,0, 7,13
-</pre>
- </td>
- </tr>
-</table>
-
-
-<h3><a name="symbols">D.3.1 Symbols</a></h3>
-
-<p>Some characters have special meanings when returned by some of the variables
- used in <a href="#main.dlabel">dlabel</a>. These characters are meant to be
- shown as symbols so that things like a nice DVD logo can be displayed instead
- of the character 'd' for a DVD stream.</p>
-
-<p>The following table lists all the characters that can be used to display
- symbols (and thus require a different font).</p>
-
-<table align="center" border="1">
- <tr><th align="center">Character</th><th align="left">Symbol</th></tr>
- <tr><td align="center"><kbd>p</kbd></td>
- <td align=left>play</td></tr>
- <tr><td align="center"><kbd>s</kbd></td>
- <td align=left>stop</td></tr>
- <tr><td align="center"><kbd>e</kbd></td>
- <td align=left>pause</td></tr>
- <tr><td align="center"><kbd>n</kbd></td>
- <td align=left>no sound</td></tr>
- <tr><td align="center"><kbd>m</kbd></td>
- <td align=left>mono sound</td></tr>
- <tr><td align="center"><kbd>t</kbd></td>
- <td align=left>stereo sound</td></tr>
- <tr><td align="center"><kbd>f</kbd></td>
- <td align=left>stream is a file</td></tr>
- <tr><td align="center"><kbd>v</kbd></td>
- <td align=left>stream is a Video CD</td></tr>
- <tr><td align="center"><kbd>d</kbd></td>
- <td align=left>stream is a DVD</td></tr>
- <tr><td align="center"><kbd>u</kbd></td>
- <td align="left">stream is a URL</td></tr>
-</table>
-
-
-<h2><a name="guimessages">D.4 GUI messages</a></h2>
-
-<p>These are the messages that can be generated by buttons, potmeters and menu
- entries.</p>
-
-<p><em class="note"><b>Note:</b> Some of the messages might not work as expected
- (or not work at all). As you know, the GUI is under development.</em></p>
-
-
-<h3>Playback control:</h3>
-
-<blockquote>
- <dl>
- <dt><b>evNext</b></dt>
- <dd>Jump to next track in the playlist.</dd>
-
- <dt><b>evPause</b></dt>
- <dd>Pause playing.</dd>
-
- <dt><b>evPauseSwitchToPlay</b></dt>
- <dd>Forms a switch together with <code>evPlaySwitchToPause</code>. They can
- be used to have a common play/pause button. Both messages should be
- assigned to buttons displayed at the very same position in the window.
- This message pauses playing and the image for the
- <code>evPlaySwitchToPause</code> button is displayed (to indicate that the
- button can be pressed to continue playing).</dd>
-
- <dt><b>evPlay</b></dt>
- <dd>Start playing.</dd>
-
- <dt><b>evPlaySwitchToPause</b></dt>
- <dd>The opposite of <code>evPauseSwitchToPlay</code>. This message starts
- playing and the image for the <code>evPauseSwitchToPlay</code> button is
- displayed (to indicate that the button can be pressed to pause
- playing).</dd>
-
- <dt><b>evPrev</b></dt>
- <dd>Jump to previous track in the playlist.</dd>
-
- <dt><b>evStop</b></dt>
- <dd>Stop playing.</dd>
- </dl>
-</blockquote>
-
-
-<h3>Seeking:</h3>
-
-<blockquote>
- <dl>
- <dt><b>evBackward10sec</b></dt>
- <dt><b>evBackward1min</b></dt>
- <dt><b>evBackward10min</b></dt>
- <dd>Seek backward 10 seconds / 1 minute / 10 minutes.</dd>
-
- <dt><b>evForward10sec</b></dt>
- <dt><b>evForward1min</b></dt>
- <dt><b>evForward10min</b></dt>
- <dd>Seek forward 10 seconds / 1 minute / 10 minutes.</dd>
-
- <dt><b>evSetMoviePosition</b></dt>
- <dd>Seek to position (can be used by a potmeter; the relative value (0-100%)
- of the potmeter is used).</dd>
- </dl>
-</blockquote>
-
-
-<h3>Video control:</h3>
-
-<blockquote>
- <dl>
- <dt><b>evDoubleSize</b></dt>
- <dd>Set the movie window to double size.</dd>
-
- <dt><b>evFullScreen</b></dt>
- <dd>Switch fullscreen mode on/off.</dd>
-
- <dt><b>evNormalSize</b></dt>
- <dd>Set the movie window to its normal size.</dd>
- </dl>
-</blockquote>
-
-
-<h3>Audio control:</h3>
-
-<blockquote>
- <dl>
- <dt><b>evDecAudioBufDelay</b></dt>
- <dd>Decrease audio buffer delay.</dd>
-
- <dt><b>evDecBalance</b></dt>
- <dd>Decrease balance.</dd>
-
- <dt><b>evDecVolume</b></dt>
- <dd>Decrease volume.</dd>
-
- <dt><b>evIncAudioBufDelay</b></dt>
- <dd>Increase audio buffer delay.</dd>
-
- <dt><b>evIncBalance</b></dt>
- <dd>Increase balance.</dd>
-
- <dt><b>evIncVolume</b></dt>
- <dd>Increase volume.</dd>
-
- <dt><b>evMute</b></dt>
- <dd>Mute/unmute the sound.</dd>
-
- <dt><b>evSetBalance</b></dt>
- <dd>Set balance (can be used by a potmeter; the relative value (0-100%) of
- the potmeter is used).</dd>
-
- <dt><b>evSetVolume</b></dt>
- <dd>Set volume (can be used by a potmeter; the relative value (0-100%) of
- the potmeter is used).</dd>
- </dl>
-</blockquote>
-
-
-<h3>Miscellaneous:</h3>
-
-<blockquote>
- <dl>
- <dt><b>evAbout</b></dt>
- <dd>Open the about window.</dd>
-
- <dt><b>evDropSubtitle</b></dt>
- <dd>Disables the currently used subtitle.</dd>
-
- <dt><b>evEqualizer</b></dt>
- <dd>Turn the equalizer on/off.</dd>
-
- <dt><b>evExit</b></dt>
- <dd>Quit the program.</dd>
-
- <dt><b>evIconify</b></dt>
- <dd>Iconify the window.</dd>
-
- <dt><b>evLoad</b></dt>
- <dd>Load a file (by opening a file browser window, where you can choose a
- file).</dd>
-
- <dt><b>evLoadPlay</b></dt>
- <dd>Does the same as <code>evLoad</code>, but it automatically starts
- playing after the file is loaded.</dd>
-
- <dt><b>evLoadSubtitle</b></dt>
- <dd>Loads a subtitle file (with the fileselector)</dd>
-
- <dt><b>evLoadAudioFile</b></dt>
- <dd>Loads an audio file (with the fileselector)</dd>
-
- <dt><b>evNone</b></dt>
- <dd>Empty message, it has no effect (except maybe in CVS versions :-)).</dd>
-
- <dt><b>evPlayList</b></dt>
- <dd>Open/close the playlist window.</dd>
-
- <dt><b>evPlayDVD</b></dt>
- <dd>Tries to open the disc in the given DVD-ROM drive.</dd>
-
- <dt><b>evPlayVCD</b></dt>
- <dd>Tries to open the disc in the given CD-ROM drive.</dd>
-
- <dt><b>evPreferences</b></dt>
- <dd>Open the preferences window.</dd>
-
- <dt><b>evSetAspect</b></dt>
- <dd>Sets displayed image aspect.</dd>
-
- <dt><b>evSetURL</b></dt>
- <dd>Displays the URL dialog window.</dd>
-
- <dt><b>evSkinBrowser</b></dt>
- <dd>Open the skin browser window.</dd>
- </dl>
-</blockquote>
-
-</body>
-</html>
diff --git a/DOCS/en/sound.html b/DOCS/en/sound.html
deleted file mode 100644
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@@ -1,854 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>Sound - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-
-<H3><A NAME="audio">2.3.2 Audio output devices</A></H3>
-
-<H4><A NAME="sync">2.3.2.1 Audio/Video synchronisation</A></H4>
-
-<P>MPlayer's audio interface is called <I>libao2</I>. It currently
- contains these drivers:</P>
-
-<DL>
- <DT>oss</DT>
- <DD>OSS (ioctl) driver (supports hardware AC3 passthrough)</DD>
-
- <DT>sdl</DT>
- <DD>SDL driver (supports sound daemons like <B>ESD</B> and <B>ARTS</B>)</DD>
-
- <DT>nas</DT>
- <DD>NAS (Network Audio System) driver</DD>
-
- <DT>alsa5</DT>
- <DD>native ALSA 0.5 driver</DD>
-
- <DT>alsa9</DT>
- <DD>native ALSA 0.9 driver (supports hardware AC3 passthrough)</DD>
-
- <DT>sun</DT>
- <DD>SUN audio driver (<CODE>/dev/audio</CODE>) for BSD and Solaris8 users</DD>
-
- <DT>macosx</DT>
- <DD>native MacOSX driver</DD>
-
- <DT>win32</DT>
- <DD>native Win32 driver</DD>
-
- <DT>arts</DT>
- <DD>native ARTS driver (mostly for KDE users)</DD>
-
- <DT>esd</DT>
- <DD>native ESD driver (mostly for GNOME users)</DD>
-</DL>
-
-<P>Linux sound card drivers have compatibility problems. This is because MPlayer
- relies on an in-built feature of <EM>properly</EM> coded sound drivers that
- enable them to maintain correct audio/video sync. Regrettably, some driver
- authors don't take the care to code this feature since it is not needed for
- playing MP3s or sound effects. </P>
-
-<P>Other media players like <A HREF="http://avifile.sourceforge.net">aviplay</A>
- or <A HREF="http://xine.sourceforge.net">xine</A> possibly work
- out-of-the-box with these drivers because they use "simple" methods with
- internal timing. Measuring showed that their methods are not as efficient
- as MPlayer's. </P>
-
-<P>Using MPlayer with a properly written audio driver will never result
- in A/V desyncs related to the audio, except only with very badly created
- files (check the man page for workarounds).</P>
-
-<P>If you happen to have a bad audio driver, try the <CODE>-autosync</CODE>
- option, it should sort out your problems. See the man page for detailed
- information.</P>
-
-<P>Some notes:</P>
-
-<UL>
- <LI>If you have an OSS driver, first try <CODE>-ao oss</CODE> (this is the
- default). If you experience glitches, halts or anything out of the
- ordinary, try <CODE>-ao sdl</CODE> (NOTE: You need to have SDL libraries
- and header files installed). The SDL audio driver helps in a lot of cases
- and also supports ESD (GNOME) and ARTS (KDE).</LI>
- <LI>If you have ALSA version 0.5, then you almost always have to use
- <CODE>-ao alsa5</CODE> , since ALSA 0.5 has buggy OSS emulation code, and
- will <B>crash MPlayer</B> with a message like this:<BR>
- <CODE>DEMUXER: Too many (945 in 8390980 bytes) video packets in the buffer!</CODE></LI>
- <LI>On Solaris, use the SUN audio driver with the <CODE>-ao sun</CODE> option,
- otherwise neither video nor audio will work.</LI>
- <LI>If the sound clicks when playing from CD-ROM, turn on IRQ unmasking, e.g.
- <CODE>hdparm -u1 /dev/cdrom</CODE> (<CODE>man hdparm</CODE>). This is
- generally beneficial and described in more detail in the
- <A HREF="cd-dvd.html#drives">CD-ROM section</A>.</LI>
- </UL>
-
-
-<H4><A NAME="experiences">2.3.2.2 Sound Card experiences, recommendations</A></H4>
-
-<P>On Linux, a 2.4.x kernel is highly recommended. Kernel 2.2 is not tested.</P>
-
-<P>Linux sound drivers are primarily provided by the free version of OSS. These
- drivers have been superceded by <A HREF="http://www.alsa-project.org">ALSA</A>
- (Advanced Linux Sound Architecture) in the 2.5 development series. If your
- distribution does not already use ALSA you may wish to try their drivers if
- you experience sound problems. ALSA drivers are generally superior to OSS in
- compatibility, performance and features. But some sound cards are only
- supported by the commercial OSS drivers from
- <A HREF="http://www.opensound.com/">4Front Technologies</A>. They also support
- several non-Linux systems.</P>
-
-<TABLE BORDER="1" WIDTH="100%">
-
- <TR>
- <TH ROWSPAN="2"><B>SOUND CARD</B></TH>
- <TH COLSPAN="4"><B>DRIVER</B></TH>
- <TH ROWSPAN="2"><B>Max kHz</B></TH>
- <TH ROWSPAN="2"><B>Max Channels</B></TH>
- <TH ROWSPAN="2"><B>Max Opens<FONT SIZE="-2"><A HREF=#note1>[1]</A></FONT></B></TH>
- </TR>
-
- <TR>
- <TH><B>OSS/Free</B></TH>
- <TH><B>ALSA</B></TH>
- <TH><B>OSS/Pro</B></TH>
- <TH><B>other</B></TH>
- </TR>
-
- <TR>
- <TD><B>VIA onboard (686/A/B, 8233, 8235)</B></TD>
- <TD><A HREF="http://sourceforge.net/project/showfiles.php?group_id=3242&amp;release_id=59602">via82cxxx_audio</A></TD>
- <TD>snd-via82xx</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- <TD>4-48 kHz or 48 kHz only, depending on the chipset</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>Aureal Vortex 2</B></TD>
- <TD>none</TD>
- <TD>none</TD>
- <TD>OK</TD>
- <TD><A HREF="http://aureal.sourceforge.net">Linux Aureal Drivers</A><BR>
- <A HREF="http://makacs.poliod.hu/~pontscho/aureal/au88xx-1.1.3.tar.bz2">buffer size increased to 32k</A></TD>
- <TD>48</TD>
- <TD>4.1</TD>
- <TD>5+</TD>
- </TR>
-
- <TR>
- <TD><B>SB Live!</B></TD>
- <TD>Analog OK, SP/DIF not working</TD>
- <TD>Both OK</TD>
- <TD>Both OK</TD>
- <TD><A HREF="http://opensource.creative.com">Creative's OSS driver (SP/DIF support)</A></TD>
- <TD>192</TD>
- <TD>4.0/5.1</TD>
- <TD>32</TD>
- </TR>
-
- <TR>
- <TD><B>SB 128 PCI (es1371)</B></TD>
- <TD>OK</TD>
- <TD>?</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- <TD>48</TD>
- <TD>stereo</TD>
- <TD>2</TD>
- </TR>
-
- <TR>
- <TD><B>SB AWE 64</B></TD>
- <TD>max 44kHz</TD>
- <TD>48kHz sounds bad</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- <TD>48</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>GUS PnP</B></TD>
- <TD>none</TD>
- <TD>OK</TD>
- <TD>OK</TD>
- <TD>&nbsp;</TD>
- <TD>48</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>Gravis UltraSound ACE</B></TD>
- <TD>not OK</TD>
- <TD>OK</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- <TD>44</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>Gravis UltraSound MAX</B></TD>
- <TD>OK</TD>
- <TD>OK (?)</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- <TD>48</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>ESS 688</B></TD>
- <TD>OK</TD>
- <TD>OK (?)</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- <TD>48</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>C-Media cards (CMI8338/8738)</B></TD>
- <TD>OK</TD>
- <TD>OK SP/DIF is supported with ALSA 0.9.x</TD>
- <TD>?</TD>
- <TD>&nbsp;</TD>
- <TD>44</TD>
- <TD>stereo</TD>
- <TD>1</TD>
- </TR>
-
- <TR>
- <TD><B>Yamaha cards (*ymf*)</B></TD>
- <TD>not OK (?) (maybe <CODE>-ao sdl</CODE>)</TD>
- <TD>OK only with ALSA 0.5 with OSS emulation <B>AND</B>
- <CODE>-ao sdl</CODE> (!) (?)</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- <TD>?</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>Cards with envy24 chips (like Terratec EWS88MT)</B></TD>
- <TD>?</TD>
- <TD>?</TD>
- <TD>OK</TD>
- <TD>&nbsp;</TD>
- <TD>?</TD>
- <TD>&nbsp;</TD>
- <TD>&nbsp;</TD>
- </TR>
-
- <TR>
- <TD><B>PC Speaker or DAC</B></TD>
- <TD>OK</TD>
- <TD>none</TD>
- <TD>&nbsp;</TD>
- <TD><A HREF="http://www.geocities.com/stssppnn/pcsp.html">Linux PC speaker OSS driver</a></TD>
- <TD>The driver emulates 44.1, maybe more.</TD>
- <TD>mono</TD>
- <TD>1</TD>
- </TR>
-
-</TABLE>
-
-<P><A NAME="note1"><B>[1]</B></A>: the number of applications that are able to use the
- device <I>at the same time</I>.</P>
-
-<P>Feedback to this document is welcome. Please tell us how MPlayer
- and your sound card(s) worked together.</P>
-
-
-<H4><A NAME="af">2.3.2.3 Audio filters</A></H4>
-
-<P>The old audio plugins have been superseded by a new audio filter layer. Audio
- filters are used for changing the properties of the audio data before the
- sound reaches the sound card. The activation and deactivation of the filters
- is normally automated but can be overridden. The filters are activated when
- the properties of the audio data differ from those required by the sound card
- and deactivated if unnecessary. The <CODE>-af filter1,filter2,...</CODE>
- option is used to override the automatic activation of filters or to insert
- filters that are not automatically inserted. The filters will be executed as
- they appear in the comma separated list.</P>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af resample,pan movie.avi </CODE></P>
-
-<P>would run the sound through the resampling filter followed by the pan filter.
- Observe that the list must not contain any spaces, else it will fail.</P>
-
-<P>The filters often have options that change their behavior. These options
- are explained in detail in the sections below. A filter will execute using
- default settings if its options are omitted. Here is an example of how to use
- filters in combination with filter specific options:</P>
-
-<P>&nbsp;&nbsp;<CODE>mplayer -af resample=11025,pan=1:0.5:0.5 -channels 1
- -srate 11025 media.avi</CODE></P>
-
-<P>would set the output frequency of the resample filter to 11025Hz and downmix
- the audio to 1 channel using the pan filter.</P>
-
-<P>The overall execution of the filter layer is controlled using the
- <CODE>-af-adv</CODE> option. This option has two suboptions:</P>
-
-<DL>
- <DT><CODE>force</CODE><DT>
- <DD>is a Bit field that controls how the filters are inserted and what
- speed/accuracy optimizations they use:
- <DL>
- <DT><CODE>0</CODE></DT>
- <DD>Use automatic insertion of filters and optimize according to CPU
- speed.</DD>
- <DT><CODE>1</CODE></DT>
- <DD>Use automatic insertion of filters and optimize for the highest
- speed.<BR>
- <EM>Warning:</EM> Some features in the audio filters may silently fail,
- and the sound quality may drop.</DD>
- <DT><CODE>2</CODE></DT>
- <DD>Use automatic insertion of filters and optimize for quality.</DD>
- <DT><CODE>3</CODE></DT>
- <DD>Use no automatic insertion of filters and no optimization.<BR>
- <I>Warning:</I> It may be possible to crash MPlayer using this
- setting.</DD>
- <DT><CODE>4</CODE></DT>
- <DD>Use automatic insertion of filters according to 0 above, but use
- floating point processing when possible.</DD>
- <DT><CODE>5</CODE></DT>
- <DD>Use automatic insertion of filters according to 1 above, but use
- floating point processing when possible.</DD>
- <DT><CODE>6</CODE></DT>
- <DD>Use automatic insertion of filters according to 2 above, but use
- floating point processing when possible.</DD>
- <DT><CODE>7</CODE></DT>
- <DD>Use no automatic insertion of filters according to 3 above, and use
- floating point processing when possible.</DD>
- </DL>
- </DD>
-
- <DT><CODE>list</CODE></DT>
- <DD>is an alias for the -af option.</DD>
-</DL>
-
-<P>The filter layer is also affected by the following generic options:
-
-<DL>
- <DT><CODE>-v</CODE></DT>
- <DD>Increases the verbosity level and makes most filters print out extra
- status messages.</DD>
- <DT><CODE>-channels</CODE></DT>
- <DD>This option sets the number of output channels you would like your
- sound card to use.
- It also affects the number of channels that are being decoded from the
- media. If the media contains less channels than requested the channels
- filter (see below) will automatically be inserted. The routing will be the
- default routing for the channels filter.</DD>
- <DT><CODE>-srate</CODE></DT>
- <DD>This option selects the sample rate you would like your sound card to
- use (of course the cards have limits on this). If the sample
- frequency of your sound card is different from that of the current media,
- the resample filter (see below) will be inserted into the audio filter layer
- to compensate for the difference.</DD>
- <DT><CODE>-format</CODE><DT>
- <DD>This option sets the sample format between the audio filter layer and the sound
- card. If the requested sample format of your sound card is different from
- that of the current media, a format filter (see below) will be inserted to
- rectify the difference.</DD>
-</DL>
-
-
-<H4><A NAME="af_resample">2.3.2.3.1 Up/Down-sampling</A></H4>
-
-<P>MPlayer fully supports sound up/down-sampling through the
- <CODE>resample</CODE> filter. It can be used if you
- have a fixed frequency sound card or if you are stuck with an old sound card
- that is only capable of max 44.1kHz. This filter is automatically enabled if
- it is necessary, but it can also be explicitly enabled on the command line. It
- has three options:</P>
-
-<DL>
- <DT><CODE>srate &lt;8000-192000&gt;</CODE></DT>
- <DD>is an integer used for setting the output sample
- frequency in Hz. The valid range for this parameter is 8kHz to 192kHz. If
- the input and output sample frequency are the same or if this parameter is
- omitted the filter is automatically unloaded. A high sample frequency
- normally improves the audio quality, especially when used in combination
- with other filters.</DD>
-
- <DT><CODE>sloppy</CODE></DT>
- <DD>is an optional binary parameter that allows the output frequency to differ
- slightly from the frequency given by <CODE>srate</CODE>. This option can be
- used if the startup of the playback is extremely slow. It is enabled by
- default.</DD>
-
- <DT><CODE>type &lt;0-2&gt;</CODE><DT>
- <DD>is an optional integer between <CODE>0</CODE> and <CODE>2</CODE> that
- selects which resampling method to use. Here <CODE>0</CODE> represents
- linear interpolation as resampling method, <CODE>1</CODE> represents
- resampling using a poly-phase filter-bank and integer processing and
- <CODE>2</CODE> represents resampling using a poly-phase filter-bank and
- floating point processing. Linear interpolation is extremely fast, but
- suffers from poor sound quality especially when used for up-sampling. The
- best quality is given by <CODE>2</CODE> but this method also suffers from
- the highest CPU load.</DD>
-</DL>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af resample=44100:0:0</CODE></P>
-
-<P>would set the output frequency of the resample filter to 44100Hz using exact
- output frequency scaling and linear interpolation.</P>
-
-
-<H4><A NAME="af_channels">2.3.2.3.2 Changing the number of channels</A></H4>
-
-<P>The <CODE>channels</CODE> filter can be used for adding and removing
- channels, it can also be used for routing or copying channels. It is
- automatically enabled when the output from the audio filter layer differs from
- the input layer or when it is requested by another filter. This filter unloads
- itself if not needed. The number of options is dynamic:</P>
-
-<DL>
- <DT><CODE>nch &lt;1-6&gt;</CODE></DT>
- <DD>is an integer between <CODE>1</CODE> and <CODE>6</CODE> that is used for
- setting the number of output channels. This option is required, leaving it
- empty results in a runtime error.</DD>
-
- <DT><CODE>nr &lt;1-6&gt;</CODE></DT>
- <DD>is an integer between <CODE>1</CODE> and <CODE>6</CODE> that is used for
- specifying the number of routes. This parameter is optional. If it is
- omitted the default routing is used.</DD>
-
- <DT><CODE>from1:to1:from2:to2:from3:to3...</CODE></DT>
- <DD>are pairs of numbers between <CODE>0</CODE> and <CODE>5</CODE> that define
- where each channel should be routed.</DD>
-</DL>
-
-<P>If only <CODE>nch</CODE> is given the default routing is used, it works as
- follows: If the number of output channels is bigger than the number of input
- channels empty channels are inserted (except mixing from mono to stereo, then
- the mono channel is repeated in both of the output channels). If the number of
- output channels is smaller than the number of input channels the exceeding
- channels are truncated.</P>
-
-<P>Example 1:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af channels=4:4:0:1:1:0:2:2:3:3 media.avi </CODE></P>
-
-<P>would change the number of channels to 4 and set up 4 routes that swap
- channel 0 and channel 1 and leave channel 2 and 3 intact. Observe that if
- media containing two channels was played back, channels 2 and 3 would contain
- silence but 0 and 1 would still be swapped.</P>
-
-<P>Example 2:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af channels=6:4:0:0:0:1:0:2:0:3 media.avi </CODE></P>
-
-<P>would change the number of channels to 6 and set up 4 routes that copy
- channel 0 to channels 0 to 3. Channel 4 and 5 will contain silence.</P>
-
-
-<H4><A NAME="af_format">2.3.2.3.3 Sample format converter</A></H4>
-
-<P>The <CODE>format</CODE> filter converts between different sample formats. It
- is automatically enabled when needed by the sound card or another filter.</P>
-
-<DL>
- <DT><CODE>bps &lt;number&gt;</CODE></DT>
- <DD>can be <CODE>1</CODE>, <CODE>2</CODE> or <CODE>4</CODE> and denotes the
- number of bytes per sample. This option is required, leaving it empty
- results in a runtime error.</DD>
-
- <DT><CODE>f &lt;format&gt;</CODE></DT>
- <DD>is a text string describing the sample format. The string is a
- concatenated mix of: <CODE>alaw</CODE>, <CODE>mulaw</CODE> or
- <CODE>imaadpcm</CODE>, <CODE>float</CODE> or <CODE>int</CODE>,
- <CODE>unsigned</CODE> or <CODE>signed</CODE>, <CODE>le</CODE> or
- <CODE>be</CODE> (little or big endian). This option is required, leaving it
- empty results in a runtime error.</DD>
-</DL>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af format=4:float media.avi</CODE></P>
-
-<P>would set the output format to 4 bytes per sample floating point
- data.</P>
-
-
-<H4><A NAME="af_delay">2.3.2.3.4 Delay</A></H4>
-
-<P>The <CODE>delay</CODE> filter delays the sound to the loudspeakers such that
- the sound from the different channels arrives at the listening position
- simultaneously.
- It is only useful if you have more than 2 loudspeakers. This filter has a
- variable number of parameters:</P>
-
-<DL>
- <DT><CODE>d1:d2:d3...</CODE></DT>
- <DD>are floating point numbers representing the delays in ms that should be
- imposed on the different channels. The minimum delay is 0ms and the maximum
- is 1000ms.</DD>
-</DL>
-
-<P>To calculate the required delay for the different channels do as follows:</P>
-
-<OL>
- <LI>Measure the distance to the loudspeakers in meters in relation to your
- listening position, giving you the distances s1 to s5 (for a 5.1 system).
- There is no point in compensating for the sub-woofer (you will not hear the
- difference anyway).</LI>
- <LI>Subtract the distances s1 to s5 from the maximum distance i.e.<BR>
- s[i] = max(s) - s[i]; i = 1...5</LI>
- <LI>Calculated the required delays in ms as<BR>
- d[i] = 1000*s[i]/342; i = 1...5 </LI>
-</OL>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af delay=10.5:10.5:0:0:7:0 media.avi</CODE></P>
-
-<P>would delay front left and right by 10.5ms, the two rear channels and the sub
- by 0ms and the center channel by 7ms.</P>
-
-
-<H4><A NAME="af_volume">2.3.2.3.5 Software volume control</A></H4>
-
-<P>Software volume control is implemented by the <CODE>volume</CODE> audio
- filter. Use this filter with caution since
- it can reduce the signal to noise ratio of the sound. In most cases it is best
- to set the level for the PCM sound to max, leave this filter out and control
- the output level to your speakers with the master volume control of the mixer.
- In case your sound card has a digital PCM mixer instead of an analog one, and
- you hear distortion, use the MASTER mixer instead.
- If there is an external amplifier connected to the computer (this is almost
- always the case), the noise level can be minimized by adjusting the master
- level and the volume knob on the amplifier until the hissing noise in the
- background is gone. This filter has two options:</P>
-
-<DL>
- <DT><CODE>v &lt;-200 - +60&gt;</CODE></DT>
- <DD>is a floating point number between <CODE>-200</CODE> and <CODE>+60</CODE>
- which represents the volume level in dB. The default level is 0dB.</DD>
-
- <DT><CODE>c</CODE></DT>
- <DD>is a binary control that turns soft clipping on and off. Soft-clipping can
- make the sound more smooth if very high volume levels are used. Enable this
- option if the dynamic range of the loudspeakers is very low. Be aware that
- this feature creates distortion and should be considered a last resort.</DD>
-</DL>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af volume=10.1:0 media.avi</CODE></P>
-
-<P>would amplify the sound by 10.1dB and hard-clip if the sound level is too
- high.</P>
-
-<P>This filter has a second feature: It measures the overall maximum sound level
- and prints out that level when MPlayer exits. This volume estimate can be used
- for setting the sound level in MEncoder such that the maximum dynamic range is
- utilized.</P>
-
-
-<H4><A NAME="af_equalizer">2.3.2.3.6 Equalizer</A></H4>
-
-<P>The <CODE>equalizer</CODE> filter represents a 10 octave band graphic
- equalizer, implemented using 10 IIR
- band pass filters. This means that it works regardless of what type of audio
- is being played back. The center frequencies for the 10 bands are:</P>
-
-<TABLE BORDER="0" WIDTH="100%">
- <TR><TD>Band No.</TD><TD>Center frequency</TD></TR>
- <TR><TD>0</TD><TD>31.25 Hz</TD></TR>
- <TR><TD>1</TD><TD>62.50 Hz</TD></TR>
- <TR><TD>2</TD><TD>125.0 Hz</TD></TR>
- <TR><TD>3</TD><TD>250.0 Hz</TD></TR>
- <TR><TD>4</TD><TD>500.0 Hz</TD></TR>
- <TR><TD>5</TD><TD>1.000 kHz</TD></TR>
- <TR><TD>6</TD><TD>2.000 kHz</TD></TR>
- <TR><TD>7</TD><TD>4.000 kHz</TD></TR>
- <TR><TD>8</TD><TD>8.000 kHz</TD></TR>
- <TR><TD>9</TD><TD>16.00 kHz</TD></TR>
-</TABLE>
-
-<P>If the sample rate of the sound being played back is lower than the center
- frequency for a frequency band, then that band will be disabled. A known bug
- with this filter is that the characteristics for the uppermost band are not
- completely symmetric if the sample rate is close to the center frequency of
- that band. This problem can be worked around by up-sampling the sound using
- the resample filter before it reaches this filter. </P>
-
-<P>This filter has 10 parameters:</P>
-
-<DL>
- <DT><CODE>g1:g2:g3...g10</CODE></DT>
- <DD>are floating point numbers between <CODE>-12</CODE> and <CODE>+12</CODE>
- representing the gain in dB for each frequency band.</DD>
-</DL>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi</CODE></P>
-
-<P>would amplify the sound in the upper and lower frequency region while
- canceling it almost completely around 1kHz.</P>
-
-
-<H4><A NAME="af_panning">2.3.2.3.7 Panning filter</A></H4>
-
-<P>Use the <CODE>pan</CODE> filter to mix channels arbitrarily. It is basically
- a combination of the volume control and the channels filter. There are two
- major uses for this filter:</P>
-
-<OL>
- <LI>Down-mixing many channels to only a few, stereo to mono for example.</LI>
- <LI>Varying the "width" of the center speaker in a surround sound system.</LI>
-</OL>
-
-<P>This filter is hard to use, and will require some tinkering before the
- desired result is obtained. The number of options for this filter depends on
- the number of output channels:</P>
-
-<DL>
- <DT><CODE>nch &lt;1-6&gt;</CODE></DT>
- <DD>is an integer between <CODE>1</CODE> and <CODE>6</CODE> and is used for
- setting the number of output channels. This option is required, leaving it
- empty results in a runtime error.</DD>
-
- <DT><CODE>l00:l01:l02:..l10:l11:l12:...ln0:ln1:ln2:...</CODE></DT>
- <DD>are floating point values between <CODE>0</CODE> and <CODE>1</CODE>.
- <CODE>l[i][j]</CODE> determines how much of input channel j is mixed into
- output channel i.</DD>
-</DL>
-
-<P>Example 1:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af pan=1:0.5:0.5 -channels 1 media.avi</CODE></P>
-
-<P>would down-mix from stereo to mono.</P>
-
-<P>Example 2:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af pan=3:1:0:1:0.5:0.5 -channels 3 media.avi</CODE></P>
-
-<P>would give 3 channel output leaving channels 0 and 1 intact, and mix channels
- 0 and 1 into output channel 2 (which could be sent to a sub-woofer for
- example).</P>
-
-
-<H4><A NAME="af_sub">2.3.2.3.8 Sub-woofer</A></H4>
-
-<P>The <CODE>sub</CODE> filter adds a sub woofer channel to the audio stream.
- The audio data
- used for creating the sub-woofer channel is an average of the sound in channel
- 0 and channel 1. The resulting sound is then low-pass filtered by a 4th
- order Butterworth filter with a default cutoff frequency of 60Hz and added to
- a separate channel in the audio stream. Warning: Disable this filter when you
- are playing DVDs with Dolby Digital 5.1 sound, otherwise this filter will
- disrupt the sound to the sub-woofer. This filter has two parameters:</P>
-
-<DL>
- <DT><CODE>fc &lt;20-300&gt;</CODE></DT>
- <DD>is an optional floating point number used for setting the cutoff frequency
- for the filter in Hz. The valid range is 20Hz to 300Hz. For the best result
- try setting the cutoff frequency as low as possible. This will improve the
- stereo or surround sound experience. The default cutoff frequency is
- 60Hz.</DD>
-
- <DT><CODE>ch &lt;0-5&gt;</CODE></DT>
- <DD>is an optional integer between <CODE>0</CODE> and <CODE>5</CODE> which
- determines the channel number in which to insert the sub-channel audio.
- The default is channel number <CODE>5</CODE>. Observe that the number of
- channels will automatically be increased to <CODE>ch</CODE> if
- necessary.</DD>
-</DL>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af sub=100:4 -channels 5 media.avi</CODE></P>
-
-<P>would add a sub-woofer channel with a cutoff frequency of 100Hz to output
- channel 4.</P>
-
-<H4><A NAME="af_surround">2.3.2.3.9 Surround-sound decoder</A></H4>
-
-<P>Matrix encoded surround sound can be decoded by the <CODE>surround</CODE>
- filter. Dolby Surround is
- an example of a matrix encoded format. Many files with 2 channel audio
- actually contain matrixed surround sound. To use this feature you need a sound
- card supporting at least 4 channels. This filter has one parameter:</P>
-
-<DL>
- <DT><CODE>d &lt;0-1000&gt;</CODE></DT>
- <DD>is an optional floating point number between <CODE>0</CODE> and
- <CODE>1000</CODE> used for setting the delay time in ms for the rear
- speakers. This delay should be set as follows: if d1 is the distance from
- the listening position to the front speakers and d2 is the distance from
- the listening position to the rear speakers, then the delay <CODE>d</CODE>
- should be set to 15ms if d1 &lt;= d2 and to 15 + 5*(d1-d2) if d1 &gt; d2.
- The default value for <CODE>d</CODE> is 20ms.</DD>
-</DL>
-
-<P>Example:<BR>
- &nbsp;&nbsp;<CODE>mplayer -af surround=15 -channels 4 media.avi</CODE></P>
-
-<P>would add surround sound decoding with 15ms delay for the sound to the rear
- speakers.</P>
-
-
-<H4><A NAME="plugins">2.3.2.4 Audio plugins (deprecated)</A></H4>
-
-<H2><STRONG>Note: Audio plugins have been deprecated by audio filters and will be
- removed soon.</STRONG></H2>
-
-<P>MPlayer has support for audio plugins. Audio plugins can be used to
- change the properties of the audio data before it reaches the sound
- card. They are enabled using the <CODE>-aop</CODE> option which takes a
- <CODE>list=plugin1,plugin2,...</CODE> argument. The <CODE>list</CODE> argument
- is required and determines which plugins should be used and in which order they
- should be executed. Example:</P>
-
-<P>&nbsp;&nbsp;<CODE>mplayer media.avi -aop list=resample,format</CODE></P>
-
-<P>would run the sound through the resampling plugin followed by the format
- plugin.</P>
-
-<P>The plugins can also have options that change their behavior. These
- options are explained in detail in the sections below. A plugin will execute
- using default settings if its options are omitted. Here is an example of how
- to use plugins in combination with plugin specific options:</P>
-
-<P>&nbsp;&nbsp;<CODE>mplayer media.avi -aop
- list=resample,format:fout=44100:format=0x8</CODE></P>
-
-<P>would set the output frequency of the resample plugin to 44100Hz and the
- output format of the format plugin to AFMT_U8.</P>
-
-<P>Currently audio plugins cannot be used in MEncoder.</P>
-
-
-<H4><A NAME="resample">2.3.2.4.1 Up/Downsampling</A></H4>
-
-<P>MPlayer fully supports up/downsampling of the sound. This plugin can
- be used if you have a fixed frequency sound card or if you are
- stuck with an old sound card that is only capable of max 44.1kHz.
- MPlayer <EM>autodetects</EM> whether or not usage of this plugin is necessary.
- This plugin has one option, <CODE>fout</CODE>, which is used for setting the
- desired output sample frequency. The value is given in Hz, and defaults to
- 48kHz.</P>
-
-<P>Usage:<BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=resample:fout=&lt;required
- frequency in Hz, like 44100&gt;</CODE></P>
-
-<P>Note that the output frequency should not be scaled up from the default value.
- Scaling up will cause the audio and video streams to be played in slow motion
- and cause audio distortion.</P>
-
-
-<H4><A NAME="surround_decoding">2.3.2.4.2 Surround Sound decoding</A></H4>
-
-<P>MPlayer has an audio plugin that can decode matrix encoded
- surround sound. Dolby Surround is an example of a matrix encoded format.
- Many files with 2 channel audio actually contain matrixed surround sound.
- To use this feature you need a sound card supporting at least 4 channels.</P>
-
-<P>Usage:<BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=surround</CODE></P>
-
-
-<H4><A NAME="format">2.3.2.3.3 Sample format converter</A></H4>
-
-<P>If your sound card driver does not support signed 16bit <CODE>int</CODE> data type,
- this plugin can
- be used to change the format to one which your sound card can understand. It
- has one option, <CODE>format</CODE>, which can be set to one of the numbers
- found in <CODE>libao2/afmt.h</CODE>. This plugin is hardly ever needed and is
- intended for advanced users. Keep in mind that this plugin only changes the
- sample format and not the sample frequency or the number of channels.</P>
-
-<P>Usage:<BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop
- list=format:format=&lt;required output format&gt;</CODE></P>
-
-
-<H4><A NAME="delay">2.3.2.4.4 Delay</A></H4>
-
-<P>This plugin delays the sound and is intended as an example of how to develop
- new plugins. It can not be used for anything useful from a users perspective
- and is mentioned here for the sake of completeness only. Do not use this
- plugin unless you are a developer.</P>
-
-<P>If you have a file with a consistent A/V sync fault, use the <CODE>+/-</CODE>
- keys to adjust timings on-the-fly instead. Usage of the OSD is recommended
- to make this easier.</P>
-
-
-<H4><A NAME="volume">2.3.2.4.5 Software volume control</A></H4>
-
-<P>This plugin is a software replacement for the volume control, and
- can be used on machines with a broken mixer device. It can also be
- used if one wants to change the output volume of MPlayer
- without changing the PCM volume setting in the mixer. It has one
- option <CODE>volume</CODE> that is used for setting the initial
- sound level. The initial sound level can be set to values between 0
- and 255 and defaults to 101 which equals 0dB amplification. Use this
- plugin with caution since it can reduce the signal to noise ratio of
- the sound. In most cases it is best to set the level for the PCM
- sound to max, leave this plugin out and control the output level to
- your speakers with the MASTER volume control of the mixer.
- In case your sound card has a digital PCM mixer instead of an analog one, and
- you hear distortion, use the MASTER mixer instead.
- external amplifier connected to the computer (this is almost always
- the case), the noise level can be minimized by adjusting the master
- level and the volume knob on the amplifier until the hissing noise
- in the background is gone.</P>
-
-<P>Usage:<BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop
- list=volume:volume=&lt;0-255&gt;</CODE></P>
-
-<P>This plugin also has compressor or "soft-clipping" capabilities.
- Compression can be used if the dynamic range of the sound is very
- high or if the dynamic range of the loudspeakers is very
- low. Be aware that this feature creates distortion and should be
- considered a last resort.</P>
-
-<P>Usage:<BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop
- list=volume:softclip</CODE></P>
-
-
-<H4><A NAME="extrastereo">2.3.2.4.6 Extrastereo</A></H4>
-
-<P>This plugin (linearly) increases the difference between left and right
- channels (like the XMMS extrastereo plugin) which gives some sort of "live"
- effect to playback.</P>
-
-<P>Usage:<BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=extrastereo</CODE><BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=extrastereo:mul=3.45</CODE></P>
-
-<P>The default coefficient (<CODE>mul</CODE>) is a float number that defaults
- to 2.5. If you set it to 0.0, you will have mono sound (average of both
- channels). If you set it to 1.0, sound will be unchanged, if you set it to
- -1.0, left and right channels will be swapped.</P>
-
-
-<H4><A NAME="normalizer">2.3.2.4.7 Volume normalizer</A></H4>
-
-<P>This plugin maximizes the volume without distorting the sound.</P>
-
-<P>Usage:<BR>
- &nbsp;&nbsp;<CODE>mplayer media.avi -aop list=volnorm</CODE><BR>
-
-
-</BODY>
-</HTML>
diff --git a/DOCS/en/users_against_developers.html b/DOCS/en/users_against_developers.html
deleted file mode 100644
index 10c3354102..0000000000
--- a/DOCS/en/users_against_developers.html
+++ /dev/null
@@ -1,190 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<HTML>
-
-<HEAD>
- <TITLE>Developer Cries - MPlayer - The Movie Player for Linux</TITLE>
- <LINK REL="stylesheet" TYPE="text/css" HREF="../default.css">
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
-</HEAD>
-
-<BODY>
-
-
-<H1><A NAME="appendix_e">Appendix E - Developer Cries</A></H1>
-
-<P>There are two major topics which always cause huge dispute and flame on the
- <A HREF="http://mplayerhq.hu/pipermail/mplayer-users/">mplayer-users</A>
- mailing list. Number one is the topic of the</P>
-
-
-<H2><A NAME="gcc">E.1 GCC 2.96</A></H2>
-
-<P><B>The background:</B> The GCC <B>2.95</B> series is an official GNU release
- and version 2.95.3 of GCC is the most bug-free in that series.
- We have never noticed compilation problems that we could trace to GCC 2.95.3.
- Starting with Red Hat Linux 7.0, <B>Red Hat</B> included a heavily
- patched CVS version of GCC in their distribution and named it <B>2.96</B>. Red
- Hat included this version in the distribution because GCC 3.0 was not finished
- at the time, and they needed a compiler that worked well on all of their
- supported platforms, including IA64 and s390. The Linux distributor
- <B>Mandrake</B> also followed Red Hat's example and started shipping GCC 2.96
- with their Linux-Mandrake 8.0 series.</P>
-
-<P><B>The statements:</B> The GCC team disclaimed any link with GCC 2.96 and
- issued an <A HREF="http://gcc.gnu.org/gcc-2.96.html">official response</A> to
- GCC 2.96. Many developers around the world began having problems with GCC 2.96,
- and started recommending other compilers. Examples are
- <A HREF="http://www.mysql.com/downloads/mysql-3.23.html">MySQL</A>,
- <A HREF="http://avifile.sourceforge.net/news-old1.htm">avifile</A> and
- <A HREF="http://www.winehq.com/news/?view=92#RH%207.1%20gcc%20fixes%20compiler%20bug">Wine</A>.
- Other interesting links are
- <A HREF="http://www.atnf.csiro.au/people/rgooch/linux/docs/kernel-newsflash.html">
- Linux kernel news flash about kernel 2.4.17</A> and
- <A HREF="http://www.voy.com/3516/572.html">Voy Forum</A>.
- MPlayer also suffered from intermittent problems that were all solved by
- switching to a different version of GCC. Several projects started implementing
- workarounds for some of the 2.96 issues, but we refused to fix other people's
- bugs, especially since some workarounds may imply a performance penalty.</P>
-
-<P>You can read about the other side of the story
- <A HREF="http://web.archive.org/web/20011024212120/http://www.bero.org/gcc296.html">at this site</A>.
- GCC 2.96 does not allow | (pipe) characters in assembler comments
- because it supports Intel as well as AT&amp;T Syntax and the | character is a
- symbol in the Intel variant. The problem is that it <B>silently</B> ignores the
- whole assembler block. This is supposedly fixed now, GCC prints a warning instead
- of skipping the block.</P>
-
-<P><B>The present:</B> Red Hat says that GCC 2.96-85 and above is fixed. The
- situation has indeed improved, yet we still see problem reports on our
- mailing lists that disappear with a different compiler. In any case it does not
- matter any longer. Hopefully a maturing GCC 3.x will solve the issue for good.
- If you want to compile with 2.96 give the <CODE>--disable-gcc-checking</CODE>
- flag to configure. Remember that you are on your own and <B>do not report any
- bugs</B>. If you do, you will only get banned from our mailing list because
- we have had more than enough flame wars over GCC 2.96. Please let the matter
- rest.</P>
-
-<P>If you have problems with GCC 2.96, you can get 2.96-85 packages from the
- Red Hat <A HREF="ftp://updates.redhat.com">ftp server</A>, or just go for the
- 3.0.4 packages offered for version 7.2 and later. You can also get
- <A HREF="ftp://people.redhat.com/jakub/gcc/3.2-10/">gcc-3.2-10 packages</A>
- (unofficial, but working fine) and you can install them along the GCC 2.96 you
- already have. MPlayer will detect it and use 3.2-10 instead of 2.96. If you do
- not want to or cannot use the binary packages, here is how you can compile the
- latest GCC from source:</P>
-
-<OL>
- <LI>Go to the <A HREF="http://gcc.gnu.org/mirrors.html">GCC mirrors page</A>
- page and download <CODE>gcc-core-XXX.tar.gz</CODE> where <CODE>XXX</CODE> is
- the version number. This includes the complete C compiler and is sufficient
- for MPlayer. If you also want C++, Java or some of the other advanced GCC
- features <CODE>gcc-XXX.tar.gz</CODE> may better suit your needs.</LI>
- <LI>Extract the archive with<BR>
- <CODE>tar -xvzf gcc-core-XXX.tar.gz</CODE></LI>
- <LI>GCC is not built inside the source directory itself like most programs,
- but needs a build directory outside the source directory. Thus you need to
- create this directory via<BR>
- <CODE>mkdir gcc-build</CODE></LI>
- <LI>Then you can proceed to configure GCC in the build directory, but you need
- the configure from the source directory:<BR>
- <CODE>cd gcc-build<BR>
- ../gcc-XXX/configure</CODE></LI>
- <LI>Compile GCC by issuing this command in the build directory:<BR>
- <CODE>make bootstrap</CODE></LI>
- <LI>Now you can install GCC (as root) by typing<BR>
- <CODE>make install</CODE></LI>
-</OL>
-
-
-<H2><A NAME="binary">E.2 Binary distribution</A></H2>
-
-<P>MPlayer previously contained source from the OpenDivX project, which
- disallows binary redistribution. This code has been removed in version
- 0.90-pre1 and the remaining file <CODE>divx_vbr.c</CODE> that is derived
- from OpenDivX sources has been put under the GPL by its authors as of version
- 0.90pre9. You are now welcome to create binary packages as you see fit.</P>
-
-<P>Another impediment to binary redistribution were compiletime optimizations
- for CPU architecture. MPlayer now supports runtime CPU detection (specify
- the <CODE>--enable-runtime-cpudetection</CODE> option when configuring). It
- is disabled by default because it implies a small speed sacrifice, but it is
- now possible to create binaries that run on different members of the Intel
- CPU family.</P>
-
-
-<H2><A NAME="nvidia">E.3 nVidia</A></H2>
-
-<P>We dislike the fact that <A HREF="http://www.nvidia.com">nVidia</A>
- only provides binary drivers (for use with XFree86), which are often buggy.
- We have had many reports on
- <A HREF="http://mplayerhq.hu/pipermail/mplayer-users/">mplayer-users</A>
- about problems related to these closed-source drivers
- and their poor quality, instability and poor user and expert support.
- Some examples can be found on the
- <A HREF="http://www.nvnews.net/vbulletin/forumdisplay.php?s=6d83dc289805c37caef49b77857a0b7e&amp;daysprune=&amp;forumid=27">
- nVidia Linux Forum</A>.
- Many of these problems/issues keep appearing repeatedly.
- We have been contacted by nVidia lately, and they said these bugs
- do not exist, instability is caused by bad AGP chips, and they received
- no reports of driver bugs (like the purple line). So if you have a
- problem with your nVidia card, you are advised to update the nVidia driver
- and/or buy a new motherboard or ask nVidia to supply open-source drivers.
- In any case, if you are using the nVidia binary drivers and facing driver related problems,
- please be aware that you will receive very little help from our side because we have
- little power to help in this matter.</P>
-
-
-<H2><A NAME="barr">E.4 Joe Barr</A></H2>
-
-<P>Joe Barr became infamous by writing a less than favorable
- <A HREF="http://www.linuxworld.com/site-stories/2001/1214.mplayer.html">
- MPlayer review</A>. He found MPlayer hard to install, but then
- again he is not very fond of
- <A HREF="http://www.linuxworld.com/linuxworld/lw-2000-06/lw-06-exam.html">reading documentation</A>.
- He also concluded that the developers were unfriendly and the documentation
- incomplete and insulting. You be the judge.
- He went on to mention MPlayer negatively in his
- <A HREF="http://www.linuxworld.com/site-stories/2001/1227.predictions.html">10 Linux predictions for 2002</A>
- In a followup
- <A HREF="http://www.linuxworld.com/site-stories/2002/0125.xine.html">review of xine</A>
- he continued stirring up controversy. Ironically at the end of that article he
- quotes his exchange with Günter Bartsch, the original author of xine, that
- perfectly summarizes the whole situation:</P>
-
-<BLOCKQUOTE>
- However, he also went on to say that he was "surprised" by my column about
- MPlayer and thought it was unfair, reminding me that it is a free software
- project. "If you don't like it," Bartsch said, "you're free not to use it."
-</BLOCKQUOTE>
-
-<P>He does not reply to our mails. His editor does not reply to our mails.
- Here are some quotes from different people about Joe Barr, so you can form your
- own opinion:</P>
-
-<P>Marc Rassbach has <A HREF="http://daily.daemonnews.org/view_story.php3?story_id=2102">something to say</A>
- about the man.</P>
-
-<BLOCKQUOTE>
- You may all remember the LinuxWorld 2000, when he claimed that Linus T said
- that 'FreeBSD is just a handful of programmers'. Linus said NOTHING of the
- sort. When Joe was called on this, his reaction was to call BSD supporters
- assholes and jerks.
-</BLOCKQUOTE>
-
-<P>A <A HREF="http://www.mplayerhq.hu/pipermail/mplayer-users/2001-December/009118.html">quote</A>
- from Robert Munro on the
- <A HREF="http://mplayerhq.hu/pipermail/mplayer-users/">mplayer-users</A>
- mailing list:</P>
-
-<BLOCKQUOTE>
- <P>He's interesting, but not good at avoiding, um... controversy. Joe Barr
- used to be one of the regulars on Will Zachmann's Canopus forum on Compuserve,
- years ago. He was an OS/2 advocate then (I was an OS/2 fan too).</P>
-
- <P>He used to go over-the-top, flaming people, and I suspect he had some hard
- times, then. He's mellowed some, judging by his columns recently. Moderately
- subtle humor was not his mode in those earlier days, not at all.</P>
-</BLOCKQUOTE>
-
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-
-<H3><A NAME="video">2.3.1 Video output devices</A></H3>
-
-
-<H4><A NAME="mtrr">2.3.1.1 Setting up MTRR</A></H4>
-
-<P>It is VERY recommended to check if the MTRR registers are set up properly,
- because they can give a big performance boost.</P>
-
-<P>Do a '<CODE>cat /proc/mtrr</CODE>':</P>
-
-<P><CODE>
- --($:~)-- cat /proc/mtrr<BR>
- reg00: base=0xe4000000 (3648MB), size= 16MB: write-combining, count=9<BR>
- reg01: base=0xd8000000 (3456MB), size= 128MB: write-combining, count=1</CODE></P>
-
-<P>It's right, shows my Matrox G400 with 16MB memory. I did this from
- XFree 4.x.x , which sets up MTRR registers automatically.</P>
-
-<P>If nothing worked, you have to do it manually. First, you have to find the
- base address. You have 3 ways to find it:</P>
-
-<UL>
- <LI>from X11 startup messages, for example:
- <P><CODE>(--) SVGA: PCI: Matrox MGA G400 AGP rev 4, Memory @ 0xd8000000, 0xd4000000<BR>
- (--) SVGA: Linear framebuffer at 0xD8000000</CODE></P></LI>
- <LI>from /proc/pci (use lspci -v command):
- <P>
- <CODE>01:00.0 VGA compatible controller: Matrox Graphics, Inc.: Unknown device 0525</CODE>
- <CODE>Memory at d8000000 (32-bit, prefetchable)</CODE>
- </P></LI>
- <LI>from mga_vid kernel driver messages (use <CODE>dmesg</CODE>):
- <P><CODE>mga_mem_base = d8000000</CODE></P></LI>
-</UL>
-
-<P>Then let's find the memory size. This is very easy, just convert video ram
- size to hexadecimal, or use this table:</P>
-
-<TABLE BORDER=0>
- <TR><TD>&nbsp;&nbsp;</TD><TD>1 MB</TD><TD WIDTH="10%"></TD><TD>0x100000</TD></TR>
- <TR><TD></TD><TD>2 MB</TD><TD></TD><TD>0x200000</TD></TR>
- <TR><TD></TD><TD>4 MB</TD><TD></TD><TD>0x400000</TD></TR>
- <TR><TD></TD><TD>8 MB</TD><TD></TD><TD>0x800000</TD></TR>
- <TR><TD></TD><TD>16 MB</TD><TD></TD><TD>0x1000000</TD></TR>
- <TR><TD></TD><TD>32 MB</TD><TD></TD><TD>0x2000000</TD></TR>
-</TABLE>
-
-
-<P>You know base address and memory size, let's setup MTRR registers!
- For example, for the Matrox card above (base=0xd8000000) with 32MB
- ram (size=0x2000000) just execute:</P>
-
-
-<P><CODE>&nbsp;&nbsp;echo "base=0xd8000000 size=0x2000000 type=write-combining" &gt;| /proc/mtrr</CODE></P>
-
-
-<P>Not all CPUs support MTRRs. For example older K6-2's [around 266MHz,
- stepping 0] doesn't support MTRR, but stepping 12's do ('<CODE>cat
- /proc/cpuinfo</CODE>' to check it').</P>
-
-<H4><A NAME="normal">2.3.1.2 Video outputs for traditional video cards</A></H4>
-
-<H4><A NAME="xv">2.3.1.2.1 Xv</A></H4>
-
-<P>Under XFree86 4.0.2 or newer, you can use your card's hardware YUV routines
- using the XVideo extension. This is what the option '-vo xv' uses. Also,
- this is driver supports adjusting brightness/contrast/hue/etc (unless you use
- the old, slow DirectShow DivX codec, which supports it everywhere), see the
- man page.</P>
-
-<P>In order to make this work, be sure to check the following:</P>
-
-<UL>
- <LI>You have to use XFree86 4.0.2 or newer (former versions don't have
- XVideo)</LI>
- <LI>Your card actually supports hardware acceleration (modern cards do)</LI>
- <LI>X loads the XVideo extension, it's something like this:
-
- <P><CODE>&nbsp;&nbsp;(II) Loading extension XVideo</CODE></P>
-
- <P>in /var/log/XFree86.0.log</P>
-
- <P>NOTE: this loads only the XFree86's extension. In a good install, this
- is always loaded, and doesn't mean that the <B>card's</B> XVideo support is
- loaded!</P>
- </LI>
- <LI>Your card has Xv support under Linux. To check, try 'xvinfo', it is the
- part of the XFree86 distribution. It should display a long text, similar
- to this:
- <PRE>
- X-Video Extension version 2.2
- screen #0
- Adaptor #0: "Savage Streams Engine"
- number of ports: 1
- port base: 43
- operations supported: PutImage
- supported visuals:
- depth 16, visualID 0x22
- depth 16, visualID 0x23
- number of attributes: 5
- (...)
- Number of image formats: 7
- id: 0x32595559 (YUY2)
- guid: 59555932-0000-0010-8000-00aa00389b71
- bits per pixel: 16
- number of planes: 1
- type: YUV (packed)
- id: 0x32315659 (YV12)
- guid: 59563132-0000-0010-8000-00aa00389b71
- bits per pixel: 12
- number of planes: 3
- type: YUV (planar)
- (...etc...)
- </PRE>
- <P>It must support YUY2 packed, and YV12 planar pixel formats to be
- usable with MPlayer.</P>
- </LI>
- <LI>And finally, check if MPlayer was compiled with 'xv' support.
- ./configure prints this.</LI>
-</UL>
-
-
-<H4><A NAME="xv_3dfx">2.3.1.2.1.1 3dfx cards</A></H4>
-
-<P>Older 3dfx drivers were known to have problems with XVideo acceleration, it
- didn't support either YUY2 or YV12, and so. Verify that you have XFree86
- version 4.2.0 or greater, it works OK with YV12 and YUY2. Previous versions,
- including 4.1.0, <B>crash with YV12</B>. If you experience strange effects
- using -vo xv, try SDL (it has XVideo too) and see if it helps. Check the
- <A HREF="#sdl">SDL section</A> for details.</P>
-
-<P><B>OR</B>, try the NEW -vo tdfxfb driver! See the
- <A HREF="#tdfxfb">tdfxfb</A> section.</P>
-
-
-<H4><A NAME="xv_s3">2.3.1.2.1.2 S3 cards</A></H4>
-
-<P>S3 Savage3D's should work fine, but for Savage4, use XFree86 version 4.0.3
- or greater (in case of image problems, try 16bpp). As for S3 Virge.. there is
- xv support, but the card itself is very slow, so you better sell it.</P>
-
-<P><B>NOTE</B>: it's currently unclear which Savage models lack YV12 support,
- and convert by driver (slow). If you suspect your card, get a newer driver,
- or ask politely on the mplayer-users mailing list for an MMX/3DNow enabled
- driver.</P>
-
-
-<H4><A NAME="xv_nvidia">2.3.1.2.1.3 nVidia cards</A></H4>
-
-<P>nVidia isn't a very good choice under Linux (according to nVidia, this is
- <A HREF="users_against_developers.html#nvidia">not true</A>).. You'll have to
- use the binary closed-source nVidia driver, available at nVidia's web site.
- The standard XFree86 driver doesn't support XVideo for these cards, due to
- nVidia's closed sources/specifications.</P>
-
-<P>As far as I know the latest XFree86 driver contains XVideo support for
- GeForce 2 and 3.</P>
-
-<P>Riva128 cards don't have XVideo support even with the nVidia driver :(
- Complain to nVidia.</P>
-
-
-<H4><A NAME="xv_ati">2.3.1.2.1.4 ATI cards</A></H4>
-
-<UL>
- <LI>The <A HREF="http://gatos.sourceforge.net">GATOS driver</A> (which you
- should use, unless you have Rage128 or Radeon) has VSYNC enabled by
- default. It means that decoding speed (!) is synced to the monitor's
- refresh rate. If playing seems to be slow, try disabling VSYNC somehow, or
- set refresh rate to n*(fps of the movie) Hz.</LI>
- <LI>Radeon VE - if you need X, use XFree86 4.2.0 or greater for this card.
- No TV out support. Of course with MPlayer you can happily get
- <B>accelerated</B> display, with or without <B>TV output</B>, and
- no libraries or X are needed. Read <A HREF="#vidix">VIDIX</A> section.</LI>
-</UL>
-
-
-<H4><A NAME="xv_neomagic">2.3.1.2.1.5 NeoMagic cards</A></H4>
-
-<P>These cards can be found in many laptops. You must use XFree86 4.3.0 or
- above, or else use Stefan Seyfried's
- <A HREF="http://www.mplayerhq.hu/MPlayer/contrib/NeoMagic-driver/">Xv-capable drivers</A>.
- Just choose the one that applies to your version of XFree86.</P>
-
-<P>XFree86 4.3.0 includes Xv support, yet Bohdan Horst sent a small
- <A HREF="http://www.mplayerhq.hu/MPlayer/contrib/NeoMagic-driver/neo_driver.patch">patch</A>
- against the XFree86 sources that speeds up framebuffer operations (so XVideo)
- up to four times. The patch has been included in XFree86 CVS and should be in
- the next release after 4.3.0.</P>
-
-<P>To allow playback of DVD sized content change your XF86Config like this:</P>
-
-<P>Section "Device"<BR>
- &nbsp; &nbsp; <I>[...]</I><BR>
- &nbsp; &nbsp; Driver "neomagic"<BR>
- &nbsp; &nbsp; <B>Option "OverlayMem" "829440"</B><BR>
- &nbsp; &nbsp; <I>[...]</I><BR>
- EndSection</P>
-
-
-<H4><A NAME="xv_trident">2.3.1.2.1.6 Trident cards</A></H4>
-
-<P>If you want to use Xv with a Trident card, provided that it doesn't work
- with 4.1.0, install XFree 4.2.0. 4.2.0 adds support for fullscreen xv
- support with the Cyberblade XP card.</P>
-
-
-<H4><A NAME="xv_powervr">2.3.1.2.1.7 Kyro/PowerVR cards</A></H4>
-
-<P>If you want to use Xv with a Kyro based card (for example Hercules Prophet
- 4000XT), you should download the drivers from the
- <A HREF="http://www.powervr.com/">PowerVR site</A>.</P>
-
-
-<H4><A NAME="dga">2.3.1.2.2 DGA</A></H4>
-
-
-<H4>PREAMBLE</H4>
-
-<P>This section tries to explain in some words what DGA is in general and what
- the DGA video output driver for MPlayer can do (and what it can't).</P>
-
-
-<H4>WHAT IS DGA</H4>
-
-<P>DGA is short for Direct Graphics Access and is a means for a program to
- bypass the X-Server and directly modifying the framebuffer memory.
- Technically spoken this happens by mapping the framebuffer memory into
- the memory range of your process. This is allowed by the kernel only
- if you have superuser privileges. You can get these either by logging in
- as root or by setting the SUID bit on the MPlayer executable (<B>not
- recommended</B>).</P>
-
-<P>There are two versions of DGA: DGA1 is used by XFree 3.x.x and DGA2 was
- introduced with XFree 4.0.1.</P>
-
-<P>DGA1 provides only direct framebuffer access as described above. For
- switching the resolution of the video signal you have to rely on the
- XVidMode extension.</P>
-
-<P>DGA2 incorporates the features of XVidMode extension and also allows
- switching the depth of the display. So you may, although basically
- running a 32 bit depth X server, switch to a depth of 15 bits and vice
- versa. </P>
-
-<P>However DGA has some drawbacks. It seems it is somewhat dependent on the
- graphics chip you use and on the implementation of the X server's video
- driver that controls this chip. So it does not work on every system.</P>
-
-
-<H4>INSTALLING DGA SUPPORT FOR MPLAYER</H4>
-
-<P>First make sure X loads the DGA extension, see in /var/log/XFree86.0.log:</P>
-
-<P>&nbsp;&nbsp;&nbsp;&nbsp;<CODE>(II) Loading extension XFree86-DGA</CODE></P>
-
-<P>See, XFree86 4.0.x or greater is VERY RECOMMENDED! MPlayer's DGA
- driver is autodetected on ./configure, or you can force it with
- --enable-dga.</P>
-
-<P>If the driver couldn't switch to a smaller resolution, experiment with
- options -vm (only with X 3.3.x), -fs, -bpp, -zoom to find a video mode that
- the movie fits in. There is no converter right now :(</P>
-
-<P>Become root. DGA needs root access to be able to write directly to video
- memory. If you want to run it as user, then install MPlayer SUID
- root:</P>
-
-<P><CODE>
- &nbsp;&nbsp;&nbsp;&nbsp;chown root /usr/local/bin/mplayer<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;chmod 750 /usr/local/bin/mplayer<BR>
- &nbsp;&nbsp;&nbsp;&nbsp;chmod +s /usr/local/bin/mplayer</CODE></P>
-
-<P>Now it works as a simple user, too.</P>
-
-<BLOCKQUOTE>
- <B>Warning: security risk</B><BR>
- This is a <B>big</B> security risk! <B>Never</B> do this on a server or on
- a computer that can be accessed by other people because they can gain root
- privileges through SUID root MPlayer.
-</BLOCKQUOTE>
-
-<P>Now use the <CODE>-vo dga</CODE> option, and there you go (hope so :))!
- You should also try if the <CODE>-vo sdl:dga</CODE> option works for you. It's
- much faster.</P>
-
-
-<H4><A NAME="dga_modelines">RESOLUTION SWITCHING</A></H4>
-
-<P>The DGA driver allows for switching the resolution of the output signal.
- This avoids the need for doing (slow) software scaling and at the same time
- provides a fullscreen image. Ideally it would switch to the exact resolution
- (except for honoring aspect ratio) of the video data, but the X server only
- allows switching to resolutions predefined in
- <CODE>/etc/X11/XF86Config</CODE> (<CODE>/etc/X11/XF86Config-4</CODE> for
- XFree 4.0.X respectively). Those are defined by so-called modelines and
- depend on the capabilities of your video hardware. The X server scans this
- config file on startup and disables the modelines not suitable for your
- hardware. You can find out which modes survive with the X11 log file. It can
- be found at:
- <CODE>/var/log/XFree86.0.log</CODE>.</P>
-
-<P>These entries are known to work fine with a Riva128 chip, using the
- <CODE>nv.o</CODE> X server driver module.</P>
-
-<PRE>
- Section "Modes"
- Identifier "Modes[0]"
- Modeline "800x600" 40 800 840 968 1056 600 601 605 628
- Modeline "712x600" 35.0 712 740 850 900 400 410 412 425
- Modeline "640x480" 25.175 640 664 760 800 480 491 493 525
- Modeline "400x300" 20 400 416 480 528 300 301 303 314 Doublescan
- Modeline "352x288" 25.10 352 368 416 432 288 296 290 310
- Modeline "352x240" 15.750 352 368 416 432 240 244 246 262 Doublescan
- Modeline "320x240" 12.588 320 336 384 400 240 245 246 262 Doublescan
- EndSection
-</PRE>
-
-
-<H4>DGA &amp; MPLAYER</H4>
-
-<P>DGA is used in two places with MPlayer: The SDL driver can be made to
- make use of it (-vo sdl:dga) and within the DGA driver (-vo dga). The above
- said is true for both; in the following sections I'll explain how the DGA
- driver for MPlayer works.</P>
-
-
-<H4>FEATURES</H4>
-
-<P>The DGA driver is invoked by specifying -vo dga at the command line.
- The default behavior is to switch to a resolution matching the original
- resolution of the video as close as possible. It deliberately ignores the
- -vm and -fs options (enabling of video mode switching and fullscreen) -
- it always tries to cover as much area of your screen as possible by switching
- the video mode, thus refraining to use a single additional cycle of your CPU
- to scale the image.
- If you don't like the mode it chooses you may force it to choose the mode
- matching closest the resolution you specify by -x and -y.
- By providing the -v option, the DGA driver will print, among a lot of other
- things, a list of all resolutions supported by your current XF86-Config
- file.
- Having DGA2 you may also force it to use a certain depth by using the -bpp
- option. Valid depths are 15, 16, 24 and 32. It depends on your hardware
- whether these depths are natively supported or if a (possibly slow)
- conversion has to be done.</P>
-
-<P>If you should be lucky enough to have enough offscreen memory left to
- put a whole image there, the DGA driver will use doublebuffering, which
- results in much smoother movie replaying. It will tell you whether double-
- buffering is enabled or not.</P>
-
-<P>Doublebuffering means that the next frame of your video is being drawn in
- some offscreen memory while the current frame is being displayed. When the
- next frame is ready, the graphics chip is just told the location in memory
- of the new frame and simply fetches the data to be displayed from there.
- In the meantime the other buffer in memory will be filled again with new
- video data.</P>
-
-<P>Doublebuffering may be switched on by using the option -double and may be
- disabled with -nodouble. Current default option is to disable
- doublebuffering. When using the DGA driver, onscreen display (OSD) only
- works with doublebuffering enabled. However, enabling doublebuffering may
- result in a big speed penalty (on my K6-II+ 525 it used an additional 20% of
- CPU time!) depending on the implementation of DGA for your hardware.</P>
-
-
-<H4>SPEED ISSUES</H4>
-
-<P>Generally spoken, DGA framebuffer access should be at least as fast as using
- the X11 driver with the additional benefit of getting a fullscreen image.
- The percentage speed values printed by MPlayer have to be interpreted
- with some care, as for example, with the X11 driver they do not include the
- time used by the X-Server needed for the actual drawing. Hook a terminal to a
- serial line of your box and start top to see what is really going on in your
- box.</P>
-
-<P>Generally spoken, the speedup done by using DGA against 'normal' use of X11
- highly depends on your graphics card and how well the X-Server module for it
- is optimized.</P>
-
-<P>If you have a slow system, better use 15 or 16bit depth since they require
- only half the memory bandwidth of a 32 bit display.</P>
-
-<P>Using a depth of 24bit is even a good idea if your card natively just
- supports 32 bit depth since it transfers 25% less data compared to the 32/32
- mode.</P>
-
-<P>I've seen some AVI files already be replayed on a Pentium MMX 266. AMD K6-2
- CPUs might work at 400 MHZ and above.</P>
-
-
-<H4>KNOWN BUGS</H4>
-
-<P>Well, according to some developers of XFree, DGA is quite a beast. They
- tell you better not to use it. Its implementation is not always flawless
- with every chipset driver for XFree out there.</P>
-
-<UL>
- <LI>With XFree 4.0.3 and nv.o there is a bug resulting in strange
- colors.</LI>
- <LI>ATI driver requires to switch mode back more than once after finishing
- using of DGA.</LI>
- <LI>Some drivers simply fail to switch back to normal resolution (use
- Ctrl-Alt-Keypad +, - to switch back manually).</LI>
- <LI>Some drivers simply display strange colors.</LI>
- <LI>Some drivers lie about the amount of memory they map into the process's
- address space, thus vo_dga won't use doublebuffering (SIS?).</LI>
- <LI>Some drivers seem to fail to report even a single valid mode. In this
- case the DGA driver will crash telling you about a nonsense mode of
- 100000x100000 or something like that.</LI>
- <LI>OSD only works with doublebuffering enabled (else it flickers).</LI>
-</UL>
-
-
-<H4><A NAME="sdl">2.3.1.2.3 SDL</A></H4>
-
-<P>SDL (Simple Directmedia Layer) is basically a unified video/audio
- interface. Programs that use it know only about SDL, and not about what video
- or audio driver does SDL actually use. For example a Doom port using SDL can
- run on svgalib, aalib, X, fbdev, and others, you only have to specify the
- (for example) video driver to use with the SDL_VIDEODRIVER environment
- variable. Well, in theory.</P>
-
-<P>With MPlayer, we used its X11 driver's software scaler ability for
- cards/drivers that doesn't support XVideo, until we made our own (faster,
- nicer) software scaler. Also we used its aalib output, but now we have ours
- which is more comfortable. Its DGA mode was better than ours, until
- recently. Get it now? :)</P>
-
-<P>It also helps with some buggy drivers/cards if the video is jerky
- (not slow system problem), or audio is lagging.</P>
-
-<P>SDL video output supports displaying subtitles under the movie, on the (if
- present) black bar.</P>
-
-<P><B>There are several command line options for SDL:</B></P>
-<DL>
- <DT><CODE>-vo sdl:name</CODE></DT>
- <DD>specifies sdl video driver to use (i.e.. aalib, dga, x11)</DD>
-
- <DT><CODE>-ao sdl:name</CODE></DT>
- <DD>specifies sdl audio driver to use (i.e. dsp, esd, arts)</DD>
-
- <DT><CODE>-noxv</CODE></DT>
- <DD>disables XVideo hardware acceleration</DD>
-
- <DT><CODE>-forcexv</CODE></DT>
- <DD>tries to force XVideo acceleration</DD>
-</DL>
-
-<TABLE BORDER=0>
- <TR><TD COLSPAN=4><P><B>SDL only keys:</B></P></TD></TR>
- <TR><TD></TD><TD><CODE>c</CODE></TD><TD></TD><TD>cycles available fullscreen modes</TD></TR>
- <TR><TD></TD><TD><CODE>n</CODE></TD><TD></TD><TD>changes back to normal mode</TD></TR>
-</TABLE>
-
-<H4>KNOWN BUGS</H4>
-
-<UL>
- <LI>Keys pressed under sdl:aalib console driver repeat forever. (use -vo aa!)
- It's bug in SDL, I can't change it (tested with SDL 1.2.1).</LI>
- <LI>DO NOT USE SDL with GUI! It won't work as it should.</LI>
-</UL>
-
-
-<H4><A NAME="svgalib">2.3.1.2.4 SVGAlib</A></H4>
-
-<H4>INSTALLATION</H4>
-
-<P>You'll have to install svgalib and its development package in order for
- MPlayer build its SVGAlib driver (autodetected, but can be forced),
- and don't forget to edit /etc/vga/libvga.config to suit your card &amp;
- monitor.</P>
-
-<H4>NOTES</H4>
-
-<P>Be sure not to use the -fs option, since it toggles the usage of the software
- scaler, and it's slow. If you really need it, use the <CODE>-sws 4</CODE>
- option which will produce bad quality, but is somewhat faster.</P>
-
-<H4>EGA (4BPP) SUPPORT</H4>
-
-<P>SVGAlib incorporates EGAlib, and MPlayer has the possibility to
- display any movie in 16 colors, thus usable in the following sets:</P>
-
-<UL>
- <LI>EGA card with EGA monitor: 320x200x4bpp, 640x200x4bpp, 640x350x4bpp</LI>
- <LI>EGA card with CGA monitor: 320x200x4bpp, 640x200x4bpp</LI>
-</UL>
-
-<P>The bpp (bits per pixel) value must be set to 4 by hand:<BR>
- &nbsp;&nbsp;<CODE>-bpp 4</CODE><BR>
- The movie probably must be scaled down to fit in EGA mode:<BR>
- &nbsp;&nbsp;<CODE>-vf scale=640:350</CODE> or<BR>
- &nbsp;&nbsp;<CODE>-vf scale=320:200</CODE><BR>
- For that we need fast but bad quality scaling routine:<BR>
- &nbsp;&nbsp;<CODE>-sws 4</CODE><BR>
- Maybe automatic aspect correction has to be shut off:<BR>
- &nbsp;&nbsp;<CODE>-noaspect</CODE></P>
-
-<P><B>NOTE:</B> according to my experience the best image quality on EGA
- screens can be achieved by decreasing the brightness a bit: <CODE>-vf
- eq=-20:0</CODE>. I also needed to lower the audio samplerate on my box,
- because the sound was broken on 44kHz: <CODE>-srate 22050</CODE>.</P>
-
-<P>You can turn on OSD and subtitles only with the <CODE>expand</CODE> filter,
- see the man page for exact parameters.</P>
-
-
-<H4><A NAME="fbdev">2.3.1.2.5 Framebuffer output (FBdev)</A></H4>
-
-<P>Whether to build the FBdev target is autodetected during ./configure .
- Read the framebuffer documentation in the kernel sources
- (Documentation/fb/*) for more information.</P>
-
-<P>If your card doesn't support VBE 2.0 standard (older ISA/PCI
- cards, such as S3 Trio64), only VBE 1.2 (or older?):
- Well, VESAfb is still available, but you'll have to load SciTech Display
- Doctor (formerly UniVBE) before booting Linux. Use a DOS boot disk or
- whatever. And don't forget to register your UniVBE ;))</P>
-
-<P>The FBdev output takes some additional parameters above the others:</P>
-
-<DL>
- <DT><CODE>-fb</CODE></DT>
- <DD>specify the framebuffer device to use (/dev/fb0)</DD>
-
- <DT><CODE>-fbmode</CODE></DT>
- <DD>mode name to use (according to /etc/fb.modes)</DD>
-
- <DT><CODE>-fbmodeconfig</CODE></DT>
- <DD>config file of modes (default /etc/fb.modes)</DD>
-
- <DT><CODE>-monitor_hfreq</CODE></DT>
- <DT><CODE>-monitor_vfreq</CODE></DT>
- <DT><CODE>-monitor_dotclock</CODE></DT>
- <DD><STRONG>Important</STRONG> values, see <CODE>example.conf</CODE></DD>
-</DL>
-
-<P>If you want to change to a specific mode, then use</P>
-
-<P><CODE>&nbsp;&nbsp;&nbsp;&nbsp;mplayer -vm -fbmode (NameOfMode) filename</CODE></P>
-
-<UL>
- <LI><B>-vm</B> alone will choose the most suitable mode from /etc/fb.modes.
- Can be used together with -x and -y options too. The -flip option is
- supported only if the movie's pixel format matches the video mode's pixel
- format. Pay attention to the bpp value, fbdev driver tries to use the
- current, or if you specify the -bpp option, then that.</LI>
- <LI><B>-zoom</B> option isn't supported (use <CODE>-vf scale</CODE>).
- You can't use 8bpp (or less) modes.</LI>
- <LI>you possibly want to turn the cursor off: <CODE>echo -e
- '\033[?25l'</CODE> or <CODE>setterm -cursor off</CODE><BR>
- and the screen saver: <CODE>setterm -blank 0</CODE><BR>
- To turn the cursor back on: <CODE>echo -e '\033[?25h'</CODE>
- or <CODE>setterm -cursor on</CODE></LI>
-</UL>
-
-<P>NOTE: FBdev video mode changing _does not work_ with the VESA framebuffer,
- and don't ask for it, since it's not an MPlayer limitation.</P>
-
-
-<H4><A NAME="mga_vid">2.3.1.2.6 Matrox framebuffer (mga_vid)</A></H4>
-
-<P>This section is about the Matrox G200/G400/G450/G550 BES (Back-End Scaler)
- support, the mga_vid kernel driver. It's actively developed by A'rpi, and
- it has hardware VSYNC support with triple buffering. It works on both
- framebuffer console and under X.</P>
-
-<P><B>NOTE</B>: This is Linux only! On non-Linux (tested on FreeBSD) systems,
- you can use <A HREF="#vidix">VIDIX</A> instead!</P>
-
-<P><B>Installation:</B></P>
-<OL>
- <LI>To use it, you first have to compile mga_vid.o:
- <P><CODE>cd drivers<BR>
- make</CODE></P></LI>
- <LI>Then create the <CODE>/dev/mga_vid</CODE> device:
- <P><CODE>mknod /dev/mga_vid c 178 0</CODE></P>
- <P>and load the driver with</P>
- <P><CODE>insmod mga_vid.o</CODE></P></LI>
- <LI>You should verify the memory size detection using the <CODE>dmesg</CODE>
- command. If it's bad, use the <CODE>mga_ram_size</CODE> option
- (<CODE>rmmod mga_vid</CODE> first), specify card's memory size in MB:
- <P><CODE>insmod mga_vid.o mga_ram_size=16</CODE></P></LI>
- <LI>To make it load/unload automatically when needed, first insert the
- following line at the end of <CODE>/etc/modules.conf</CODE>:
- <P><CODE>alias char-major-178 mga_vid</CODE></P>
- <P>Then copy the <CODE>mga_vid.o</CODE> module to the appropriate place
- under <CODE>/lib/modules/&lt;kernel version&gt;/somewhere</CODE>.</P>
- <P>Then run</P>
- <P><CODE>depmod -a</CODE></P></LI>
- <LI>Now you have to (re)compile MPlayer, <CODE>configure</CODE> will
- detect <CODE>/dev/mga_vid</CODE> and build the 'mga' driver. Using it from
- MPlayer goes by <CODE>-vo mga</CODE> if you have matroxfb console,
- or <CODE>-vo xmga</CODE> under XFree86 3.x.x or 4.x.x.</LI>
-</OL>
-
-<P>The mga_vid driver cooperates with Xv.</P>
-
-<P>The <CODE>/dev/mga_vid</CODE> device file can be read (for example by
- <CODE>cat /dev/mga_vid</CODE>) for some info, and written for brightness
- change: <CODE>echo "brightness=120" &gt; /dev/mga_vid</CODE></P>
-
-
-<H4><A NAME="tdfxfb">2.3.1.2.7 3dfx YUV support (tdfxfb)</A></H4>
-
-<P>This driver uses the kernel's tdfx framebuffer driver to play movies with
- YUV acceleration. You'll need a kernel with tdfxfb support, and recompile
- with <CODE>./configure --enable-tdfxfb</CODE></P>
-
-
-<H4><A NAME="opengl">2.3.1.2.8 OpenGL output</A></H4>
-
-<P>MPlayer supports displaying movies using OpenGL, but if your
- platform/driver supports xv as should be the case on a PC with Linux, use xv
- instead, OpenGL performance is considerably worse. If you have an X11
- implementation without xv support, OpenGL is a viable alternative.</P>
-
-<P>Unfortunately not all drivers support this feature. The Utah-GLX drivers
- (for XFree86 3.3.6) support it for all cards. See
- <A HREF="http://utah-glx.sourceforge.net">http://utah-glx.sourceforge.net</A>
- for details about how to install it.</P>
-
-<P>XFree86(DRI) 4.0.3 or later supports OpenGL with Matrox and Radeon cards,
- 4.2.0 or later supports Rage128. See
- <A HREF="http://dri.sourceforge.net">http://dri.sourceforge.net</A>
- for download and installation instructions.</P>
-
-<P>A hint from one of our users: the GL video output can be used to get
- vsynced TV output. You'll have to set an environment variable (at least
- on nVidia):</P>
-
-<P>
- <CODE>export $__GL_SYNC_TO_VBLANK=1</CODE>
-</P>
-
-
-<H4><A NAME="aalib">2.3.1.2.9 AAlib - text mode displaying</A></H4>
-
-<P><B>AAlib</B> is a library for displaying graphics in text mode, using powerful
- ASCII renderer. There are LOTS of programs already supporting it, like Doom,
- Quake, etc. MPlayer contains a very usable driver for it.
- If ./configure detects aalib installed, the aalib libvo driver will be
- built.</P>
-
-<TABLE BORDER=0>
- <TR><TD COLSPAN=4><P><B>You can use some keys in the AA Window to change rendering options:</B></P></TD></TR>
- <TR><TD>&nbsp;&nbsp;</TD><TD><CODE>1</CODE></TD><TD>&nbsp;&nbsp;</TD><TD>decrease contrast</TD></TR>
- <TR><TD></TD><TD><CODE>2</CODE></TD><TD></TD><TD>increase contrast</TD></TR>
- <TR><TD></TD><TD><CODE>3</CODE></TD><TD></TD><TD>decrease brightness</TD></TR>
- <TR><TD></TD><TD><CODE>4</CODE></TD><TD></TD><TD>increase brightness</TD></TR>
- <TR><TD></TD><TD><CODE>5</CODE></TD><TD></TD><TD>switch fast rendering on/off</TD></TR>
- <TR><TD></TD><TD><CODE>6</CODE></TD><TD></TD><TD>set dithering mode (none, error distribution, Floyd Steinberg)</TD></TR>
- <TR><TD></TD><TD><CODE>7</CODE></TD><TD></TD><TD>invert image</TD></TR>
- <TR><TD></TD><TD><CODE>a</CODE></TD><TD></TD><TD>toggles between aa and MPlayer control)</TD></TR>
-</TABLE>
-
-<P><B>The following command line options can be used:</B></P>
-<DL>
- <DT><CODE>-aaosdcolor=V</CODE></DT>
- <DD>change OSD color</DD>
-
- <DT><CODE>-aasubcolor=V</CODE></DT>
- <DD>change subtitle color
- <P><I>where V can be: (0/normal, 1/dark, 2/bold, 3/bold font, 4/reverse,
- 5/special)</I></P></DD>
-</DL>
-
-<P><B>AAlib itself provides a large sum of options.
- Here are some important:</B></P>
-<DL>
- <DT><CODE>-aadriver</CODE></DT>
- <DD>set recommended aa driver (X11, curses, Linux)</DD>
-
- <DT><CODE>-aaextended</CODE></DT>
- <DD>use all 256 characters</DD>
-
- <DT><CODE>-aaeight</CODE></DT>
- <DD>use eight bit ASCII</DD>
-
- <DT><CODE>-aahelp</CODE></DT>
- <DD>prints out all aalib options</DD>
-</DL>
-
-<P>NOTE: the rendering is very CPU intensive, especially when using AA-on-X
- (using aalib on X), and it's least CPU intensive on standard,
- non-framebuffer console. Use SVGATextMode to set up a big textmode,
- then enjoy! (secondary head Hercules cards rock :)) (but imho you can use
- <CODE>-vf 1bpp</CODE> option to get graphics on hgafb:)</P>
-
-<P>Use the <CODE>-framedrop</CODE> option if your computer isn't fast enough to
- render all frames!</P>
-
-<P>Playing on terminal you'll get better speed and quality using the Linux
- driver, not curses (<CODE>-aadriver linux</CODE>). But therefore you need write access on
- <CODE>/dev/vcsa&lt;terminal&gt;</CODE>. That isn't autodetected by aalib, but vo_aa tries
- to find the best mode. See
- <A HREF="http://aa-project.sourceforge.net/tune/">http://aa-project.sourceforge.net/tune/</A>
- for further tuning issues.</P>
-
-
-<H4><A NAME="vesa">2.3.1.2.10 VESA - output to VESA BIOS</A></H4>
-
-<P>This driver was designed and introduced as a <B>generic driver</B> for any
- video card which has VESA VBE 2.0+ compatible BIOS. Another advantage of this
- driver is that it tries to force TV output on.<BR>
- <B>VESA BIOS EXTENSION (VBE) Version 3.0 Date: September 16, 1998</B> (Page
- 70) says:</P>
-
-<BLOCKQUOTE>
- <B>Dual-Controller Designs</B><BR>
- VBE 3.0 supports the dual-controller design by assuming that since both
- controllers are typically provided by the same OEM, under control of a
- single BIOS ROM on the same graphics card, it is possible to hide the fact
- that two controllers are indeed present from the application. This has the
- limitation of preventing simultaneous use of the independent controllers,
- but allows applications released before VBE 3.0 to operate normally. The
- VBE Function 00h (Return Controller Information) returns the combined
- information of both controllers, including the combined list of available
- modes. When the application selects a mode, the appropriate controller is
- activated. Each of the remaining VBE functions then operates on the active
- controller.
-</BLOCKQUOTE>
-
-<P>So you have chances to get working TV-out by using this driver.<BR>
- (I guess that TV-out frequently is standalone head or standalone output
- at least.)</P>
-
-<H4>ADVANTAGES</H4>
-
-<UL>
- <LI>You have the possibility to watch movies <B>even if Linux doesn't know</B>
- your video hardware.</LI>
- <LI>You don't need to have installed any graphics' related things on your Linux
- (like X11 (aka XFree86), fbdev and so on). This driver can be run from
- <B>text-mode</B>.</LI>
- <LI>You have chances to get <B>working TV-out</B>. (It's known at least for
- ATI's cards).</LI>
- <LI>This driver calls <B>int 10h</B> handler thus it's not an emulator - it
- calls <B>real</B> things of <B>real</B> BIOS in <B>real</B>-mode (actually
- in vm86 mode).</LI>
- <LI>You can use VIDIX with it, thus getting accelerated video display
- <B>AND</B> TV output at the same time! (recommended for ATI cards)</LI>
- <LI>If you have VESA VBE 3.0+, and you had specified <CODE>monitor_hfreq</CODE>,
- <CODE>monitor_vfreq</CODE>, <CODE>monitor_dotclock</CODE> somewhere (config
- file, or commandline) you will get the highest possible refresh rate. (Using
- General Timing Formula). To enable this feature you have to specify
- <B>all</B> your monitor options.</LI>
-</UL>
-
-<H4>DISADVANTAGES</H4>
-
-<UL>
- <LI>It works only on <B>x86 systems</B>.</LI>
- <LI>It can be used only by <B>root</B>.</LI>
- <LI>Currently it's available only for <B>Linux</B>.</LI>
-</UL>
-
-<P>Don't use this driver with <B>GCC 2.96</B>! It won't work!</P>
-
-<H4>COMMAND LINE OPTIONS AVAILABLE FOR VESA</H4>
-<DL>
- <DT><CODE>-vo vesa:opts</CODE></DT>
- <DD>currently recognized: <B>dga</B> to force dga mode and <B>nodga</B> to
- disable dga mode. In dga mode you can enable double buffering via the
- <CODE>-double</CODE> option. Note: you may omit these parameters to enable
- <B>autodetection</B> of dga mode.</DD>
-</DL>
-
-<H4>KNOWN PROBLEMS AND WORKAROUNDS</H4>
-
-<UL>
- <LI>If you have installed <B>NLS</B> font on your Linux box and run VESA
- driver from text-mode then after terminating MPlayer you will have
- <B>ROM font</B> loaded instead of national. You can load national font again
- by using <B><I>setsysfont</I></B> utility from the Mandrake distribution
- for example.<BR>
- (<B>Hint:</B> The same utility is used for the localization of fbdev).</LI>
- <LI>Some <B>Linux graphics drivers</B> don't update active <B>BIOS mode</B> in
- DOS memory. So if you have such problem - always use VESA driver only from
- <B>text-mode</B>. Otherwise text-mode (#03) will be activated anyway and
- you will need restart your computer.</LI>
- <LI>Often after terminating VESA driver you get <B>black screen</B>. To return
- your screen to original state - simply switch to other console (by pressing
- <B>Alt-Fx</B>) then switch to your previous console by the same way.</LI>
- <LI>To get <B>working TV-out</B> you need have plugged TV-connector in before
- booting your PC since video BIOS initializes itself only once during POST
- procedure.</LI>
-</UL>
-
-
-<H4><A NAME="x11">2.3.1.2.11 X11</A></H4>
-
-<P>Avoid if possible. Outputs to X11 (uses shared memory extension), with no
- hardware acceleration at all. Supports (MMX/3DNow/SSE accelerated, but still
- slow) software scaling, use the options <CODE>-fs -zoom</CODE>. Most cards
- have hardware scaling support, use the <CODE>-vo xv</CODE> output for them,
- or <CODE>-vo xmga</CODE> for Matroxes.</P>
-
-<P>The problem is that most cards' driver doesn't support hardware acceleration
- on the second head/TV. In those cases, you see green/blue colored window
- instead of the movie. This is where this driver comes in handy, but you need
- powerful CPU to use software scaling. Don't use the SDL driver's software
- output+scaler, it has worse image quality!</P>
-
-<P>Software scaling is very slow, you better try changing video modes instead.
- It's very simple. See the <A HREF="#dga_modelines">DGA section's modelines</A>,
- and insert them into your XF86Config.</P>
-
-<UL>
- <LI>If you have XFree86 4.x.x - use the <CODE>-vm</CODE> option. It will
- change to a resolution your movie fits in. If it doesn't:</LI>
- <LI>With XFree86 3.x.x - you have to cycle through available resolutions
- with the <B>CTRL-ALT-plus</B> and <B>minus</B> keys.</LI>
-</UL>
-
-<P>If you can't find the modes you inserted, browse XFree86's output. Some
- drivers can't use low pixelclocks that are needed for low resolution
- video modes.</P>
-
-
-<H4><A NAME="vidix">2.3.1.2.12 VIDIX</A></H4>
-
-<H4>PREAMBLE</H4>
-
-<P>VIDIX is the abbreviation for <B>VID</B>eo <B>I</B>nterface for *ni<B>X</B>.
- It was designed and introduced as an interface for fast user-space drivers
- providing such video performance as mga_vid does for Matrox cards. It's also
- very portable.</P>
-
-<P>This interface was designed as an attempt to fit existing video acceleration
- interfaces (known as mga_vid, rage128_vid, radeon_vid, pm3_vid) into a fixed scheme. It
- provides highlevel interface to chips which are known as BES (BackEnd
- scalers) or OV (Video Overlays). It doesn't provide lowlevel interface to
- things which are known as graphics servers. (I don't want to compete with X11
- team in graphics mode switching). I.e. main goal of this interface is to
- maximize the speed of video playback.</P>
-
-<H4>USAGE</H4>
-
-<UL>
- <LI>You can use standalone video output driver: <CODE>-vo xvidix</CODE><BR>
- This driver was developed as X11's front end to VIDIX technology. It
- requires X server and can work only under X server. Note that, as it
- directly accesses the hardware and circumvents the X driver, pixmaps
- cached in the graphics card's memory may be corrupted. You can prevent
- this by limiting the amount of video memory used by X with the XF86Config
- option "VideoRam" in the device section. You should set this to the amount
- of memory installed on your card minus 4MB. If you have less than 8MB of
- video ram, you can use the option "XaaNoPixmapCache" in the screen section
- instead.</LI>
- <LI>You can use VIDIX subdevice which was applied to several video output
- drivers, such as:<BR>
- <CODE>-vo vesa:vidix</CODE> (<B>Linux only</B>) and <CODE>-vo fbdev:vidix</CODE></LI>
-</UL>
-
-Indeed it doesn't matter which video output driver is used with <B>VIDIX</B>.
-
-<H4>REQUIREMENTS</H4>
-
-<UL>
- <LI>video card should be in graphics mode (I write <B>should</B> simply
- because I tested it in text mode - it works but has awful output ;) Use
- AAlib for that).<BR>
- <I>Note: Everyone can try this trick by commenting out mode switching in
- vo_vesa driver.</I></LI>
- <LI>MPlayer's video output driver should know active video mode and be
- able to tell to VIDIX subdevice some video characteristics of server.</LI>
-</UL>
-
-<H4>USAGE METHODS</H4>
-
-<P>When VIDIX is used as <B>subdevice</B> (<CODE>-vo vesa:vidix</CODE>) then
- video mode configuration is performed by video output device
- (<B>vo_server</B> in short). Therefore you can pass into command line of
- MPlayer the same keys as for vo_server. In addition it understands
- <CODE>-double</CODE> key as globally visible parameter. (I recommend using
- this key with VIDIX at least for ATI cards).<BR>
- As for <CODE>-vo xvidix</CODE>: currently it recognizes the following
- options: <CODE>-fs -zoom -x -y -double</CODE>.</P>
-
-<P>Also you can specify VIDIX's driver directly as third subargument in command
- line:<BR>
- <BR>
- &nbsp;&nbsp;<code>mplayer -vo xvidix:mga_vid.so -fs -zoom -double
- file.avi</code><BR>
- or<BR>
- &nbsp;&nbsp;<code>mplayer -vo vesa:vidix:radeon_vid.so -fs -zoom -double -bpp
- 32 file.avi</code><BR>
- <BR>
- But it's dangerous, and you shouldn't do that. In this case given driver will
- be forced and result is unpredictable (it may <B>freeze</B> your
- computer). You should do that ONLY if you are absolutely sure it will work,
- and MPlayer doesn't do it automatically. Please tell about it to the
- developers. The Right Way is to use VIDIX without arguments to enable driver
- autodetection.</P>
-
-<P>VIDIX is a new technology and it's extremely possible that on your system
- it won't work. In this case the only solution for you is porting it (mainly
- libdha). But there is hope that it will work on systems where X11 does.</P>
-
-<P>Since VIDIX requires direct hardware access you can either run it as root or
- set the SUID bit on the MPlayer binary (<B>Warning: This is a security
- risk!</B>). Alternatively, you can use a special kernel module, like this:</P>
-
-<OL>
- <LI>Download the
- <A HREF="http://www.arava.co.il/matan/svgalib/">development version</A>
- of svgalib (for example 1.9.17),<BR>
- <B>OR</B><BR>
- download a version made by Alex especially for usage with
- MPlayer (it doesn't need the svgalib source to compile) from
- <A HREF="http://www.mplayerhq.hu/~alex/svgalib_helper-1.9.17-mplayer.tar.bz2">
- here</A>.</LI>
- <LI>Compile the module in the <CODE>svgalib_helper</CODE> directory (it can
- be found inside the <CODE>svgalib-1.9.17/kernel/</CODE> directory if you've
- downloaded the source from the svgalib site) and insmod it.</LI>
- <LI>Move the <CODE>svgalib_helper</CODE> directory to
- <CODE>mplayer/main/libdha/svgalib_helper</CODE>.</LI>
- <LI>Required if you download the source from the svgalib site: Remove the
- comment before the CFLAGS line containing "svgalib_helper" string from the
- <CODE>libdha/Makefile</CODE>.</LI>
- <LI>Recompile and install libdha.</LI>
-</OL>
-
-
-<H4><A NAME="vidix_ati">2.3.1.2.12.1 ATI cards</A></H4>
-
-<P>Currently most ATI cards are supported natively, from Mach64 to the newest
- Radeons.</P>
-
-<P>There are two compiled binaries: <CODE>radeon_vid</CODE> for Radeon and
- <CODE>rage128_vid</CODE> for Rage 128 cards. You may force one or let the
- VIDIX system autoprobe all available drivers.</P>
-
-
-<H4><A NAME="vidix_matrox">2.3.1.2.12.2 Matrox cards</A></H4>
-
-<P>Matrox G200,G400,G450 and G550 have been reported to work.</P>
-
-<P>The driver supports video equalizers and should be nearly as fast as the
- <A HREF="#mga_vid">Matrox framebuffer</A>.</P>
-
-
-<H4><A NAME="vidix_trident">2.3.1.2.12.3 Trident cards</A></H4>
-
-<P>There is a driver available for the Trident Cyberblade/i1 chipset, which
- can be found on VIA Epia motherboards.</P>
-
-<P>The driver was written and is maintained by Alastair M. Robinson, who offers
- the very latest driver versions for download from his
- <A HREF="http://www.blackfiveservices.co.uk/EPIAVidix.shtml">homepage</A>.
- The drivers are added to MPlayer with only a short delay, so CVS should always
- be up to date.</P>
-
-
-<H4><A NAME="vidix_3dlabs">2.3.1.2.12.4 3DLabs cards</A></H4>
-
-<P>Although there is a driver for the 3DLabs GLINT R3 and Permedia3 chips,
- no one has tested it, so reports are welcome.</P>
-
-
-<H4><A NAME="vidix_nvidia">2.3.1.2.12.5 nVidia cards</A></H4>
-
-<P>There's a relatively new nvidia driver out there, it's known to work on Riva
- 128, TNT and GeForce2 chipsets, also others have been reported working.</P>
-
-<P>It's recommended to use the binary nvidia drivers for X before using this
- vidix driver, because some of the registers haven't been discovered which
- need to be initialised, so it will probably fail with the opensource Xfree86
- nv.o driver.</P>
-
-<P>Reports awaited!</P>
-
-<H4><A NAME="vidix_sis">2.3.1.2.12.6 SiS cards</A></H4>
-
-<P>This is a very experimental code too, as the nvidia_vid.</P>
-
-<P>It's been tested on SiS 650/651/740 (the most common chipsets used in the
-SiS versions of the "Shuttle XPC" barebones boxes out there)</P>
-
-<P>Reports awaited!</P>
-
-
-<H4><A NAME="directfb">2.3.1.2.13 DirectFB</A></H4>
-
-<P><I>"DirectFB is a graphics library which was designed with embedded systems in
- mind. It offers maximum hardware accelerated performance at a minimum of
- resource usage and overhead."</I> - quoted from
- <A HREF="http://www.directfb.org">http://www.directfb.org</A>.</P>
-
-<P>I'll exclude DirectFB features from this section.</P>
-
-<P>Though MPlayer is not supported as a "video provider" in DirectFB, this
- output driver will enable video playback through DirectFB. It will -
- of course - be accelerated, on my Matrox G400 DirectFB's speed was the
- same as XVideo.</P>
-
-<P>Always try to use the newest version of DirectFB. You can use DirectFB
- options on the command line, using the <CODE>-dfbopts</CODE> option.
- Layer selection can be done by the subdevice method, e.g.: <CODE>-vo
- directfb:2</CODE> (layer -1 is default: autodetect)</P>
-
-
-<H4><A NAME="dfbmga">2.3.1.2.14 DirectFB/Matrox (dfbmga)</A></H4>
-
-<P>Please read the <A HREF="#directfb">main DirectFB section</A> for general
- informations.</P>
-
-<P>This video output driver will enable CRTC2 (on the second head) on the
- Matrox G400/G450/G550 cards, displaying video <B>independently</B> of the
- first head.</P>
-
-<P>Instructions on how to make it work can be found in the
- <A HREF="../tech/directfb.txt">tech section</A>
- or directly on Ville Syrjala's
- <A HREF="http://www.sci.fi/~syrjala/directfb/Matrox_TV-out_README.txt">home page</A>.</P>
-
-<P>Note: the first DirectFB version with which we could kick this working was
- 0.9.17 (it's buggy, needs that <CODE>surfacemanager</CODE> patch from
- the URL above). Anyway, porting of the CRTC2 code to <B>mga_vid</B> is
- underway.</P>
-
-
-<H4><A NAME="mpegdec">2.3.1.3 MPEG decoders</A></H4>
-
-<H4><A NAME="dvb">2.3.1.3.1 DVB output and input</A></H4>
-
-<P>MPlayer supports cards with the Siemens DVB chipset from vendors like
- Siemens, Technotrend, Galaxis or Hauppauge. The latest DVB drivers are
- available from the <A HREF="http://www.linuxtv.org">Linux TV site</A>. If you
- want to do software transcoding you should have at least a 1GHz CPU.</P>
-
-<P>Configure should detect your DVB card. If it did not, force detection with</P>
-
-<PRE>
- ./configure --enable-dvb
-</PRE>
-
-<P>If you have ost headers at a non-standard path, set the path with</P>
-
-<PRE>
- ./configure --with-extraincdir=&lt;DVB source directory&gt;/ost/include
-</PRE>
-
-<P>Then compile and install as usual.</P>
-
-<H4>USAGE</H4>
-
-<P>Hardware decoding (playing standard MPEG1/2 files) can be done with this
- command:</P>
-
-<PRE>
- mplayer -ao mpegpes -vo mpegpes file.mpg|vob
-</PRE>
-
-<P>Software decoding or transcoding different formats to MPEG1 can be achieved
- using a command like this:</P>
-
-<PRE>
- mplayer -ao mpegpes -vo mpegpes yourfile.ext
- mplayer -ao mpegpes -vo mpegpes -vf expand yourfile.ext
-</PRE>
-
-<P>Note that DVB cards only support heights 288 and 576 for PAL or 240 and 480
- for NTSC. You <B>must</B> rescale for other heights by adding
- <CODE>scale=width:height</CODE> with the width and height you want to the
- <CODE>-vf</CODE> option. DVB cards accept various widths, like 720, 704,
- 640, 512, 480, 352 etc and do hardware scaling in horizontal direction, so
- you do not need to scale horizontally in most cases. For a 512x384 (aspect
- 4:3) DivX try:</P>
-
-<PRE>
- mplayer -ao mpegpes -vo mpegpes -vf scale=512:576
-</PRE>
-
-<P>If you have a widescreen movie and you do not want to scale it to full height,
- you can use the <CODE>expand=w:h</CODE> filter to add black bands. To view a
- 640x384 DivX, try:</P>
-
-<PRE>
- mplayer -ao mpegpes -vo mpegpes -vf expand=640:576 file.avi
-</PRE>
-
-<P>If your CPU is too slow for a full size 720x576 DivX, try downscaling:</P>
-
-<PRE>
- mplayer -ao mpegpes -vo mpegpes -vf scale=352:576 file.avi
-</PRE>
-
-<P>If speed does not improve, try vertical downscaling, too:</P>
-
-<PRE>
- mplayer -ao mpegpes -vo mpegpes -vf scale=352:288 file.avi
-</PRE>
-
-<P>For OSD and subtitles use the OSD feature of the expand filter. So, instead
- of <CODE>expand=w:h</CODE> or <CODE>expand=w:h:x:y</CODE>, use
- <CODE>expand=w:h:x:y:1</CODE> (the 5th parameter <CODE>:1</CODE> at the end
- will enable OSD rendering). You may want to move the image up a bit to get a
- bigger black zone for subtitles. You may also want to move subtitles up, if
- they are outside your TV screen, use the <CODE>-subpos &lt;0-100&gt;</CODE> option
- to adjust this (<CODE>-subpos 80</CODE> is a good choice).</P>
-
-<P>In order to play non-25fps movies on a PAL TV or with a slow CPU, add the
- <CODE>-framedrop</CODE> option.</P>
-
-<P>To keep the aspect ratio of DivX files and get the optimal scaling parameters
- (hardware horizontal scaling and software vertical scaling while keeping the
- right aspect ratio), use the new dvbscale filter:</P>
-
-<PRE>
-for a 4:3 TV: -vf dvbscale,scale=-1:0,expand=-1:576:-1:-1:1
-for a 16:9 TV: -vf dvbscale=1024,scale=-1:0,expand=-1:576:-1:-1:1
-</PRE>
-
-<H4>Using your DVB card for watching Digital TV (DVB input module)</H4>
-
-<P>First you need to pass the <CODE>dvb_shutdown_timeout=0</CODE> parameter
- to the kernel module <CODE>dvb-core</CODE>, or MPlayer will die after 10
- seconds.</P>
-
-<P>You should also have the programs <CODE>scan</CODE> and
- <CODE>szap/tzap/czap</CODE> installed; they are all included in the drivers
- package.</P>
-
-<P>Verify that your drivers are working properly with a program such as
- <A HREF="http://www.sf.net/projects/dvbtools/"><CODE>dvbstream</CODE></A>
- (that is the base of the DVB input module).</P>
-
-<P>Now you should compile a <CODE>~/.mplayer/channels.conf</CODE> file,
- with the syntax accepted by <CODE>szap/tzap/czap</CODE>, or have
- <CODE>scan</CODE> compile it for you.</P>
-
-<P>Make sure that you have have <B>only</B> Free to Air channels in your
- <CODE>channels.conf</CODE> file, or MPlayer will hang on the others.</P>
-
-<P>To show the first of the channels present in your list, run</P>
-
-<PRE>
- mplayer dvb://
-</PRE>
-
-<P>If you want to watch a specific channel, such as <CODE>R1</CODE>, run</P>
-
-<PRE>
- mplayer dvb://R1
-</PRE>
-
-<P>To change channels press the <CODE>'h'</CODE> (next) and <CODE>'k'</CODE>
- (previous) keys, or use the <CODE>OSD</CODE> menu (requires a working
- <A HREF="documentation.html#subtitles_osd">OSD subsystem</a>).</P>
-
-<P>If your <CODE>~/.mplayer/menu.conf</CODE> contains a <B>&lt;dvbsel&gt;</b>
- entry, such as the one in the example file <CODE>etc/dvb-menu.conf</CODE>
- (that you can use to overwrite <CODE>~/.mplayer/menu.conf</CODE>), the
- main menu will show a sub-menu entry that will permit you to choose
- one of the channels present in your <CODE>channels.conf</CODE>.</P>
-
-<P>If you want to save a program to disk you can use</P>
-
-<PRE>
- mplayer -dumpfile r1.ts -dumpstream dvb://R1
-</PRE>
-
-<P>If you want to record it in a different format (re-encoding it) instead you
- can run a command such as</P>
-
-<PRE>
- mencoder -o r1.avi -ovc xvid -xvidenctopts bitrate=800 -oac mp3lame -lameopts cbr:br=128 -vf ci dvb://R1
-</PRE>
-
-<P>Read the man page for a list of options that you can pass to the DVB
- input module.</P>
-
-
-<H4>FUTURE</H4>
-
-<P>If you have questions or want to hear feature announcements and take part in
- discussions on this subject, join our
- <A HREF="http://mplayerhq.hu/mailman/listinfo/mplayer-dvb">MPlayer-DVB</A>
- mailing list. Please remember that the list language is English.</P>
-
-<P>In the future you may expect the ability to display OSD and subtitles using
- the native OSD feature of DVB cards, as well as more fluent playback of
- non-25fps movies and realtime transcoding between MPEG2 and MPEG4 (partial
- decompression).</P>
-
-
-<H4><A NAME="dxr2">2.3.1.3.2 DXR2</A></H4>
-
-<P>MPlayer supports hardware accelerated playback with the Creative DXR2
- card.</P>
-
-<P>First of all you will need properly installed DXR2 drivers. You can find
- the drivers and installation instructions at the
- <A HREF="http://dxr2.sourceforge.net/">DXR2 Resource Center</A> site.</P>
-
-<H4>USAGE</H4>
-<DL>
- <DT><CODE>-vo dxr2</CODE></DT>
- <DD>enable TV output</DD>
- <DT><CODE>-vo dxr2:x11</CODE> or <CODE>-vo dxr2:xv</CODE></DT>
- <DD>enable Overlay output in X11</DD>
- <DT><CODE>-dxr2 &lt;option1:option2:...&gt;</CODE></DT>
- <DD>This option is used to control the DXR2 driver.</DD>
-</DL>
-
-<P>The overlay chipset used on the DXR2 is of pretty bad quality but the
- default settings should work for everybody. The OSD may be usable with the
- overlay (not on TV) by drawing it in the colorkey. With the default colorkey
- settings you may get variable results, usually you will see the colorkey
- around the characters or some other funny effect. But if you properly adjust
- the colorkey settings you should be able to get acceptable results.</P>
-
-<P>Please see the manpage for available options.</P>
-
-
-<H4><A NAME="dxr3">2.3.1.3.3 DXR3/Hollywood+</A></H4>
-
-<P>MPlayer supports hardware accelerated playback with the Creative DXR3
- and Sigma Designs Hollywood Plus cards. These cards both use the em8300 MPEG
- decoder chip from Sigma Designs.</P>
-
-<P>First of all you will need properly installed DXR3/H+ drivers, version
- 0.12.0 or later. You can find the drivers and installation instructions at
- the <A HREF="http://dxr3.sourceforge.net/">DXR3 &amp; Hollywood Plus for
- Linux</A> site. Configure should detect your card automatically, compilation
- should go without problems.</P>
-
-<H4>USAGE</H4>
-<DL>
- <DT><CODE>-vo dxr3:prebuf:sync:norm=x:&lt;device&gt;</CODE></DT>
- <DD><CODE>overlay</CODE> activates the overlay instead of TVOut. It requires
- that you have a properly configured overlay setup to work right. The easiest
- way to configure the overlay is to first run autocal. Then run mplayer with
- dxr3 output and without overlay turned on, run dxr3view. In dxr3view you can
- tweak the overlay settings and see the effects in realtime, perhaps this
- feature will be supported by the MPlayer GUI in the future. When overlay is
- properly set up you will no longer need to use dxr3view.<BR>
- <CODE>prebuf</CODE> turns on prebuffering. Prebuffering is a feature
- of the em8300 chip that enables it to hold more than one frame of video at
- a time. This means that when you are running with prebuffering
- MPlayer will try to keep the video buffer filled with data at all
- times. If you are on a slow machine MPlayer will probably use close
- to, or precisely 100% of CPU. This is especially common if you play pure MPEG
- streams (like DVDs, SVCDs a.s.o.) since MPlayer will not have to
- reencode it to MPEG it will fill the buffer very fast.<BR>
- With prebuffering video playback is <B>much</B> less sensitive to other
- programs hogging the CPU, it will not drop frames unless applications hog
- the CPU for a long time.<BR>
- When running without prebuffering the em8300 is much more sensitive to CPU
- load, so it is highly suggested that you turn on MPlayer's
- <CODE>-framedrop</CODE> option to avoid further loss of sync.<BR>
- <CODE>sync</CODE> will turn on the new sync-engine. This is currently an
- experimental feature. With the sync feature turned on the em8300's internal
- clock will be monitored at all times, if it starts to deviate from MPlayer's
- clock it will be reset causing the em8300 to drop any frames that are lagging
- behind.<BR>
- <CODE>norm=x</CODE> will set the TV norm of the DXR3 card without the need
- for external tools like em8300setup. Valid norms are 5 = NTSC, 4 = PAL-60,
- 3 = PAL. Special norms are 2 (auto-adjust using PAL/PAL-60) and 1
- (auto-adjust using PAL/NTSC) because they decide which norm to use by
- looking at the frame rate of the movie. norm = 0 (default) does not
- change the current norm.<BR>
- <CODE>&lt;device&gt;</CODE> = device number to use if you have more than one
- em8300 card.
- <BR>
- Any of these options may be left out.<BR>
- <CODE>:prebuf:sync</CODE> seems to work great when playing DivX movies.
- People have reported problems using the <CODE>prebuf</CODE> option when playing
- MPEG1/2 files. You might want to try running without any options first, if you
- have sync problems, or DVD subtitle problems, give <CODE>:sync</CODE> a
- try.</DD>
-
- <DT><CODE>-ao oss:/dev/em8300_ma-X</CODE></DT>
- <DD>For audio output, where <CODE>X</CODE> is the device number
- (0 if one card).</DD>
-
- <DT><CODE>-aop list=resample:fout=xxxxx</CODE></DT>
- <DD>The em8300 cannot play back samplerates lower than 44100Hz. If the sample
- rate is below 44100Hz select either 44100Hz or 48000Hz depending on which
- one matches closest. I.e. if the movie uses 22050Hz use 44100Hz as
- 44100 / 2 = 22050, if it is 24000Hz use 48000Hz as 48000 / 2 = 24000 and so
- on. This does not work with digital audio output (<CODE>-ac hwac3</CODE>).</DD>
-
- <DT><CODE>-vf lavc/fame</CODE></DT>
- <DD><B>(AUTO-INSERTED)</B> To watch non-MPEG content on the em8300 (i.e. DivX or RealVideo) you have
- to specify an MPEG1 video filter such as libavcodec (lavc) or libfame
- (fame). At the moment lavc is both faster and gives better image quality, it
- is suggested that you use that unless you have problems with it. See the man
- page for further info about <CODE>-vf lavc/fame</CODE>.<BR>
- Using lavc is highly recommended. Currently there is no way of setting the
- fps of the em8300 which means that it is fixed to 29.97fps. Because of this
- it is highly recommended that you use <CODE>-vf lavc=&lt;quality&gt;:25</CODE>,
- especially if you are using prebuffering. Then why 25 and not 29.97? Well,
- the thing is that when you use 29.97 the picture becomes a bit jumpy. The
- reason for this is unknown to us. If you set it to somewhere between 25 and
- 27 the picture becomes stable. For now all we can do is accept this for a
- fact.</DD>
-
- <DT><CODE>-vf expand=-1:-1:-1:-1:1</CODE></DT>
- <DD>Although the DXR3 driver can put some OSD onto the MPEG1/2/4 video,
- it has much lower quality than MPlayer's traditional OSD, and has several
- refresh problems as well. The command line above will firstly convert the
- input video to MPEG4 (this is mandatory, sorry), then apply an expand
- filter which won't expand anything (-1: default), but apply the normal OSD
- onto the picture (that's what the "1" at the end does).</DD>
-
- <DT><CODE>-ac hwac3</CODE></DT>
- <DD>The em8300 supports playing back AC3 audio (surround sound) through the
- digital audio output of the card. See the <CODE>-ao oss</CODE> option
- above, it must be used to specify the DXR3's output instead of
- a soundcard.</DD>
-</DL>
-
-
-<H4><A NAME="other">2.3.1.4 Other visualization hardware</A></H4>
-
-<H4><A NAME="zr">2.3.1.4.1 Zr</A></H4>
-
-<P>This is a display-driver (<CODE>-vo zr</CODE>) for a number of MJPEG
- capture/playback cards (tested for DC10+ and Buz, and it should work for the
- LML33 and the original DC10). The driver works by encoding the frame to jpeg
- and then sending it to the card. For the jpeg encoding <B>libavcodec</B> is
- used, and required. With the special <I>cinerama</I> mode, you can watch
- movies in true wide screen provided that you have two beamers and two
- MJPEG cards. Depending on resolution and quality settings, this driver
- may require a lot of CPU power, remember to specify <CODE>-framedrop</CODE>
- if your machine is too slow. Note: My AMD K6-2 350MHz is (with <CODE>
- -framedrop</CODE>) quite adequate for watching VCD sized material and
- downscaled movies.</P>
-
-<P>This driver talks to the kernel driver available at
- <A HREF="http://mjpeg.sourceforge.net">http://mjpeg.sourceforge.net</A>, so
- you must get it working first. The presence of an MJPEG card is autodetected
- by the configure script, if autodetection fails, force detection with</P>
-
-<PRE>
- ./configure --enable-zr
-</PRE>
-
-<P>The output can be controlled by several options, a long description of the
- options can be found in the man page, a short list of options can be
- viewed by running</P>
-
-<PRE>
- mplayer -zrhelp
-</PRE>
-
-<P>Things like scaling and the OSD (on screen display) are not handled by
- this driver but can be done using the video filters. For example,
- suppose that you have a movie with a resolution of <CODE>512x272</CODE> and
- you want to view it fullscreen on your DC10+. There are three main
- possibilities, you may scale the movie to a width of <CODE>768</CODE>,
- <CODE>384</CODE> or <CODE>192</CODE>. For performance and quality reasons,
- I would choose to scale the movie to <CODE>384x204</CODE> using the fast
- bilinear software scaler. The commandline is</P>
-
-<PRE>
- mplayer -vo zr -sws 0 -vf scale=384:204 movie.avi
-</PRE>
-
-<P>Cropping can be done by the <CODE>crop</CODE> filter and by
- this driver itself. Suppose that a movie is too wide for display on your
- Buz and that you want to use <CODE>-zrcrop</CODE> to make the movie less
- wide, then you would issue the following command</P>
-
-<PRE>
- mplayer -vo zr -zrcrop 720x320+80+0 benhur.avi
-</PRE>
-
-<P>if you want to use the <CODE>crop</CODE> filter, you would do</P>
-
-<PRE>
- mplayer -vo zr -vf crop=720:320:80:0 benhur.avi
-</PRE>
-
-<P>Extra occurrences of <CODE>-zrcrop</CODE> invoke <I>cinerama</I> mode, i.e.
- you can distribute the movie over several TV's or beamers to create a larger
- screen. Suppose you have two beamers. The left one is connected to your Buz
- at <CODE>/dev/video1</CODE> and the right one is connected to your DC10+ at
- <CODE>/dev/video0</CODE>. The movie has a resolution of <CODE>704x288</CODE>.
- Suppose also that you want the right beamer in black and white and that
- the left beamer should have JPEG frames at quality <CODE>10</CODE>,
- then you would issue the following command</P>
-
-<PRE>
- mplayer -vo zr -zrdev /dev/video0 -zrcrop 352x288+352+0 -zrxdoff 0 -zrbw \
- -zrcrop 352x288+0+0 -zrdev /dev/video1 -zrquality 10 movie.avi
-</PRE>
-
-<P>You see that the options appearing before the second <CODE>-zrcrop</CODE>
- only apply to the DC10+ and that the options after the second
- <CODE>-zrcrop</CODE> apply to the Buz. The maximum number of MJPEG cards
- participating in <I>cinerama</I> is four, so you can build a <CODE>2x2</CODE>
- vidiwall.</P>
-
-<P>Finally an important remark: Do not start or stop XawTV on the playback
- device during playback, it will crash your computer. It is, however, fine to
- <B>FIRST</B> start XawTV, <B>THEN</B> start MPlayer, wait for
- MPlayer to finish and <B>THEN</B> stop XawTV.</P>
-
-
-<H4><A NAME="blinken">2.3.1.4.2 Blinkenlights</A></H4>
-
-<P>This driver is capable of playback using the Blinkenlights UDP protocol.
- If you don't know what <A HREF="http://www.blinkenlights.de/">Blinkenlights</A>
- is, you don't need this driver.</P>
-
-
-<H4><A NAME="tv-out">2.3.1.5 TV-out support</A></H4>
-
-
-<H4><A NAME="tv-out_matrox">2.3.1.5.1 Matrox G400 cards</A></H4>
-
-<P>Under Linux you have 2 methods to get G400 TV out working:</P>
-
-<P><B>IMPORTANT:</B> for Matrox G450/G550 TV-out instructions, please see the
- next section!</P>
-
-<UL>
- <LI><B>XFree86</B>: using the driver and the HAL module, available from
- <A HREF="http://www.matrox.com">Matrox's site</A>. This will give you X on
- the TV.<BR> <B>This method doesn't give you accelerated playback</B> as
- under Windoze! The second head has only YUV framebuffer, the <I>BES</I>
- (Back End Scaler, the YUV scaler on G200/G400/G450/G550 cards) doesn't work
- on it! The Windows driver somehow works around this, probably by using the
- 3D engine to zoom, and the YUV framebuffer to display the zoomed
- image. If you really want to use X, use the <CODE>-vo x11 -fs -zoom</CODE>
- options, but it will be <B>SLOW</B>, and has <B>Macrovision</B> copy protection
- enabled (you can "workaround" Macrovision using
- <A HREF="http://avifile.sourceforge.net/mgamacro.pl">this</A> perl
- script.</LI>
- <LI><B>Framebuffer</B>: using the <B>matroxfb modules</B> in the 2.4 kernels.
- 2.2 kernels don't have the TVout feature in them, thus unusable for this.
- You have to enable ALL matroxfb-specific feature during compilation (except
- MultiHead), and compile them into <B>modules</B>! You'll also need I2C
- enabled.
- <OL>
- <LI>
- Enter <CODE>TVout/matroxset</CODE> and type <CODE>make</CODE>. Install
- <CODE>matroxset</CODE> into somewhere in your PATH.</LI>
- <LI>
- If you don't have <CODE>fbset</CODE> installed, enter
- <CODE>TVout/fbset</CODE> and type <CODE>make</CODE>. Install
- <CODE>fbset</CODE> into somewhere in your PATH.</LI>
- <LI>
- If you don't have <CODE>con2fb</CODE> installed, enter
- <CODE>TVout/con2fb</CODE> and type <CODE>make</CODE>. Install
- <CODE>con2fb</CODE> into somewhere in your PATH.</LI>
- <LI>
- Then enter into the <CODE>TVout/</CODE> directory in the MPlayer
- source, and execute <CODE>./modules</CODE> as root. Your text-mode console
- will enter into framebuffer mode (no way back!).</LI>
- <LI>Next, EDIT and run the <CODE>./matroxtv</CODE> script. This will present you
- to a very simple menu. Press <B>2</B> and <B>ENTER</B>. Now you should
- have the same picture on your monitor, and TV. If
- the TV (PAL by default) picture has some weird stripes on it, the script wasn't able to
- set the resolution correctly (to 640x512 by default). Try other
- resolutions from the menu and/or experiment with fbset.</LI>
- </OL>
-
- <P>Yoh. Next task is to make the cursor on tty1 (or whatever) to disappear,
- and turn off screen blanking. Execute the following commands:</P>
-
- <P><CODE>echo -e '\033[?25l'</CODE> or <CODE>setterm -cursor off<BR>
- setterm -blank 0</CODE></P>
-
- <P>You possibly want to put the above into a script, and also clear
- the screen.. To turn the cursor back:<BR><CODE>echo -e '\033[?25h'</CODE>
- or <CODE>setterm -cursor on</CODE></P>
-
- <P>Yeah kewl. Start movie playing with <CODE>mplayer -vo mga -fs -screenw 640
- -screenh 512 &lt;filename&gt;</CODE><BR>
- (if you use X, now change to matroxfb with for example CTRL-ALT-F1!)<BR>
- Change 640x512 if you set the resolution to other.<BR>
- <B>Enjoy the ultra-fast ultra-featured Matrox TV output (better than Xv)!</B></P>
- </LI>
-</UL>
-
-<H4>Building a Matrox TV-out cable</H4>
-
-<P>No one takes any responsibility, nor guarantee for any damage caused by this
- documentation.</P>
-
-<P><B>Cable for G400</B>: The CRTC2 connector's fourth pin is the composite video signal. The ground
- are the sixth, seventh and eighth pins. (info contributed from Balázs
- Rácz)</P>
-
-<P><B>Cable for G450</B>: The CRTC2 connector's first pin is the composite video
- signal. The ground are the fifth, sixth, seventh, and fifteenth
- (5, 6, 7, 15) pins. (info contributed from Balázs Kerekes)</P>
-
-<H4><A NAME="tv-out_matrox_g450">2.3.1.5.2 Matrox G450/G550 cards</A></H4>
-
-<P>TV output support for these cards has only been recently introduced, and is
- not yet in the mainstream kernel. Currently the <B>mga_vid</B> module
- can't be used AFAIK, because the G450/G550 driver works only in one
- configuration: the first CRTC chip (with much more features) on the first
- display (on monitor), and the second CRTC (no <B>BES</B> - for explanation
- on BES, please see the G400 section above) on TV. So you can only use
- MPlayer's <I>fbdev</I> output driver at the present.</P>
-
-<P>The first CRTC can't be routed to the second head currently.
- The author of the kernel matroxfb driver - Petr Vandrovec - will maybe make
- support for this, by displaying the first CRTC's output onto both of the
- heads at once, as currently recommended for G400, see the section above.</P>
-
-<P>The necessary kernel patch and the detailed howto is downloadable from
- <A HREF="http://www.bglug.ca/matrox_tvout/">http://www.bglug.ca/matrox_tvout/</A></P>
-
-
-<H4><A NAME="tv-out_ati">2.3.1.5.3 ATI cards</A></H4>
-
-<H4>PREAMBLE</H4>
-
-<P>Currently ATI doesn't want to support any of its TV-out chips under Linux,
- because of their licensed Macrovision technology.</P>
-
-<H4>ATI CARDS TV-OUT STATUS ON LINUX</H4>
-
-<UL>
- <LI><B>ATI Mach64</B>: Supported by
- <A HREF="http://gatos.sf.net">gatos</A>.</LI>
- <LI><B>ASIC Radeon VIVO</B>: Supported by
- <A HREF="http://gatos.sf.net">gatos</A>.</LI>
- <LI><B>Radeon</B> and <B>Rage128</B>: Supported by MPlayer!
- Check <a href="#vesa">VESA driver</a> and <A HREF="#vidix">VIDIX</A>
- sections.</LI>
- <LI><B>Rage Mobility P/M, Radeon, Rage 128, Mobility M3/M4</B>: Supported by
- <A HREF="http://www.stud.uni-hamburg.de/users/lennart/projects/atitvout/">
- atitvout</A>.
-</UL>
-
-<P>On other cards, just use the <a href="#vesa">VESA driver</a>, without
- VIDIX. Powerful CPU is needed, though.</P>
-
-<P>Only thing you need to do - <B>have TV connector plugged in before
- booting your PC</B> since video BIOS initializes itself only once during
- POST procedure.</P>
-
-
-<H4><A NAME="tv-out_voodoo">2.3.1.5.4 Voodoo 3</A></H4>
-
-<P>Check <A HREF="http://www.iki.fi/too/tvout-voodoo3-3000-xfree">this URL</A>.</P>
-
-
-<H4><A NAME="tv-out_nvidia">2.3.1.5.5 nVidia</A></H4>
-
-<P>First, you MUST download the closed-source drivers from
- <A HREF="http://nvidia.com">http://nvidia.com</A>. I will not describe the
- installation and configuration process because it does not cover the
- scope of this documentation.</P>
-
-<P>After XFree86, XVideo, and 3D acceleration is properly working,
- edit your card's Device section in the <CODE>XF86Config</CODE> file,
- according to the following example (adapt for your card/TV):</P>
-
-<PRE>
-Section "Device"
- Identifier "GeForce"
- VendorName "ASUS"
- BoardName "nVidia GeForce2/MX 400"
- Driver "nvidia"
- #Option "NvAGP" "1"
- Option "NoLogo"
- Option "CursorShadow" "on"
-
- Option "TwinView"
- Option "TwinViewOrientation" "Clone"
- Option "MetaModes" "1024x768,640x480"
- Option "ConnectedMonitor" "CRT, TV"
- Option "TVStandard" "PAL-B"
- Option "TVOutFormat" "Composite"
-
-EndSection
-</PRE>
-
-<P>Of course the important thing is the TwinView part.</P>
-
-</BODY>
-</HTML>