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author | 2003-03-23 23:35:12 +0000 | |
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committer | 2003-03-23 23:35:12 +0000 | |
commit | 413a60419542895a13fa54640b44e074df8de162 (patch) | |
tree | 6f4940f2ac5bf154f5586f7436d6cca12546ec1c /DOCS/xml/en/audio.xml | |
parent | 5b1bd414021a75c10bcff405266df99f729a91da (diff) |
XML version of MPlayer's doc
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9676 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/xml/en/audio.xml')
-rw-r--r-- | DOCS/xml/en/audio.xml | 1144 |
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diff --git a/DOCS/xml/en/audio.xml b/DOCS/xml/en/audio.xml new file mode 100644 index 0000000000..b1f29ac19d --- /dev/null +++ b/DOCS/xml/en/audio.xml @@ -0,0 +1,1144 @@ +<?xml version="1.0" encoding="iso-8859-1"?> +<sect2 id="audio-dev"> +<title>Audio output devices</title> +<sect3 id="sync"> +<title>Audio/Video synchronisation</title> + +<para> +<application>MPlayer</application>'s audio interface is called +<emphasis>libao2</emphasis>. It currently contains these drivers: +</para> + +<informaltable> +<tgroup cols="2"> +<thead> + <row><entry>Driver</entry><entry>Comment</entry></row> +</thead> +<tbody> +<row><entry>oss</entry><entry> + OSS (ioctl) driver (supports hardware AC3 passthrough) + </entry></row> +<row><entry>sdl</entry><entry> + SDL driver (supports sound daemons like <emphasis role="bold">ESD</emphasis> + and <emphasis role="bold">ARTS</emphasis>) + </entry></row> +<row><entry>nas</entry><entry> + NAS (Network Audio System) driver + </entry></row> +<row><entry>alsa5</entry><entry> + native ALSA 0.5 driver + </entry></row> +<row><entry>alsa9</entry><entry> + native ALSA 0.9 driver (supports hardware AC3 passthrough) + </entry></row> +<row><entry>sun</entry><entry> + SUN audio driver (<filename>/dev/audio</filename>) for BSD and Solaris8 users + </entry></row> +<row><entry>arts</entry><entry> + native ARTS driver (mostly for KDE users) + </entry></row> +<row><entry>esd</entry><entry> + native ESD driver (mostly for GNOME users) + </entry></row> +</tbody> +</tgroup> +</informaltable> + +<para> +Linux sound card drivers have compatibility problems. This is because +<application>MPlayer</application> relies on an in-built feature of +<emphasis>properly</emphasis> coded sound drivers that enable them to +maintain correct audio/video sync. Regrettably, some driver authors +don't take the care to code this feature since it is not needed for +playing MP3s or sound effects. +</para> + +<para> +Other media players like <ulink url="http://avifile.sourceforge.net">aviplay</ulink> +or <ulink url="http://xine.sourceforge.net">xine</ulink> possibly work +out-of-the-box with these drivers because they use "simple" methods +with internal timing. Measuring showed that their methods are not as +efficient as <application>MPlayer</application>'s. +</para> + +<para> +Using <application>MPlayer</application> with a properly written audio +driver will never result in A/V desyncs related to the audio, except +only with very badly created files (check the man page for workarounds). +</para> + +<para> +If you happen to have a bad audio driver, try the <option>-autosync</option> +option, it should sort out your problems. See the man page for detailed +information. +</para> + +<itemizedlist> +<title>Some notes:</title> +<listitem><para> + If you have an OSS driver, first try <option>-ao oss</option> (this is + the default). If you experience glitches, halts or anything out of the + ordinary, try <option>-ao sdl</option> (NOTE: you need to have SDL libraries + and header files installed). The SDL audio driver helps in a lot of cases + and also supports ESD (GNOME) and ARTS (KDE). + </para></listitem> +<listitem><para> + If you have ALSA version 0.5, then you almost always have to use + <option>-ao alsa5</option>, since ALSA 0.5 has buggy OSS emulation code, + and will <emphasis role="bold">crash <application>MPlayer</application></emphasis> + with a message like this: + <screen> +DEMUXER: Too many (945 in 8390980 bytes) video packets in the buffer!<!-- +--></screen> + </para></listitem> +<listitem><para> + On Solaris, use the SUN audio driver with the <option>-ao sun</option> option, + otherwise neither video nor audio will work. + </para></listitem> +<listitem><para> + If the sound clicks when playing from CD-ROM, turn on IRQ unmasking, e.g. + <command>hdparm -u1 /dev/cdrom</command> (<command>man hdparm</command>). + This is generally beneficial and described in more detail in the + <link linkend="drives">CD-ROM section</link>. + </para></listitem> +</itemizedlist> +</sect3> + +<sect3 id="experiences"> +<title>Soundcard experiences, recommendations</title> +<para> +On Linux, a 2.4.x kernel is highly recommended. Kernel 2.2 is not tested. +</para> + +<para> +Linux sound drivers are primarily provided by the free version of OSS. +These drivers have been superceded by <ulink url="http://www.alsa-project.org">ALSA</ulink> +(Advanced Linux Sound Architecture) in the 2.5 development series. If +your distribution does not already use ALSA you may wish to try their +drivers if you experience sound problems. ALSA drivers are generally +superior to OSS in compatibility, performance and features. But some +sound cards are only supported by the commercial OSS drivers from +<ulink url="http://www.opensound.com/">4Front Technologies</ulink>. +They also support several non-Linux systems. +</para> + +<informaltable> +<tgroup cols="8"> + <colspec colname="c1"/> + <colspec colname="c2"/> + <colspec colname="c3"/> + <colspec colname="c4"/> + <colspec colname="c5"/> + <colspec colname="c6"/> + <colspec colname="c7"/> + <colspec colname="c8"/> + <spanspec spanname="driver" namest="c2" nameend="c5"/> + <spanspec spanname="ossfree" namest="c2" nameend="c2"/> + <spanspec spanname="alsa" namest="c3" nameend="c3"/> + <spanspec spanname="osspro" namest="c4" nameend="c4"/> + <spanspec spanname="others" namest="c5" nameend="c5"/> +<thead> + <row> + <entry morerows="2" valign="middle">SOUND CARD</entry> + <entry spanname="driver">DRIVER</entry> + <entry morerows="2" valign="middle">Max kHz</entry> + <entry morerows="2" valign="middle">Max Channels</entry> + <entry morerows="2" valign="middle">Max Opens + <footnote id="maxopens"> + <para>the number of applications that are able to use + the device <emphasis>at the same time</emphasis>.</para> + </footnote> + </entry> + </row> + + <row> + <entry spanname="ossfree">OSS/Free</entry> + <entry spanname="alsa">ALSA</entry> + <entry spanname="osspro">OSS/Pro</entry> + <entry spanname="others">other</entry> + </row> +</thead> + +<tbody> + <row> + <entry>VIA onboard (686/A/B, 8233, 8235)</entry> + <entry> + <ulink url="http://sourceforge.net/project/showfiles.php?group_id=3242&release_id=59602">via82cxxx_audio</ulink> + </entry> + <entry>snd-via82xx</entry> + <entry></entry> + <entry></entry> + <entry>4-48 kHz or 48 kHz only, depending on the chipset</entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>Aureal Vortex 2</entry> + <entry>none</entry> + <entry>none</entry> + <entry>OK</entry> + <entry> + <ulink url="http://aureal.sourceforge.net">Linux Aureal Drivers</ulink> + <ulink url="http://makacs.poliod.hu/~pontscho/aureal/au88xx-1.1.3.tar.bz2">buffer size increased to 32k</ulink> + </entry> + <entry>48</entry> + <entry>4.1</entry> + <entry>5+</entry> + </row> + + <row> + <entry>SB Live!</entry> + <entry>Analog OK, SP/DIF not working</entry> + <entry>Both OK</entry> + <entry>Both OK</entry> + <entry> + <ulink url="http://opensource.creative.com">Creative's OSS driver (SP/DIF support)</ulink> + </entry> + <entry>192</entry> + <entry>4.0/5.1</entry> + <entry>32</entry> + </row> + + <row> + <entry>SB 128 PCI (es1371)</entry> + <entry>OK</entry> + <entry>?</entry> + <entry></entry> + <entry></entry> + <entry>48</entry> + <entry>stereo</entry> + <entry>2</entry> + </row> + + <row> + <entry>SB AWE 64</entry> + <entry>max 44kHz</entry> + <entry>48kHz sounds bad</entry> + <entry></entry> + <entry></entry> + <entry>48</entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>GUS PnP</entry> + <entry>none</entry> + <entry>OK</entry> + <entry>OK</entry> + <entry></entry> + <entry>48</entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>Gravis UltraSound ACE</entry> + <entry></entry> + <entry></entry> + <entry></entry> + <entry></entry> + <entry></entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>Gravis UltraSound MAX</entry> + <entry>OK</entry> + <entry>OK (?)</entry> + <entry></entry> + <entry></entry> + <entry>48</entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>ESS 688</entry> + <entry>OK</entry> + <entry>OK (?)</entry> + <entry></entry> + <entry></entry> + <entry>48</entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>C-Media cards (which ones?)</entry> + <entry>not OK (hissing) (?)</entry> + <entry>OK</entry> + <entry></entry> + <entry></entry> + <entry>?</entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>Yamaha cards (*ymf*)</entry> + <entry>not OK (?) (maybe <option>-ao sdl</option>)</entry> + <entry>OK only with ALSA 0.5 with OSS emulation + <emphasis role="bold">AND</emphasis> <option>-ao sdl</option> (!) (?)</entry> + <entry></entry> + <entry></entry> + <entry></entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>Cards with envy24 chips (like Terratec EWS88MT)</entry> + <entry>?</entry> + <entry>?</entry> + <entry>OK</entry> + <entry></entry> + <entry>?</entry> + <entry></entry> + <entry></entry> + </row> + + <row> + <entry>PC Speaker or DAC</entry> + <entry>OK</entry> + <entry>none</entry> + <entry></entry> + <entry> + <ulink url="http://www.geocities.com/stssppnn/pcsp.html">Linux PC speaker OSS driver</ulink> + </entry> + <entry>The driver emulates 44.1, maybe more.</entry> + <entry>mono</entry> + <entry>1</entry> + </row> + +</tbody> +</tgroup> +</informaltable> + +<para> +Feedback to this document is welcome. Please tell us how +<application>MPlayer</application> and your sound card(s) worked together. +</para> +</sect3> + +<sect3 id="af"> +<title>Audio filters</title> +<para> + The old audio plugins have been superseded by a new audio filter layer. Audio + filters are used for changing the properties of the audio data before the + sound reaches the sound card. The activation and deactivation of the filters + is normally automated but can be overridden. The filters are activated when + the properties of the audio data differ from those required by the sound card + and deactivated if unnecessary. The <option>-af filter1,filter2,...</option> + option is used to override the automatic activation of filters or to insert + filters that are not automatically inserted. The filters will be executed as + they appear in the comma separated list. +</para> + +<para> +Example: +<screen>mplayer -af resample,pan movie.avi</screen> +would run the sound through the resampling filter followed by the pan filter. +Observe that the list must not contain any spaces, else it will fail. +</para> + +<para> +The filters often have options that change their behavior. These options +are explained in detail in the sections below. A filter will execute using +default settings if its options are omitted. Here is an example of how to use +filters in combination with filter specific options: +<screen>mplayer -af resample=11025,pan=1:0.5:0.5 -channels 1 -srate 11025 media.avi</screen> +would set the output frequency of the resample filter to 11025Hz and downmix +the audio to 1 channel using the pan filter. +</para> + + +<para> +The overall execution of the filter layer is controlled using the +<option>-af-adv</option> option. This option has two suboptions: +</para> + +<para> +<option>force</option> is a bit field that controls how the filters +are inserted and what speed/accuracy optimizations they use: +</para> + +<variablelist> +<varlistentry> +<term><option>0</option></term> +<listitem><para> +Use automatic insertion of filters and optimize according to CPU speed. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>1</option></term> +<listitem><para> +Use automatic insertion of filters and optimize for the highest speed. +<emphasis>Warning:</emphasis> Some features in the audio filters may +silently fail, and the sound quality may drop. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>2</option></term> +<listitem><para> +Use automatic insertion of filters and optimize for quality. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>3</option></term> +<listitem><para> +Use no automatic insertion of filters and no optimization. +<emphasis>Warning:</emphasis> It may be possible to crash MPlayer +using this setting. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>4</option></term> +<listitem><para> +Use automatic insertion of filters according to 0 above, +but use floating point processing when possible. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>5</option></term> +<listitem><para> +Use automatic insertion of filters according to 1 above, +but use floating point processing when possible. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>6</option></term> +<listitem><para> +Use automatic insertion of filters according to 2 above, +but use floating point processing when possible. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>7</option></term> +<listitem><para> +Use no automatic insertion of filters according to 3 above, +and use floating point processing when possible. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +<option>list</option> is an alias for the -af option. +</para> + +<para> +The filter layer is also affected by the following generic options: +</para> + +<variablelist> +<varlistentry> +<term><option>-v</option></term> +<listitem><para> +Increases the verbosity level and makes most filters print out extra +status messages. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>-channels</option></term> +<listitem><para> +This option sets the number of output channels you would like your +sound card to use. It also affects the number of channels that are +being decoded from the media. If the media contains less channels +than requested the channels filter (see below) will automatically +be inserted. The routing will be the default routing for the channels +filter. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>-srate</option></term> +<listitem><para> +This option selects the sample rate you would like your sound card +to use (of course the cards have limits on this). If the sample frequency +of your sound card is different from that of the current media, the resample +filter (see below) will be inserted into the audio filter layer to compensate +for the difference. +</para></listitem> +</varlistentry> +<varlistentry> +<term><option>-format</option></term> +<listitem><para> +This option sets the sample format between the audio filter layer and the +sound card. If the requested sample format of your sound card is different +from that of the current media, a format filter (see below) will be inserted +to rectify the difference. +</para></listitem> +</varlistentry> +</variablelist> + +<sect4 id="af_resample"> +<title>Up/Downsampling</title> + +<para> +MPlayer fully supports sound up/down-sampling through the +<systemitem>resample</systemitem> filter. It can be used if you +have a fixed frequency sound card or if you are stuck with an old sound card +that is only capable of max 44.1kHz. This filter is automatically enabled if +it is necessary, but it can also be explicitly enabled on the command line. It +has three options: +</para> + +<variablelist> +<varlistentry> +<term><option>srate <8000-192000></option></term> +<listitem><para> + is an integer used for setting the output sample + frequency in Hz. The valid range for this parameter is 8kHz to 192kHz. If + the input and output sample frequency are the same or if this parameter is + omitted the filter is automatically unloaded. A high sample frequency + normally improves the audio quality, especially when used in combination + with other filters. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>sloppy</option></term> +<listitem><para> + is an optional binary parameter that allows the output frequency to differ + slightly from the frequency given by <option>srate</option>. This option + can be used if the startup of the playback is extremely slow. It is enabled + by default. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>type <0-2></option></term> +<listitem><para> + is an optional integer between <literal>0</literal> and <literal>2</literal> that + selects which resampling method to use. Here <literal>0</literal> represents + linear interpolation as resampling method, <literal>1</literal> represents + resampling using a poly-phase filter-bank and integer processing and + <literal>2</literal> represents resampling using a poly-phase filter-bank and + floating point processing. Linear interpolation is extremely fast, but + suffers from poor sound quality especially when used for up-sampling. The + best quality is given by <literal>2</literal> but this method also suffers from + the highest CPU load. +</para></listitem> +</varlistentry> +</variablelist> + +<para>Example: +<screen>mplayer -af resample=44100:0:0</screen> +would set the output frequency of the resample filter to 44100Hz using exact output +frequency scaling and linear interpolation. +</para> +</sect4> + +<sect4 id="af_channels"> +<title>Changing the number of channels</title> +<para> +The <option>channels</option> filter can be used for adding and removing +channels, it can also be used for routing or copying channels. It is +automatically enabled when the output from the audio filter layer differs from +the input layer or when it is requested by another filter. This filter unloads +itself if not needed. The number of options is dynamic: +</para> + +<variablelist> +<varlistentry> +<term><option>nch <1-6></option></term> +<listitem><para> + is an integer between <literal>1</literal> and <literal>6</literal> that is used + for setting the number of output channels. This option is required, leaving it + empty results in a runtime error. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>nr <1-6></option></term> +<listitem><para> + is an integer between <literal>1</literal> and <literal>6</literal> that is used + for specifying the number of routes. This parameter is optional. If it is + omitted the default routing is used. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>from1:to1:from2:to2:from3:to3...</option></term> +<listitem><para> + are pairs of numbers between <literal>0</literal> and <literal>5</literal> + that define where each channel should be routed. +</para></listitem> +</varlistentry> +</variablelist> + +<para> + If only <option>nch</option> is given the default routing is used, it works + as follows: If the number of output channels is bigger than the number of input + channels empty channels are inserted (except mixing from mono to stereo, then + the mono channel is repeated in both of the output channels). If the number of + output channels is smaller than the number of input channels the exceeding + channels are truncated. +</para> + +<para> +Example 1: +<screen>mplayer -af channels=4:4:0:1:1:0:2:2:3:3 media.avi</screen> +would change the number of channels to 4 and set up 4 routes that swap +channel 0 and channel 1 and leave channel 2 and 3 intact. Observe that +if media containing two channels was played back, channels 2 and 3 would +contain silence but 0 and 1 would still be swapped. +</para> + +<para> +Exemple 2: +<screen>mplayer -af channels=6:4:0:0:0:1:0:2:0:3 media.avi</screen> +would change the number of channels to 6 and set up 4 routes that copy +channel 0 to channels 0 to 3. Channel 4 and 5 will contain silence. +</para> +</sect4> + +<sect4 id="af_format"> +<title>Sample format converter</title> +<para> +The <option>format</option> filter converts between different sample formats. It + is automatically enabled when needed by the sound card or another filter. +</para> + +<variablelist> +<varlistentry> +<term><option>bps <number></option></term> +<listitem><para> + can be <literal>1</literal>, <literal>2</literal> or <literal>4</literal> and + denotes the number of bytes per sample. This option is required, leaving it empty + results in a runtime error. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>f <format></option></term> +<listitem><para> + is a text string describing the sample format. The string is a + concatenated mix of: <option>alaw</option>, <option>mulaw</option> or + <option>imaadpcm</option>, <option>float</option> or <option>int</option>, + <option>unsigned</option> or <option>signed</option>, <option>le</option> or + <option>be</option> (little or big endian). This option is required, + leaving it empty results in a runtime error. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +Example: +<screen>mplayer -af format=4:float media.avi</screen> +would set the output format to 4 bytes per sample floating point data. +</para> +</sect4> + +<sect4 id="af_delay"> +<title>Delay</title> +<para> +The <option>delay</option> filter delays the sound to the loudspeakers such that +the sound from the different channels arrives at the listening position +simultaneously. +It is only useful if you have more than 2 loudspeakers. This filter has a +variable number of parameters: +</para> + +<variablelist> +<varlistentry> +<term><option>d1:d2:d3...</option></term> +<listitem><para> + are floating point numbers representing the delays in ms that should be + imposed on the different channels. The minimum delay is 0ms and the maximum + is 1000ms. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +To calculate the required delay for the different channels do as follows: +</para> + +<orderedlist> +<listitem><para> + Measure the distance to the loudspeakers in meters in relation to your + listening position, giving you the distances s1 to s5 (for a 5.1 system). + There is no point in compensating for the sub-woofer (you will not hear the + difference anyway). +</para></listitem> +<listitem><para> +Subtract the distances s1 to s5 from the maximum distance i.e. + s[i] = max(s) - s[i]; i = 1...5 +</para></listitem> +<listitem><para> +alculated the required delays in ms as + d[i] = 1000*s[i]/342; i = 1...5 + s[i] = max(s) - s[i]; i = 1...5 +</para></listitem> +</orderedlist> + +<para> +Example: +<screen>mplayer -af delay=10.5:10.5:0:0:7:0 media.avi</screen> +would delay front left and right by 10.5ms, the two rear channels and the sub +by 0ms and the center channel by 7ms. +</para> + +</sect4> + +<sect4 id="af_volume"> +<title>Software volume control</title> +<para>Software volume control is implemented by the <option>volume</option> +audio filter. Use this filter with caution since it can reduce the signal to +noise ratio of the sound. In most cases it is best to set the level for the +PCM sound to max, leave this filter out and control the output level to your +speakers with the master volume control of the mixer. In case your sound card +has a digital PCM mixer instead of an analog one, and you hear distortion, +use the MASTER mixer instead. If there is an external amplifier connected to +the computer (this is almost always the case), the noise level can be minimized +by adjusting the master level and the volume knob on the amplifier until the +hissing noise in the background is gone. This filter has two options: +</para> + +<variablelist> +<varlistentry> +<term><option>v <-200 - +60></option></term> +<listitem><para> + is a floating point number between <literal>-200</literal> and <literal>+60</literal> + which represents the volume level in dB. The default level is 0dB. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>c</option></term> +<listitem><para> + is a binary control that turns soft clipping on and off. Soft-clipping can + make the sound more smooth if very high volume levels are used. Enable this + option if the dynamic range of the loudspeakers is very low. Be aware that + this feature creates distortion and should be considered a last resort. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +Example: +<screen>mplayer -af volume=10.1:0 media.avi</screen> +would amplify the sound by 10.1dB and hard-clip if the sound level is too high. +</para> + +<para> +This filter has a second feature: It measures the overall maximum sound level +and prints out that level when MPlayer exits. This volume estimate can be used +for setting the sound level in MEncoder such that the maximum dynamic range is +utilized. +</para> +</sect4> + +<sect4 id="af_equalizer"> +<title>Equalizer</title> +<para> +The <option>equalizer</option> filter represents a 10 octave band graphic +equalizer, implemented using 10 IIR band pass filters. This means that +it works regardless of what type of audio is being played back. The center +frequencies for the 10 bands are: +</para> + +<informaltable> +<tgroup cols="2"> +<thead> + <row> + <entry>Band No.</entry><entry>Center frequency</entry> + </row> +</thead> +<tbody> + <row><entry>0</entry><entry>31.25 Hz</entry></row> + <row><entry>1</entry><entry>62.50 Hz</entry></row> + <row><entry>2</entry><entry>125.0 Hz</entry></row> + <row><entry>3</entry><entry>250.0 Hz</entry></row> + <row><entry>4</entry><entry>500.0 Hz</entry></row> + <row><entry>5</entry><entry>1.000 kHz</entry></row> + <row><entry>6</entry><entry>2.000 kHz</entry></row> + <row><entry>7</entry><entry>4.000 kHz</entry></row> + <row><entry>8</entry><entry>8.000 kHz</entry></row> + <row><entry>9</entry><entry>16.00 kHz</entry></row> +</tbody> +</tgroup> +</informaltable> + +<para> +If the sample rate of the sound being played back is lower than the center +frequency for a frequency band, then that band will be disabled. A known +bug with this filter is that the characteristics for the uppermost band +are not completely symmetric if the sample rate is close to the center +frequency of that band. This problem can be worked around by up-sampling +the sound using the resample filter before it reaches this filter. +</para> + +<para> +This filter has 10 parameters: +</para> + +<variablelist> +<varlistentry> +<term><option>g1:g2:g3...g10</option></term> +<listitem><para> +are floating point numbers between <literal>-12</literal> and <literal>+12</literal> +representing the gain in dB for each frequency band. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +Example: +<screen>mplayer -af equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi</screen> +would amplify the sound in the upper and lower frequency region while +canceling it almost completely around 1kHz. +</para> +</sect4> + +<sect4 id="af_panning"> +<title>Panning filter</title> +<para> +Use the <option>pan</option> filter to mix channels arbitrarily. It is +basically a combination of the volume control and the channels filter. +There are two major uses for this filter: +</para> + +<orderedlist> +<listitem><para> +Down-mixing many channels to only a few, stereo to mono for example. +</para></listitem> +<listitem><para> +Varying the "width" of the center speaker in a surround sound system. +</para></listitem> +</orderedlist> + +<para> +This filter is hard to use, and will require some tinkering before the +desired result is obtained. The number of options for this filter +depends on the number of output channels: +</para> + +<variablelist> +<varlistentry> +<term><option>nch <1-6></option></term> +<listitem><para> +is an integer between <literal>1</literal> and <literal>6</literal> and is used +for setting the number of output channels. This option is required, leaving it +empty results in a runtime error. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>l00:l01:l02:..l10:l11:l12:...ln0:ln1:ln2:...</option></term> +<listitem><para> +are floating point values between <literal>0</literal> and <literal>1</literal>. +<option>l[i][j]</option> determines how much of input channel j is mixed into +output channel i. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +Example 1: +<screen>mplayer -af pan=1:0.5:0.5 -channels 1 media.avi</screen> +would down-mix from stereo to mono. +</para> + +<para> +Example 2: +<screen>mplayer -af pan=3:1:0:1:0.5:0.5 -channels 3 media.avi</screen> +would give 3 channel output leaving channels 0 and 1 intact, and mix +channels 0 and 1 into output channel 2 (which could be sent to a +sub-woofer for example). +</para> +</sect4> + +<sect4 id="af_sub"> +<title>Sub-woofer</title> +<para> +The <option>sub</option> filter adds a sub woofer channel to the audio +stream. The audio data used for creating the sub-woofer channel is an +average of the sound in channel 0 and channel 1. The resulting sound is +then low-pass filtered by a 4th order Butterworth filter with a default +cutoff frequency of 60Hz and added to a separate channel in the audio +stream. Warning: Disable this filter when you are playing DVDs with Dolby +Digital 5.1 sound, otherwise this filter will disrupt the sound to the +sub-woofer. This filter has two parameters: +</para> + +<variablelist> +<varlistentry> +<term><option>fc <20-300></option></term> +<listitem><para> + is an optional floating point number used for setting the cutoff frequency + for the filter in Hz. The valid range is 20Hz to 300Hz. For the best result + try setting the cutoff frequency as low as possible. This will improve the + stereo or surround sound experience. The default cutoff frequency is 60Hz. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><option>ch <0-5></option></term> +<listitem><para> + is an optional integer between <literal>0</literal> and <literal>5</literal> + which determines the channel number in which to insert the sub-channel audio. + The default is channel number <literal>5</literal>. Observe that the number of + channels will automatically be increased to <replaceable>ch</replaceable> if + necessary. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +Example: +<screen>mplayer -af sub=100:4 -channels 5 media.avi</screen> +would add a sub-woofer channel with a cutoff frequency of +100Hz to output channel 4. +</para> +</sect4> + +<sect4 id="af_surround"> +<title>Surround-sound decoder</title> +<para> +Matrix encoded surround sound can be decoded by the <option>surround</option> +filter. Dolby Surround is an example of a matrix encoded format. Many files +with 2 channel audio actually contain matrixed surround sound. To use this +feature you need a sound card supporting at least 4 channels. This filter has +one parameter: +</para> + +<variablelist> +<varlistentry> +<term><option>d <0-1000></option></term> +<listitem><para> +is an optional floating point number between <literal>0</literal> and +<literal>1000</literal> used for setting the delay time in ms for the +rear speakers. This delay should be set as follows: if d1 is the distance +from the listening position to the front speakers and d2 is the distance +from the listening position to the rear speakers, then the delay d should +be set to 15ms if d1 <= d2 and to 15 + 5*(d1-d2) if d1 > d2. The default +value for d is 20ms. +</para></listitem> +</varlistentry> +</variablelist> + +<para> +Example: +<screen>mplayer -af surround=15 -channels 4 media.avi</screen> +would add surround sound decoding with 15ms delay for the sound to the +rear speakers. +</para> +</sect4> +</sect3> + +<sect3 id="audio-plugins"> +<title>Audio plugins (deprecated)</title> +<note><para><emphasis role="bold">Audio plugins have been deprecated by audio filters and will +be removed soon.</emphasis></para></note> + +<para> +<application>MPlayer</application> has support for audio plugins. Audio +plugins can be used for changing the properties of the audio data before +the sound reaches the sound card. They are enabled using the +<option>-aop</option> switch which takes a +<option>list=plugin1,plugin2,...</option> argument. The +<option>list</option> argument is required and determines which plugins +should be used and in which order they should be executed. Example: + +<screen>mplayer media.avi -aop list=resample,format</screen> + +would run the sound through the resampling plugin followed by the format +plugin. +</para> + +<para> +The plugins can also have switches that change their behavior. These +switches are explained in detail in the sections below. A plugin will +execute using default settings if its switches are omitted. Here is an +example of how to use plugins in combination with plugin specific switches: + +<screen>mplayer media.avi -aop list=resample,format:fout=44100:format=0x8</screen> + +would set the output frequency of the resample plugin to 44100 Hz and the +output format of the format plugin to AFMT_U8. +</para> + +<para> +Currently audio plugins can not be used in +<application>MEncoder</application>. +</para> + + +<sect4 id="updn-sampling"> +<title>Up/Downsampling</title> + +<para> +<application>MPlayer</application> fully supports up/downsampling of the sound. This plugin can be +used if you have a fixed frequency sound card or if you are stuck with an +old sound card that is only capable of max 44.1 kHz. Limitations in your +hardware are not auto detected, so you have to specify the sample frequency +explicitly. This plugin has one switch: <option>fout</option> which is used for setting the +desired output sample frequency. It defaults to 48 kHz, and is given in +Hz. +</para> + +<para> +Usage: + +<screen> +mplayer <replaceable>media.avi</replaceable> -aop list=resample:fout=<replaceable>freq</replaceable></screen> + +where <literal><replaceable>freq</replaceable></literal> is the frequency +in Hz, like <literal>44100</literal>. +</para> + +<note> +<para> +The output frequency should not be scaled up from the default value. +Scaling up will cause the audio and video streams to be played in slow +motion in addition to audio distortion. +</para> +</note> +</sect4> + + +<sect4 id="surround-decode"> +<title>Surround Sound decoding</title> + +<para> +<application>MPlayer</application> has an audio plugin that can decode +matrix encoded surround sound. Dolby Surround is an example of a matrix +encoded format. Many files with 2 channel audio actually contain matrixed +surround sound. To use this feature you need a sound card supporting at +least 4 channels. +</para> + +<para> +Usage: +<screen>mplayer <replaceable>media.avi</replaceable> -aop list=surround</screen> +</para> +</sect4> + + +<sect4 id="sample-format-conv"> +<title>Sample format converter</title> + +<para> +If your sound card driver does not support signed 16-bit int data type, +this plugin can be used to change the format to one which your sound card +can understand. It has one switch, <option>format</option>, which can be +set to one of the numbers found in <filename>libao2/afmt.h</filename>. This +plugin is hardly ever needed and is intended for advanced users. Keep in +mind that this plugin only changes the sample format and not the sample +frequency or the number of channels. +</para> + +<para> +Usage: + +<screen> +mplayer <replaceable>media.avi</replaceable> -aop list=format:format=<replaceable>outfmt</replaceable></screen> + +where <literal><replaceable>outfmt</replaceable></literal> is the +required output format. +</para> +</sect4> + + +<sect4 id="audio-delay"> +<title>Delay</title> +<para> +This plugin delays the sound and is intended as an example of how to +develop new plugins. It can not be used for anything useful from a users +perspective and is mentioned here for the sake of completeness only. Do not +use this plugin unless you are a developer. +</para> +</sect4> + + +<sect4 id="sw-volume"> +<title>Software volume control</title> + +<para> +This plugin is a software replacement for the volume control, and can be +used on machines with a broken mixer device. It can also be used if one +wants to change the output volume of <application>MPlayer</application> +without changing the PCM volume setting in the mixer. It has one switch +<option>volume</option> that is used for setting the initial sound level. +The initial sound level can be set to values between 0 and 255 and defaults +to 101 which equals 0dB amplification. Use this plugin with caution since +it can reduce the signal to noise ratio of the sound. In most cases it is +best to set the level for the PCM sound to max, leave this plugin out and +control the output level to your speakers with the master volume control of +the mixer. If there is an external amplifier connected to the computer +(this is almost always the case), the noise level can be minimized by +adjusting the master level and the volume knob on the amplifier until the +hissing noise in the background is gone. +</para> + +<para> +Usage: +<screen> +mplayer <replaceable>media.avi</replaceable> -aop list=volume:volume=<replaceable>0-255</replaceable></screen> +</para> + +<para> +This plugin also has compressor or "soft-clipping" capabilities. +Compression can be used if the dynamic range of the sound is very high or +if the dynamic range of the loudspeakers is very low. Be aware that this +feature creates distortion and should be considered a last resort. +</para> + +<para> +Usage: +<screen> +mplayer <replaceable>media.avi</replaceable> -aop list=volume:softclip</screen> +</para> +</sect4> + +<sect4 id="extrastereo"> +<title>Extrastereo</title> + +<para> +This plugin (linearly) increases the difference between left and right +channels (like the XMMS extrastereo plugin) which gives some sort of "live" +effect to playback. +</para> + +<para> +Usage: +<screen> +mplayer <replaceable>media.avi</replaceable> -aop list=extrastereo +mplayer <replaceable>media.avi</replaceable> -aop list=extrastereo:mul=3.45<!-- +--></screen> + +The default coefficient (<option>mul</option>) is a float number that +defaults to 2.5. If you set it to <literal>0.0</literal>, you will have +mono sound (average of both channels). If you set it to +<literal>1.0</literal>, sound will be unchanged, if you set it to +<literal>-1.0</literal>, left and right channels will be swapped. +</para> +</sect4> + + +<sect4 id="volnorm"> +<title>Volume normalizer</title> + +<para> +This plugin maximizes the volume without distorting the sound. +</para> + +<para> +Usage: +<screen>mplayer <replaceable>media.avi</replaceable> -aop list=volnorm</screen> +</para> +</sect4> +</sect3> +</sect2> |