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#If you are in a hurry
For language-specific installation instructions for gRPC runtime, please
refer to these documents
* [C++](examples/cpp): Currently to install gRPC for C++, you need to build from source as described below.
* [C#](src/csharp): NuGet package `Grpc`
* [Go](https://github.com/grpc/grpc-go): `go get google.golang.org/grpc`
* [Java](https://github.com/grpc/grpc-java)
* [Node](src/node): `npm install grpc`
* [Objective-C](src/objective-c)
* [PHP](src/php): `pecl install grpc-beta`
* [Python](src/python/grpcio): `pip install grpcio`
* [Ruby](src/ruby): `gem install grpc`
#Pre-requisites
##Linux
```sh
$ [sudo] apt-get install build-essential autoconf libtool
```
##Mac OSX
For a Mac system, git is not available by default. You will first need to
install Xcode from the Mac AppStore and then run the following command from a
terminal:
```sh
$ [sudo] xcode-select --install
```
##Protoc
By default gRPC uses [protocol buffers](https://github.com/google/protobuf),
you will need the `protoc` compiler to generate stub server and client code.
If you compile gRPC from source, as described below, the Makefile will
automatically try and compile the `protoc` in third_party if you cloned the
repository recursively and it detects that you don't already have it
installed.
#Build from Source
For developers who are interested to contribute, here is how to compile the
gRPC C Core library.
```sh
$ git clone -b $(curl -L http://grpc.io/release) https://github.com/grpc/grpc
$ cd grpc
$ git submodule update --init
$ make
$ [sudo] make install
```
##Windows
There are several ways to build under Windows, of varying complexity depending
on experience with the tools involved.
<!--
###Visual Studio
Versions 2013 and 2015 are both supported. You can use [their respective
community
editions](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx).
Building the C Core:
- Open [grpc.sln](https://github.com/grpc/grpc/blob/master/vsprojects/grpc.sln).
- Select your build target.
- Build the `grpc` project.
Building the C++ runtime:
- You need [CMake](https://cmake.org/) on your path to build protobuf (see below
for building using solely CMake).
- Run `vsprojects/build_protos.bat` (needs `cmake.exe` in your path).
- Open [buildtests_cxx.sln]()
- Select your build target.
- build the `grpc++` project.
-->
###msys2
This approach requires having [msys2](https://msys2.github.io/) installed.
- The Makefile (and source code) should support msys2's mingw32 and mingw64
compilers. Building with msys2's native compiler is also possible, but
difficult.
- The Makefile is expecting the Windows versions of OpenSSL (see
https://slproweb.com/products/Win32OpenSSL.html). It's also possible to build
the Windows version of OpenSSL from scratch. The output should be `libeay32`
and `ssleay32`.
- If you are not installing the above files under msys2's path, you may specify
it, for instance, in the following way:
```CPPFLAGS=”-I/c/OpenSSL-Win32/include” LDFLAGS=”-L/c/OpenSSL-Win32/lib” make static_c```
- [protobuf3](https://github.com/google/protobuf/blob/master/src/README.md#c-installation---windows)
must be installed on the msys2 path.
###Cmake (experimental)
- Install [CMake](https://cmake.org/download/).
- Run it over [grpc's
CMakeLists.txt](https://github.com/grpc/grpc/blob/master/CMakeLists.txt) to
generate "projects" for your compiler.
- Build with your compiler of choice. The generated build files should have the
protobuf3 dependency baked in.
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