/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #import "GRPCCompletionQueue.h" #import const grpc_completion_queue_attributes kCompletionQueueAttr = { GRPC_CQ_CURRENT_VERSION, GRPC_CQ_NEXT, GRPC_CQ_DEFAULT_POLLING, NULL}; @implementation GRPCCompletionQueue + (instancetype)completionQueue { static GRPCCompletionQueue *singleton = nil; static dispatch_once_t onceToken; dispatch_once(&onceToken, ^{ singleton = [[self alloc] init]; }); return singleton; } - (instancetype)init { if ((self = [super init])) { _unmanagedQueue = grpc_completion_queue_create( grpc_completion_queue_factory_lookup(&kCompletionQueueAttr), &kCompletionQueueAttr, NULL); // This is for the following block to capture the pointer by value (instead // of retaining self and doing self->_unmanagedQueue). This is essential // because the block doesn't end until after grpc_completion_queue_shutdown // is called, and we only want that to happen after nobody's using the queue // anymore (i.e. on self dealloc). So the block would never end if it // retained self. grpc_completion_queue *unmanagedQueue = _unmanagedQueue; // Start a loop on a concurrent queue to read events from the completion // queue and dispatch each. static dispatch_once_t initialization; static dispatch_queue_t gDefaultConcurrentQueue; dispatch_once(&initialization, ^{ gDefaultConcurrentQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); }); dispatch_async(gDefaultConcurrentQueue, ^{ while (YES) { // The following call blocks until an event is available. grpc_event event = grpc_completion_queue_next(unmanagedQueue, gpr_inf_future(GPR_CLOCK_REALTIME), NULL); GRPCQueueCompletionHandler handler; switch (event.type) { case GRPC_OP_COMPLETE: handler = (__bridge_transfer GRPCQueueCompletionHandler)event.tag; handler(event.success); break; case GRPC_QUEUE_SHUTDOWN: grpc_completion_queue_destroy(unmanagedQueue); return; default: [NSException raise:@"Unrecognized completion type" format:@""]; } }; }); } return self; } - (void)dealloc { // This makes the completion queue produce a GRPC_QUEUE_SHUTDOWN event *after* // all other pending events are flushed. What this means is all the blocks // passed to the gRPC C library as void* are eventually called, even if some // are called after self is dealloc'd. grpc_completion_queue_shutdown(_unmanagedQueue); } @end