/* * * Copyright 2014, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ var _ = require('underscore'); var Server = require('./server.js'); var stream = require('stream'); var Readable = stream.Readable; var Writable = stream.Writable; var Duplex = stream.Duplex; var util = require('util'); util.inherits(ServerReadableObjectStream, Readable); /** * Class for representing a gRPC client streaming call as a Node stream on the * server side. Extends from stream.Readable. * @constructor * @param {stream} stream Underlying binary Duplex stream for the call * @param {function(Buffer)} deserialize Function for deserializing binary data * @param {object} options Stream options */ function ServerReadableObjectStream(stream, deserialize, options) { options = _.extend(options, {objectMode: true}); Readable.call(this, options); this._stream = stream; Object.defineProperty(this, 'cancelled', { get: function() { return stream.cancelled; } }); var self = this; this._stream.on('data', function forwardData(chunk) { if (!self.push(deserialize(chunk))) { self._stream.pause(); } }); this._stream.on('end', function forwardEnd() { self.push(null); }); this._stream.pause(); } util.inherits(ServerWritableObjectStream, Writable); /** * Class for representing a gRPC server streaming call as a Node stream on the * server side. Extends from stream.Writable. * @constructor * @param {stream} stream Underlying binary Duplex stream for the call * @param {function(*):Buffer} serialize Function for serializing objects * @param {object} options Stream options */ function ServerWritableObjectStream(stream, serialize, options) { options = _.extend(options, {objectMode: true}); Writable.call(this, options); this._stream = stream; this._serialize = serialize; this.on('finish', function() { this._stream.end(); }); } util.inherits(ServerBidiObjectStream, Duplex); /** * Class for representing a gRPC bidi streaming call as a Node stream on the * server side. Extends from stream.Duplex. * @constructor * @param {stream} stream Underlying binary Duplex stream for the call * @param {function(*):Buffer} serialize Function for serializing objects * @param {function(Buffer)} deserialize Function for deserializing binary data * @param {object} options Stream options */ function ServerBidiObjectStream(stream, serialize, deserialize, options) { options = _.extend(options, {objectMode: true}); Duplex.call(this, options); this._stream = stream; this._serialize = serialize; var self = this; this._stream.on('data', function forwardData(chunk) { if (!self.push(deserialize(chunk))) { self._stream.pause(); } }); this._stream.on('end', function forwardEnd() { self.push(null); }); this._stream.pause(); this.on('finish', function() { this._stream.end(); }); } /** * _read implementation for both types of streams that allow reading. * @this {ServerReadableObjectStream|ServerBidiObjectStream} * @param {number} size Ignored */ function _read(size) { this._stream.resume(); } /** * See docs for _read */ ServerReadableObjectStream.prototype._read = _read; /** * See docs for _read */ ServerBidiObjectStream.prototype._read = _read; /** * _write implementation for both types of streams that allow writing * @this {ServerWritableObjectStream|ServerBidiObjectStream} * @param {*} chunk The value to write to the stream * @param {string} encoding Ignored * @param {function(Error)} callback Callback to call when finished writing */ function _write(chunk, encoding, callback) { this._stream.write(this._serialize(chunk), encoding, callback); } /** * See docs for _write */ ServerWritableObjectStream.prototype._write = _write; /** * See docs for _write */ ServerBidiObjectStream.prototype._write = _write; /** * Creates a binary stream handler function from a unary handler function * @param {function(Object, function(Error, *))} handler Unary call handler * @param {function(*):Buffer} serialize Serialization function * @param {function(Buffer):*} deserialize Deserialization function * @return {function(stream)} Binary stream handler */ function makeUnaryHandler(handler, serialize, deserialize) { /** * Handles a stream by reading a single data value, passing it to the handler, * and writing the response back to the stream. * @param {stream} stream Binary data stream */ return function handleUnaryCall(stream) { stream.on('data', function handleUnaryData(value) { var call = {request: deserialize(value)}; Object.defineProperty(call, 'cancelled', { get: function() { return stream.cancelled;} }); handler(call, function sendUnaryData(err, value) { if (err) { stream.emit('error', err); } else { stream.write(serialize(value)); stream.end(); } }); }); }; } /** * Creates a binary stream handler function from a client stream handler * function * @param {function(Readable, function(Error, *))} handler Client stream call * handler * @param {function(*):Buffer} serialize Serialization function * @param {function(Buffer):*} deserialize Deserialization function * @return {function(stream)} Binary stream handler */ function makeClientStreamHandler(handler, serialize, deserialize) { /** * Handles a stream by passing a deserializing stream to the handler and * writing the response back to the stream. * @param {stream} stream Binary data stream */ return function handleClientStreamCall(stream) { var object_stream = new ServerReadableObjectStream(stream, deserialize, {}); handler(object_stream, function sendClientStreamData(err, value) { if (err) { stream.emit('error', err); } else { stream.write(serialize(value)); stream.end(); } }); }; } /** * Creates a binary stream handler function from a server stream handler * function * @param {function(Writable)} handler Server stream call handler * @param {function(*):Buffer} serialize Serialization function * @param {function(Buffer):*} deserialize Deserialization function * @return {function(stream)} Binary stream handler */ function makeServerStreamHandler(handler, serialize, deserialize) { /** * Handles a stream by attaching it to a serializing stream, and passing it to * the handler. * @param {stream} stream Binary data stream */ return function handleServerStreamCall(stream) { stream.on('data', function handleClientData(value) { var object_stream = new ServerWritableObjectStream(stream, serialize, {}); object_stream.request = deserialize(value); handler(object_stream); }); }; } /** * Creates a binary stream handler function from a bidi stream handler function * @param {function(Duplex)} handler Unary call handler * @param {function(*):Buffer} serialize Serialization function * @param {function(Buffer):*} deserialize Deserialization function * @return {function(stream)} Binary stream handler */ function makeBidiStreamHandler(handler, serialize, deserialize) { /** * Handles a stream by wrapping it in a serializing and deserializing object * stream, and passing it to the handler. * @param {stream} stream Binary data stream */ return function handleBidiStreamCall(stream) { var object_stream = new ServerBidiObjectStream(stream, serialize, deserialize, {}); handler(object_stream); }; } /** * Map with short names for each of the handler maker functions. Used in * makeServerConstructor */ var handler_makers = { unary: makeUnaryHandler, server_stream: makeServerStreamHandler, client_stream: makeClientStreamHandler, bidi: makeBidiStreamHandler }; /** * Creates a constructor for servers with a service defined by the methods * object. The methods object has string keys and values of this form: * {serialize: function, deserialize: function, client_stream: bool, * server_stream: bool} * @param {Object} methods Method descriptor for each method the server should * expose * @param {string} prefix The prefex to prepend to each method name * @return {function(Object, Object)} New server constructor */ function makeServerConstructor(methods, prefix) { /** * Create a server with the given handlers for all of the methods. * @constructor * @param {Object} handlers Map from method names to method handlers. * @param {Object} options Options to pass to the underlying server */ function SurfaceServer(handlers, options) { var server = new Server(options); this.inner_server = server; _.each(handlers, function(handler, name) { var method = methods[name]; var method_type; if (method.client_stream) { if (method.server_stream) { method_type = 'bidi'; } else { method_type = 'client_stream'; } } else { if (method.server_stream) { method_type = 'server_stream'; } else { method_type = 'unary'; } } var binary_handler = handler_makers[method_type](handler, method.serialize, method.deserialize); server.register('' + prefix + name, binary_handler); }, this); } /** * Binds the server to the given port, with SSL enabled if secure is specified * @param {string} port The port that the server should bind on, in the format * "address:port" * @param {boolean=} secure Whether the server should open a secure port * @return {SurfaceServer} this */ SurfaceServer.prototype.bind = function(port, secure) { this.inner_server.bind(port, secure); return this; }; /** * Starts the server listening on any bound ports * @return {SurfaceServer} this */ SurfaceServer.prototype.listen = function() { this.inner_server.start(); return this; }; /** * Shuts the server down; tells it to stop listening for new requests and to * kill old requests. */ SurfaceServer.prototype.shutdown = function() { this.inner_server.shutdown(); }; return SurfaceServer; } /** * See documentation for makeServerConstructor */ exports.makeServerConstructor = makeServerConstructor;