#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Runtime.InteropServices; using System.Text; namespace Grpc.Core { /// /// gRPC call metadata. /// public class Metadata { public static readonly Metadata Empty = new Metadata(ImmutableList.Empty); readonly ImmutableList entries; public Metadata(ImmutableList entries) { this.entries = entries; } public ImmutableList Entries { get { return this.entries; } } public static Builder CreateBuilder() { return new Builder(); } public struct MetadataEntry { readonly string key; readonly byte[] valueBytes; public MetadataEntry(string key, byte[] valueBytes) { this.key = key; this.valueBytes = valueBytes; } public MetadataEntry(string key, string value) { this.key = key; this.valueBytes = Encoding.ASCII.GetBytes(value); } public string Key { get { return this.key; } } // TODO: using ByteString would guarantee immutability. public byte[] ValueBytes { get { return this.valueBytes; } } } public class Builder { readonly List entries = new List(); public List Entries { get { return entries; } } public Builder Add(MetadataEntry entry) { entries.Add(entry); return this; } public Metadata Build() { return new Metadata(entries.ToImmutableList()); } } } }