#region Copyright notice and license
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Runtime.InteropServices;
using System.Text;
namespace Grpc.Core
{
///
/// gRPC call metadata.
///
public class Metadata
{
public static readonly Metadata Empty = new Metadata(ImmutableList.Empty);
readonly ImmutableList entries;
public Metadata(ImmutableList entries)
{
this.entries = entries;
}
public ImmutableList Entries
{
get
{
return this.entries;
}
}
public static Builder CreateBuilder()
{
return new Builder();
}
public struct MetadataEntry
{
readonly string key;
readonly byte[] valueBytes;
public MetadataEntry(string key, byte[] valueBytes)
{
this.key = key;
this.valueBytes = valueBytes;
}
public MetadataEntry(string key, string value)
{
this.key = key;
this.valueBytes = Encoding.ASCII.GetBytes(value);
}
public string Key
{
get
{
return this.key;
}
}
// TODO: using ByteString would guarantee immutability.
public byte[] ValueBytes
{
get
{
return this.valueBytes;
}
}
}
public class Builder
{
readonly List entries = new List();
public List Entries
{
get
{
return entries;
}
}
public Builder Add(MetadataEntry entry)
{
entries.Add(entry);
return this;
}
public Metadata Build()
{
return new Metadata(entries.ToImmutableList());
}
}
}
}