#region Copyright notice and license // Copyright 2015-2016, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using System; using System.Collections.Concurrent; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.InteropServices; using System.Threading; namespace Grpc.Core.Internal { /// /// Utility methods for detecting platform and architecture. /// internal static class PlatformApis { static readonly bool isLinux; static readonly bool isMacOSX; static readonly bool isWindows; static PlatformApis() { var platform = Environment.OSVersion.Platform; // PlatformID.MacOSX is never returned, commonly used trick is to identify Mac is by using uname. isMacOSX = (platform == PlatformID.Unix && GetUname() == "Darwin"); isLinux = (platform == PlatformID.Unix && !isMacOSX); isWindows = (platform == PlatformID.Win32NT || platform == PlatformID.Win32S || platform == PlatformID.Win32Windows); } public static bool IsLinux { get { return isLinux; } } public static bool IsMacOSX { get { return isMacOSX; } } public static bool IsWindows { get { return isWindows; } } public static bool Is64Bit { get { return IntPtr.Size == 8; } } [DllImport("libc")] static extern int uname(IntPtr buf); static string GetUname() { var buffer = Marshal.AllocHGlobal(8192); try { if (uname(buffer) == 0) { return Marshal.PtrToStringAnsi(buffer); } return string.Empty; } catch { return string.Empty; } finally { if (buffer != IntPtr.Zero) { Marshal.FreeHGlobal(buffer); } } } } }