#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using System; using System.Runtime.InteropServices; using Grpc.Core.Internal; namespace Grpc.Core { /// /// Encapsulates initialization and shutdown of gRPC library. /// public class GrpcEnvironment { const int THREAD_POOL_SIZE = 4; [DllImport("grpc_csharp_ext.dll")] static extern void grpcsharp_init(); [DllImport("grpc_csharp_ext.dll")] static extern void grpcsharp_shutdown(); static object staticLock = new object(); static volatile GrpcEnvironment instance; readonly GrpcThreadPool threadPool; bool isClosed; /// /// Makes sure GRPC environment is initialized. Subsequent invocations don't have any /// effect unless you call Shutdown first. /// Although normal use cases assume you will call this just once in your application's /// lifetime (and call Shutdown once you're done), for the sake of easier testing it's /// allowed to initialize the environment again after it has been successfully shutdown. /// public static void Initialize() { lock (staticLock) { if (instance == null) { instance = new GrpcEnvironment(); } } } /// /// Shuts down the GRPC environment if it was initialized before. /// Repeated invocations have no effect. /// public static void Shutdown() { lock (staticLock) { if (instance != null) { instance.Close(); instance = null; } } } internal static GrpcThreadPool ThreadPool { get { var inst = instance; if (inst == null) { throw new InvalidOperationException("GRPC environment not initialized"); } return inst.threadPool; } } /// /// Creates gRPC environment. /// private GrpcEnvironment() { GrpcLog.RedirectNativeLogs(Console.Error); grpcsharp_init(); threadPool = new GrpcThreadPool(THREAD_POOL_SIZE); threadPool.Start(); // TODO: use proper logging here Console.WriteLine("GRPC initialized."); } /// /// Shuts down this environment. /// private void Close() { if (isClosed) { throw new InvalidOperationException("Close has already been called"); } threadPool.Stop(); grpcsharp_shutdown(); isClosed = true; // TODO: use proper logging here Console.WriteLine("GRPC shutdown."); } } }