#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using System; using System.Collections.Generic; using System.Linq; using Grpc.Core.Internal; using Grpc.Core.Utils; namespace Grpc.Core { /// /// Authentication context for a call. /// AuthContext is the only reliable source of truth when it comes to authenticating calls. /// Using any other call/context properties for authentication purposes is wrong and inherently unsafe. /// Note: experimental API that can change or be removed without any prior notice. /// public class AuthContext { string peerIdentityPropertyName; Dictionary> properties; /// /// Initializes a new instance of the class. /// /// Peer identity property name. /// Multimap of auth properties by name. internal AuthContext(string peerIdentityPropertyName, Dictionary> properties) { this.peerIdentityPropertyName = peerIdentityPropertyName; this.properties = GrpcPreconditions.CheckNotNull(properties); } /// /// Returns true if the peer is authenticated. /// public bool IsPeerAuthenticated { get { return peerIdentityPropertyName != null; } } /// /// Gets the name of the property that indicates the peer identity. Returns null /// if the peer is not authenticated. /// public string PeerIdentityPropertyName { get { return peerIdentityPropertyName; } } /// /// Gets properties that represent the peer identity (there can be more than one). Returns an empty collection /// if the peer is not authenticated. /// public IEnumerable PeerIdentity { get { if (peerIdentityPropertyName == null) { return Enumerable.Empty(); } return properties[peerIdentityPropertyName]; } } /// /// Gets the auth properties of this context. /// public IEnumerable Properties { get { return properties.Values.SelectMany(v => v); } } /// /// Returns the auth properties with given name (there can be more than one). /// If no properties of given name exist, an empty collection will be returned. /// public IEnumerable FindPropertiesByName(string propertyName) { List result; if (!properties.TryGetValue(propertyName, out result)) { return Enumerable.Empty(); } return result; } } }