#region Copyright notice and license
// Copyright 2015 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion
using System;
using System.Threading.Tasks;
namespace Grpc.Core
{
///
/// Return type for server streaming calls.
///
/// Response message type for this call.
public sealed class AsyncServerStreamingCall : IDisposable
{
readonly IAsyncStreamReader responseStream;
readonly Task responseHeadersAsync;
readonly Func getStatusFunc;
readonly Func getTrailersFunc;
readonly Action disposeAction;
internal AsyncServerStreamingCall(IAsyncStreamReader responseStream, Task responseHeadersAsync, Func getStatusFunc, Func getTrailersFunc, Action disposeAction)
{
this.responseStream = responseStream;
this.responseHeadersAsync = responseHeadersAsync;
this.getStatusFunc = getStatusFunc;
this.getTrailersFunc = getTrailersFunc;
this.disposeAction = disposeAction;
}
///
/// Async stream to read streaming responses.
///
public IAsyncStreamReader ResponseStream
{
get
{
return responseStream;
}
}
///
/// Asynchronous access to response headers.
///
public Task ResponseHeadersAsync
{
get
{
return this.responseHeadersAsync;
}
}
///
/// Gets the call status if the call has already finished.
/// Throws InvalidOperationException otherwise.
///
public Status GetStatus()
{
return getStatusFunc();
}
///
/// Gets the call trailing metadata if the call has already finished.
/// Throws InvalidOperationException otherwise.
///
public Metadata GetTrailers()
{
return getTrailersFunc();
}
///
/// Provides means to cleanup after the call.
/// If the call has already finished normally (response stream has been fully read), doesn't do anything.
/// Otherwise, requests cancellation of the call which should terminate all pending async operations associated with the call.
/// As a result, all resources being used by the call should be released eventually.
///
///
/// Normally, there is no need for you to dispose the call unless you want to utilize the
/// "Cancel" semantics of invoking Dispose.
///
public void Dispose()
{
disposeAction.Invoke();
}
}
}