#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Threading.Tasks; using Grpc.Core.Internal; using NUnit.Framework; namespace Grpc.Core.Internal.Tests { /// /// Uses fake native call to test interaction of AsyncCallServer wrapping code with C core in different situations. /// public class AsyncCallServerTest { Server server; FakeNativeCall fakeCall; AsyncCallServer asyncCallServer; [SetUp] public void Init() { var environment = GrpcEnvironment.AddRef(); // Create a fake server just so we have an instance to refer to. // The server won't actually be used at all. server = new Server() { Ports = { { "localhost", 0, ServerCredentials.Insecure } } }; server.Start(); fakeCall = new FakeNativeCall(); asyncCallServer = new AsyncCallServer( Marshallers.StringMarshaller.Serializer, Marshallers.StringMarshaller.Deserializer, environment, server); asyncCallServer.InitializeForTesting(fakeCall); } [TearDown] public void Cleanup() { server.ShutdownAsync().Wait(); GrpcEnvironment.Release(); } [Test] public void CancelNotificationAfterStartDisposes() { var finishedTask = asyncCallServer.ServerSideCallAsync(); fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); AssertFinished(asyncCallServer, fakeCall, finishedTask); } [Test] public void CancelNotificationAfterStartDisposesAfterPendingReadFinishes() { var finishedTask = asyncCallServer.ServerSideCallAsync(); var requestStream = new ServerRequestStream(asyncCallServer); var moveNextTask = requestStream.MoveNext(); fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); fakeCall.ReceivedMessageHandler(true, null); Assert.IsFalse(moveNextTask.Result); AssertFinished(asyncCallServer, fakeCall, finishedTask); } [Test] public void ReadAfterCancelNotificationCanSucceed() { var finishedTask = asyncCallServer.ServerSideCallAsync(); var requestStream = new ServerRequestStream(asyncCallServer); fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); // Check that starting a read after cancel notification has been processed is legal. var moveNextTask = requestStream.MoveNext(); Assert.IsFalse(moveNextTask.Result); AssertFinished(asyncCallServer, fakeCall, finishedTask); } [Test] public void ReadCompletionFailureClosesRequestStream() { var finishedTask = asyncCallServer.ServerSideCallAsync(); var requestStream = new ServerRequestStream(asyncCallServer); // if a read completion's success==false, the request stream will silently finish // and we rely on C core cancelling the call. var moveNextTask = requestStream.MoveNext(); fakeCall.ReceivedMessageHandler(false, null); Assert.IsFalse(moveNextTask.Result); fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); AssertFinished(asyncCallServer, fakeCall, finishedTask); } [Test] public void WriteAfterCancelNotificationFails() { var finishedTask = asyncCallServer.ServerSideCallAsync(); var requestStream = new ServerRequestStream(asyncCallServer); var responseStream = new ServerResponseStream(asyncCallServer); fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); // TODO(jtattermusch): should we throw a different exception type instead? Assert.Throws(typeof(InvalidOperationException), () => responseStream.WriteAsync("request1")); AssertFinished(asyncCallServer, fakeCall, finishedTask); } [Test] public void WriteCompletionFailureThrows() { var finishedTask = asyncCallServer.ServerSideCallAsync(); var responseStream = new ServerResponseStream(asyncCallServer); var writeTask = responseStream.WriteAsync("request1"); fakeCall.SendCompletionHandler(false); // TODO(jtattermusch): should we throw a different exception type instead? Assert.ThrowsAsync(typeof(InvalidOperationException), async () => await writeTask); fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); AssertFinished(asyncCallServer, fakeCall, finishedTask); } [Test] public void WriteAndWriteStatusCanRunConcurrently() { var finishedTask = asyncCallServer.ServerSideCallAsync(); var responseStream = new ServerResponseStream(asyncCallServer); var writeTask = responseStream.WriteAsync("request1"); var writeStatusTask = asyncCallServer.SendStatusFromServerAsync(Status.DefaultSuccess, new Metadata(), null); fakeCall.SendCompletionHandler(true); fakeCall.SendStatusFromServerHandler(true); Assert.DoesNotThrowAsync(async () => await writeTask); Assert.DoesNotThrowAsync(async () => await writeStatusTask); fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true); AssertFinished(asyncCallServer, fakeCall, finishedTask); } static void AssertFinished(AsyncCallServer asyncCallServer, FakeNativeCall fakeCall, Task finishedTask) { Assert.IsTrue(fakeCall.IsDisposed); Assert.IsTrue(finishedTask.IsCompleted); Assert.DoesNotThrow(() => finishedTask.Wait()); } } }