/* * * Copyright 2016 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef GRPC_INTERNAL_CPP_THREAD_MANAGER_H #define GRPC_INTERNAL_CPP_THREAD_MANAGER_H #include #include #include #include #include #include "src/core/lib/gprpp/thd.h" #include "src/core/lib/iomgr/resource_quota.h" namespace grpc { class ThreadManager { public: explicit ThreadManager(const char* name, grpc_resource_quota* resource_quota, int min_pollers, int max_pollers); virtual ~ThreadManager(); // Initializes and Starts the Rpc Manager threads void Initialize(); // The return type of PollForWork() function enum WorkStatus { WORK_FOUND, SHUTDOWN, TIMEOUT }; // "Polls" for new work. // If the return value is WORK_FOUND: // - The implementaion of PollForWork() MAY set some opaque identifier to // (identify the work item found) via the '*tag' parameter // - The implementaion MUST set the value of 'ok' to 'true' or 'false'. A // value of 'false' indicates some implemenation specific error (that is // neither SHUTDOWN nor TIMEOUT) // - ThreadManager does not interpret the values of 'tag' and 'ok' // - ThreadManager WILL call DoWork() and pass '*tag' and 'ok' as input to // DoWork() // // If the return value is SHUTDOWN:, // - ThreadManager WILL NOT call DoWork() and terminates the thead // // If the return value is TIMEOUT:, // - ThreadManager WILL NOT call DoWork() // - ThreadManager MAY terminate the thread depending on the current number // of active poller threads and mix_pollers/max_pollers settings // - Also, the value of timeout is specific to the derived class // implementation virtual WorkStatus PollForWork(void** tag, bool* ok) = 0; // The implementation of DoWork() is supposed to perform the work found by // PollForWork(). The tag and ok parameters are the same as returned by // PollForWork(). The resources parameter indicates that the call actually // has the resources available for performing the RPC's work. If it doesn't, // the implementation should fail it appropriately. // // The implementation of DoWork() should also do any setup needed to ensure // that the next call to PollForWork() (not necessarily by the current thread) // actually finds some work virtual void DoWork(void* tag, bool ok, bool resources) = 0; // Mark the ThreadManager as shutdown and begin draining the work. This is a // non-blocking call and the caller should call Wait(), a blocking call which // returns only once the shutdown is complete virtual void Shutdown(); // Has Shutdown() been called bool IsShutdown(); // A blocking call that returns only after the ThreadManager has shutdown and // all the threads have drained all the outstanding work virtual void Wait(); // Max number of concurrent threads that were ever active in this thread // manager so far. This is useful for debugging purposes (and in unit tests) // to check if resource_quota is properly being enforced. int GetMaxActiveThreadsSoFar(); private: // Helper wrapper class around grpc_core::Thread. Takes a ThreadManager object // and starts a new grpc_core::Thread to calls the Run() function. // // The Run() function calls ThreadManager::MainWorkLoop() function and once // that completes, it marks the WorkerThread completed by calling // ThreadManager::MarkAsCompleted() // // WHY IS THIS NEEDED?: // When a thread terminates, some other thread *must* call Join() on that // thread so that the resources are released. Having a WorkerThread wrapper // will make this easier. Once Run() completes, each thread calls the // following two functions: // ThreadManager::CleanupCompletedThreads() // ThreadManager::MarkAsCompleted() // // - MarkAsCompleted() puts the WorkerThread object in the ThreadManger's // completed_threads_ list // - CleanupCompletedThreads() calls "Join()" on the threads that are already // in the completed_threads_ list (since a thread cannot call Join() on // itself, it calls CleanupCompletedThreads() *before* calling // MarkAsCompleted()) // // TODO(sreek): Consider creating the threads 'detached' so that Join() need // not be called (and the need for this WorkerThread class is eliminated) class WorkerThread { public: WorkerThread(ThreadManager* thd_mgr); ~WorkerThread(); private: // Calls thd_mgr_->MainWorkLoop() and once that completes, calls // thd_mgr_>MarkAsCompleted(this) to mark the thread as completed void Run(); ThreadManager* const thd_mgr_; grpc_core::Thread thd_; }; // The main funtion in ThreadManager void MainWorkLoop(); void MarkAsCompleted(WorkerThread* thd); void CleanupCompletedThreads(); // Protects shutdown_, num_pollers_, num_threads_ and // max_active_threads_sofar_ std::mutex mu_; bool shutdown_; std::condition_variable shutdown_cv_; // The resource user object to use when requesting quota to create threads // // Note: The user of this ThreadManager object must create grpc_resource_quota // object (that contains the actual max thread quota) and a grpc_resource_user // object through which quota is requested whenver new threads need to be // created grpc_resource_user* resource_user_; // Number of threads doing polling int num_pollers_; // The minimum and maximum number of threads that should be doing polling int min_pollers_; int max_pollers_; // The total number of threads currently active (includes threads includes the // threads that are currently polling i.e num_pollers_) int num_threads_; // See GetMaxActiveThreadsSoFar()'s description. // To be more specific, this variable tracks the max value num_threads_ was // ever set so far int max_active_threads_sofar_; std::mutex list_mu_; std::list completed_threads_; }; } // namespace grpc #endif // GRPC_INTERNAL_CPP_THREAD_MANAGER_H