/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include "src/core/lib/iomgr/timer_manager.h" #include #include #include #include "src/core/lib/debug/trace.h" #include "src/core/lib/iomgr/timer.h" typedef struct completed_thread { gpr_thd_id t; struct completed_thread *next; } completed_thread; extern grpc_tracer_flag grpc_timer_check_trace; // global mutex static gpr_mu g_mu; // are we multi-threaded static bool g_threaded; // cv to wait until a thread is needed static gpr_cv g_cv_wait; // cv for notification when threading ends static gpr_cv g_cv_shutdown; // number of threads in the system static int g_thread_count; // number of threads sitting around waiting static int g_waiter_count; // linked list of threads that have completed (and need joining) static completed_thread *g_completed_threads; // was the manager kicked by the timer system static bool g_kicked; // is there a thread waiting until the next timer should fire? static bool g_has_timed_waiter; // generation counter to track which thread is waiting for the next timer static uint64_t g_timed_waiter_generation; static void timer_thread(void *unused); static void gc_completed_threads(void) { if (g_completed_threads != NULL) { completed_thread *to_gc = g_completed_threads; g_completed_threads = NULL; gpr_mu_unlock(&g_mu); while (to_gc != NULL) { gpr_thd_join(to_gc->t); completed_thread *next = to_gc->next; gpr_free(to_gc); to_gc = next; } gpr_mu_lock(&g_mu); } } static void start_timer_thread_and_unlock(void) { GPR_ASSERT(g_threaded); ++g_waiter_count; ++g_thread_count; gpr_mu_unlock(&g_mu); if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "Spawn timer thread"); } gpr_thd_id thd; gpr_thd_options opt = gpr_thd_options_default(); gpr_thd_options_set_joinable(&opt); gpr_thd_new(&thd, timer_thread, NULL, &opt); } void grpc_timer_manager_tick() { grpc_exec_ctx exec_ctx = GRPC_EXEC_CTX_INIT; gpr_timespec next = gpr_inf_future(GPR_CLOCK_MONOTONIC); gpr_timespec now = gpr_now(GPR_CLOCK_MONOTONIC); grpc_timer_check(&exec_ctx, now, &next); grpc_exec_ctx_finish(&exec_ctx); } static void run_some_timers(grpc_exec_ctx *exec_ctx) { // if there's something to execute... gpr_mu_lock(&g_mu); // remove a waiter from the pool, and start another thread if necessary --g_waiter_count; if (g_waiter_count == 0 && g_threaded) { start_timer_thread_and_unlock(); } else { // if there's no thread waiting with a timeout, kick an existing // waiter // so that the next deadline is not missed if (!g_has_timed_waiter) { if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "kick untimed waiter"); } gpr_cv_signal(&g_cv_wait); } gpr_mu_unlock(&g_mu); } // without our lock, flush the exec_ctx grpc_exec_ctx_flush(exec_ctx); gpr_mu_lock(&g_mu); // garbage collect any threads hanging out that are dead gc_completed_threads(); // get ready to wait again ++g_waiter_count; gpr_mu_unlock(&g_mu); } // wait until 'next' (or forever if there is already a timed waiter in the pool) // returns true if the thread should continue executing (false if it should // shutdown) static bool wait_until(gpr_timespec next) { const gpr_timespec inf_future = gpr_inf_future(GPR_CLOCK_MONOTONIC); gpr_mu_lock(&g_mu); // if we're not threaded anymore, leave if (!g_threaded) { gpr_mu_unlock(&g_mu); return false; } // if there's no timed waiter, we should become one: that waiter waits // only until the next timer should expire // all other timers wait forever uint64_t my_timed_waiter_generation = g_timed_waiter_generation - 1; if (!g_has_timed_waiter && gpr_time_cmp(next, inf_future) != 0) { g_has_timed_waiter = true; // we use a generation counter to track the timed waiter so we can // cancel an existing one quickly (and when it actually times out it'll // figure stuff out instead of incurring a wakeup) my_timed_waiter_generation = ++g_timed_waiter_generation; if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_timespec wait_time = gpr_time_sub(next, gpr_now(GPR_CLOCK_MONOTONIC)); gpr_log(GPR_DEBUG, "sleep for a %" PRId64 ".%09d seconds", wait_time.tv_sec, wait_time.tv_nsec); } } else { next = inf_future; if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "sleep until kicked"); } } gpr_cv_wait(&g_cv_wait, &g_mu, next); if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "wait ended: was_timed:%d kicked:%d", my_timed_waiter_generation == g_timed_waiter_generation, g_kicked); } // if this was the timed waiter, then we need to check timers, and flag // that there's now no timed waiter... we'll look for a replacement if // there's work to do after checking timers (code above) if (my_timed_waiter_generation == g_timed_waiter_generation) { g_has_timed_waiter = false; } // if this was a kick from the timer system, consume it (and don't stop // this thread yet) if (g_kicked) { grpc_timer_consume_kick(); g_kicked = false; } gpr_mu_unlock(&g_mu); return true; } static void timer_main_loop(grpc_exec_ctx *exec_ctx) { const gpr_timespec inf_future = gpr_inf_future(GPR_CLOCK_MONOTONIC); for (;;) { gpr_timespec next = inf_future; gpr_timespec now = gpr_now(GPR_CLOCK_MONOTONIC); // check timer state, updates next to the next time to run a check switch (grpc_timer_check(exec_ctx, now, &next)) { case GRPC_TIMERS_FIRED: run_some_timers(exec_ctx); break; case GRPC_TIMERS_NOT_CHECKED: /* This case only happens under contention, meaning more than one timer manager thread checked timers concurrently. If that happens, we're guaranteed that some other thread has just checked timers, and this will avalanche into some other thread seeing empty timers and doing a timed sleep. Consequently, we can just sleep forever here and be happy at some saved wakeup cycles. */ if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "timers not checked: expect another thread to"); } next = inf_future; /* fall through */ case GRPC_TIMERS_CHECKED_AND_EMPTY: if (!wait_until(next)) { return; } break; } } } static void timer_thread_cleanup(void) { gpr_mu_lock(&g_mu); // terminate the thread: drop the waiter count, thread count, and let whomever // stopped the threading stuff know that we're done --g_waiter_count; --g_thread_count; if (0 == g_thread_count) { gpr_cv_signal(&g_cv_shutdown); } completed_thread *ct = gpr_malloc(sizeof(*ct)); ct->t = gpr_thd_currentid(); ct->next = g_completed_threads; g_completed_threads = ct; gpr_mu_unlock(&g_mu); if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "End timer thread"); } } static void timer_thread(void *unused) { // this threads exec_ctx: we try to run things through to completion here // since it's easy to spin up new threads grpc_exec_ctx exec_ctx = GRPC_EXEC_CTX_INITIALIZER(0, grpc_never_ready_to_finish, NULL); timer_main_loop(&exec_ctx); grpc_exec_ctx_finish(&exec_ctx); timer_thread_cleanup(); } static void start_threads(void) { gpr_mu_lock(&g_mu); if (!g_threaded) { g_threaded = true; start_timer_thread_and_unlock(); } else { g_threaded = false; gpr_mu_unlock(&g_mu); } } void grpc_timer_manager_init(void) { gpr_mu_init(&g_mu); gpr_cv_init(&g_cv_wait); gpr_cv_init(&g_cv_shutdown); g_threaded = false; g_thread_count = 0; g_waiter_count = 0; g_completed_threads = NULL; start_threads(); } static void stop_threads(void) { gpr_mu_lock(&g_mu); if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "stop timer threads: threaded=%d", g_threaded); } if (g_threaded) { g_threaded = false; gpr_cv_broadcast(&g_cv_wait); if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "num timer threads: %d", g_thread_count); } while (g_thread_count > 0) { gpr_cv_wait(&g_cv_shutdown, &g_mu, gpr_inf_future(GPR_CLOCK_REALTIME)); if (GRPC_TRACER_ON(grpc_timer_check_trace)) { gpr_log(GPR_DEBUG, "num timer threads: %d", g_thread_count); } gc_completed_threads(); } } gpr_mu_unlock(&g_mu); } void grpc_timer_manager_shutdown(void) { stop_threads(); gpr_mu_destroy(&g_mu); gpr_cv_destroy(&g_cv_wait); gpr_cv_destroy(&g_cv_shutdown); } void grpc_timer_manager_set_threading(bool threaded) { if (threaded) { start_threads(); } else { stop_threads(); } } void grpc_kick_poller(void) { gpr_mu_lock(&g_mu); g_kicked = true; g_has_timed_waiter = false; ++g_timed_waiter_generation; gpr_cv_signal(&g_cv_wait); gpr_mu_unlock(&g_mu); }