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IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef GRPC_CORE_LIB_CHANNEL_HANDSHAKER_H #define GRPC_CORE_LIB_CHANNEL_HANDSHAKER_H #include #include "src/core/lib/iomgr/closure.h" #include "src/core/lib/iomgr/endpoint.h" #include "src/core/lib/iomgr/exec_ctx.h" #include "src/core/lib/iomgr/tcp_server.h" /// Handshakers are used to perform initial handshakes on a connection /// before the client sends the initial request. Some examples of what /// a handshaker can be used for includes support for HTTP CONNECT on /// the client side and various types of security initialization. /// /// In general, handshakers should be used via a handshake manager. /// /// grpc_handshaker /// typedef struct grpc_handshaker grpc_handshaker; /// Arguments passed through handshakers and to the on_handshake_done callback. /// /// For handshakers, all members are input/output parameters; for /// example, a handshaker may read from \a endpoint and then later /// replace it with a wrapped endpoint. Similarly, a handshaker may /// modify \a args. /// /// For the on_handshake_done callback, all members are input arguments, /// which the callback takes ownership of. typedef struct { grpc_endpoint* endpoint; grpc_channel_args* args; void* user_data; grpc_slice_buffer* read_buffer; } grpc_handshaker_args; typedef struct { /// Destroys the handshaker. void (*destroy)(grpc_exec_ctx* exec_ctx, grpc_handshaker* handshaker); /// Shuts down the handshaker (e.g., to clean up when the operation is /// aborted in the middle). void (*shutdown)(grpc_exec_ctx* exec_ctx, grpc_handshaker* handshaker); /// Performs handshaking, modifying \a args as needed (e.g., to /// replace \a endpoint with a wrapped endpoint). /// When finished, invokes \a on_handshake_done. /// \a acceptor will be NULL for client-side handshakers. void (*do_handshake)(grpc_exec_ctx* exec_ctx, grpc_handshaker* handshaker, grpc_tcp_server_acceptor* acceptor, grpc_closure* on_handshake_done, grpc_handshaker_args* args); } grpc_handshaker_vtable; /// Base struct. To subclass, make this the first member of the /// implementation struct. struct grpc_handshaker { const grpc_handshaker_vtable* vtable; }; /// Called by concrete implementations to initialize the base struct. void grpc_handshaker_init(const grpc_handshaker_vtable* vtable, grpc_handshaker* handshaker); /// /// grpc_handshake_manager /// typedef struct grpc_handshake_manager grpc_handshake_manager; /// Creates a new handshake manager. Caller takes ownership. grpc_handshake_manager* grpc_handshake_manager_create(); /// Adds a handshaker to the handshake manager. /// Takes ownership of \a handshaker. void grpc_handshake_manager_add(grpc_handshake_manager* mgr, grpc_handshaker* handshaker); /// Destroys the handshake manager. void grpc_handshake_manager_destroy(grpc_exec_ctx* exec_ctx, grpc_handshake_manager* mgr); /// Shuts down the handshake manager (e.g., to clean up when the operation is /// aborted in the middle). /// The caller must still call grpc_handshake_manager_destroy() after /// calling this function. void grpc_handshake_manager_shutdown(grpc_exec_ctx* exec_ctx, grpc_handshake_manager* mgr); /// Invokes handshakers in the order they were added. /// Takes ownership of \a endpoint, and then passes that ownership to /// the \a on_handshake_done callback. /// Does NOT take ownership of \a args. Instead, makes a copy before /// invoking the first handshaker. /// \a acceptor will be NULL for client-side handshakers. /// /// When done, invokes \a on_handshake_done with a grpc_handshaker_args /// object as its argument. If the callback is invoked with error != /// GRPC_ERROR_NONE, then handshaking failed and the resulting endpoint /// will have already been shut down (although the caller will still be /// responsible for destroying it). void grpc_handshake_manager_do_handshake( grpc_exec_ctx* exec_ctx, grpc_handshake_manager* mgr, grpc_endpoint* endpoint, const grpc_channel_args* channel_args, gpr_timespec deadline, grpc_tcp_server_acceptor* acceptor, grpc_iomgr_cb_func on_handshake_done, void* user_data); #endif /* GRPC_CORE_LIB_CHANNEL_HANDSHAKER_H */