/* * Copyright 2017 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "src/core/ext/census/intrusive_hash_map.h" #include extern bool hm_index_compare(const hm_index *A, const hm_index *B); /* Simple hashing function that takes lower 32 bits. */ static inline uint32_t chunked_vector_hasher(uint64_t key) { return (uint32_t)key; } /* Vector chunks are 1MiB divided by pointer size. */ static const size_t VECTOR_CHUNK_SIZE = (1 << 20) / sizeof(void *); /* Helper functions which return buckets from the chunked vector. */ static inline void **get_mutable_bucket(const chunked_vector *buckets, uint32_t index) { if (index < VECTOR_CHUNK_SIZE) { return &buckets->first_[index]; } size_t rest_index = (index - VECTOR_CHUNK_SIZE) / VECTOR_CHUNK_SIZE; return &buckets->rest_[rest_index][index % VECTOR_CHUNK_SIZE]; } static inline void *get_bucket(const chunked_vector *buckets, uint32_t index) { if (index < VECTOR_CHUNK_SIZE) { return buckets->first_[index]; } size_t rest_index = (index - VECTOR_CHUNK_SIZE) / VECTOR_CHUNK_SIZE; return buckets->rest_[rest_index][index % VECTOR_CHUNK_SIZE]; } /* Helper function. */ static inline size_t RestSize(const chunked_vector *vec) { return (vec->size_ <= VECTOR_CHUNK_SIZE) ? 0 : (vec->size_ - VECTOR_CHUNK_SIZE - 1) / VECTOR_CHUNK_SIZE + 1; } /* Initialize chunked vector to size of 0. */ static void chunked_vector_init(chunked_vector *vec) { vec->size_ = 0; vec->first_ = NULL; vec->rest_ = NULL; } /* Clear chunked vector and free all memory that has been allocated then initialize chunked vector. */ static void chunked_vector_clear(chunked_vector *vec) { if (vec->first_ != NULL) { gpr_free(vec->first_); } if (vec->rest_ != NULL) { size_t rest_size = RestSize(vec); for (size_t i = 0; i < rest_size; ++i) { if (vec->rest_[i] != NULL) { gpr_free(vec->rest_[i]); } } gpr_free(vec->rest_); } chunked_vector_init(vec); } /* Clear chunked vector and then resize it to n entries. Allow the first 1MB to be read w/o an extra cache miss. The rest of the elements are stored in an array of arrays to avoid large mallocs. */ static void chunked_vector_reset(chunked_vector *vec, size_t n) { chunked_vector_clear(vec); vec->size_ = n; if (n <= VECTOR_CHUNK_SIZE) { vec->first_ = (void **)gpr_malloc(sizeof(void *) * n); memset(vec->first_, 0, sizeof(void *) * n); } else { vec->first_ = (void **)gpr_malloc(sizeof(void *) * VECTOR_CHUNK_SIZE); memset(vec->first_, 0, sizeof(void *) * VECTOR_CHUNK_SIZE); size_t rest_size = RestSize(vec); vec->rest_ = (void ***)gpr_malloc(sizeof(void **) * rest_size); memset(vec->rest_, 0, sizeof(void **) * rest_size); int i = 0; n -= VECTOR_CHUNK_SIZE; while (n > 0) { size_t this_size = GPR_MIN(n, VECTOR_CHUNK_SIZE); vec->rest_[i] = (void **)gpr_malloc(sizeof(void *) * this_size); memset(vec->rest_[i], 0, sizeof(void *) * this_size); n -= this_size; ++i; } } } void intrusive_hash_map_init(intrusive_hash_map *hash_map, uint32_t initial_log2_table_size) { hash_map->log2_num_buckets = initial_log2_table_size; hash_map->num_items = 0; uint32_t num_buckets = (uint32_t)1 << hash_map->log2_num_buckets; hash_map->extend_threshold = num_buckets >> 1; chunked_vector_init(&hash_map->buckets); chunked_vector_reset(&hash_map->buckets, num_buckets); hash_map->hash_mask = num_buckets - 1; } bool intrusive_hash_map_empty(const intrusive_hash_map *hash_map) { return hash_map->num_items == 0; } size_t intrusive_hash_map_size(const intrusive_hash_map *hash_map) { return hash_map->num_items; } void intrusive_hash_map_end(const intrusive_hash_map *hash_map, hm_index *idx) { idx->bucket_index = (uint32_t)hash_map->buckets.size_; GPR_ASSERT(idx->bucket_index <= UINT32_MAX); idx->item = NULL; } void intrusive_hash_map_next(const intrusive_hash_map *hash_map, hm_index *idx) { idx->item = idx->item->hash_link; while (idx->item == NULL) { idx->bucket_index++; if (idx->bucket_index >= hash_map->buckets.size_) { /* Reached end of table. */ idx->item = NULL; return; } idx->item = (hm_item *)get_bucket(&hash_map->buckets, idx->bucket_index); } } void intrusive_hash_map_begin(const intrusive_hash_map *hash_map, hm_index *idx) { for (uint32_t i = 0; i < hash_map->buckets.size_; ++i) { if (get_bucket(&hash_map->buckets, i) != NULL) { idx->bucket_index = i; idx->item = (hm_item *)get_bucket(&hash_map->buckets, i); return; } } intrusive_hash_map_end(hash_map, idx); } hm_item *intrusive_hash_map_find(const intrusive_hash_map *hash_map, uint64_t key) { uint32_t index = chunked_vector_hasher(key) & hash_map->hash_mask; hm_item *p = (hm_item *)get_bucket(&hash_map->buckets, index); while (p != NULL) { if (key == p->key) { return p; } p = p->hash_link; } return NULL; } hm_item *intrusive_hash_map_erase(intrusive_hash_map *hash_map, uint64_t key) { uint32_t index = chunked_vector_hasher(key) & hash_map->hash_mask; hm_item **slot = (hm_item **)get_mutable_bucket(&hash_map->buckets, index); hm_item *p = *slot; if (p == NULL) { return NULL; } if (key == p->key) { *slot = p->hash_link; p->hash_link = NULL; hash_map->num_items--; return p; } hm_item *prev = p; p = p->hash_link; while (p) { if (key == p->key) { prev->hash_link = p->hash_link; p->hash_link = NULL; hash_map->num_items--; return p; } prev = p; p = p->hash_link; } return NULL; } /* Insert an hm_item* into the underlying chunked vector. hash_mask is * array_size-1. Returns true if it is a new hm_item and false if the hm_item * already existed. */ static inline bool intrusive_hash_map_internal_insert(chunked_vector *buckets, uint32_t hash_mask, hm_item *item) { const uint64_t key = item->key; uint32_t index = chunked_vector_hasher(key) & hash_mask; hm_item **slot = (hm_item **)get_mutable_bucket(buckets, index); hm_item *p = *slot; item->hash_link = p; /* Check to see if key already exists. */ while (p) { if (p->key == key) { return false; } p = p->hash_link; } /* Otherwise add new entry. */ *slot = item; return true; } /* Extend the allocated number of elements in the hash map by a factor of 2. */ void intrusive_hash_map_extend(intrusive_hash_map *hash_map) { uint32_t new_log2_num_buckets = 1 + hash_map->log2_num_buckets; uint32_t new_num_buckets = (uint32_t)1 << new_log2_num_buckets; GPR_ASSERT(new_num_buckets <= UINT32_MAX && new_num_buckets > 0); chunked_vector new_buckets; chunked_vector_init(&new_buckets); chunked_vector_reset(&new_buckets, new_num_buckets); uint32_t new_hash_mask = new_num_buckets - 1; hm_index cur_idx; hm_index end_idx; intrusive_hash_map_end(hash_map, &end_idx); intrusive_hash_map_begin(hash_map, &cur_idx); while (!hm_index_compare(&cur_idx, &end_idx)) { hm_item *new_item = cur_idx.item; intrusive_hash_map_next(hash_map, &cur_idx); intrusive_hash_map_internal_insert(&new_buckets, new_hash_mask, new_item); } /* Set values for new chunked_vector. extend_threshold is set to half of * new_num_buckets. */ hash_map->log2_num_buckets = new_log2_num_buckets; chunked_vector_clear(&hash_map->buckets); hash_map->buckets = new_buckets; hash_map->hash_mask = new_hash_mask; hash_map->extend_threshold = new_num_buckets >> 1; } /* Insert a hm_item. The hm_item must remain live until it is removed from the table. This object does not take the ownership of hm_item. The caller must remove this hm_item from the table and delete it before this table is deleted. If hm_item exists already num_items is not changed. */ bool intrusive_hash_map_insert(intrusive_hash_map *hash_map, hm_item *item) { if (hash_map->num_items >= hash_map->extend_threshold) { intrusive_hash_map_extend(hash_map); } if (intrusive_hash_map_internal_insert(&hash_map->buckets, hash_map->hash_mask, item)) { hash_map->num_items++; return true; } return false; } void intrusive_hash_map_clear(intrusive_hash_map *hash_map, void (*free_object)(void *)) { hm_index cur; hm_index end; intrusive_hash_map_end(hash_map, &end); intrusive_hash_map_begin(hash_map, &cur); while (!hm_index_compare(&cur, &end)) { hm_index next = cur; intrusive_hash_map_next(hash_map, &next); if (cur.item != NULL) { hm_item *item = intrusive_hash_map_erase(hash_map, cur.item->key); (*free_object)((void *)item); gpr_free(item); } cur = next; } } void intrusive_hash_map_free(intrusive_hash_map *hash_map, void (*free_object)(void *)) { intrusive_hash_map_clear(hash_map, (*free_object)); hash_map->num_items = 0; hash_map->extend_threshold = 0; hash_map->log2_num_buckets = 0; hash_map->hash_mask = 0; chunked_vector_clear(&hash_map->buckets); }