/* * * Copyright 2015 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #ifndef GRPCPP_IMPL_CODEGEN_ASYNC_STREAM_H #define GRPCPP_IMPL_CODEGEN_ASYNC_STREAM_H #include #include #include #include #include #include namespace grpc { class CompletionQueue; namespace internal { /// Common interface for all client side asynchronous streaming. class ClientAsyncStreamingInterface { public: virtual ~ClientAsyncStreamingInterface() {} /// Start the call that was set up by the constructor, but only if the /// constructor was invoked through the "Prepare" API which doesn't actually /// start the call virtual void StartCall(void* tag) = 0; /// Request notification of the reading of the initial metadata. Completion /// will be notified by \a tag on the associated completion queue. /// This call is optional, but if it is used, it cannot be used concurrently /// with or after the \a AsyncReaderInterface::Read method. /// /// \param[in] tag Tag identifying this request. virtual void ReadInitialMetadata(void* tag) = 0; /// Indicate that the stream is to be finished and request notification for /// when the call has been ended. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when both: /// * the client side has no more message to send /// (this can be declared implicitly by calling this method, or /// explicitly through an earlier call to the WritesDone method /// of the class in use, e.g. \a ClientAsyncWriterInterface::WritesDone or /// \a ClientAsyncReaderWriterInterface::WritesDone). /// * there are no more messages to be received from the server (this can /// be known implicitly by the calling code, or explicitly from an /// earlier call to \a AsyncReaderInterface::Read that yielded a failed /// result, e.g. cq->Next(&read_tag, &ok) filled in 'ok' with 'false'). /// /// The tag will be returned when either: /// - all incoming messages have been read and the server has returned /// a status. /// - the server has returned a non-OK status. /// - the call failed for some reason and the library generated a /// status. /// /// Note that implementations of this method attempt to receive initial /// metadata from the server if initial metadata hasn't yet been received. /// /// \param[in] tag Tag identifying this request. /// \param[out] status To be updated with the operation status. virtual void Finish(Status* status, void* tag) = 0; }; /// An interface that yields a sequence of messages of type \a R. template class AsyncReaderInterface { public: virtual ~AsyncReaderInterface() {} /// Read a message of type \a R into \a msg. Completion will be notified by \a /// tag on the associated completion queue. /// This is thread-safe with respect to \a Write or \a WritesDone methods. It /// should not be called concurrently with other streaming APIs /// on the same stream. It is not meaningful to call it concurrently /// with another \a AsyncReaderInterface::Read on the same stream since reads /// on the same stream are delivered in order. /// /// \param[out] msg Where to eventually store the read message. /// \param[in] tag The tag identifying the operation. /// /// Side effect: note that this method attempt to receive initial metadata for /// a stream if it hasn't yet been received. virtual void Read(R* msg, void* tag) = 0; }; /// An interface that can be fed a sequence of messages of type \a W. template class AsyncWriterInterface { public: virtual ~AsyncWriterInterface() {} /// Request the writing of \a msg with identifying tag \a tag. /// /// Only one write may be outstanding at any given time. This means that /// after calling Write, one must wait to receive \a tag from the completion /// queue BEFORE calling Write again. /// This is thread-safe with respect to \a AsyncReaderInterface::Read /// /// gRPC doesn't take ownership or a reference to \a msg, so it is safe to /// to deallocate once Write returns. /// /// \param[in] msg The message to be written. /// \param[in] tag The tag identifying the operation. virtual void Write(const W& msg, void* tag) = 0; /// Request the writing of \a msg using WriteOptions \a options with /// identifying tag \a tag. /// /// Only one write may be outstanding at any given time. This means that /// after calling Write, one must wait to receive \a tag from the completion /// queue BEFORE calling Write again. /// WriteOptions \a options is used to set the write options of this message. /// This is thread-safe with respect to \a AsyncReaderInterface::Read /// /// gRPC doesn't take ownership or a reference to \a msg, so it is safe to /// to deallocate once Write returns. /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] tag The tag identifying the operation. virtual void Write(const W& msg, WriteOptions options, void* tag) = 0; /// Request the writing of \a msg and coalesce it with the writing /// of trailing metadata, using WriteOptions \a options with /// identifying tag \a tag. /// /// For client, WriteLast is equivalent of performing Write and /// WritesDone in a single step. /// For server, WriteLast buffers the \a msg. The writing of \a msg is held /// until Finish is called, where \a msg and trailing metadata are coalesced /// and write is initiated. Note that WriteLast can only buffer \a msg up to /// the flow control window size. If \a msg size is larger than the window /// size, it will be sent on wire without buffering. /// /// gRPC doesn't take ownership or a reference to \a msg, so it is safe to /// to deallocate once Write returns. /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] tag The tag identifying the operation. void WriteLast(const W& msg, WriteOptions options, void* tag) { Write(msg, options.set_last_message(), tag); } }; } // namespace internal template class ClientAsyncReaderInterface : public internal::ClientAsyncStreamingInterface, public internal::AsyncReaderInterface {}; namespace internal { template class ClientAsyncReaderFactory { public: /// Create a stream object. /// Write the first request out if \a start is set. /// \a tag will be notified on \a cq when the call has been started and /// \a request has been written out. If \a start is not set, \a tag must be /// nullptr and the actual call must be initiated by StartCall /// Note that \a context will be used to fill in custom initial metadata /// used to send to the server when starting the call. template static ClientAsyncReader* Create(ChannelInterface* channel, CompletionQueue* cq, const ::grpc::internal::RpcMethod& method, ClientContext* context, const W& request, bool start, void* tag) { ::grpc::internal::Call call = channel->CreateCall(method, context, cq); return new (g_core_codegen_interface->grpc_call_arena_alloc( call.call(), sizeof(ClientAsyncReader))) ClientAsyncReader(call, context, request, start, tag); } }; } // namespace internal /// Async client-side API for doing server-streaming RPCs, /// where the incoming message stream coming from the server has /// messages of type \a R. template class ClientAsyncReader final : public ClientAsyncReaderInterface { public: // always allocated against a call arena, no memory free required static void operator delete(void* ptr, std::size_t size) { assert(size == sizeof(ClientAsyncReader)); } // This operator should never be called as the memory should be freed as part // of the arena destruction. It only exists to provide a matching operator // delete to the operator new so that some compilers will not complain (see // https://github.com/grpc/grpc/issues/11301) Note at the time of adding this // there are no tests catching the compiler warning. static void operator delete(void*, void*) { assert(0); } void StartCall(void* tag) override { assert(!started_); started_ = true; StartCallInternal(tag); } /// See the \a ClientAsyncStreamingInterface.ReadInitialMetadata /// method for semantics. /// /// Side effect: /// - upon receiving initial metadata from the server, /// the \a ClientContext associated with this call is updated, and the /// calling code can access the received metadata through the /// \a ClientContext. void ReadInitialMetadata(void* tag) override { assert(started_); GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); meta_ops_.set_output_tag(tag); meta_ops_.RecvInitialMetadata(context_); call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { assert(started_); read_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { read_ops_.RecvInitialMetadata(context_); } read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } /// See the \a ClientAsyncStreamingInterface.Finish method for semantics. /// /// Side effect: /// - the \a ClientContext associated with this call is updated with /// possible initial and trailing metadata received from the server. void Finish(Status* status, void* tag) override { assert(started_); finish_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { finish_ops_.RecvInitialMetadata(context_); } finish_ops_.ClientRecvStatus(context_, status); call_.PerformOps(&finish_ops_); } private: friend class internal::ClientAsyncReaderFactory; template ClientAsyncReader(::grpc::internal::Call call, ClientContext* context, const W& request, bool start, void* tag) : context_(context), call_(call), started_(start) { // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(init_ops_.SendMessage(request).ok()); init_ops_.ClientSendClose(); if (start) { StartCallInternal(tag); } else { assert(tag == nullptr); } } void StartCallInternal(void* tag) { init_ops_.SendInitialMetadata(&context_->send_initial_metadata_, context_->initial_metadata_flags()); init_ops_.set_output_tag(tag); call_.PerformOps(&init_ops_); } ClientContext* context_; ::grpc::internal::Call call_; bool started_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpSendMessage, ::grpc::internal::CallOpClientSendClose> init_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata> meta_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, ::grpc::internal::CallOpRecvMessage> read_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, ::grpc::internal::CallOpClientRecvStatus> finish_ops_; }; /// Common interface for client side asynchronous writing. template class ClientAsyncWriterInterface : public internal::ClientAsyncStreamingInterface, public internal::AsyncWriterInterface { public: /// Signal the client is done with the writes (half-close the client stream). /// Thread-safe with respect to \a AsyncReaderInterface::Read /// /// \param[in] tag The tag identifying the operation. virtual void WritesDone(void* tag) = 0; }; namespace internal { template class ClientAsyncWriterFactory { public: /// Create a stream object. /// Start the RPC if \a start is set /// \a tag will be notified on \a cq when the call has been started (i.e. /// intitial metadata sent) and \a request has been written out. /// If \a start is not set, \a tag must be nullptr and the actual call /// must be initiated by StartCall /// Note that \a context will be used to fill in custom initial metadata /// used to send to the server when starting the call. /// \a response will be filled in with the single expected response /// message from the server upon a successful call to the \a Finish /// method of this instance. template static ClientAsyncWriter* Create(ChannelInterface* channel, CompletionQueue* cq, const ::grpc::internal::RpcMethod& method, ClientContext* context, R* response, bool start, void* tag) { ::grpc::internal::Call call = channel->CreateCall(method, context, cq); return new (g_core_codegen_interface->grpc_call_arena_alloc( call.call(), sizeof(ClientAsyncWriter))) ClientAsyncWriter(call, context, response, start, tag); } }; } // namespace internal /// Async API on the client side for doing client-streaming RPCs, /// where the outgoing message stream going to the server contains /// messages of type \a W. template class ClientAsyncWriter final : public ClientAsyncWriterInterface { public: // always allocated against a call arena, no memory free required static void operator delete(void* ptr, std::size_t size) { assert(size == sizeof(ClientAsyncWriter)); } // This operator should never be called as the memory should be freed as part // of the arena destruction. It only exists to provide a matching operator // delete to the operator new so that some compilers will not complain (see // https://github.com/grpc/grpc/issues/11301) Note at the time of adding this // there are no tests catching the compiler warning. static void operator delete(void*, void*) { assert(0); } void StartCall(void* tag) override { assert(!started_); started_ = true; StartCallInternal(tag); } /// See the \a ClientAsyncStreamingInterface.ReadInitialMetadata method for /// semantics. /// /// Side effect: /// - upon receiving initial metadata from the server, the \a ClientContext /// associated with this call is updated, and the calling code can access /// the received metadata through the \a ClientContext. void ReadInitialMetadata(void* tag) override { assert(started_); GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); meta_ops_.set_output_tag(tag); meta_ops_.RecvInitialMetadata(context_); call_.PerformOps(&meta_ops_); } void Write(const W& msg, void* tag) override { assert(started_); write_ops_.set_output_tag(tag); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { assert(started_); write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); write_ops_.ClientSendClose(); } // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } void WritesDone(void* tag) override { assert(started_); write_ops_.set_output_tag(tag); write_ops_.ClientSendClose(); call_.PerformOps(&write_ops_); } /// See the \a ClientAsyncStreamingInterface.Finish method for semantics. /// /// Side effect: /// - the \a ClientContext associated with this call is updated with /// possible initial and trailing metadata received from the server. /// - attempts to fill in the \a response parameter passed to this class's /// constructor with the server's response message. void Finish(Status* status, void* tag) override { assert(started_); finish_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { finish_ops_.RecvInitialMetadata(context_); } finish_ops_.ClientRecvStatus(context_, status); call_.PerformOps(&finish_ops_); } private: friend class internal::ClientAsyncWriterFactory; template ClientAsyncWriter(::grpc::internal::Call call, ClientContext* context, R* response, bool start, void* tag) : context_(context), call_(call), started_(start) { finish_ops_.RecvMessage(response); finish_ops_.AllowNoMessage(); if (start) { StartCallInternal(tag); } else { assert(tag == nullptr); } } void StartCallInternal(void* tag) { write_ops_.SendInitialMetadata(&context_->send_initial_metadata_, context_->initial_metadata_flags()); // if corked bit is set in context, we just keep the initial metadata // buffered up to coalesce with later message send. No op is performed. if (!context_->initial_metadata_corked_) { write_ops_.set_output_tag(tag); call_.PerformOps(&write_ops_); } } ClientContext* context_; ::grpc::internal::Call call_; bool started_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata> meta_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpSendMessage, ::grpc::internal::CallOpClientSendClose> write_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, ::grpc::internal::CallOpGenericRecvMessage, ::grpc::internal::CallOpClientRecvStatus> finish_ops_; }; /// Async client-side interface for bi-directional streaming, /// where the client-to-server message stream has messages of type \a W, /// and the server-to-client message stream has messages of type \a R. template class ClientAsyncReaderWriterInterface : public internal::ClientAsyncStreamingInterface, public internal::AsyncWriterInterface, public internal::AsyncReaderInterface { public: /// Signal the client is done with the writes (half-close the client stream). /// Thread-safe with respect to \a AsyncReaderInterface::Read /// /// \param[in] tag The tag identifying the operation. virtual void WritesDone(void* tag) = 0; }; namespace internal { template class ClientAsyncReaderWriterFactory { public: /// Create a stream object. /// Start the RPC request if \a start is set. /// \a tag will be notified on \a cq when the call has been started (i.e. /// intitial metadata sent). If \a start is not set, \a tag must be /// nullptr and the actual call must be initiated by StartCall /// Note that \a context will be used to fill in custom initial metadata /// used to send to the server when starting the call. static ClientAsyncReaderWriter* Create( ChannelInterface* channel, CompletionQueue* cq, const ::grpc::internal::RpcMethod& method, ClientContext* context, bool start, void* tag) { ::grpc::internal::Call call = channel->CreateCall(method, context, cq); return new (g_core_codegen_interface->grpc_call_arena_alloc( call.call(), sizeof(ClientAsyncReaderWriter))) ClientAsyncReaderWriter(call, context, start, tag); } }; } // namespace internal /// Async client-side interface for bi-directional streaming, /// where the outgoing message stream going to the server /// has messages of type \a W, and the incoming message stream coming /// from the server has messages of type \a R. template class ClientAsyncReaderWriter final : public ClientAsyncReaderWriterInterface { public: // always allocated against a call arena, no memory free required static void operator delete(void* ptr, std::size_t size) { assert(size == sizeof(ClientAsyncReaderWriter)); } // This operator should never be called as the memory should be freed as part // of the arena destruction. It only exists to provide a matching operator // delete to the operator new so that some compilers will not complain (see // https://github.com/grpc/grpc/issues/11301) Note at the time of adding this // there are no tests catching the compiler warning. static void operator delete(void*, void*) { assert(0); } void StartCall(void* tag) override { assert(!started_); started_ = true; StartCallInternal(tag); } /// See the \a ClientAsyncStreamingInterface.ReadInitialMetadata method /// for semantics of this method. /// /// Side effect: /// - upon receiving initial metadata from the server, the \a ClientContext /// is updated with it, and then the receiving initial metadata can /// be accessed through this \a ClientContext. void ReadInitialMetadata(void* tag) override { assert(started_); GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); meta_ops_.set_output_tag(tag); meta_ops_.RecvInitialMetadata(context_); call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { assert(started_); read_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { read_ops_.RecvInitialMetadata(context_); } read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } void Write(const W& msg, void* tag) override { assert(started_); write_ops_.set_output_tag(tag); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { assert(started_); write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); write_ops_.ClientSendClose(); } // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } void WritesDone(void* tag) override { assert(started_); write_ops_.set_output_tag(tag); write_ops_.ClientSendClose(); call_.PerformOps(&write_ops_); } /// See the \a ClientAsyncStreamingInterface.Finish method for semantics. /// Side effect /// - the \a ClientContext associated with this call is updated with /// possible initial and trailing metadata sent from the server. void Finish(Status* status, void* tag) override { assert(started_); finish_ops_.set_output_tag(tag); if (!context_->initial_metadata_received_) { finish_ops_.RecvInitialMetadata(context_); } finish_ops_.ClientRecvStatus(context_, status); call_.PerformOps(&finish_ops_); } private: friend class internal::ClientAsyncReaderWriterFactory; ClientAsyncReaderWriter(::grpc::internal::Call call, ClientContext* context, bool start, void* tag) : context_(context), call_(call), started_(start) { if (start) { StartCallInternal(tag); } else { assert(tag == nullptr); } } void StartCallInternal(void* tag) { write_ops_.SendInitialMetadata(&context_->send_initial_metadata_, context_->initial_metadata_flags()); // if corked bit is set in context, we just keep the initial metadata // buffered up to coalesce with later message send. No op is performed. if (!context_->initial_metadata_corked_) { write_ops_.set_output_tag(tag); call_.PerformOps(&write_ops_); } } ClientContext* context_; ::grpc::internal::Call call_; bool started_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata> meta_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, ::grpc::internal::CallOpRecvMessage> read_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpSendMessage, ::grpc::internal::CallOpClientSendClose> write_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata, ::grpc::internal::CallOpClientRecvStatus> finish_ops_; }; template class ServerAsyncReaderInterface : public internal::ServerAsyncStreamingInterface, public internal::AsyncReaderInterface { public: /// Indicate that the stream is to be finished with a certain status code /// and also send out \a msg response to the client. /// Request notification for when the server has sent the response and the /// appropriate signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when: /// * all messages from the client have been received (either known /// implictly, or explicitly because a previous /// \a AsyncReaderInterface::Read operation with a non-ok result, /// e.g., cq->Next(&read_tag, &ok) filled in 'ok' with 'false'). /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), response message, and status, or if /// some failure occurred when trying to do so. /// /// gRPC doesn't take ownership or a reference to \a msg or \a status, so it /// is safe to to deallocate once Finish returns. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. /// \param[in] msg To be sent to the client as the response for this call. virtual void Finish(const W& msg, const Status& status, void* tag) = 0; /// Indicate that the stream is to be finished with a certain /// non-OK status code. /// Request notification for when the server has sent the appropriate /// signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// This call is meant to end the call with some error, and can be called at /// any point that the server would like to "fail" the call (though note /// this shouldn't be called concurrently with any other "sending" call, like /// \a AsyncWriterInterface::Write). /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), and status, or if some failure occurred /// when trying to do so. /// /// gRPC doesn't take ownership or a reference to \a status, so it is safe to /// to deallocate once FinishWithError returns. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. /// - Note: \a status must have a non-OK code. virtual void FinishWithError(const Status& status, void* tag) = 0; }; /// Async server-side API for doing client-streaming RPCs, /// where the incoming message stream from the client has messages of type \a R, /// and the single response message sent from the server is type \a W. template class ServerAsyncReader final : public ServerAsyncReaderInterface { public: explicit ServerAsyncReader(ServerContext* ctx) : call_(nullptr, nullptr, nullptr), ctx_(ctx) {} /// See \a ServerAsyncStreamingInterface::SendInitialMetadata for semantics. /// /// Implicit input parameter: /// - The initial metadata that will be sent to the client from this op will /// be taken from the \a ServerContext associated with the call. void SendInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); meta_ops_.set_output_tag(tag); meta_ops_.SendInitialMetadata(&ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { meta_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { read_ops_.set_output_tag(tag); read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } /// See the \a ServerAsyncReaderInterface.Read method for semantics /// /// Side effect: /// - also sends initial metadata if not alreay sent. /// - uses the \a ServerContext associated with this call to send possible /// initial and trailing metadata. /// /// Note: \a msg is not sent if \a status has a non-OK code. /// /// gRPC doesn't take ownership or a reference to \a msg and \a status, so it /// is safe to to deallocate once Finish returns. void Finish(const W& msg, const Status& status, void* tag) override { finish_ops_.set_output_tag(tag); if (!ctx_->sent_initial_metadata_) { finish_ops_.SendInitialMetadata(&ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { finish_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } // The response is dropped if the status is not OK. if (status.ok()) { finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, finish_ops_.SendMessage(msg)); } else { finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, status); } call_.PerformOps(&finish_ops_); } /// See the \a ServerAsyncReaderInterface.Read method for semantics /// /// Side effect: /// - also sends initial metadata if not alreay sent. /// - uses the \a ServerContext associated with this call to send possible /// initial and trailing metadata. /// /// gRPC doesn't take ownership or a reference to \a status, so it is safe to /// to deallocate once FinishWithError returns. void FinishWithError(const Status& status, void* tag) override { GPR_CODEGEN_ASSERT(!status.ok()); finish_ops_.set_output_tag(tag); if (!ctx_->sent_initial_metadata_) { finish_ops_.SendInitialMetadata(&ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { finish_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, status); call_.PerformOps(&finish_ops_); } private: void BindCall(::grpc::internal::Call* call) override { call_ = *call; } ::grpc::internal::Call call_; ServerContext* ctx_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata> meta_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvMessage> read_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpSendMessage, ::grpc::internal::CallOpServerSendStatus> finish_ops_; }; template class ServerAsyncWriterInterface : public internal::ServerAsyncStreamingInterface, public internal::AsyncWriterInterface { public: /// Indicate that the stream is to be finished with a certain status code. /// Request notification for when the server has sent the appropriate /// signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when either: /// * all messages from the client have been received (either known /// implictly, or explicitly because a previous \a /// AsyncReaderInterface::Read operation with a non-ok /// result (e.g., cq->Next(&read_tag, &ok) filled in 'ok' with 'false'. /// * it is desired to end the call early with some non-OK status code. /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), response message, and status, or if /// some failure occurred when trying to do so. /// /// gRPC doesn't take ownership or a reference to \a status, so it is safe to /// to deallocate once Finish returns. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. virtual void Finish(const Status& status, void* tag) = 0; /// Request the writing of \a msg and coalesce it with trailing metadata which /// contains \a status, using WriteOptions options with /// identifying tag \a tag. /// /// WriteAndFinish is equivalent of performing WriteLast and Finish /// in a single step. /// /// gRPC doesn't take ownership or a reference to \a msg and \a status, so it /// is safe to to deallocate once WriteAndFinish returns. /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] status The Status that server returns to client. /// \param[in] tag The tag identifying the operation. virtual void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) = 0; }; /// Async server-side API for doing server streaming RPCs, /// where the outgoing message stream from the server has messages of type \a W. template class ServerAsyncWriter final : public ServerAsyncWriterInterface { public: explicit ServerAsyncWriter(ServerContext* ctx) : call_(nullptr, nullptr, nullptr), ctx_(ctx) {} /// See \a ServerAsyncStreamingInterface::SendInitialMetadata for semantics. /// /// Implicit input parameter: /// - The initial metadata that will be sent to the client from this op will /// be taken from the \a ServerContext associated with the call. /// /// \param[in] tag Tag identifying this request. void SendInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); meta_ops_.set_output_tag(tag); meta_ops_.SendInitialMetadata(&ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { meta_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_.PerformOps(&meta_ops_); } void Write(const W& msg, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); } EnsureInitialMetadataSent(&write_ops_); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncWriterInterface.WriteAndFinish method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used /// for sending trailing (and initial) metadata to the client. /// /// Note: \a status must have an OK code. /// /// gRPC doesn't take ownership or a reference to \a msg and \a status, so it /// is safe to to deallocate once WriteAndFinish returns. void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); options.set_buffer_hint(); GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); write_ops_.ServerSendStatus(&ctx_->trailing_metadata_, status); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncWriterInterface.Finish method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used for sending /// trailing (and initial if not already sent) metadata to the client. /// /// Note: there are no restrictions are the code of /// \a status,it may be non-OK /// /// gRPC doesn't take ownership or a reference to \a status, so it is safe to /// to deallocate once Finish returns. void Finish(const Status& status, void* tag) override { finish_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&finish_ops_); finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, status); call_.PerformOps(&finish_ops_); } private: void BindCall(::grpc::internal::Call* call) override { call_ = *call; } template void EnsureInitialMetadataSent(T* ops) { if (!ctx_->sent_initial_metadata_) { ops->SendInitialMetadata(&ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops->set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } } ::grpc::internal::Call call_; ServerContext* ctx_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata> meta_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpSendMessage, ::grpc::internal::CallOpServerSendStatus> write_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpServerSendStatus> finish_ops_; }; /// Server-side interface for asynchronous bi-directional streaming. template class ServerAsyncReaderWriterInterface : public internal::ServerAsyncStreamingInterface, public internal::AsyncWriterInterface, public internal::AsyncReaderInterface { public: /// Indicate that the stream is to be finished with a certain status code. /// Request notification for when the server has sent the appropriate /// signals to the client to end the call. /// Should not be used concurrently with other operations. /// /// It is appropriate to call this method when either: /// * all messages from the client have been received (either known /// implictly, or explicitly because a previous \a /// AsyncReaderInterface::Read operation /// with a non-ok result (e.g., cq->Next(&read_tag, &ok) filled in 'ok' /// with 'false'. /// * it is desired to end the call early with some non-OK status code. /// /// This operation will end when the server has finished sending out initial /// metadata (if not sent already), response message, and status, or if some /// failure occurred when trying to do so. /// /// gRPC doesn't take ownership or a reference to \a status, so it is safe to /// to deallocate once Finish returns. /// /// \param[in] tag Tag identifying this request. /// \param[in] status To be sent to the client as the result of this call. virtual void Finish(const Status& status, void* tag) = 0; /// Request the writing of \a msg and coalesce it with trailing metadata which /// contains \a status, using WriteOptions options with /// identifying tag \a tag. /// /// WriteAndFinish is equivalent of performing WriteLast and Finish in a /// single step. /// /// gRPC doesn't take ownership or a reference to \a msg and \a status, so it /// is safe to to deallocate once WriteAndFinish returns. /// /// \param[in] msg The message to be written. /// \param[in] options The WriteOptions to be used to write this message. /// \param[in] status The Status that server returns to client. /// \param[in] tag The tag identifying the operation. virtual void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) = 0; }; /// Async server-side API for doing bidirectional streaming RPCs, /// where the incoming message stream coming from the client has messages of /// type \a R, and the outgoing message stream coming from the server has /// messages of type \a W. template class ServerAsyncReaderWriter final : public ServerAsyncReaderWriterInterface { public: explicit ServerAsyncReaderWriter(ServerContext* ctx) : call_(nullptr, nullptr, nullptr), ctx_(ctx) {} /// See \a ServerAsyncStreamingInterface::SendInitialMetadata for semantics. /// /// Implicit input parameter: /// - The initial metadata that will be sent to the client from this op will /// be taken from the \a ServerContext associated with the call. /// /// \param[in] tag Tag identifying this request. void SendInitialMetadata(void* tag) override { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); meta_ops_.set_output_tag(tag); meta_ops_.SendInitialMetadata(&ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { meta_ops_.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_.PerformOps(&meta_ops_); } void Read(R* msg, void* tag) override { read_ops_.set_output_tag(tag); read_ops_.RecvMessage(msg); call_.PerformOps(&read_ops_); } void Write(const W& msg, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg).ok()); call_.PerformOps(&write_ops_); } void Write(const W& msg, WriteOptions options, void* tag) override { write_ops_.set_output_tag(tag); if (options.is_last_message()) { options.set_buffer_hint(); } EnsureInitialMetadataSent(&write_ops_); GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncReaderWriterInterface.WriteAndFinish /// method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used /// for sending trailing (and initial) metadata to the client. /// /// Note: \a status must have an OK code. // /// gRPC doesn't take ownership or a reference to \a msg and \a status, so it /// is safe to to deallocate once WriteAndFinish returns. void WriteAndFinish(const W& msg, WriteOptions options, const Status& status, void* tag) override { write_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&write_ops_); options.set_buffer_hint(); GPR_CODEGEN_ASSERT(write_ops_.SendMessage(msg, options).ok()); write_ops_.ServerSendStatus(&ctx_->trailing_metadata_, status); call_.PerformOps(&write_ops_); } /// See the \a ServerAsyncReaderWriterInterface.Finish method for semantics. /// /// Implicit input parameter: /// - the \a ServerContext associated with this call is used for sending /// trailing (and initial if not already sent) metadata to the client. /// /// Note: there are no restrictions are the code of \a status, /// it may be non-OK // /// gRPC doesn't take ownership or a reference to \a status, so it is safe to /// to deallocate once Finish returns. void Finish(const Status& status, void* tag) override { finish_ops_.set_output_tag(tag); EnsureInitialMetadataSent(&finish_ops_); finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, status); call_.PerformOps(&finish_ops_); } private: friend class ::grpc::Server; void BindCall(::grpc::internal::Call* call) override { call_ = *call; } template void EnsureInitialMetadataSent(T* ops) { if (!ctx_->sent_initial_metadata_) { ops->SendInitialMetadata(&ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops->set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } } ::grpc::internal::Call call_; ServerContext* ctx_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata> meta_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvMessage> read_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpSendMessage, ::grpc::internal::CallOpServerSendStatus> write_ops_; ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata, ::grpc::internal::CallOpServerSendStatus> finish_ops_; }; } // namespace grpc #endif // GRPCPP_IMPL_CODEGEN_ASYNC_STREAM_H