/* * * Copyright 2015, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H #define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H #include #include #include #include #include #include #include #include namespace grpc { /// Common interface for all synchronous client side streaming. class ClientStreamingInterface { public: virtual ~ClientStreamingInterface() {} /// Wait until the stream finishes, and return the final status. When the /// client side declares it has no more message to send, either implicitly or /// by calling \a WritesDone(), it needs to make sure there is no more message /// to be received from the server, either implicitly or by getting a false /// from a \a Read(). /// /// This function will return either: /// - when all incoming messages have been read and the server has returned /// status. /// - OR when the server has returned a non-OK status. virtual Status Finish() = 0; }; /// Common interface for all synchronous server side streaming. class ServerStreamingInterface { public: virtual ~ServerStreamingInterface() {} /// Blocking send initial metadata to client. virtual void SendInitialMetadata() = 0; }; /// An interface that yields a sequence of messages of type \a R. template class ReaderInterface { public: virtual ~ReaderInterface() {} /// Upper bound on the next message size available for reading on this stream virtual bool NextMessageSize(uint32_t* sz) = 0; /// Blocking read a message and parse to \a msg. Returns \a true on success. /// This is thread-safe with respect to \a Write or \WritesDone methods on /// the same stream. It should not be called concurrently with another \a /// Read on the same stream as the order of delivery will not be defined. /// /// \param[out] msg The read message. /// /// \return \a false when there will be no more incoming messages, either /// because the other side has called \a WritesDone() or the stream has failed /// (or been cancelled). virtual bool Read(R* msg) = 0; }; /// An interface that can be fed a sequence of messages of type \a W. template class WriterInterface { public: virtual ~WriterInterface() {} /// Blocking write \a msg to the stream with options. /// This is thread-safe with respect to \a Read /// /// \param msg The message to be written to the stream. /// \param options Options affecting the write operation. /// /// \return \a true on success, \a false when the stream has been closed. virtual bool Write(const W& msg, const WriteOptions& options) = 0; /// Blocking write \a msg to the stream with default options. /// This is thread-safe with respect to \a Read /// /// \param msg The message to be written to the stream. /// /// \return \a true on success, \a false when the stream has been closed. inline bool Write(const W& msg) { return Write(msg, WriteOptions()); } }; /// Client-side interface for streaming reads of message of type \a R. template class ClientReaderInterface : public ClientStreamingInterface, public ReaderInterface { public: /// Blocking wait for initial metadata from server. The received metadata /// can only be accessed after this call returns. Should only be called before /// the first read. Calling this method is optional, and if it is not called /// the metadata will be available in ClientContext after the first read. virtual void WaitForInitialMetadata() = 0; }; template class ClientReader GRPC_FINAL : public ClientReaderInterface { public: /// Blocking create a stream and write the first request out. template ClientReader(ChannelInterface* channel, const RpcMethod& method, ClientContext* context, const W& request) : context_(context), call_(channel->CreateCall(method, context, &cq_)) { CallOpSet ops; ops.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); // TODO(ctiller): don't assert GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok()); ops.ClientSendClose(); call_.PerformOps(&ops); cq_.Pluck(&ops); } void WaitForInitialMetadata() GRPC_OVERRIDE { GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); CallOpSet ops; ops.RecvInitialMetadata(context_); call_.PerformOps(&ops); cq_.Pluck(&ops); /// status ignored } bool NextMessageSize(uint32_t* sz) GRPC_OVERRIDE { *sz = call_.max_receive_message_size(); return true; } bool Read(R* msg) GRPC_OVERRIDE { CallOpSet> ops; if (!context_->initial_metadata_received_) { ops.RecvInitialMetadata(context_); } ops.RecvMessage(msg); call_.PerformOps(&ops); return cq_.Pluck(&ops) && ops.got_message; } Status Finish() GRPC_OVERRIDE { CallOpSet ops; Status status; ops.ClientRecvStatus(context_, &status); call_.PerformOps(&ops); GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); return status; } private: ClientContext* context_; CompletionQueue cq_; Call call_; }; /// Client-side interface for streaming writes of message of type \a W. template class ClientWriterInterface : public ClientStreamingInterface, public WriterInterface { public: /// Half close writing from the client. /// Block until currently-pending writes are completed. /// Thread safe with respect to \a Read operations only /// /// \return Whether the writes were successful. virtual bool WritesDone() = 0; }; template class ClientWriter : public ClientWriterInterface { public: /// Blocking create a stream. template ClientWriter(ChannelInterface* channel, const RpcMethod& method, ClientContext* context, R* response) : context_(context), call_(channel->CreateCall(method, context, &cq_)) { finish_ops_.RecvMessage(response); finish_ops_.AllowNoMessage(); CallOpSet ops; ops.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); call_.PerformOps(&ops); cq_.Pluck(&ops); } void WaitForInitialMetadata() { GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); CallOpSet ops; ops.RecvInitialMetadata(context_); call_.PerformOps(&ops); cq_.Pluck(&ops); // status ignored } using WriterInterface::Write; bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE { CallOpSet ops; if (!ops.SendMessage(msg, options).ok()) { return false; } call_.PerformOps(&ops); return cq_.Pluck(&ops); } bool WritesDone() GRPC_OVERRIDE { CallOpSet ops; ops.ClientSendClose(); call_.PerformOps(&ops); return cq_.Pluck(&ops); } /// Read the final response and wait for the final status. Status Finish() GRPC_OVERRIDE { Status status; if (!context_->initial_metadata_received_) { finish_ops_.RecvInitialMetadata(context_); } finish_ops_.ClientRecvStatus(context_, &status); call_.PerformOps(&finish_ops_); GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_)); return status; } private: ClientContext* context_; CallOpSet finish_ops_; CompletionQueue cq_; Call call_; }; /// Client-side interface for bi-directional streaming. template class ClientReaderWriterInterface : public ClientStreamingInterface, public WriterInterface, public ReaderInterface { public: /// Blocking wait for initial metadata from server. The received metadata /// can only be accessed after this call returns. Should only be called before /// the first read. Calling this method is optional, and if it is not called /// the metadata will be available in ClientContext after the first read. virtual void WaitForInitialMetadata() = 0; /// Block until currently-pending writes are completed. /// Thread-safe with respect to \a Read /// /// \return Whether the writes were successful. virtual bool WritesDone() = 0; }; template class ClientReaderWriter GRPC_FINAL : public ClientReaderWriterInterface { public: /// Blocking create a stream. ClientReaderWriter(ChannelInterface* channel, const RpcMethod& method, ClientContext* context) : context_(context), call_(channel->CreateCall(method, context, &cq_)) { CallOpSet ops; ops.SendInitialMetadata(context->send_initial_metadata_, context->initial_metadata_flags()); call_.PerformOps(&ops); cq_.Pluck(&ops); } void WaitForInitialMetadata() GRPC_OVERRIDE { GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); CallOpSet ops; ops.RecvInitialMetadata(context_); call_.PerformOps(&ops); cq_.Pluck(&ops); // status ignored } bool NextMessageSize(uint32_t* sz) GRPC_OVERRIDE { *sz = call_.max_receive_message_size(); return true; } bool Read(R* msg) GRPC_OVERRIDE { CallOpSet> ops; if (!context_->initial_metadata_received_) { ops.RecvInitialMetadata(context_); } ops.RecvMessage(msg); call_.PerformOps(&ops); return cq_.Pluck(&ops) && ops.got_message; } using WriterInterface::Write; bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE { CallOpSet ops; if (!ops.SendMessage(msg, options).ok()) return false; call_.PerformOps(&ops); return cq_.Pluck(&ops); } bool WritesDone() GRPC_OVERRIDE { CallOpSet ops; ops.ClientSendClose(); call_.PerformOps(&ops); return cq_.Pluck(&ops); } Status Finish() GRPC_OVERRIDE { CallOpSet ops; if (!context_->initial_metadata_received_) { ops.RecvInitialMetadata(context_); } Status status; ops.ClientRecvStatus(context_, &status); call_.PerformOps(&ops); GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); return status; } private: ClientContext* context_; CompletionQueue cq_; Call call_; }; /// Server-side interface for streaming reads of message of type \a R. template class ServerReaderInterface : public ServerStreamingInterface, public ReaderInterface {}; template class ServerReader GRPC_FINAL : public ServerReaderInterface { public: ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} void SendInitialMetadata() GRPC_OVERRIDE { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); CallOpSet ops; ops.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_->PerformOps(&ops); call_->cq()->Pluck(&ops); } bool NextMessageSize(uint32_t* sz) GRPC_OVERRIDE { *sz = call_->max_receive_message_size(); return true; } bool Read(R* msg) GRPC_OVERRIDE { CallOpSet> ops; ops.RecvMessage(msg); call_->PerformOps(&ops); return call_->cq()->Pluck(&ops) && ops.got_message; } private: Call* const call_; ServerContext* const ctx_; }; /// Server-side interface for streaming writes of message of type \a W. template class ServerWriterInterface : public ServerStreamingInterface, public WriterInterface {}; template class ServerWriter GRPC_FINAL : public ServerWriterInterface { public: ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} void SendInitialMetadata() GRPC_OVERRIDE { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); CallOpSet ops; ops.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_->PerformOps(&ops); call_->cq()->Pluck(&ops); } using WriterInterface::Write; bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE { CallOpSet ops; if (!ops.SendMessage(msg, options).ok()) { return false; } if (!ctx_->sent_initial_metadata_) { ops.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } call_->PerformOps(&ops); return call_->cq()->Pluck(&ops); } private: Call* const call_; ServerContext* const ctx_; }; /// Server-side interface for bi-directional streaming. template class ServerReaderWriterInterface : public ServerStreamingInterface, public WriterInterface, public ReaderInterface {}; // Actual implementation of bi-directional streaming namespace internal { template class ServerReaderWriterBody GRPC_FINAL { public: ServerReaderWriterBody(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} void SendInitialMetadata() { GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); CallOpSet ops; ops.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; call_->PerformOps(&ops); call_->cq()->Pluck(&ops); } bool NextMessageSize(uint32_t* sz) { *sz = call_->max_receive_message_size(); return true; } bool Read(R* msg) { CallOpSet> ops; ops.RecvMessage(msg); call_->PerformOps(&ops); return call_->cq()->Pluck(&ops) && ops.got_message; } bool Write(const W& msg, const WriteOptions& options) { CallOpSet ops; if (!ops.SendMessage(msg, options).ok()) { return false; } if (!ctx_->sent_initial_metadata_) { ops.SendInitialMetadata(ctx_->initial_metadata_, ctx_->initial_metadata_flags()); if (ctx_->compression_level_set()) { ops.set_compression_level(ctx_->compression_level()); } ctx_->sent_initial_metadata_ = true; } call_->PerformOps(&ops); return call_->cq()->Pluck(&ops); } private: Call* const call_; ServerContext* const ctx_; }; } // class to represent the user API for a bidirectional streaming call template class ServerReaderWriter GRPC_FINAL : public ServerReaderWriterInterface { public: ServerReaderWriter(Call* call, ServerContext* ctx) : body_(call, ctx) {} void SendInitialMetadata() GRPC_OVERRIDE { body_.SendInitialMetadata(); } bool NextMessageSize(uint32_t* sz) GRPC_OVERRIDE { return body_.NextMessageSize(sz); } bool Read(R* msg) GRPC_OVERRIDE { return body_.Read(msg); } using WriterInterface::Write; bool Write(const W& msg, const WriteOptions& options) GRPC_OVERRIDE { return body_.Write(msg, options); } private: internal::ServerReaderWriterBody body_; }; /// A class to represent a flow-controlled unary call. This is something /// of a hybrid between conventional unary and streaming. This is invoked /// through a unary call on the client side, but the server responds to it /// as though it were a single-ping-pong streaming call. The server can use /// the \a NextMessageSize method to determine an upper-bound on the size of /// the message. /// A key difference relative to streaming: ServerUnaryStreamer /// must have exactly 1 Read and exactly 1 Write, in that order, to function /// correctly. Otherwise, the RPC is in error. template class ServerUnaryStreamer GRPC_FINAL : public ServerReaderWriterInterface { public: ServerUnaryStreamer(Call* call, ServerContext* ctx) : body_(call, ctx), read_done_(false), write_done_(false) {} void SendInitialMetadata() GRPC_OVERRIDE { body_.SendInitialMetadata(); } bool NextMessageSize(uint32_t* sz) GRPC_OVERRIDE { return body_.NextMessageSize(sz); } bool Read(RequestType* request) GRPC_OVERRIDE { if (read_done_) { return false; } read_done_ = true; return body_.Read(request); } using WriterInterface::Write; bool Write(const ResponseType& response, const WriteOptions& options) GRPC_OVERRIDE { if (write_done_ || !read_done_) { return false; } write_done_ = true; return body_.Write(response, options); } private: internal::ServerReaderWriterBody body_; bool read_done_; bool write_done_; }; /// A class to represent a flow-controlled server-side streaming call. /// This is something of a hybrid between server-side and bidi streaming. /// This is invoked through a server-side streaming call on the client side, /// but the server responds to it as though it were a bidi streaming call that /// must first have exactly 1 Read and then any number of Writes. template class ServerSplitStreamer GRPC_FINAL : public ServerReaderWriterInterface { public: ServerSplitStreamer(Call* call, ServerContext* ctx) : body_(call, ctx), read_done_(false) {} void SendInitialMetadata() GRPC_OVERRIDE { body_.SendInitialMetadata(); } bool NextMessageSize(uint32_t* sz) GRPC_OVERRIDE { return body_.NextMessageSize(sz); } bool Read(RequestType* request) GRPC_OVERRIDE { if (read_done_) { return false; } read_done_ = true; return body_.Read(request); } using WriterInterface::Write; bool Write(const ResponseType& response, const WriteOptions& options) GRPC_OVERRIDE { return read_done_ && body_.Write(response, options); } private: internal::ServerReaderWriterBody body_; bool read_done_; }; } // namespace grpc #endif // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H