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Diffstat (limited to 'src/core/iomgr/socket_windows.h')
-rw-r--r--src/core/iomgr/socket_windows.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/core/iomgr/socket_windows.h b/src/core/iomgr/socket_windows.h
index df2a730413..45bc657225 100644
--- a/src/core/iomgr/socket_windows.h
+++ b/src/core/iomgr/socket_windows.h
@@ -45,8 +45,7 @@
/* This holds the data for an outstanding read or write on a socket.
The mutex to protect the concurrent access to that data is the one
inside the winsocket wrapper. */
-typedef struct grpc_winsocket_callback_info
-{
+typedef struct grpc_winsocket_callback_info {
/* This is supposed to be a WSAOVERLAPPED, but in order to get that
definition, we need to include ws2tcpip.h, which needs to be included
from the top, otherwise it'll clash with a previous inclusion of
@@ -55,7 +54,7 @@ typedef struct grpc_winsocket_callback_info
OVERLAPPED overlapped;
/* The callback information for the pending operation. May be empty if the
caller hasn't registered a callback yet. */
- void (*cb) (void *opaque, int success);
+ void (*cb)(void *opaque, int success);
void *opaque;
/* A boolean to describe if the IO Completion Port got a notification for
that operation. This will happen if the operation completed before the
@@ -80,8 +79,7 @@ typedef struct grpc_winsocket_callback_info
operation callbacks for connect and listen. But given the scope of listen
and accept, we don't need to go to that extent and waste memory. Also, this
is closer to what happens in posix world. */
-typedef struct grpc_winsocket
-{
+typedef struct grpc_winsocket {
SOCKET socket;
grpc_winsocket_callback_info write_info;
@@ -101,13 +99,13 @@ typedef struct grpc_winsocket
/* Create a wrapped windows handle. This takes ownership of it, meaning that
it will be responsible for closing it. */
-grpc_winsocket *grpc_winsocket_create (SOCKET socket, const char *name);
+grpc_winsocket *grpc_winsocket_create(SOCKET socket, const char *name);
/* Initiate an asynchronous shutdown of the socket. Will call off any pending
operation to cancel them. */
-void grpc_winsocket_shutdown (grpc_winsocket * socket);
+void grpc_winsocket_shutdown(grpc_winsocket *socket);
/* Destroy a socket. Should only be called if there's no pending operation. */
-void grpc_winsocket_destroy (grpc_winsocket * socket);
+void grpc_winsocket_destroy(grpc_winsocket *socket);
#endif /* GRPC_INTERNAL_CORE_IOMGR_SOCKET_WINDOWS_H */