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//
// GTMAppKit+UnitTesting.m
//
// Categories for making unit testing of graphics/UI easier.
//
// Copyright 2006-2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
#import "GTMDefines.h"
#import "GTMAppKit+UnitTesting.h"
#import "GTMGeometryUtils.h"
#import "GTMMethodCheck.h"
#import "GTMGarbageCollection.h"
#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
#define ENCODE_NSINTEGER(coder, i, key) [(coder) encodeInt:(i) forKey:(key)]
#else
#define ENCODE_NSINTEGER(coder, i, key) [(coder) encodeInteger:(i) forKey:(key)]
#endif
@implementation NSApplication (GMUnitTestingAdditions)
GTM_METHOD_CHECK(NSObject, gtm_unitTestEncodeState:);
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
ENCODE_NSINTEGER(inCoder, [[self mainWindow] windowNumber], @"ApplicationMainWindow");
// Descend down into the windows allowing them to store their state
NSWindow *window = nil;
int i = 0;
GTM_FOREACH_OBJECT(window, [self windows]) {
if ([window isVisible]) {
// Only record visible windows because invisible windows may be closing on us
// This appears to happen differently in 64 bit vs 32 bit, and items
// in the window may hold an extra retain count for a while until the
// event loop is spun. To avoid all this, we just don't record non
// visible windows.
// See rdar://5851458 for details.
[inCoder encodeObject:window forKey:[NSString stringWithFormat:@"Window %d", i]];
i = i + 1;
}
}
// and encode the menu bar
NSMenu *mainMenu = [self mainMenu];
if (mainMenu) {
[inCoder encodeObject:mainMenu forKey:@"MenuBar"];
}
}
@end
@implementation NSWindow (GMUnitTestingAdditions)
- (CGImageRef)gtm_unitTestImage {
return [[[self contentView] superview] gtm_unitTestImage];
}
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
[inCoder encodeObject:[self title] forKey:@"WindowTitle"];
[inCoder encodeBool:[self isVisible] forKey:@"WindowIsVisible"];
// Do not record if window is key, because users running unit tests
// and clicking around to other apps, could change this mid test causing
// issues.
// [inCoder encodeBool:[self isKeyWindow] forKey:@"WindowIsKey"];
[inCoder encodeBool:[self isMainWindow] forKey:@"WindowIsMain"];
[inCoder encodeObject:[self contentView] forKey:@"WindowContent"];
}
@end
@implementation NSControl (GTMUnitTestingAdditions)
// Encodes the state of an object in a manner suitable for comparing
// against a master state file so we can determine whether the
// object is in a suitable state.
//
// Arguments:
// inCoder - the coder to encode our state into
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
[inCoder encodeObject:[self class] forKey:@"ControlType"];
[inCoder encodeObject:[self objectValue] forKey:@"ControlValue"];
[inCoder encodeObject:[self selectedCell] forKey:@"ControlSelectedCell"];
ENCODE_NSINTEGER(inCoder, [self tag], @"ControlTag");
[inCoder encodeBool:[self isEnabled] forKey:@"ControlIsEnabled"];
}
@end
@implementation NSTextField (GTMUnitTestingAdditions)
- (BOOL)gtm_shouldEncodeStateForSubviews {
return NO;
}
@end
@implementation NSCell (GTMUnitTestingAdditions)
// Encodes the state of an object in a manner suitable for comparing
// against a master state file so we can determine whether the
// object is in a suitable state.
//
// Arguments:
// inCoder - the coder to encode our state into
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
BOOL isImageCell = NO;
if ([self hasValidObjectValue]) {
id val = [self objectValue];
[inCoder encodeObject:val forKey:@"CellValue"];
isImageCell = [val isKindOfClass:[NSImage class]];
}
if (!isImageCell) {
// Image cells have a title that includes addresses that aren't going
// to be constant, so we don't encode them. All the info we need
// is going to be in the CellValue encoding.
[inCoder encodeObject:[self title] forKey:@"CellTitle"];
}
ENCODE_NSINTEGER(inCoder, [self state], @"CellState");
ENCODE_NSINTEGER(inCoder, [self tag], @"CellTag");
}
@end
@implementation NSImage (GTMUnitTestingAdditions)
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
[inCoder encodeObject:NSStringFromSize([self size]) forKey:@"ImageSize"];
[inCoder encodeObject:[self name] forKey:@"ImageName"];
}
- (CGImageRef)gtm_unitTestImage {
// Create up a context
NSSize size = [self size];
NSRect rect = GTMNSRectOfSize(size);
CGSize cgSize = GTMNSSizeToCGSize(size);
CGContextRef contextRef = GTMCreateUnitTestBitmapContextOfSizeWithData(cgSize,
NULL);
NSGraphicsContext *bitmapContext
= [NSGraphicsContext graphicsContextWithGraphicsPort:contextRef flipped:NO];
_GTMDevAssert(bitmapContext, @"Couldn't create ns bitmap context");
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:bitmapContext];
[self drawInRect:rect fromRect:rect operation:NSCompositeCopy fraction:1.0];
CGImageRef image = CGBitmapContextCreateImage(contextRef);
CFRelease(contextRef);
[NSGraphicsContext restoreGraphicsState];
return (CGImageRef)GTMCFAutorelease(image);
}
@end
@implementation NSMenu (GTMUnitTestingAdditions)
// Encodes the state of an object in a manner suitable for comparing
// against a master state file so we can determine whether the
// object is in a suitable state.
//
// Arguments:
// inCoder - the coder to encode our state into
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
// Hack here to work around
// rdar://5881796 Application menu item title wrong when accessed programatically
// which causes us to have different results on x86_64 vs x386.
// Hack is braced intentionally. We don't record the title of the
// "application" menu or it's menu title because they are wrong on 32 bit.
// They appear to work right on 64bit.
{
NSMenu *mainMenu = [NSApp mainMenu];
NSMenu *appleMenu = [[mainMenu itemAtIndex:0] submenu];
if (![self isEqual:appleMenu]) {
[inCoder encodeObject:[self title] forKey:@"MenuTitle"];
}
}
// Descend down into the menuitems allowing them to store their state
NSMenuItem *menuItem = nil;
int i = 0;
GTM_FOREACH_OBJECT(menuItem, [self itemArray]) {
[inCoder encodeObject:menuItem
forKey:[NSString stringWithFormat:@"MenuItem %d", i]];
++i;
}
}
@end
@implementation NSMenuItem (GTMUnitTestingAdditions)
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
// Hack here to work around
// rdar://5881796 Application menu item title wrong when accessed programatically
// which causes us to have different results on x86_64 vs x386.
// See comment above.
{
NSMenu *mainMenu = [NSApp mainMenu];
NSMenuItem *appleMenuItem = [mainMenu itemAtIndex:0];
if (![self isEqual:appleMenuItem]) {
[inCoder encodeObject:[self title] forKey:@"MenuItemTitle"];
}
}
[inCoder encodeObject:[self keyEquivalent] forKey:@"MenuItemKeyEquivalent"];
[inCoder encodeBool:[self isSeparatorItem] forKey:@"MenuItemIsSeparator"];
ENCODE_NSINTEGER(inCoder, [self state], @"MenuItemState");
[inCoder encodeBool:[self isEnabled] forKey:@"MenuItemIsEnabled"];
[inCoder encodeBool:[self isAlternate] forKey:@"MenuItemIsAlternate"];
[inCoder encodeObject:[self toolTip] forKey:@"MenuItemTooltip"];
ENCODE_NSINTEGER(inCoder, [self tag], @"MenuItemTag");
ENCODE_NSINTEGER(inCoder, [self indentationLevel], @"MenuItemIndentationLevel");
// Do our submenu if neccessary
if ([self hasSubmenu]) {
[inCoder encodeObject:[self submenu] forKey:@"MenuItemSubmenu"];
}
}
@end
// A view that allows you to delegate out drawing using the formal
// GTMUnitTestViewDelegate protocol above. This is useful when writing up unit
// tests for visual elements.
// Your test will often end up looking like this:
// - (void)testFoo {
// GTMAssertDrawingEqualToFile(self, NSMakeSize(200, 200), @"Foo", nil, nil);
// }
// and your testSuite will also implement the unitTestViewDrawRect method to do
// it's actual drawing. The above creates a view of size 200x200 that draws
// it's content using |self|'s unitTestViewDrawRect method and compares it to
// the contents of the file Foo.tif to make sure it's valid
@implementation GTMUnitTestView
- (id)initWithFrame:(NSRect)frame
drawer:(id<GTMUnitTestViewDrawer>)drawer
contextInfo:(void*)contextInfo {
self = [super initWithFrame:frame];
if (self != nil) {
drawer_ = [drawer retain];
contextInfo_ = contextInfo;
}
return self;
}
- (void)dealloc {
[drawer_ release];
[super dealloc];
}
- (void)drawRect:(NSRect)rect {
[drawer_ gtm_unitTestViewDrawRect:rect contextInfo:contextInfo_];
}
@end
@implementation NSView (GTMUnitTestingAdditions)
// Returns an image containing a representation of the object
// suitable for use in comparing against a master image.
// Does all of it's drawing with smoothfonts and antialiasing off
// to avoid issues with font smoothing settings and antialias differences
// between ppc and x86.
//
// Returns:
// an image of the object
- (CGImageRef)gtm_unitTestImage {
// Create up a context
NSRect bounds = [self bounds];
CGSize cgSize = GTMNSSizeToCGSize(bounds.size);
CGContextRef contextRef = GTMCreateUnitTestBitmapContextOfSizeWithData(cgSize,
NULL);
NSGraphicsContext *bitmapContext
= [NSGraphicsContext graphicsContextWithGraphicsPort:contextRef flipped:NO];
_GTMDevAssert(bitmapContext, @"Couldn't create ns bitmap context");
// Save our state and turn off font smoothing and antialias.
CGContextSaveGState(contextRef);
CGContextSetShouldSmoothFonts(contextRef, false);
CGContextSetShouldAntialias(contextRef, false);
[self displayRectIgnoringOpacity:bounds inContext:bitmapContext];
CGImageRef image = CGBitmapContextCreateImage(contextRef);
CFRelease(contextRef);
return (CGImageRef)GTMCFAutorelease(image);
}
// Returns whether gtm_unitTestEncodeState should recurse into subviews
// of a particular view.
// If you have "Full keyboard access" in the
// Keyboard & Mouse > Keyboard Shortcuts preferences pane set to "Text boxes
// and Lists only" that Apple adds a set of subviews to NSTextFields. So in the
// case of NSTextFields we don't want to recurse into their subviews. There may
// be other cases like this, so instead of specializing gtm_unitTestEncodeState: to
// look for NSTextFields, NSTextFields will just not allow us to recurse into
// their subviews.
//
// Returns:
// should gtm_unitTestEncodeState pick up subview state.
- (BOOL)gtm_shouldEncodeStateForSubviews {
return YES;
}
// Encodes the state of an object in a manner suitable for comparing
// against a master state file so we can determine whether the
// object is in a suitable state.
//
// Arguments:
// inCoder - the coder to encode our state into
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
[super gtm_unitTestEncodeState:inCoder];
[inCoder encodeBool:[self isHidden] forKey:@"ViewIsHidden"];
if ([self gtm_shouldEncodeStateForSubviews]) {
NSView *subview = nil;
int i = 0;
GTM_FOREACH_OBJECT(subview, [self subviews]) {
[inCoder encodeObject:subview forKey:[NSString stringWithFormat:@"ViewSubView %d", i]];
i = i + 1;
}
}
}
@end
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