// // GTMNSThread+Blocks.h // // Copyright 2012 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. // // Based on http://www.informit.com/blogs/blog.aspx?uk=Ask-Big-Nerd-Ranch-Blocks-in-Objective-C #import #import "GTMDefines.h" // Extension to NSThread to work with blocks. #if NS_BLOCKS_AVAILABLE @interface NSThread (GTMBlocksAdditions) // If self is not the current thread, the block will be called asynchronously // and this method returns immediately. // If self is the current thread, the block will be performed immediately, and // then this method will return. - (void)gtm_performBlock:(void (^)(void))block; - (void)gtm_performWaitingUntilDone:(BOOL)waitDone block:(void (^)(void))block; + (void)gtm_performBlockInBackground:(void (^)(void))block; @end #endif // NS_BLOCKS_AVAILABLE // A simple thread that does nothing but runs a runloop. // That means that it can handle performBlock and performSelector calls. @interface GTMSimpleWorkerThread : NSThread // If called from another thread, blocks until worker thread is done. // If called from the worker thread it is equivalent to cancel and // returns immediately. // Note that "stop" will set the isCancelled on the thread. - (void)stop; @end