From d0e18bdb7924c71cdca8dd983711171d87ef28be Mon Sep 17 00:00:00 2001 From: Benjamin Barenblat Date: Mon, 17 Jan 2022 23:12:32 -0500 Subject: glplanet, an OpenGL-based planetary renderer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit glplanet draws Earth like it currently appears from space, putting nighttime areas in shadow and daytime areas in light. It’s modeled after Xplanet (http://xplanet.sourceforge.net/), but whereas Xplanet is entirely a CPU-resident program, glplanet draws using OpenGL. It’s thus much less resource-intensive, particularly when using high-resolution textures. --- src/x/screen.h | 51 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 src/x/screen.h (limited to 'src/x/screen.h') diff --git a/src/x/screen.h b/src/x/screen.h new file mode 100644 index 0000000..88acae5 --- /dev/null +++ b/src/x/screen.h @@ -0,0 +1,51 @@ +// Copyright 2021 Benjamin Barenblat +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not +// use this file except in compliance with the License. You may obtain a copy of +// the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT +// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the +// License for the specific language governing permissions and limitations under +// the License. + +#ifndef GLPLANET_SRC_X_SCREEN_H_ +#define GLPLANET_SRC_X_SCREEN_H_ + +#include +#include +#include + +#include "src/x/types.h" + +namespace x { + +// An X screen. +// +// This class is thread-safe. +class Screen final { + public: + explicit Screen(xcb_screen_t* screen) noexcept : screen_(screen) {} + + Screen(Screen&&) noexcept = default; + Screen& operator=(Screen&&) noexcept = default; + + Id root() const noexcept { return screen_->root; } + Id black_pixel() const noexcept { return screen_->black_pixel; } + + uint8_t DepthOfVisual(Id visual) const noexcept { + return xcb_aux_get_depth_of_visual(screen_, visual); + } + + xcb_screen_t* AsXcbScreen() const noexcept { return screen_; } + + private: + xcb_screen_t* screen_; +}; + +} // namespace x + +#endif // GLPLANET_SRC_X_SCREEN_H_ -- cgit v1.2.3