/* * Copyright (c) 2007 Alexey Vatchenko * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "config.h" // IWYU pragma: keep #include // IWYU pragma: keep #include #include #include #include "utf8.h" #define _NXT 0x80 #define _SEQ2 0xc0 #define _SEQ3 0xe0 #define _SEQ4 0xf0 #define _BOM 0xfeff // We can tweak the following typedef to allow us to simulate Windows-style 16 bit wchar's on Unix. typedef wchar_t utf8_wchar_t; #define UTF8_WCHAR_MAX ((size_t)std::numeric_limits::max()) typedef std::basic_string utf8_wstring_t; static size_t utf8_to_wchar_internal(const char *in, size_t insize, utf8_wstring_t *result, int flags); static size_t wchar_to_utf8_internal(const utf8_wchar_t *in, size_t insize, char *out, size_t outsize, int flags); static bool safe_copy_wchar_to_utf8_wchar(const wchar_t *in, utf8_wchar_t *out, size_t count) { bool result = true; for (size_t i = 0; i < count; i++) { wchar_t c = in[i]; if (c > UTF8_WCHAR_MAX) { result = false; break; } out[i] = c; } return result; } bool wchar_to_utf8_string(const std::wstring &str, std::string *result) { result->clear(); const size_t inlen = str.size(); if (inlen == 0) { return true; } bool success = false; const wchar_t *input = str.c_str(); size_t outlen = wchar_to_utf8(input, inlen, NULL, 0, 0); if (outlen > 0) { char *tmp = new char[outlen]; size_t outlen2 = wchar_to_utf8(input, inlen, tmp, outlen, 0); if (outlen2 > 0) { result->assign(tmp, outlen2); success = true; } delete[] tmp; } return success; } size_t utf8_to_wchar(const char *in, size_t insize, std::wstring *out, int flags) { if (in == NULL || insize == 0) { return 0; } size_t result; if (sizeof(wchar_t) == sizeof(utf8_wchar_t)) { result = utf8_to_wchar_internal(in, insize, reinterpret_cast(out), flags); } else if (out == NULL) { result = utf8_to_wchar_internal(in, insize, NULL, flags); } else { // Allocate a temporary buffer to hold the output, invoke the conversion with the temporary, // and then copy it back. utf8_wstring_t tmp_output; result = utf8_to_wchar_internal(in, insize, &tmp_output, flags); out->insert(out->end(), tmp_output.begin(), tmp_output.end()); } return result; } size_t wchar_to_utf8(const wchar_t *in, size_t insize, char *out, size_t outsize, int flags) { if (in == NULL || insize == 0 || (outsize == 0 && out != NULL)) { return 0; } size_t result; if (sizeof(wchar_t) == sizeof(utf8_wchar_t)) { result = wchar_to_utf8_internal(reinterpret_cast(in), insize, out, outsize, flags); } else { // Allocate a temporary buffer to hold the input the std::copy performs the size conversion. // Note: insize may be 0. utf8_wchar_t *tmp_input = new utf8_wchar_t[insize]; if (!safe_copy_wchar_to_utf8_wchar(in, tmp_input, insize)) { // Our utf8_wchar_t is UCS-16 and there was an astral character. result = 0; } else { // Invoke the conversion with the temporary, then clean up the input. result = wchar_to_utf8_internal(tmp_input, insize, out, outsize, flags); } delete[] tmp_input; } return result; } static int __wchar_forbitten(utf8_wchar_t sym); static int __utf8_forbitten(unsigned char octet); static int __wchar_forbitten(utf8_wchar_t sym) { // Surrogate pairs. if (sym >= 0xd800 && sym <= 0xdfff) return -1; return 0; } static int __utf8_forbitten(unsigned char octet) { switch (octet) { case 0xc0: case 0xc1: case 0xf5: case 0xff: { return -1; } } return 0; } /// This function translates UTF-8 string into UCS-2 or UCS-4 string (all symbols will be in local /// machine byte order). It takes the following arguments: /// /// in - input UTF-8 string. It can be null-terminated. /// insize - size of input string in bytes. /// out_string - result buffer for UCS-2/4 string. /// /// RETURN VALUES /// The function returns size of result buffer (in wide characters). /// Zero is returned in case of error. /// /// CAVEATS /// 1. If UTF-8 string contains zero symbols, they will be translated /// as regular symbols. /// /// 2. If UTF8_IGNORE_ERROR or UTF8_SKIP_BOM flag is set, sizes may vary when `out' is NULL and not /// NULL. It's because of special UTF-8 sequences which may result in forbitten (by RFC3629) UNICODE /// characters. So, the caller must check return value every time and not prepare buffer in advance /// (\0 terminate) but after calling this function. static size_t utf8_to_wchar_internal(const char *in, size_t insize, utf8_wstring_t *out_string, int flags) { unsigned char *p, *lim; utf8_wchar_t high; size_t n, total, i, n_bits; if (in == NULL || insize == 0) return 0; if (out_string != NULL) out_string->clear(); total = 0; p = (unsigned char *)in; lim = p + insize; for (; p < lim; p += n) { if (__utf8_forbitten(*p) != 0 && (flags & UTF8_IGNORE_ERROR) == 0) return 0; // Get number of bytes for one wide character. n = 1; // default: 1 byte. Used when skipping bytes if ((*p & 0x80) == 0) high = (utf8_wchar_t)*p; else if ((*p & 0xe0) == _SEQ2) { n = 2; high = (utf8_wchar_t)(*p & 0x1f); } else if ((*p & 0xf0) == _SEQ3) { n = 3; high = (utf8_wchar_t)(*p & 0x0f); } else if ((*p & 0xf8) == _SEQ4) { n = 4; high = (utf8_wchar_t)(*p & 0x07); } else { if ((flags & UTF8_IGNORE_ERROR) == 0) return 0; continue; } // Does the sequence header tell us truth about length? if (lim - p <= n - 1) { if ((flags & UTF8_IGNORE_ERROR) == 0) return 0; n = 1; continue; // skip } // Validate sequence. All symbols must have higher bits set to 10xxxxxx. if (n > 1) { for (i = 1; i < n; i++) { if ((p[i] & 0xc0) != _NXT) break; } if (i != n) { if ((flags & UTF8_IGNORE_ERROR) == 0) return 0; n = 1; continue; // skip } } total++; if (out_string == NULL) continue; uint32_t out_val = 0; n_bits = 0; for (i = 1; i < n; i++) { out_val |= (utf8_wchar_t)(p[n - i] & 0x3f) << n_bits; n_bits += 6; // 6 low bits in every byte } out_val |= high << n_bits; bool skip = false; if (__wchar_forbitten(out_val) != 0) { if ((flags & UTF8_IGNORE_ERROR) == 0) { return 0; // forbidden character } skip = true; } else if (out_val == _BOM && (flags & UTF8_SKIP_BOM) != 0) { skip = true; } if (skip) { total--; } else if (out_val > UTF8_WCHAR_MAX) { // wchar_t is UCS-2, but the UTF-8 specified an astral character. return 0; } else { out_string->push_back(out_val); } } return total; } /// This function translates UCS-2/4 symbols (given in local machine byte order) into UTF-8 string. /// It takes the following arguments: /// /// in - input unicode string. It can be null-terminated. /// insize - size of input string in wide characters. /// out - result buffer for utf8 string. If out is NULL, function returns size of result buffer. /// outsize - size of result buffer. /// /// RETURN VALUES /// The function returns size of result buffer (in bytes). Zero is returned in case of error. /// /// CAVEATS /// If UCS-4 string contains zero symbols, they will be translated as regular symbols. static size_t wchar_to_utf8_internal(const utf8_wchar_t *in, size_t insize, char *out, size_t outsize, int flags) { const utf8_wchar_t *w, *wlim; unsigned char *p, *lim; size_t total, n; if (in == NULL || insize == 0 || (outsize == 0 && out != NULL)) return 0; w = in; wlim = w + insize; p = (unsigned char *)out; lim = p + outsize; total = 0; for (; w < wlim; w++) { if (__wchar_forbitten(*w) != 0) { if ((flags & UTF8_IGNORE_ERROR) == 0) return 0; continue; } if (*w == _BOM && (flags & UTF8_SKIP_BOM) != 0) continue; const int32_t w_wide = *w; if (w_wide < 0) { if ((flags & UTF8_IGNORE_ERROR) == 0) return 0; continue; } if (w_wide <= 0x0000007f) n = 1; else if (w_wide <= 0x000007ff) n = 2; else if (w_wide <= 0x0000ffff) n = 3; else if (w_wide <= 0x001fffff) n = 4; else if (w_wide <= 0x03ffffff) n = 5; else n = 6; /// if (w_wide <= 0x7fffffff) total += n; if (out == NULL) continue; if (lim - p <= n - 1) return 0; // no space left // Extract the wchar_t as big-endian. If wchar_t is UCS-16, the first two bytes will be 0. unsigned char oc[4]; uint32_t w_tmp = *w; oc[3] = w_tmp & 0xFF; w_tmp >>= 8; oc[2] = w_tmp & 0xFF; w_tmp >>= 8; oc[1] = w_tmp & 0xFF; w_tmp >>= 8; oc[0] = w_tmp & 0xFF; switch (n) { case 1: { p[0] = oc[3]; break; } case 2: { p[1] = _NXT | (oc[3] & 0x3f); p[0] = _SEQ2 | (oc[3] >> 6) | ((oc[2] & 0x07) << 2); break; } case 3: { p[2] = _NXT | (oc[3] & 0x3f); p[1] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2); p[0] = _SEQ3 | ((oc[2] & 0xf0) >> 4); break; } case 4: { p[3] = _NXT | (oc[3] & 0x3f); p[2] = _NXT | (oc[3] >> 6) | ((oc[2] & 0x0f) << 2); p[1] = _NXT | ((oc[2] & 0xf0) >> 4) | ((oc[1] & 0x03) << 4); p[0] = _SEQ4 | ((oc[1] & 0x1f) >> 2); break; } } // NOTE: do not check here for forbitten UTF-8 characters. They cannot appear here because // we do proper convertion. p += n; } return total; }