// Prototypes for utilities for keeping track of jobs, processes and subshells, as well as signal // handling functions for tracking children. These functions do not themselves launch new processes, // the exec library will call proc to create representations of the running jobs as needed. #ifndef FISH_PROC_H #define FISH_PROC_H #include "config.h" // IWYU pragma: keep #include #include #include #include // IWYU pragma: keep #include #include #include #include "common.h" #include "io.h" #include "parse_tree.h" /// The status code use when a command was not found. #define STATUS_UNKNOWN_COMMAND 127 /// The status code use when an unknown error occured during execution of a command. #define STATUS_NOT_EXECUTABLE 126 /// The status code use when an unknown error occured during execution of a command. #define STATUS_EXEC_FAIL 125 /// The status code use when a wildcard had no matches. #define STATUS_UNMATCHED_WILDCARD 124 /// The status code used for normal exit in a builtin. #define STATUS_BUILTIN_OK 0 /// The status code used for erroneous argument combinations in a builtin. #define STATUS_BUILTIN_ERROR 1 /// Types of processes. enum process_type_t { /// A regular external command. EXTERNAL, /// A builtin command. INTERNAL_BUILTIN, /// A shellscript function. INTERNAL_FUNCTION, /// A block of commands, represented as a node. INTERNAL_BLOCK_NODE, /// The exec builtin. INTERNAL_EXEC }; enum { JOB_CONTROL_ALL, JOB_CONTROL_INTERACTIVE, JOB_CONTROL_NONE, }; /// A structure representing a single fish process. Contains variables for tracking process state /// and the process argument list. Actually, a fish process can be either a regular external /// process, an internal builtin which may or may not spawn a fake IO process during execution, a /// shellscript function or a block of commands to be evaluated by calling eval. Lastly, this /// process can be the result of an exec command. The role of this process_t is determined by the /// type field, which can be one of EXTERNAL, INTERNAL_BUILTIN, INTERNAL_FUNCTION, INTERNAL_EXEC. /// /// The process_t contains information on how the process should be started, such as command name /// and arguments, as well as runtime information on the status of the actual physical process which /// represents it. Shellscript functions, builtins and blocks of code may all need to spawn an /// external process that handles the piping and redirecting of IO for them. /// /// If the process is of type EXTERNAL or INTERNAL_EXEC, argv is the argument array and actual_cmd /// is the absolute path of the command to execute. /// /// If the process is of type INTERNAL_BUILTIN, argv is the argument vector, and argv[0] is the name /// of the builtin command. /// /// If the process is of type INTERNAL_FUNCTION, argv is the argument vector, and argv[0] is the /// name of the shellscript function. class process_t { private: null_terminated_array_t argv_array; io_chain_t process_io_chain; // No copying. process_t(const process_t &rhs); void operator=(const process_t &rhs); public: process_t(); ~process_t(); /// Type of process. Can be one of \c EXTERNAL, \c INTERNAL_BUILTIN, \c INTERNAL_FUNCTION, \c /// INTERNAL_EXEC. enum process_type_t type; /// For internal block processes only, the node offset of the block. node_offset_t internal_block_node; /// Sets argv. void set_argv(const wcstring_list_t &argv) { argv_array.set(argv); } /// Returns argv. const wchar_t *const *get_argv(void) const { return argv_array.get(); } const null_terminated_array_t &get_argv_array(void) const { return argv_array; } /// Returns argv[idx]. const wchar_t *argv(size_t idx) const { const wchar_t *const *argv = argv_array.get(); assert(argv != NULL); return argv[idx]; } /// Returns argv[0], or NULL. const wchar_t *argv0() const { const wchar_t *const *argv = argv_array.get(); return argv ? argv[0] : NULL; } /// IO chain getter and setter. const io_chain_t &io_chain() const { return process_io_chain; } void set_io_chain(const io_chain_t &chain) { this->process_io_chain = chain; } /// Actual command to pass to exec in case of EXTERNAL or INTERNAL_EXEC. wcstring actual_cmd; /// Process ID pid_t pid; /// File descriptor that pipe output should bind to. int pipe_write_fd; /// File descriptor that the _next_ process pipe input should bind to. int pipe_read_fd; /// True if process has completed. volatile int completed; /// True if process has stopped. volatile int stopped; /// Reported status value. volatile int status; /// Special flag to tell the evaluation function for count to print the help information. int count_help_magic; /// Next process in pipeline. We own this and we are responsible for deleting it. process_t *next; #ifdef HAVE__PROC_SELF_STAT /// Last time of cpu time check. struct timeval last_time; /// Number of jiffies spent in process at last cpu time check. unsigned long last_jiffies; #endif }; /// Constants for the flag variable in the job struct. enum { /// Whether the user has been told about stopped job. JOB_NOTIFIED = 1 << 0, /// Whether this job is in the foreground. JOB_FOREGROUND = 1 << 1, /// Whether the specified job is completely constructed, i.e. completely parsed, and every /// process in the job has been forked, etc. JOB_CONSTRUCTED = 1 << 2, /// Whether the specified job is a part of a subshell, event handler or some other form of /// special job that should not be reported. JOB_SKIP_NOTIFICATION = 1 << 3, /// Whether the exit status should be negated. This flag can only be set by the not builtin. JOB_NEGATE = 1 << 4, /// Whether the job is under job control. JOB_CONTROL = 1 << 5, /// Whether the job wants to own the terminal when in the foreground. JOB_TERMINAL = 1 << 6 }; typedef int job_id_t; job_id_t acquire_job_id(void); void release_job_id(job_id_t jobid); /// A struct represeting a job. A job is basically a pipeline of one or more processes and a couple /// of flags. class job_t { /// The original command which led to the creation of this job. It is used for displaying /// messages about job status on the terminal. wcstring command_str; // The IO chain associated with the block. const io_chain_t block_io; // No copying. job_t(const job_t &rhs); void operator=(const job_t &); public: job_t(job_id_t jobid, const io_chain_t &bio); ~job_t(); /// Returns whether the command is empty. bool command_is_empty() const { return command_str.empty(); } /// Returns the command as a wchar_t *. */ const wchar_t *command_wcstr() const { return command_str.c_str(); } /// Returns the command. const wcstring &command() const { return command_str; } /// Sets the command. void set_command(const wcstring &cmd) { command_str = cmd; } /// A linked list of all the processes in this job. We are responsible for deleting this when we /// are deallocated. process_t *first_process; /// Process group ID for the process group that this job is running in. pid_t pgid; /// The saved terminal modes of this job. This needs to be saved so that we can restore the /// terminal to the same state after temporarily taking control over the terminal when a job /// stops. struct termios tmodes; /// The job id of the job. This is a small integer that is a unique identifier of the job within /// this shell, and is used e.g. in process expansion. const job_id_t job_id; /// Bitset containing information about the job. A combination of the JOB_* constants. unsigned int flags; /// Returns the block IO redirections associated with the job. These are things like the IO /// redirections associated with the begin...end statement. const io_chain_t &block_io_chain() const { return this->block_io; } /// Fetch all the IO redirections associated with the job. io_chain_t all_io_redirections() const; }; /// Whether we are running a subshell command. extern int is_subshell; /// Whether we are running a block of commands. extern int is_block; /// Whether we are reading from the keyboard right now. bool shell_is_interactive(void); /// Whether this shell is attached to the keyboard at all. extern int is_interactive_session; /// Whether we are a login shell. extern int is_login; /// Whether we are running an event handler. extern int is_event; typedef std::list job_list_t; bool job_list_is_empty(void); /// A class to aid iteration over jobs list. Note this is used from a signal handler, so it must be /// careful to not allocate memory. class job_iterator_t { job_list_t *const job_list; job_list_t::iterator current, end; public: void reset(void); job_t *next() { job_t *job = NULL; if (current != end) { job = *current; ++current; } return job; } explicit job_iterator_t(job_list_t &jobs); job_iterator_t(); size_t count() const; }; /// Whether a universal variable barrier roundtrip has already been made for the currently executing /// command. Such a roundtrip only needs to be done once on a given command, unless a universal /// variable value is changed. Once this has been done, this variable is set to 1, so that no more /// roundtrips need to be done. /// /// Both setting it to one when it should be zero and the opposite may cause concurrency bugs. bool get_proc_had_barrier(); void set_proc_had_barrier(bool flag); /// Pid of last process started in the background. extern pid_t proc_last_bg_pid; /// The current job control mode. /// /// Must be one of JOB_CONTROL_ALL, JOB_CONTROL_INTERACTIVE and JOB_CONTROL_NONE. extern int job_control_mode; /// If this flag is set, fish will never fork or run execve. It is used to put fish into a syntax /// verifier mode where fish tries to validate the syntax of a file but doesn't actually do /// anything. extern int no_exec; /// Add the specified flag to the bitset of flags for the specified job. void job_set_flag(job_t *j, unsigned int flag, int set); /// Returns one if the specified flag is set in the specified job, 0 otherwise. int job_get_flag(const job_t *j, unsigned int flag); /// Sets the status of the last process to exit. void proc_set_last_status(int s); /// Returns the status of the last process to exit. int proc_get_last_status(); /// Remove the specified job. void job_free(job_t *j); /// Promotes a job to the front of the job list. void job_promote(job_t *job); /// Return the job with the specified job id. If id is 0 or less, return the last job used. job_t *job_get(job_id_t id); /// Return the job with the specified pid. job_t *job_get_from_pid(int pid); /// Tests if the job is stopped. int job_is_stopped(const job_t *j); /// Tests if the job has completed, i.e. if the last process of the pipeline has ended. bool job_is_completed(const job_t *j); /// Reassume a (possibly) stopped job. Put job j in the foreground. If cont is true, restore the /// saved terminal modes and send the process group a SIGCONT signal to wake it up before we block. /// /// \param j The job /// \param cont Whether the function should wait for the job to complete before returning void job_continue(job_t *j, bool cont); /// Notify the user about stopped or terminated jobs. Delete terminated jobs from the job list. /// /// \param interactive whether interactive jobs should be reaped as well int job_reap(bool interactive); /// Signal handler for SIGCHLD. Mark any processes with relevant information. void job_handle_signal(int signal, siginfo_t *info, void *con); /// Send the specified signal to all processes in the specified job. int job_signal(job_t *j, int signal); /// Mark a process as failed to execute (and therefore completed). void job_mark_process_as_failed(const job_t *job, process_t *p); #ifdef HAVE__PROC_SELF_STAT /// Use the procfs filesystem to look up how many jiffies of cpu time was used by this process. This /// function is only available on systems with the procfs file entry 'stat', i.e. Linux. unsigned long proc_get_jiffies(process_t *p); /// Update process time usage for all processes by calling the proc_get_jiffies function for every /// process of every job. void proc_update_jiffies(); #endif /// Perform a set of simple sanity checks on the job list. This includes making sure that only one /// job is in the foreground, that every process is in a valid state, etc. void proc_sanity_check(); /// Send a process/job exit event notification. This function is a convenience wrapper around /// event_fire(). void proc_fire_event(const wchar_t *msg, int type, pid_t pid, int status); /// Initializations. void proc_init(); /// Clean up before exiting. void proc_destroy(); /// Set new value for is_interactive flag, saving previous value. If needed, update signal handlers. void proc_push_interactive(int value); /// Set is_interactive flag to the previous value. If needed, update signal handlers. void proc_pop_interactive(); /// Format an exit status code as returned by e.g. wait into a fish exit code number as accepted by /// proc_set_last_status. int proc_format_status(int status); #endif