// Programmatic representation of fish code. #ifndef FISH_PARSE_PRODUCTIONS_H #define FISH_PARSE_PRODUCTIONS_H #include #include #include #include #include #include "common.h" #include "parse_constants.h" #include "tokenizer.h" class parse_node_tree_t; typedef uint32_t node_offset_t; #define NODE_OFFSET_INVALID (static_cast(-1)) typedef uint32_t source_offset_t; #define SOURCE_OFFSET_INVALID (static_cast(-1)) /// A struct representing the token type that we use internally. struct parse_token_t { enum parse_token_type_t type; // The type of the token as represented by the parser enum parse_keyword_t keyword; // Any keyword represented by this token bool has_dash_prefix; // Hackish: whether the source contains a dash prefix bool is_help_argument; // Hackish: whether the source looks like '-h' or '--help' source_offset_t source_start; source_offset_t source_length; wcstring describe() const; wcstring user_presentable_description() const; }; enum { parse_flag_none = 0, /// Attempt to build a "parse tree" no matter what. This may result in a 'forest' of /// disconnected trees. This is intended to be used by syntax highlighting. parse_flag_continue_after_error = 1 << 0, /// Include comment tokens. parse_flag_include_comments = 1 << 1, /// Indicate that the tokenizer should accept incomplete tokens */ parse_flag_accept_incomplete_tokens = 1 << 2, /// Indicate that the parser should not generate the terminate token, allowing an 'unfinished' /// tree where some nodes may have no productions. parse_flag_leave_unterminated = 1 << 3, /// Indicate that the parser should generate job_list entries for blank lines. parse_flag_show_blank_lines = 1 << 4 }; typedef unsigned int parse_tree_flags_t; wcstring parse_dump_tree(const parse_node_tree_t &tree, const wcstring &src); const wchar_t *token_type_description(parse_token_type_t type); const wchar_t *keyword_description(parse_keyword_t type); // Node flags. enum { /// Flag indicating that the node has associated comment nodes. parse_node_flag_has_comments = 1 << 0, }; typedef uint8_t parse_node_flags_t; /// Node-type specific tag value. typedef uint8_t parse_node_tag_t; /// Class for nodes of a parse tree. Since there's a lot of these, the size and order of the fields /// is important. class parse_node_t { public: // Start in the source code. source_offset_t source_start; // Length of our range in the source code. source_offset_t source_length; // Parent node_offset_t parent; // Children node_offset_t child_start; // Number of children. uint8_t child_count; // Type of the node. enum parse_token_type_t type; // Keyword associated with node. enum parse_keyword_t keyword; // Node flags. parse_node_flags_t flags : 4; // This is used to store e.g. the statement decoration. parse_node_tag_t tag : 4; // Description wcstring describe(void) const; // Constructor explicit parse_node_t(parse_token_type_t ty) : source_start(SOURCE_OFFSET_INVALID), source_length(0), parent(NODE_OFFSET_INVALID), child_start(0), child_count(0), type(ty), keyword(parse_keyword_none), flags(0), tag(0) {} node_offset_t child_offset(node_offset_t which) const { PARSE_ASSERT(which < child_count); return child_start + which; } /// Indicate if this node has a range of source code associated with it. bool has_source() const { // Should never have a nonempty range with an invalid offset. assert(this->source_start != SOURCE_OFFSET_INVALID || this->source_length == 0); return this->source_length > 0; } /// Indicate if the node has comment nodes. bool has_comments() const { return !!(this->flags & parse_node_flag_has_comments); } /// Gets source for the node, or the empty string if it has no source. wcstring get_source(const wcstring &str) const { if (!has_source()) return wcstring(); else return wcstring(str, this->source_start, this->source_length); } /// Returns whether the given location is within the source range or at its end. bool location_in_or_at_end_of_source_range(size_t loc) const { return has_source() && source_start <= loc && loc - source_start <= source_length; } }; /// The parse tree itself. class parse_node_tree_t : public std::vector { public: parse_node_tree_t() {} parse_node_tree_t(moved_ref t) { this->swap(t.val); } // Get the node corresponding to a child of the given node, or NULL if there is no such child. // If expected_type is provided, assert that the node has that type. const parse_node_t *get_child(const parse_node_t &parent, node_offset_t which, parse_token_type_t expected_type = token_type_invalid) const; // Find the first direct child of the given node of the given type. asserts on failure. const parse_node_t &find_child(const parse_node_t &parent, parse_token_type_t type) const; // Get the node corresponding to the parent of the given node, or NULL if there is no such // child. If expected_type is provided, only returns the parent if it is of that type. Note the // asymmetry: get_child asserts since the children are known, but get_parent does not, since the // parent may not be known. const parse_node_t *get_parent(const parse_node_t &node, parse_token_type_t expected_type = token_type_invalid) const; // Find all the nodes of a given type underneath a given node, up to max_count of them. typedef std::vector parse_node_list_t; parse_node_list_t find_nodes(const parse_node_t &parent, parse_token_type_t type, size_t max_count = (size_t)(-1)) const; // Finds the last node of a given type underneath a given node, or NULL if it could not be // found. If parent is NULL, this finds the last node in the tree of that type. const parse_node_t *find_last_node_of_type(parse_token_type_t type, const parse_node_t *parent = NULL) const; // Finds a node containing the given source location. If 'parent' is not NULL, it must be an // ancestor. const parse_node_t *find_node_matching_source_location(parse_token_type_t type, size_t source_loc, const parse_node_t *parent) const; // Indicate if the given argument_list or arguments_or_redirections_list is a root list, or has // a parent. bool argument_list_is_root(const parse_node_t &node) const; // Utilities /// Given a plain statement, get the decoration (from the parent node), or none if there is no /// decoration. enum parse_statement_decoration_t decoration_for_plain_statement( const parse_node_t &node) const; /// Given a plain statement, get the command by reference (from the child node). Returns true if /// successful. Clears the command on failure. bool command_for_plain_statement(const parse_node_t &node, const wcstring &src, wcstring *out_cmd) const; /// Given a plain statement, return true if the statement is part of a pipeline. If /// include_first is set, the first command in a pipeline is considered part of it; otherwise /// only the second or additional commands are. bool statement_is_in_pipeline(const parse_node_t &node, bool include_first) const; /// Given a redirection, get the redirection type (or TOK_NONE) and target (file path, or fd). enum token_type type_for_redirection(const parse_node_t &node, const wcstring &src, int *out_fd, wcstring *out_target) const; /// If the given node is a block statement, returns the header node (for_header, while_header, /// begin_header, or function_header). Otherwise returns NULL. const parse_node_t *header_node_for_block_statement(const parse_node_t &node) const; /// Given a node list (e.g. of type symbol_job_list) and a node type (e.g. symbol_job), return /// the next element of the given type in that list, and the tail (by reference). Returns NULL /// if we've exhausted the list. const parse_node_t *next_node_in_node_list(const parse_node_t &node_list, parse_token_type_t item_type, const parse_node_t **list_tail) const; /// Given a job, return all of its statements. These are 'specific statements' (e.g. /// symbol_decorated_statement, not symbol_statement). parse_node_list_t specific_statements_for_job(const parse_node_t &job) const; /// Given a node, return all of its comment nodes. parse_node_list_t comment_nodes_for_node(const parse_node_t &node) const; /// Returns the boolean type for a boolean node. static enum parse_bool_statement_type_t statement_boolean_type(const parse_node_t &node); /// Given a job, return whether it should be backgrounded, because it has a & specifier. bool job_should_be_backgrounded(const parse_node_t &job) const; }; /// The big entry point. Parse a string, attempting to produce a tree for the given goal type. bool parse_tree_from_string(const wcstring &str, parse_tree_flags_t flags, parse_node_tree_t *output, parse_error_list_t *errors, parse_token_type_t goal = symbol_job_list); // Fish grammar: // // # A job_list is a list of jobs, separated by semicolons or newlines // // job_list = | // job job_list | // job_list // // # A job is a non-empty list of statements, separated by pipes. (Non-empty is useful for cases // like if statements, where we require a command). To represent "non-empty", we require a // statement, followed by a possibly empty job_continuation, and then optionally a background // specifier '&' // // job = statement job_continuation optional_background // job_continuation = | // statement job_continuation // // # A statement is a normal command, or an if / while / and etc // // statement = boolean_statement | block_statement | if_statement | switch_statement | // decorated_statement // // # A block is a conditional, loop, or begin/end // // if_statement = if_clause else_clause end_command arguments_or_redirections_list // if_clause = job andor_job_list job_list // else_clause = | // else_continuation // else_continuation = if_clause else_clause | // job_list // // switch_statement = SWITCH argument case_item_list end_command // arguments_or_redirections_list // case_item_list = | // case_item case_item_list | // case_item_list // // case_item = CASE argument_list job_list // // block_statement = block_header job_list end_command arguments_or_redirections_list // block_header = for_header | while_header | function_header | begin_header // for_header = FOR var_name IN argument_list // while_header = WHILE job andor_job_list // begin_header = BEGIN // // # Functions take arguments, and require at least one (the name). No redirections allowed. // function_header = FUNCTION argument argument_list // // # A boolean statement is AND or OR or NOT // boolean_statement = AND statement | OR statement | NOT statement // // # An andor_job_list is zero or more job lists, where each starts with an `and` or `or` boolean // statement // andor_job_list = | // job andor_job_list | // andor_job_list // // # A decorated_statement is a command with a list of arguments_or_redirections, possibly with // "builtin" or "command" or "exec" // // decorated_statement = plain_statement | COMMAND plain_statement | BUILTIN plain_statement | // EXEC // // plain_statement // plain_statement = arguments_or_redirections_list // // argument_list = | argument argument_list // // arguments_or_redirections_list = | // argument_or_redirection arguments_or_redirections_list // argument_or_redirection = argument | redirection // argument = // // redirection = // // optional_background = | // // end_command = END // // # A freestanding_argument_list is equivalent to a normal argument list, except it may contain // TOK_END (newlines, and even semicolons, for historical reasons // // freestanding_argument_list = | // argument freestanding_argument_list | // freestanding_argument_list #endif