// Functions for handling event triggers // // Because most of these functions can be called by signal handler, it is important to make it well // defined when these functions produce output or perform memory allocations, since such functions // may not be safely called by signal handlers. #ifndef FISH_EVENT_H #define FISH_EVENT_H #include #include #include "common.h" /// The signal number that is used to match any signal. #define EVENT_ANY_SIGNAL -1 /// The process id that is used to match any process id. #define EVENT_ANY_PID 0 /// Enumeration of event types. enum { /// Matches any event type (Not always any event, as the function name may limit the choice as /// well. EVENT_ANY, /// An event triggered by a signal. EVENT_SIGNAL, /// An event triggered by a variable update. EVENT_VARIABLE, /// An event triggered by a job or process exit. EVENT_EXIT, /// An event triggered by a job exit. EVENT_JOB_ID, /// A generic event. EVENT_GENERIC, }; /// The structure which represents an event. The event_t struct has several event-related use-cases: /// /// - When used as a parameter to event_add, it represents a class of events, and function_name is /// the name of the function which will be called whenever an event matching the specified class /// occurs. This is also how events are stored internally. /// /// - When used as a parameter to event_get, event_remove and event_fire, it represents a class of /// events, and if the function_name field is non-zero, only events which call the specified /// function will be returned. struct event_t { public: /// Type of event. int type; /// The type-specific parameter. The int types are one of the following: /// /// signal: Signal number for signal-type events.Use EVENT_ANY_SIGNAL to match any signal /// pid: Process id for process-type events. Use EVENT_ANY_PID to match any pid. /// job_id: Job id for EVENT_JOB_ID type events union { int signal; int job_id; pid_t pid; } param1; /// The string types are one of the following: /// /// variable: Variable name for variable-type events. /// param: The parameter describing this generic event. wcstring str_param1; /// The name of the event handler function. wcstring function_name; /// The argument list. Only used when sending a new event using event_fire. In all other /// situations, the value of this variable is ignored. wcstring_list_t arguments; explicit event_t(int t); ~event_t(); static event_t signal_event(int sig); static event_t variable_event(const wcstring &str); static event_t generic_event(const wcstring &str); }; /// Add an event handler. /// /// May not be called by a signal handler, since it may allocate new memory. void event_add_handler(const event_t &event); /// Remove all events matching the specified criterion. /// /// May not be called by a signal handler, since it may free allocated memory. void event_remove(const event_t &event); /// Return all events which match the specified event class /// /// This function is safe to call from a signal handler _ONLY_ if the out parameter is null. /// /// \param criterion Is the class of events to return. If the criterion has a non-null /// function_name, only events which trigger the specified function will return. /// \param out the list to add events to. May be 0, in which case no events will be added, but the /// result count will still be valid /// /// \return the number of found matches int event_get(const event_t &criterion, std::vector *out); /// Returns whether an event listener is registered for the given signal. This is safe to call from /// a signal handler. bool event_is_signal_observed(int signal); /// Fire the specified event. The function_name field of the event must be set to 0. If the event is /// of type EVENT_SIGNAL, no the event is queued, and will be dispatched the next time event_fire is /// called. If event is a null-pointer, all pending events are dispatched. /// /// This function is safe to call from a signal handler _ONLY_ if the event parameter is for a /// signal. Signal events not be fired, by the call to event_fire, instead they will be fired the /// next time event_fire is called with anull argument. This is needed to make sure that no code /// evaluation is ever performed by a signal handler. /// /// \param event the specific event whose handlers should fire. If null, then all delayed events /// will be fired. void event_fire(const event_t *event); /// Like event_fire, but takes a signal directly. void event_fire_signal(int signal); /// Initialize the event-handling library. void event_init(); /// Destroy the event-handling library. void event_destroy(); /// Free all memory used by the specified event. void event_free(event_t *e); /// Returns a string describing the specified event. wcstring event_get_desc(const event_t &e); /// Fire a generic event with the specified name. void event_fire_generic(const wchar_t *name, wcstring_list_t *args = NULL); #endif