/* * Copyright 2017 Google * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #import #import "FirebaseCommunity/FIRApp.h" #import "FirebaseCommunity/FIROptions.h" #import "FTestHelpers.h" #import "FConnection.h" #import "FTestBase.h" #import "FIRDatabaseQuery_Private.h" @interface FConnectionTest : FTestBase @end @interface FTestConnectionDelegate : NSObject @property (nonatomic, copy) void (^onReady)(NSString *); @property (nonatomic, copy) void (^onDisconnect)(FDisconnectReason); @end @implementation FTestConnectionDelegate - (void)onReady:(FConnection *)fconnection atTime:(NSNumber *)timestamp sessionID:(NSString *)sessionID{ self.onReady(sessionID); } - (void)onDataMessage:(FConnection *)fconnection withMessage:(NSDictionary *)message {} - (void)onDisconnect:(FConnection *)fwebSocket withReason:(FDisconnectReason)reason { self.onDisconnect(reason); } - (void)onKill:(FConnection *)fconnection withReason:(NSString *)reason {} @end @implementation FConnectionTest -(void) XXXtestObtainSessionId { NSString* host = [NSString stringWithFormat:@"%@.firebaseio.com", [[FIRApp defaultApp] options].projectID]; FRepoInfo *info = [[FRepoInfo alloc] initWithHost:host isSecure:YES withNamespace:@"default"]; FConnection *conn = [[FConnection alloc] initWith:info andDispatchQueue:[FIRDatabaseQuery sharedQueue] lastSessionID:nil]; FTestConnectionDelegate *delegate = [[FTestConnectionDelegate alloc] init]; __block BOOL done = NO; delegate.onDisconnect = ^(FDisconnectReason reason) { if (reason == DISCONNECT_REASON_SERVER_RESET) { // It is very likely that the first connection attempt sends us a redirect to the project's designated server. // We need follow that redirect before 'onReady' is invoked. [conn open]; } }; delegate.onReady = ^(NSString *sessionID) { NSAssert(sessionID, @"sessionID cannot be null"); NSAssert([sessionID length] != 0, @"sessionID must have length > 0"); done = YES; }; conn.delegate = delegate; [conn open]; WAIT_FOR(done); } @end