| Commit message (Collapse) | Author | Age |
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Incomplete, and what does exist in still slightly vague. It's expected
that this will change.
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Also move kDocumentKeyPath to the only point of usage - make it a static
member variable of FieldPath.
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* implement SnapshotVersion and test
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* Implement firestore/auth/user
* add user to project and some fixes
* implement firestore/auth/{credentials_provider,empty_credentials_provider}
* implement firestore/auth/firebase_credentials_provider
* refactoring firebase_credentials_provider and add (disabled but working) unit test
* add auth test to project
* address changes
* small fix to style and project
* fix the firebase_credentials_provider_test
* fix style
* address changes
* revert the change to static mutex_
* remove my custom plist path
* fix style
* address changes
* refactoring FirebaseCredentialsProvider to fix the issue w.r.t. auth global dispatch queue
* add /*force_refresh=*/ tag to bool literal for style purpose
* Use a shared_ptr/weak_ptr handoff on FirebaseCredentialsProvider (#778)
* Revert "refactoring FirebaseCredentialsProvider to fix the issue w.r.t. auth global dispatch queue"
This reverts commit 87175a4146267d403a774f138b85f8d3b532fa4b.
* Use a shared_ptr/weak_ptr handoff on FirebaseCredentialsProvider
This avoids any problems with callsbacks retaining pointers to objects
destroyed by a C++ destructor
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* Fix nanopb (in cmake build)
Look for binaries in the src dir (since that's where we build now.) This
error would be masked if a previous build had completed prior to
switching nanopb to build out of src.
Also, don't patch the protoc path multiple times. This could be
triggered by (eg) 'make && make clean && make'.
* Add resource_path.{h,cc} to the cmake build
* Fix signed/unsigned int comparison warnings
* let Travis run for `CMake` test and `lint.sh`
* Ensure FieldValue tag_ is initialized during cp/mv ctor.
Otherwise, the assignment operator attempts to deallocate based on the
(uninitialized) tag_ variable, posssibly leading to segfaults.
* address change
* fix trailing space
* address change
* moving Firestore checks closer together
* Fix tests that throw exceptions.
The (previous) tests checked to ensure that an abort() occurs, but if
ABSL_HAVE_EXCEPTIONS is defined on non-macos (which is currently the
default) then the assertions will throw a std::logic_error rather than
abort()ing.
On macos, an exception is thrown too, but the exception doesn't derrive
from std::exception, so ASSERT_DEATH_* doesn't catch it (hence why
ASSERT_DEATH_* actually works.)
To resolve this, I've switched to ASSERT_ANY_THROW.
* ./scripts/lint.sh
* Move FieldValue::tag_ initializer to be in class.
* check Travis ulimit
* check travis limit
* set make -j 200 instead of unlimited
* use cpu core number instead of 200
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* Fix nanopb (in cmake build)
Look for binaries in the src dir (since that's where we build now.) This
error would be masked if a previous build had completed prior to
switching nanopb to build out of src.
Also, don't patch the protoc path multiple times. This could be
triggered by (eg) 'make && make clean && make'.
* Add resource_path.{h,cc} to the cmake build
* Fix signed/unsigned int comparison warnings
* Ensure FieldValue tag_ is initialized during cp/mv ctor.
Otherwise, the assignment operator attempts to deallocate based on the
(uninitialized) tag_ variable, posssibly leading to segfaults.
* Fix tests that throw exceptions.
The (previous) tests checked to ensure that an abort() occurs, but if
ABSL_HAVE_EXCEPTIONS is defined on non-macos (which is currently the
default) then the assertions will throw a std::logic_error rather than
abort()ing.
On macos, an exception is thrown too, but the exception doesn't derrive
from std::exception, so ASSERT_DEATH_* doesn't catch it (hence why
ASSERT_DEATH_* actually works.)
To resolve this, I've switched to ASSERT_ANY_THROW.
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* Update FIRFirestore.h
* Provide full command to enable debugging.
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Xcode prior to 8.3 does not accept an explicitly defaulted constructor
(`= default`) for the purposes of default initializing a const object.
This fixes a build failure under Xcode 8.2:
```
Firestore/core/src/firebase/firestore/model/field_path.cc:144:26: error: default initialization of an object of const type 'const firebase::firestore::model::FieldPath' without a user-provided default constructor
static const FieldPath empty_path;
```
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Similar to Objective-C, FieldPath and ResourcePath share most of their interface (and implementation) by deriving from BasePath (using CRTP, so that factory methods in BasePath can return an instance of the derived class).
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Integrate nanopb
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Merge updated abseil-cpp to master
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iOS code (#738)
* implement Firestore DatabaseInfo in C++
* temporary stash changes; blocking on the massive renaming of .m to .mm
* add database_info_test to project
* finish port DatabaseId and fix style, modular fixing DatabaseInfo
* port DatabaseInfo
* remove FSTDatabase{ID,Info} and their tests from project
* fix unit test
* use namespace alias
* use namespace alias, leftover
* address more changes
* refactoring to use raw pointer instead of value for property
* address changes
* remove self->
* fix style
* remove the name suffix Alloc
* fix a bug
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Add StrCat, StrJoin and the rest of //strings from abseil-cpp (#756)
From abseil-cpp version bf7fc9986e20f664958fc227547fd8d2fdcf863e
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Update abseil-cpp to a new upstream (#754)
Update to bf7fc9986e20f664958fc227547fd8d2fdcf863e
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From abseil-cpp version bf7fc9986e20f664958fc227547fd8d2fdcf863e
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Update to bf7fc9986e20f664958fc227547fd8d2fdcf863e
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Also regenerate the protos
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Use remote/serializer placeholder class as a hook for the test to ensure
nanopb headers can be found, and test can be linked.
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For use by nanopb (which otherwise doesn't know what to do with these.)
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100% machine generated (except adding of the license).
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Currently only supported on osx
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I'm doing this to:
1) Experimentally see if it improves the flakiness we've been seeing in the Query Conformance Tests.
2) Insulate us from the fact that GRPC seems to take a /minimum/ of 10 seconds to reconnect (at least in some cases) after a connection failure.
I've opened b/72864027 to revisit this in the future.
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This is dead code.
I think it was probably useful in the RTDB because of the way it notified of changes, but we give changes with indexes in Firestore so I think we don't need it.
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* Implement ArraySortedMap.remove
* Implement ArraySortedMap.insert
* Ensure ArraySortedMap.insert avoids copying on duplicates
* Port more ArraySortedMapTests
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* Move all Firestore files to Objective-C++
* Update project file references
* Don't use module imports from Objective-C++
* Use extern "C" for C-accessible globals
* Work around more stringent type checking in Objective-C++
* NSMutableDictionary ivars aren't implicitly casted to NSDictionary
* FSTMaybeDocument callback can't be passed a function that accepts
FSTDocument
* NSComparisonResult can't be multiplied by -1 without casting
* Add a #include <inttypes.h> where needed
* Avoid using C++ keywords as variables
* Remove #if __cplusplus guards
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* Implement schema versions
* Style fixes
* newlines, copyrights, assumptions
* Fix nullability
* Raw ptr -> shared_ptr
* kVersionTableGlobal -> kVersionGlobalTable
* Drop utils, move into static methods
* Drop extra include
* Add a few more comments
* Move version constant into migrations file
* formatting?
* Fix comment
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* Implement DataBaseId in C++
* add database_id_test to project
* fix project
* address changes
* fix style
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Required to link the test on rodete.
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last release. (#724)
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* Import iterator_adapters from google3
* Remove -Wconversion which is annoyingly hard to satisfy
* Strip dependency on absl_container from iterator_adapters_test
* Format and lint iterator_adaptors
* More flexible copyright checking in Travis
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Should have caught this during review, but cpplint caught it
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* Move -fvisibility-inlines-hidden from common_flags to cxx_flags
This option isn't supported by C (and causes the build to fail under
at least rodete).
Manifested error was:
```
-- Looking for include file openssl/rand.h
-- Looking for include file openssl/rand.h - not found
CMake Error at core/src/firebase/firestore/util/CMakeLists.txt:94 (message):
No implementation for SecureRandom available.
-- Configuring incomplete, errors occurred!
```
which is completely misleading. :(
* Fix exception include for std::logic_error
Was causing compiler error on (at least) rodete.
(http://en.cppreference.com/w/cpp/error/logic_error suggests that
stdexcept is the correct header.)
* Remove 'const' from vector contents.
vectors cannot contain const objects as the contained objects are
required to be assignable and copy constructable. (Not *quite* strictly
true; since c++11, this requirement now depends on the operations
performed on the container. But my compiler objects at any rate.)
http://en.cppreference.com/w/cpp/container/vector
https://stackoverflow.com/questions/8685257/why-cant-you-put-a-const-object-into-a-stl-container
* Add brackets as suggested (required) by my compiler.
* Add missing include
For LLONG_MIN, etc.
* Enable gnu extension to c++11 for firestore/util *test*.
We disable them by default (in cmake/CompilerSetup.cmake) but our tests
requires hexidecimal floating point, which is not supported in c++11
(though is supported in C++17, gnu++11, and others).
http://en.cppreference.com/w/cpp/language/floating_literal
https://bugzilla.redhat.com/show_bug.cgi?id=1321986
* Fix printf format for uint64_t
http://en.cppreference.com/w/cpp/types/integer
https://stackoverflow.com/questions/9225567/how-to-print-a-int64-t-type-in-c
* Allow 0 length printf template strings in tests.
* Get rid of a multi line comment.
The backslash is apparently interpreted by the compiler cause the next
line to be ignored too. In this case, the next line is (currently) a
comment, and would be ignored anyways. (But that doesn't stop the
compiler from yelling.)
* Run ./scripts/style.sh
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[PORT OF https://github.com/firebase/firebase-js-sdk/pull/470]
Context: I made a previous change to raise isFromCache=true events when the
client goes offline. As part of this change I added an assert for
"OnlineState should not affect limbo documents", which it turns out was not
valid because:
* When we go offline, we set the view to non-current and call
View.applyChanges().
* View.applyChanges() calls applyTargetChange() even though there's no target
change and it recalculates limbo documents.
* When the view is not current, we consider no documents to be in limbo.
* Therefore all limbo documents are removed and so applyChanges() ends up
returning unexpected LimboDocumentChanges.
Fix: I've modified the View logic so that we don't recalculate limbo documents
(and generate LimboDocumentChanges) when the View is not current, so now my
assert holds and there should be less spurious removal / re-adding of limbo
documents.
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* normalize bits
* normalize ordered_code
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* port TargetIdGenerator to iOS
* fix style
* move pointer property to instance variable
* TriggerTravis
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* implement `TargetIdGenerator`
* address changes
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* refactoring string_util
* port string_util to iOS
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* implement FieldValue for null and boolean.
* Implement number and string FieldValue.
* Implement object FieldValue.
* implement timestamp FieldValue.
* Implement number and string FieldValue.
* implement public type `Blob` and `GeoPoint`
* implement Blob FieldValue
* Implement GeoPoint FieldValue
* refactoring `Blob`
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* Fix headers
* Fix isEqual verbosity
* Fix isEqual for nullable properties
* Fix nullability on FSTTestDocSnapshot
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This reimplements our comparison functions as C++ Comparators and then provides compatibility shims for interoperating with existing Objective-C usage.
A few specialized comparators aren't suitable for porting but only have a single usage (e.g. CompareBytes for comparing NSData * instances). In these cases I've moved them into the caller.
* Use int32_t for typeof(ID) in FSTDocumentReference
* Migrate callers of FSTComparison.h to Objective-C++
* Port comparison to C++
* Migrate usages of FSTComparison.h to C++ equivalents
* Remove FSTComparison
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* Add CMake platform detection logic for SecureRandom
Now only builds secure_random_arc4random.cc if available.
Remove firebase/firestore/base/port.h. Nothing else was in that
directory.
* Add a SecureRandom implementation that uses OpenSSL
This is usable on Linux, Windows, and Android
* Properly check return from RAND_bytes
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Merge Release 4.8.1
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* Generate and save sequence numbers for listens
* Add documentation
* Fix include path
* Fix unavailable comment
* Review feedback
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