| Commit message (Collapse) | Author | Age |
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* [En|De]codeUnsignedVarint -> [En|De]codeVarint
The 'unsigned' portion was misleading, as these varints work with both
signed and unsigned integers. (The 'signed' varints also work with both
signed and unsigned integers, but use zig-zag encoding so that negative
numbers are encoded more efficiently. Note that 'signed' varints aren't
used in the Value proto, so won't appear in the serializer class for at
least the short term.)
Added some docstrings to help disambiguate this.
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* replacing Auth/FSTUser by C++ auth implementation
* address changes
* replacing FSTGetTokenResult by C++ Token implementation
* address changes
* address changes
* fix another const& v.s. dispatch bug
* fix more const& v.s. dispatch bug zxu123 committed
* fix
* passing by value in callback
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* replacing Auth/FSTUser by C++ auth implementation
* address changes
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* Build (grpc's) nanopb with -DPB_FIELD_16BIT
We require (at least) 16 bit fields. (By default, nanopb uses 8 bit
fields, ie allowing up to 256 field tags.)
Also note that this patch adds this to grpc's nanopb, rather than to our
nanopb. We'll need to eventually either:
a) we instruct grpc to use our nanopb
b) we rely on grpc's nanopb instead of using our own.
(^ marked as a TODO for now.)
* Add some dependant protos
Imported from protobuf. Nanopb requires these to be present (though
anything using libprotobuf does not, as these are already built into
that.)
* Add generated nanopb protos based off of newly added proto definitions
* Build the nanopb protos
* Serialize and deserialize null
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* implement SnapshotVersion and test
* update project
* implement MaybeDocument and test
* move snapshot-version from core to model
* fix a bug
* implement Document and test
* implement NoDocument
* adding type tag and fix style
* fix a few bugs, discovered after merging and test run.
* add assert to check FieldValue type and more test for comparision.
* address changes
* allow moving FieldValue to construct Document.
* address changes
* add document tests to project
* use std::less convention
* make Type::Unknown static initializer
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* update FieldValue of type Reference
* address change
* fix bad path string literal in test
* use ReferenceValue and qualified name
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Incomplete, and what does exist in still slightly vague. It's expected
that this will change.
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Also move kDocumentKeyPath to the only point of usage - make it a static
member variable of FieldPath.
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* implement SnapshotVersion and test
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* Implement firestore/auth/user
* add user to project and some fixes
* implement firestore/auth/{credentials_provider,empty_credentials_provider}
* implement firestore/auth/firebase_credentials_provider
* refactoring firebase_credentials_provider and add (disabled but working) unit test
* add auth test to project
* address changes
* small fix to style and project
* fix the firebase_credentials_provider_test
* fix style
* address changes
* revert the change to static mutex_
* remove my custom plist path
* fix style
* address changes
* refactoring FirebaseCredentialsProvider to fix the issue w.r.t. auth global dispatch queue
* add /*force_refresh=*/ tag to bool literal for style purpose
* Use a shared_ptr/weak_ptr handoff on FirebaseCredentialsProvider (#778)
* Revert "refactoring FirebaseCredentialsProvider to fix the issue w.r.t. auth global dispatch queue"
This reverts commit 87175a4146267d403a774f138b85f8d3b532fa4b.
* Use a shared_ptr/weak_ptr handoff on FirebaseCredentialsProvider
This avoids any problems with callsbacks retaining pointers to objects
destroyed by a C++ destructor
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* Fix nanopb (in cmake build)
Look for binaries in the src dir (since that's where we build now.) This
error would be masked if a previous build had completed prior to
switching nanopb to build out of src.
Also, don't patch the protoc path multiple times. This could be
triggered by (eg) 'make && make clean && make'.
* Add resource_path.{h,cc} to the cmake build
* Fix signed/unsigned int comparison warnings
* Ensure FieldValue tag_ is initialized during cp/mv ctor.
Otherwise, the assignment operator attempts to deallocate based on the
(uninitialized) tag_ variable, posssibly leading to segfaults.
* Fix tests that throw exceptions.
The (previous) tests checked to ensure that an abort() occurs, but if
ABSL_HAVE_EXCEPTIONS is defined on non-macos (which is currently the
default) then the assertions will throw a std::logic_error rather than
abort()ing.
On macos, an exception is thrown too, but the exception doesn't derrive
from std::exception, so ASSERT_DEATH_* doesn't catch it (hence why
ASSERT_DEATH_* actually works.)
To resolve this, I've switched to ASSERT_ANY_THROW.
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Xcode prior to 8.3 does not accept an explicitly defaulted constructor
(`= default`) for the purposes of default initializing a const object.
This fixes a build failure under Xcode 8.2:
```
Firestore/core/src/firebase/firestore/model/field_path.cc:144:26: error: default initialization of an object of const type 'const firebase::firestore::model::FieldPath' without a user-provided default constructor
static const FieldPath empty_path;
```
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Similar to Objective-C, FieldPath and ResourcePath share most of their interface (and implementation) by deriving from BasePath (using CRTP, so that factory methods in BasePath can return an instance of the derived class).
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Integrate nanopb
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iOS code (#738)
* implement Firestore DatabaseInfo in C++
* temporary stash changes; blocking on the massive renaming of .m to .mm
* add database_info_test to project
* finish port DatabaseId and fix style, modular fixing DatabaseInfo
* port DatabaseInfo
* remove FSTDatabase{ID,Info} and their tests from project
* fix unit test
* use namespace alias
* use namespace alias, leftover
* address more changes
* refactoring to use raw pointer instead of value for property
* address changes
* remove self->
* fix style
* remove the name suffix Alloc
* fix a bug
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Use remote/serializer placeholder class as a hook for the test to ensure
nanopb headers can be found, and test can be linked.
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This is dead code.
I think it was probably useful in the RTDB because of the way it notified of changes, but we give changes with indexes in Firestore so I think we don't need it.
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* Implement ArraySortedMap.remove
* Implement ArraySortedMap.insert
* Ensure ArraySortedMap.insert avoids copying on duplicates
* Port more ArraySortedMapTests
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* Implement DataBaseId in C++
* add database_id_test to project
* fix project
* address changes
* fix style
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Required to link the test on rodete.
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* Import iterator_adapters from google3
* Remove -Wconversion which is annoyingly hard to satisfy
* Strip dependency on absl_container from iterator_adapters_test
* Format and lint iterator_adaptors
* More flexible copyright checking in Travis
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Should have caught this during review, but cpplint caught it
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* Move -fvisibility-inlines-hidden from common_flags to cxx_flags
This option isn't supported by C (and causes the build to fail under
at least rodete).
Manifested error was:
```
-- Looking for include file openssl/rand.h
-- Looking for include file openssl/rand.h - not found
CMake Error at core/src/firebase/firestore/util/CMakeLists.txt:94 (message):
No implementation for SecureRandom available.
-- Configuring incomplete, errors occurred!
```
which is completely misleading. :(
* Fix exception include for std::logic_error
Was causing compiler error on (at least) rodete.
(http://en.cppreference.com/w/cpp/error/logic_error suggests that
stdexcept is the correct header.)
* Remove 'const' from vector contents.
vectors cannot contain const objects as the contained objects are
required to be assignable and copy constructable. (Not *quite* strictly
true; since c++11, this requirement now depends on the operations
performed on the container. But my compiler objects at any rate.)
http://en.cppreference.com/w/cpp/container/vector
https://stackoverflow.com/questions/8685257/why-cant-you-put-a-const-object-into-a-stl-container
* Add brackets as suggested (required) by my compiler.
* Add missing include
For LLONG_MIN, etc.
* Enable gnu extension to c++11 for firestore/util *test*.
We disable them by default (in cmake/CompilerSetup.cmake) but our tests
requires hexidecimal floating point, which is not supported in c++11
(though is supported in C++17, gnu++11, and others).
http://en.cppreference.com/w/cpp/language/floating_literal
https://bugzilla.redhat.com/show_bug.cgi?id=1321986
* Fix printf format for uint64_t
http://en.cppreference.com/w/cpp/types/integer
https://stackoverflow.com/questions/9225567/how-to-print-a-int64-t-type-in-c
* Allow 0 length printf template strings in tests.
* Get rid of a multi line comment.
The backslash is apparently interpreted by the compiler cause the next
line to be ignored too. In this case, the next line is (currently) a
comment, and would be ignored anyways. (But that doesn't stop the
compiler from yelling.)
* Run ./scripts/style.sh
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* normalize bits
* normalize ordered_code
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* port TargetIdGenerator to iOS
* fix style
* move pointer property to instance variable
* TriggerTravis
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* implement `TargetIdGenerator`
* address changes
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* refactoring string_util
* port string_util to iOS
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* implement FieldValue for null and boolean.
* Implement number and string FieldValue.
* Implement object FieldValue.
* implement timestamp FieldValue.
* Implement number and string FieldValue.
* implement public type `Blob` and `GeoPoint`
* implement Blob FieldValue
* Implement GeoPoint FieldValue
* refactoring `Blob`
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This reimplements our comparison functions as C++ Comparators and then provides compatibility shims for interoperating with existing Objective-C usage.
A few specialized comparators aren't suitable for porting but only have a single usage (e.g. CompareBytes for comparing NSData * instances). In these cases I've moved them into the caller.
* Use int32_t for typeof(ID) in FSTDocumentReference
* Migrate callers of FSTComparison.h to Objective-C++
* Port comparison to C++
* Migrate usages of FSTComparison.h to C++ equivalents
* Remove FSTComparison
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* Add CMake platform detection logic for SecureRandom
Now only builds secure_random_arc4random.cc if available.
Remove firebase/firestore/base/port.h. Nothing else was in that
directory.
* Add a SecureRandom implementation that uses OpenSSL
This is usable on Linux, Windows, and Android
* Properly check return from RAND_bytes
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Fixes these cpplint warnings:
Firestore/core/src/firebase/firestore/model/field_value.cc:162: Semicolon defining empty statement. Use {} instead. [whitespace/semicolon] [5]
Firestore/core/src/firebase/firestore/model/field_value.cc:170: Semicolon defining empty statement. Use {} instead. [whitespace/semicolon] [5]
Firestore/core/src/firebase/firestore/model/field_value.cc:126: Add #include <utility> for swap [build/include_what_you_use] [4]
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* Rewrite cc_test to take named arguments
Cut down on build file verbosity by having cc_test take SOURCES and
DEPENDS. The separate invocation of target_link_libraries is no longer
necessary.
* Add a cc_library rule to parallel cc_test
This cuts down on build file verbosity.
* Automatically add OBJC_FLAGS to cc_libraries if applicable
* Exclude platform-specific libraries from 'all'
This is makes it possible to declare this kind of library
unconditionally. Usage within a test or as a dependency will actually
trigger building.
* Restore secure_random_test.cc; clean-up comments
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* implement FieldValue for null and boolean.
* refactoring to use union type instead of poly
* refactor using union design intead of poly
* refactoring to use anonymous union and fix styles
* small fix
* add field_value_test to the project
* fix warning of cmake and fix style
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* Misc style.sh fixes
* Allow test-only to use a revision; to check your changes since
master:
./scripts/style.sh test-only master
* Avoid diffing deleted files
* 80 columns
* Fix C++ lint errors
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* Enable warnings when building with GCC or clang
* Fix warnings
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* Clean up quoting and other minor issues
* Reorganize CMake build output
Make it clearer which parts of the output pertain to external projects.
* Use a consistent ordering of ExternalProject arguments
* Prevent the top-level build from running in parallel
This prevents spurious failures when running make -j.
* Actually parse arguments in the xcodebuild function
* Use ExternalProject features when available
* submodule limits from CMake 3.0
* shallow clones from CMake 3.6
* git progress output from CMake 3.8
* Only build the parts of leveldb we need
Skip building the tools and other libraries
* Avoid installing ExternalProjects
Consume build output directly so that we can build just the targets we
need. Installing causes all targets to be built.
This doesn't matter as much for these targets but the gRPC build
includes a ton of stuff we don't need so it's worth adopting this as a
general strategy.
* Define an external build for grpc
* Test that grpc can link successfully.
* Add a FindGRPC CMake module
* Actually comment ExternalProjext_GitSource
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Run style.sh (w/ clang-format version 6)
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* implement C++ assert (stdio, apple)
* Update tests for firebase_firestore_util renames
* renaming `assert.h` to `firebase_assert.h`
* refactoring to a common `WrapNSStringNoCopy()`
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* Port StringPrintf from //base.
Prefer this to approaches based on variadic templates. While the variadic
template mechanisms are strictly safer, they result in binary bloat we
can't afford.
This is essentially the same StringPrintf previously open sourced as a
part of protobuf, though updated for C++11 which saves a copy and a
temporary buffer on the heap.
* Add abseil as a subdirectory of Firestore
This saves having to redefine all the libraries that abseil defines as
imported libraries.
* Rename firebase_firesture_util_log_* targets
Cut the log out of the name to reflect that these will get more
components besides just logging.
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* Rename FIREBASE_BINARY_DIR to FIREBASE_INSTALL_DIR
Make this consistent with the outer superbuild and also make the
association with CMAKE_INSTALL_PREFIX more obvious.
* Build and test log_stdio separate from the rest of util
This is in preparation for adding a test for log_apple
* Build and test log_apple under CMake
Also add notes about how FIRLogger's debug mode can break this test
* Refactor log_apple to cut down duplicate switch statements
There's also a slight reduction in final binary size.
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* Don't bother specifying a download directory to CMake ExternalProject
* Teach CMake to build pure Xcode projects as dependencies
This allows downstream code (like log_apple.mm) to consume this for
testing within the CMake build without requiring a CMake-native build
for these components.
This makes integrating these components into the cmake build essentially
free from the point of view of the consumed component.
* Get the CMake build semi-working on Linux again
Many prebuilt versions of cmake on Linux lack the ability to download
over https so use git to get googletest.
Don't attempt to build FirebaseCore on Linux; there's no xcodebuild.
Note the build is still ultimately broken because we don't yet have an
alternative to arc4random on Linux but at least this is no more broken
than it was before.
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* implement logger, apple impl and other impl, with test.
* some minor fixes
* re-organize cmake build rules;
* fix bugs in log_apple.mm;
* style fix by style.sh
* Complete removal of LogAssert
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All projects are now ExternalProjects
This makes it much easier to build them all in a single pass.
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* Move sources into firebase::firestore and internal namespaces
Combine support and core/util packages; this distinction wasn't really
paying its freight.
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