| Commit message (Collapse) | Author | Age |
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* Migrate FSTFail to HARD_FAIL
* FSTCFail -> HARD_FAIL
* FSTCAssert -> HARD_ASSERT
* FSTAssert -> HARD_ASSERT
* Replace FSTAssert with NSAssert in dead Objective-C code
* Remove FSTAssert.h
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Remove BasePath.Hash() Objective-C compatibility method
Make DocumentKey's hasher use BasePath's segment-based hash code.
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* lint.sh now lints Objective-C++ too
* cpplint checks system-style includes that should be user-style
This prevents it from recognizing project sources as if they were C
system headers and then complaining that they're in the wrong place.
* cpplint checks #imports and #includes
* cpplint checks that C++ system headers aren't #imported
* cpplint checks for C system headers that could be C++ system headers
* cpplint checks that Objective-C sources include their headers
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* naively remove FSTPath import and source/test files.
* port FieldPath, part I
* port FieldPath, part II
* port ResourcePath, part I
* port ResourcePath, part II
* the grand commit to fix build errors
* use testutil:: helper instead of those from FSTHelpers
* fix test and lint
* use c_str in errmsg directly
* fix
* fix
* make code clean
* fix integration test I missed
* fix to avoid naming collision in preprocessor
* address changes
* address changes
* address changes
* fix: fieldMask are actually shared with different context.
* address changes
* add converter function between two DocumentKey implementations
* add unit test
* address changes
* fix lint
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* replace path with C++ implementation in FSTDocumentKey.{h,mm} only
* address changes
* address changes
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* Move all Firestore files to Objective-C++
* Update project file references
* Don't use module imports from Objective-C++
* Use extern "C" for C-accessible globals
* Work around more stringent type checking in Objective-C++
* NSMutableDictionary ivars aren't implicitly casted to NSDictionary
* FSTMaybeDocument callback can't be passed a function that accepts
FSTDocument
* NSComparisonResult can't be multiplied by -1 without casting
* Add a #include <inttypes.h> where needed
* Avoid using C++ keywords as variables
* Remove #if __cplusplus guards
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