| Commit message (Collapse) | Author | Age |
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FSTDispatchQueue enforces serial execution, which is inappropriate for
user queue, because a user may configure usage of a concurrent queue in
settings, breaking FSTDispatchQueue invariants. Instead, use C++
ExecutorLibdispatch directly.
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Add option to allow the user to control where DocumentReference.getDocument() and CollectionReference.getDocuments() fetches from. By default, it fetches from the server (if possible) and falls back to the local cache. It's now possible to alternatively fetch from the local cache only, or to fetch from the server only (though in the server only case, latency compensation is still enabled).
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* lazy replacing FST(Firebase)CredentialsProvider by (Firebase)CredentialsProvider
* lazy replacing FSTUser by User
* adding error-code parameter to TokenListener
* actually use const user& instead of pointer; also add an error util
* add HashUser and pass into the unordered_map
* use User in test
* use c++ CredentialsProvider and subclass in test
* fix unit test
* use explicit capture in lambda instead of capture all by reference
* cache currentUser explicitly when reset sync engineer test driver
* objc object should be captured by value in lambda
* replacing Auth/FSTUser by C++ auth implementation
* address changes
* replacing FSTGetTokenResult by C++ Token implementation
* address changes
* fix unintentional change in merging
* patch the change in objc Auth up-stream
* somehow, the lambda-version of set-user-change-listener does not work... fallback to block
* address changes
* fix another const& v.s. dispatch bug
* fix more const& v.s. dispatch bug zxu123 committed
* fix a bad sync line
* address changes
* address change
* address change
* fix upstream change from merge
* fix upstream changes
* Suggested fixes for cpp/port_auth (#846)
* Get rid of MockDatastore factory
This avoids the need to statically allocate (and leak) a credentials
provider
* Use absl::make_unique
std::make_unique technically does not exist until C++14.
* #include <utility> for std::move
* Use std::future for the initial user
* fix style
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iOS code (#738)
* implement Firestore DatabaseInfo in C++
* temporary stash changes; blocking on the massive renaming of .m to .mm
* add database_info_test to project
* finish port DatabaseId and fix style, modular fixing DatabaseInfo
* port DatabaseInfo
* remove FSTDatabase{ID,Info} and their tests from project
* fix unit test
* use namespace alias
* use namespace alias, leftover
* address more changes
* refactoring to use raw pointer instead of value for property
* address changes
* remove self->
* fix style
* remove the name suffix Alloc
* fix a bug
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* Plumbs FSTOnlineState changes through to views.
* View sets this.current to false on FSTOnlineStateFailed, triggering
isFromCache=true events. It will automatically be returned to true
once the listen is reestablished and we get a new CURRENT message.
* Updated tests (and added one new one) to verify behavior.
* Unifies setOnlineStateToUnknown, setOnlineStateToHealthy, and
updateAndBroadcastOnlineState into a single updateOnlineState
method.
* Split disableNetwork into (public) disableNetwork and
(private) disableNetworkWithTargetOnlineState methods..
* Some miscellaneous comment cleanup.
* Add missing comment per CR feedback.
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This simplifies the import process back into google3 and allows us to add additional directories to the project without needing to update the project files for each directory we add. This shows up most clearly in the change to Firestore/Example/Firestore.xcodeproj/project.pbxproj: this no longer needs to list essentially every directory in the project as a header search path.
* Clang-format configuration for C++ files
* Add support C++-only sources to the podspec
* Podspec support for fully qualified imports
* xcodeproj changes for fully-qualified imports
* Use fully-qualified imports in Firestore sources
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Initial release of Firestore at 0.8.0
Bump FirebaseCommunity to 0.1.3
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