// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2014 Benoit Steiner // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. #include "main.h" #include template static void test_default() { Tensor vec(6); vec.setRandom(); // Fixme: we should check that the generated numbers follow a uniform // distribution instead. for (int i = 1; i < 6; ++i) { VERIFY_IS_NOT_EQUAL(vec(i), vec(i-1)); } } template static void test_normal() { Tensor vec(6); vec.template setRandom>(); // Fixme: we should check that the generated numbers follow a gaussian // distribution instead. for (int i = 1; i < 6; ++i) { VERIFY_IS_NOT_EQUAL(vec(i), vec(i-1)); } } struct MyGenerator { MyGenerator() { } MyGenerator(const MyGenerator&) { } // Return a random value to be used. "element_location" is the // location of the entry to set in the tensor, it can typically // be ignored. int operator()(Eigen::DenseIndex element_location, Eigen::DenseIndex /*unused*/ = 0) const { return static_cast(3 * element_location); } // Same as above but generates several numbers at a time. internal::packet_traits::type packetOp( Eigen::DenseIndex packet_location, Eigen::DenseIndex /*unused*/ = 0) const { const int packetSize = internal::packet_traits::size; EIGEN_ALIGN_MAX int values[packetSize]; for (int i = 0; i < packetSize; ++i) { values[i] = static_cast(3 * (packet_location + i)); } return internal::pload::type>(values); } }; static void test_custom() { Tensor vec(6); vec.setRandom(); for (int i = 0; i < 6; ++i) { VERIFY_IS_EQUAL(vec(i), 3*i); } } EIGEN_DECLARE_TEST(cxx11_tensor_random) { CALL_SUBTEST((test_default())); CALL_SUBTEST((test_normal())); CALL_SUBTEST((test_default())); CALL_SUBTEST((test_normal())); CALL_SUBTEST((test_default())); CALL_SUBTEST((test_normal())); CALL_SUBTEST((test_default())); CALL_SUBTEST((test_normal())); CALL_SUBTEST(test_custom()); }