// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2008-2009 Gael Guennebaud // Copyright (C) 2009 Mathieu Gautier // // Eigen is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3 of the License, or (at your option) any later version. // // Alternatively, you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of // the License, or (at your option) any later version. // // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the // GNU General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License and a copy of the GNU General Public License along with // Eigen. If not, see . #include "main.h" #include #include #include template T bounded_acos(T v) { using std::acos; using std::min; using std::max; return acos((max)(T(-1),(min)(v,T(1)))); } template void check_slerp(const QuatType& q0, const QuatType& q1) { typedef typename QuatType::Scalar Scalar; typedef Matrix VectorType; typedef AngleAxis AA; Scalar largeEps = test_precision(); Scalar theta_tot = AA(q1*q0.inverse()).angle(); if(theta_tot>M_PI) theta_tot = 2.*M_PI-theta_tot; for(Scalar t=0; t<=1.001; t+=0.1) { QuatType q = q0.slerp(t,q1); Scalar theta = AA(q*q0.inverse()).angle(); VERIFY(internal::abs(q.norm() - 1) < largeEps); if(theta_tot==0) VERIFY(theta_tot==0); else VERIFY(internal::abs(theta/theta_tot - t) < largeEps); } } template void quaternion(void) { /* this test covers the following files: Quaternion.h */ typedef Matrix Matrix3; typedef Matrix Vector3; typedef Matrix Vector4; typedef Quaternion Quaternionx; typedef AngleAxis AngleAxisx; Scalar largeEps = test_precision(); if (internal::is_same::value) largeEps = 1e-3f; Scalar eps = internal::random() * Scalar(1e-2); Vector3 v0 = Vector3::Random(), v1 = Vector3::Random(), v2 = Vector3::Random(), v3 = Vector3::Random(); Scalar a = internal::random(-Scalar(M_PI), Scalar(M_PI)), b = internal::random(-Scalar(M_PI), Scalar(M_PI)); // Quaternion: Identity(), setIdentity(); Quaternionx q1, q2; q2.setIdentity(); VERIFY_IS_APPROX(Quaternionx(Quaternionx::Identity()).coeffs(), q2.coeffs()); q1.coeffs().setRandom(); VERIFY_IS_APPROX(q1.coeffs(), (q1*q2).coeffs()); // concatenation q1 *= q2; q1 = AngleAxisx(a, v0.normalized()); q2 = AngleAxisx(a, v1.normalized()); // angular distance Scalar refangle = internal::abs(AngleAxisx(q1.inverse()*q2).angle()); if (refangle>Scalar(M_PI)) refangle = Scalar(2)*Scalar(M_PI) - refangle; if((q1.coeffs()-q2.coeffs()).norm() > 10*largeEps) { VERIFY_IS_MUCH_SMALLER_THAN(internal::abs(q1.angularDistance(q2) - refangle), Scalar(1)); } // rotation matrix conversion VERIFY_IS_APPROX(q1 * v2, q1.toRotationMatrix() * v2); VERIFY_IS_APPROX(q1 * q2 * v2, q1.toRotationMatrix() * q2.toRotationMatrix() * v2); VERIFY( (q2*q1).isApprox(q1*q2, largeEps) || !(q2 * q1 * v2).isApprox(q1.toRotationMatrix() * q2.toRotationMatrix() * v2)); q2 = q1.toRotationMatrix(); VERIFY_IS_APPROX(q1*v1,q2*v1); // angle-axis conversion AngleAxisx aa = AngleAxisx(q1); VERIFY_IS_APPROX(q1 * v1, Quaternionx(aa) * v1); // Do not execute the test if the rotation angle is almost zero, or // the rotation axis and v1 are almost parallel. if (internal::abs(aa.angle()) > 5*test_precision() && (aa.axis() - v1.normalized()).norm() < 1.99 && (aa.axis() + v1.normalized()).norm() < 1.99) { VERIFY_IS_NOT_APPROX(q1 * v1, Quaternionx(AngleAxisx(aa.angle()*2,aa.axis())) * v1); } // from two vector creation VERIFY_IS_APPROX( v2.normalized(),(q2.setFromTwoVectors(v1, v2)*v1).normalized()); VERIFY_IS_APPROX( v1.normalized(),(q2.setFromTwoVectors(v1, v1)*v1).normalized()); VERIFY_IS_APPROX(-v1.normalized(),(q2.setFromTwoVectors(v1,-v1)*v1).normalized()); if (internal::is_same::value) { v3 = (v1.array()+eps).matrix(); VERIFY_IS_APPROX( v3.normalized(),(q2.setFromTwoVectors(v1, v3)*v1).normalized()); VERIFY_IS_APPROX(-v3.normalized(),(q2.setFromTwoVectors(v1,-v3)*v1).normalized()); } // inverse and conjugate VERIFY_IS_APPROX(q1 * (q1.inverse() * v1), v1); VERIFY_IS_APPROX(q1 * (q1.conjugate() * v1), v1); // test casting Quaternion q1f = q1.template cast(); VERIFY_IS_APPROX(q1f.template cast(),q1); Quaternion q1d = q1.template cast(); VERIFY_IS_APPROX(q1d.template cast(),q1); // test bug 369 - improper alignment. Quaternionx *q = new Quaternionx; delete q; q1 = AngleAxisx(a, v0.normalized()); q2 = AngleAxisx(b, v1.normalized()); check_slerp(q1,q2); q1 = AngleAxisx(b, v1.normalized()); q2 = AngleAxisx(b+M_PI, v1.normalized()); check_slerp(q1,q2); q1 = AngleAxisx(b, v1.normalized()); q2 = AngleAxisx(-b, -v1.normalized()); check_slerp(q1,q2); q1.coeffs() = Vector4::Random().normalized(); q2.coeffs() = -q1.coeffs(); check_slerp(q1,q2); } template void mapQuaternion(void){ typedef Map, Aligned> MQuaternionA; typedef Map > MQuaternionUA; typedef Map > MCQuaternionUA; typedef Quaternion Quaternionx; EIGEN_ALIGN16 Scalar array1[4]; EIGEN_ALIGN16 Scalar array2[4]; EIGEN_ALIGN16 Scalar array3[4+1]; Scalar* array3unaligned = array3+1; // std::cerr << array1 << " " << array2 << " " << array3 << "\n"; MQuaternionA(array1).coeffs().setRandom(); (MQuaternionA(array2)) = MQuaternionA(array1); (MQuaternionUA(array3unaligned)) = MQuaternionA(array1); Quaternionx q1 = MQuaternionA(array1); Quaternionx q2 = MQuaternionA(array2); Quaternionx q3 = MQuaternionUA(array3unaligned); Quaternionx q4 = MCQuaternionUA(array3unaligned); VERIFY_IS_APPROX(q1.coeffs(), q2.coeffs()); VERIFY_IS_APPROX(q1.coeffs(), q3.coeffs()); VERIFY_IS_APPROX(q4.coeffs(), q3.coeffs()); #ifdef EIGEN_VECTORIZE if(internal::packet_traits::Vectorizable) VERIFY_RAISES_ASSERT((MQuaternionA(array3unaligned))); #endif } template void quaternionAlignment(void){ typedef Quaternion QuaternionA; typedef Quaternion QuaternionUA; EIGEN_ALIGN16 Scalar array1[4]; EIGEN_ALIGN16 Scalar array2[4]; EIGEN_ALIGN16 Scalar array3[4+1]; Scalar* arrayunaligned = array3+1; QuaternionA *q1 = ::new(reinterpret_cast(array1)) QuaternionA; QuaternionUA *q2 = ::new(reinterpret_cast(array2)) QuaternionUA; QuaternionUA *q3 = ::new(reinterpret_cast(arrayunaligned)) QuaternionUA; q1->coeffs().setRandom(); *q2 = *q1; *q3 = *q1; VERIFY_IS_APPROX(q1->coeffs(), q2->coeffs()); VERIFY_IS_APPROX(q1->coeffs(), q3->coeffs()); #if defined(EIGEN_VECTORIZE) && EIGEN_ALIGN_STATICALLY if(internal::packet_traits::Vectorizable) VERIFY_RAISES_ASSERT((::new(reinterpret_cast(arrayunaligned)) QuaternionA)); #endif } template void check_const_correctness(const PlainObjectType&) { // there's a lot that we can't test here while still having this test compile! // the only possible approach would be to run a script trying to compile stuff and checking that it fails. // CMake can help with that. // verify that map-to-const don't have LvalueBit typedef typename internal::add_const::type ConstPlainObjectType; VERIFY( !(internal::traits >::Flags & LvalueBit) ); VERIFY( !(internal::traits >::Flags & LvalueBit) ); VERIFY( !(Map::Flags & LvalueBit) ); VERIFY( !(Map::Flags & LvalueBit) ); } void test_geo_quaternion() { for(int i = 0; i < g_repeat; i++) { CALL_SUBTEST_1(( quaternion() )); CALL_SUBTEST_1( check_const_correctness(Quaternionf()) ); CALL_SUBTEST_2(( quaternion() )); CALL_SUBTEST_2( check_const_correctness(Quaterniond()) ); CALL_SUBTEST_3(( quaternion() )); CALL_SUBTEST_4(( quaternion() )); CALL_SUBTEST_5(( quaternionAlignment() )); CALL_SUBTEST_6(( quaternionAlignment() )); CALL_SUBTEST_1( mapQuaternion() ); CALL_SUBTEST_2( mapQuaternion() ); } }