// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2008 Gael Guennebaud // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. #include "main.h" template void test_blocks() { Matrix m_fixed; MatrixXi m_dynamic(M1+M2, N1+N2); Matrix mat11; mat11.setRandom(); Matrix mat12; mat12.setRandom(); Matrix mat21; mat21.setRandom(); Matrix mat22; mat22.setRandom(); MatrixXi matx11 = mat11, matx12 = mat12, matx21 = mat21, matx22 = mat22; { VERIFY_IS_EQUAL((m_fixed << mat11, mat12, mat21, matx22).finished(), (m_dynamic << mat11, matx12, mat21, matx22).finished()); VERIFY_IS_EQUAL((m_fixed.template topLeftCorner()), mat11); VERIFY_IS_EQUAL((m_fixed.template topRightCorner()), mat12); VERIFY_IS_EQUAL((m_fixed.template bottomLeftCorner()), mat21); VERIFY_IS_EQUAL((m_fixed.template bottomRightCorner()), mat22); VERIFY_IS_EQUAL((m_fixed << mat12, mat11, matx21, mat22).finished(), (m_dynamic << mat12, matx11, matx21, mat22).finished()); } if(N1 > 0) { if(M1 > 0) { VERIFY_RAISES_ASSERT((m_fixed << mat11, mat12, mat11, mat21, mat22)); } if(M2 > 0) { VERIFY_RAISES_ASSERT((m_fixed << mat11, mat12, mat21, mat21, mat22)); } } else { // allow insertion of zero-column blocks: VERIFY_IS_EQUAL((m_fixed << mat11, mat12, mat11, mat11, mat21, mat21, mat22).finished(), (m_dynamic << mat12, mat22).finished()); } if(M1 != M2) { VERIFY_RAISES_ASSERT((m_fixed << mat11, mat21, mat12, mat22)); } } template struct test_block_recursion { static void run() { test_block_recursion::run(); test_block_recursion::run(); } }; template struct test_block_recursion<0,N> { static void run() { test_blocks<(N>>6)&3, (N>>4)&3, (N>>2)&3, N & 3>(); } }; void test_basics() { Matrix3d m3; Matrix4d m4; VERIFY_RAISES_ASSERT( (m3 << 1, 2, 3, 4, 5, 6, 7, 8) ); #ifndef _MSC_VER VERIFY_RAISES_ASSERT( (m3 << 1, 2, 3, 4, 5, 6, 7, 8, 9, 10) ); #endif double data[] = {1, 2, 3, 4, 5, 6, 7, 8, 9}; Matrix3d ref = Map >(data); m3 = Matrix3d::Random(); m3 << 1, 2, 3, 4, 5, 6, 7, 8, 9; VERIFY_IS_APPROX(m3, ref ); Vector3d vec[3]; vec[0] << 1, 4, 7; vec[1] << 2, 5, 8; vec[2] << 3, 6, 9; m3 = Matrix3d::Random(); m3 << vec[0], vec[1], vec[2]; VERIFY_IS_APPROX(m3, ref); vec[0] << 1, 2, 3; vec[1] << 4, 5, 6; vec[2] << 7, 8, 9; m3 = Matrix3d::Random(); m3 << vec[0].transpose(), 4, 5, 6, vec[2].transpose(); VERIFY_IS_APPROX(m3, ref); } EIGEN_DECLARE_TEST(commainitializer) { CALL_SUBTEST_1(test_basics()); // recursively test all block-sizes from 0 to 3: CALL_SUBTEST_2(test_block_recursion<8>::run()); }